A fantastic adventure game, featuring some extremely intelligent riddles that require deep thinking. At the same time, it narrates a beautiful story, one that takes place in a setting very different than those of most games. [September 2012]
One of the best example of point and click adventure of the last years, made by the award-winning German studios Daedalic Entertainment. Recommended to all fans of the genre and lovers of LucasArts classics.
This title, as well as all the other ones in the saga share a handful of characteristics that make them the best modern-era point-and-click games, they are:
-A protagonist which is both very charming and a complete idiot
-Incredibly gorgeous artwork
-Very good plot (although I gotta say the end of the whole saga is rather dissapointing)
-Beautifully crafted puzzles which are very satisfying to complete
-Very well-made character personalities (Lottie, Toni, Bozo, Cletus and McChronicle to name just a few)
-Really good ambientation, both in the post-apocalyptic Deponia as in the utopic Elysium
-Rufus and Goal make a pretty silly and somewhat adorable couple
I honestly find no way in which any human being could play Deponia and not enjoy it other than if they dislike point-and-click adventure games as a whole.
I'm going to take a seriously different approach to this review since most people complain about the ending and the main character(Rufus).
-Rufus isn't a horrible, hes just quite frank a blubbering idiot, who is full of himself and does the right thing when it counts he was never an angel, but this makes him a more realistic character, who did the right thing in the end
-the game is beautiful and has a great art-style
-the story was a bit lacking in this one
-The ending was unsatisfying because they were planning to make a sequel, so they wanted to leave the game open ended
-The Puzzles were ridiculously hard to solve, but do-able and you eventually get used to figuring them out(some puzzles had an auto solve option)
This is a great classic adventure game that's maybe suffering from the old mechanics, but still it manages to hide its flaws by showing beautiful hand-drawn graphics and great humour.
You´ve got to hand it to Daedalic: They know, what an expertly crafted
point and click adventure has to look like. Veterans of the genre and
newcomers alike can give this one a go without hesitation, especially
considering the low price tag.
A good start for the Deponia trilogy, this title has many cards in its sleeve but suffers for its indecision between the old and new approach to game adventure genre.
Deponia's saved from being worse than Yesterday by at least having a simple understandable storyline and by not taking itself too seriously, but that's not saying much.
A perfect start of what would be the perfect trilogy if it wasn't for the ending. The three games are great, the characters, the story, the art, the puzzles... But be ready to feel completely devastated in the end of all of it.
Nice concept, the game looks great, from time to time it could be even funny. I was playing this game not in English, thus sometimes it makes it rather complicated to understand what the game wants from me. Even in 2022 the game still has bugs (steam version). In the third chapter, for some reason I haven't had a possibility to take a key from a skeleton. Hopefully reboot helped to deal with this bug. However the NPCs' voices had disappeared completely till the end of the game. I fully misunderstand how in such a short game with a few scripts per each chapter it's possible.
Joguei a versão em Português do Brasil. Ou melhor. Tentei jogar. mas acabei desistindo. Fiquei bastante curioso após ler a recomendação de um amigo que é fera nas análises. Mas acho que estou ficando velho para esse negócio de puzzle. E olha que eu peguei o tempo daqueles Adventures da Sierra (King´s Quest, Larry, etc.) que tinha que clicar em tudo, ir e voltar no mesmo lugar 10x!!
Achei esse game bem difícil. Comentei com meu amigo e ele também achou. Evitei ao máximo olhar um walkthrough pois penso que perde o sentido. Consegui no início ter uma boa fluidez na gameplay. Até certo ponto que o negócio começou a ficar bem complicado, digamos... Foi então que apelei para ver algumas soluções, e... não as achei tão intuitivas assim. Mais algumas "colas" na frente e percebi que eu JAMAIS iria imaginar algo como as soluções apresentadas, mesmo como com todas as dicas que foram dadas (ou não...) na narrativa.
Alias, esse é outro ponto: a tradução para o português do Brasil está muito mal feita. Quem a fez sequer jogou. Por mais bem produzido que seja o áudio das conversas no jogo, são usadas gírias pelos personagens, o jogo tem músicas autorais, muito boas por sinal, assim como todo o grafismo do jogo que é bem bonito e chama muita atenção; então as legendas são importantes para dar uma "ancorada" até para quem entende inglês, penso eu. Mas... a tradução está bem mal feita, o que deixou tudo ainda mais sem sentido.
Comecei então a ver que a única forma de resolver alguns puzzles sem "colar" seria tentando usar ou combinar todos os itens do inventário em todos os lugares onde existia interação. Foi assim que consegui resolver algumas coisas... mas, a partir de determinado momento, perdeu o sentido. Nem a história, que parece ser interessante, conseguiu me manter no game.
Acho que vai ficar mais fácil olhar tudo de uma vez logo num walkthrough pelo Youtube...
SummaryDeponia is a fast-paced comedy of errors and one of the most unusual love stories in gaming history. The twist-filled story takes its off-beat characters all over trash planet Deponia, a unique game world in the style of Douglas Adams, Terry Pratchett and Matt Groening. From Kuvaq, an improvised village built inside a giant trash heap, t...