Fragger Image

Generally favorable reviews - based on 5 Critics What's this?

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  • Summary: One of the most popular games at has finally arrived to the iPhone!

    The world of Fragger is at risk, and he needs your help to explode all enemies! Unleash your shooting abilities to kill all the enemies and unlock 3 different perks!

    Featuring 40 challenging levels, and 3
    difficulty modes, Fragger guarantees you many long hours of exploding fun!

    Once you become and grenade launcher expert, compare your score online with the millions of Miniclip users that play Fragger.

    * Amazing new graphics
    * Great soundtrack
    * Game music, which automatically switches itself off at start when playing other music on your ipod/iphone
    * Local+Global high-scores lists
    * Interactive tutorial to learn how to play


    Try also the free web version of Fragger on our website:


    A game by Harold Brenes

Score distribution:
  1. Positive: 3 out of 5
  2. Negative: 0 out of 5
  1. Feb 12, 2011
    What started out as a competent Flash game has quickly come in to its own on the App Store and now boasts 130 levels with more on the way; HD content; and a physics puzzle style that's satisfying to solve.
  2. Feb 12, 2011
    Fragger is a deviously fun game that's quick and easy to pick up and play.
  3. Feb 12, 2011
    Fragger is a solid, well-developed, addictive pick-up-and-play title that should appeal to both casual and hardcore gamers alike.
  4. Feb 12, 2011
    It's hard not to draw the comparison between Fragger and Angry Birds, but the similarities are obvious. Fragger has arguably better level design than Angry Birds, but Angry Birds has a bit more variety because of its different types of birds, so the two coexist well and are certainly not clones.
  5. Feb 12, 2011
    A neat action puzzler, Fragger is another example of a popular Flash game making a welcome leap to iPhone.
Score distribution:
  1. Positive: 0 out of 1
  2. Negative: 0 out of 1
  1. Nov 1, 2011
    This game had my spidey-senses going all kinds of crazy - Some of the spikes in difficulty throughout the game are incredibly severe, meaning that generally every 10 levels or so, you hit one that is incredibly difficult and takes ages to get past. It's competently put together, but feels like the level designers deliberately expanded the length of the game by putting in some crazy-hard levels... And the "clear this level for $1.99" style micro-transactions lead me down an even more cynical path... Expand