Though hard to grasp for the uninitiated, Telltale's Game of Thrones is a truly meaty addition to the established tale, creating a gut-twisting fantasy drama that will leave you feeling absolutely awful, just like Game of Thrones should.
If you loved the last series by Telltale, don't expect anything new from Game of Thrones. But if you're a big fan of Martin's fantasy saga you'll find those atmospheres, that characters ambiguity, that violence mixed with pettiness and intrigue that serves as a perfect springboard to dive into the usual Telltale game style.
Despite its mild pacing issues and occasional technical glitches, Game of Thrones is a wonderful representation of the gruesome HBO series and captures the harsh, unforgiving nature of the show that continues to shock all of us. It’s reinstated the GOT mottos: ‘there is no such thing as a happy ending’, and, ‘don’t get too attached to characters…because they’ll probably die…horribly’.
The season does end on a strong note, with plenty of bloodshed, and a special mystery with what Gared finds in the North past the wall. It's too bad that the some of the season's highest points are little more than a setup for the next season. I admit that there were a few intense situations, like poking a guy's eye out, but they are overshadowed by the fact that my choices generally didn't much matter in a game with the primary focus on decision making--underscored by how the same one eyed-man still talked crap to the cripple that beat him up.
The story starts with a bang (during the Red Wedding) but fails to keep the momentum and ultimately comes nowhere near the breathtaking twists of the original. [01/2016, p.72]
SummaryTelltale's series is founded in the world, characters and events seen in HBO’s television show, which in turn is based on George R. R. Martin’s books (A Song of Ice and Fire).