God of Blades iOS


Generally favorable reviews - based on 10 Critics

Critic score distribution:
  1. Positive: 9 out of 10
  2. Negative: 0 out of 10
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  1. Sep 27, 2012
    The distinctive sights and sounds are worth the effort.
  2. Sep 27, 2012
    Like a fevered nightmare trip through the covers of 70s prog-rock bands and classic pulp-fiction, God of Blades is a beautifully presented and other-worldly experience, but is likewise just as short-lived as you expend its limited content and variety of combat.
  3. Sep 30, 2012
    The thing that stands out the most about this game is the beautiful artwork.
  4. Sep 27, 2012
    God of Blades is proof that games can be great without needing to reinvent the wheel every time out. It's simple on the surface but deep where it counts, and you can't ask for much more out of a mobile game than that.
  5. Sep 27, 2012
    God of Blades is a great take on the auto-runner genre, and the fact that it absolutely commits to its theme is part of what makes it so much fun. There's nothing quite like it on the App Store, and it's fun to boot.
  6. Oct 3, 2012
    Using light RPG elements and simple gestures to vanquish enemies one-by-one, God of Blades is a satisfying adventure.
  7. Oct 3, 2012
    It's just a shame that, for all this graphical and aural stimulation, the fighting mechanics are so basic.
  8. Sep 27, 2012
    As the studio name suggests, this is a game design team that's in love with books, and so it's amongst books that its first offering reveals its true potential.
  9. Oct 1, 2012
    While God of Blades does offer something new, it hasn't quite perfected its game style. The rhythm at times feels off, and the levels don't offer much variety.
  10. Oct 3, 2012
    A relentlessly stylish sensory assault that's so in tune with its underlying mechanics that it works, despite the game's obvious flaws.

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