Infinite Warrior iOS


Mixed or average reviews - based on 9 Critics

Critic score distribution:
  1. Positive: 3 out of 9
  2. Negative: 1 out of 9
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  1. Sep 18, 2012
    The graphics for this universal game are outstanding. The gameplay is simple. There isn't much to it, just swiping.
  2. Sep 13, 2012
    Infinite Warrior isn't subtle or deep, it's a game about being being being badass and making it look easy... and a little campy.
  3. Sep 14, 2012
    This endless runner's graphics, combat scenes, and music satisfy, but the replay value just isn't high enough to keep hold of you.
  4. Sep 11, 2012
    I really, really like the idea behind Infinite Warrior, but the implementation needs some work. With controls that aren't quite so finicky, text that can actually be read, and a little gamma correction it would actually be really awesome. Until that happens it's doomed to be more frustrating than fun.
  5. Sep 11, 2012
    It's a good game, but with some tweaking, Empty Flask could transform it into a great one. That said, it'll be interesting to see how it evolves over time, but for now, it provides a few sword-slashing thrills.
  6. Sep 17, 2012
    The Infinite Warrior may live forever, making his task one of time and not strategy, but the game lacks a sense of connection to what's happening, making it a dull and repetitive chore to play.
  7. Sep 11, 2012
    In spite of its classy graphical flourishes, Infinite Warrior is too frustrating to really recommend.
  8. Sep 25, 2012
    Infinite Warrior is another endless action game, but the gameplay it's really repetitive and too simple. It's inspired by Infinity Blade but it's less dynamic and of course less polished than the Epic's Masterpiece.
  9. Sep 24, 2012
    Infinite Warrior is a promising concept hampered by dysfunctional controls, non-persistent upgrades, and IAPs. It honestly feels as if the game wasn't playtested.

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