If you're looking for a game to show off the power of your new purchase, but also get value for money then you can't go far wrong with Infinity Blade 2. Even at its launch price of £4.99 it represents great value for money, especially with developers Chair due to release updates in a similar way to IB1, adding new locations, weapons and enemies to fight all set to be free DLC at the time of writing.
We put incredibly powerful devices in our pockets and on our laps daily, but rarely do we see games that utterly embrace this like Infinity Blade has. It's a showcase piece; a technically and visually gifted game that consistently delivers eye-popping stuff.
All of these various improvements, from the subtle shifts in music to the beautiful scenery to high-res textures create a visual environment so deep that you'll totally feel lost in it. The story is very intriguing, and while it isn't breaking any barriers, it's genuinely great to see so much attention to detail in a game developed for mobile platforms.
Addictive, fully-featured and far more sure of itself than ever before, Infinity Blade II is as slick an offering as iOS currently offers. [Issue#118, p.100]
If you didn't like the original game, you should flee from this second entry, as it mantains the original on-rails formula. But if you liked the first, you'll love this sequel.
Despite an incredibile graphic engine Infinite Blade 2 lacks in terms of gameplay and fails to add something really new to the (always winning) formula.