This is a strong portable game well-suited for consumption in short bursts, but with plenty of content and a possibly-addicting design. It should satisfy both LEGO and Marvel fans who never want their favorite franchises farther away than their pockets.
Long load times, ugly cinematics, and finicky touch controls aside, the fun mission structure and engaging gameplay makes this one worth picking up for anyone seeking big fun in small bursts.
I'm a big fan of the LEGO games and Marvel so I was very excited to play the crossover game of the two. The game play, is awesome without a doubt, being able to unlock heroes and villains (a huge win for a Loki fan-girl like me) and exploring more then just the Avengers. There's plenty of levels and the in-level challenges we see in many LEGO games aren't lacking in number. The only issues I see, though, is the voice actors aren't the same as the movie actors, the voices sounding like bad impressions throughout (with some exceptions, but it's to the ears of the beholder) and the cut-scenes are blurry. There isn't a straight-up tutorial, but with over 150 characters each with different abilities and weapons i can see why but there isn't a pop-up screen to show you controls. You figure it out as you go (I still can't figure out how to block...). Overall, I love the game despite it's minor setbacks and it grasps the humor of the Marvel world.
Yes, the handheld version for this game has a completely different feel from the console version, its for the better. The console version is a mediocre puzzle experience with tons of characters that you might not care about. The 3DS version has less characters, but the same amount of stages, but to a lesser extent. The first thing i want to talk about is the sound, one of the first things you notice about it, and its terrible. It literally sounds like the sounds were ripped from a regular DS game. One thing that the "universe in peril" version does that the console version does not, is that it displays missions for you when the level is loading, and you can pause the game to see how to do those missions. Each level is short, depending on how you play it. But it is significantly shorter than the console version. One gameplay mechanic they removed in the handheld version, is the ability to jump. That means you will not be facing any asinine platforming mechanics. Another thing they added in the handheld is when you die.... you actually die. Not exploding into studs and re-spawning, actually dying. So you could say its harder than the handheld version, but its a lot better. If you want to try this game, there is a free demo on the 3DS e-shop, wiiU, PS3, PC, gameboy advances, apple 1s, cardboard boxes, and every other platform to exist.
In all, the technical problems of LEGO Marvel Super Heroes really make it difficult to recommend, although there’s no dearth of content. You just have to be willing to put up with a lot to enjoy it.
The portable counterpart to LEGO Marvel Superheroes is a lot les 'Super'. Levels are short and bland, the cut-scenes are in horrible quality and the gameplay just isn't that much fun when the whole game lacks the polish and quality that the console-version has.
Such a let-down, and flawed in almost every aspect that made the full version so special. The stages themselves are fun, as expected, because they're capturing the only aspect of TT's fantastic LEGO games: the gameplay. This is a perfect example as to why people are dubious over handheld ports of titles. These butchered remains of fantastic games are an unnecessary addition for fans of the full version, and unworthy examples for those without the console edition. Avoid.
Even though i like this game i have issues with 100% because you would get 2-5 minutes to complete the level and some part you would have to kill people to get to the other part of the level and sometimes i don’t even know why I can’t move on and where I’m supposed to go
This is not as good as the console versions. It is easier and has a bunch of characters but it doesn't feel like a Lego game compared to others. The levels are better than usual, it is also a Marvel related of course, and I loved that about it. It is just that the game wasn't amazing.
Sound is bad very bad. Cut scenes are just as bad if not worse. Replay value might be very small on this one. Had very high hopes for this since the console version is a lot of fun. The game is also different from the console versions.
I honestly hope this game is better on the consoles. Lego, when it aint broke, don't fix it. They did exactly the opposite. What I loved about the previous lego games (aside from Lego Batman 2) The game was the same on DS and the consoles, they didn't dumb it down at all. Well they did this time. Free roam? No. Not only do you not get to explore New York City's Marvel twin, but you don't get to explore anywhere. This game can still be fun though and is a time wasster, but it is very flawed. If you were planning to buy the 3DS version, don't. I'm sure the PS3 and XBox 360 versions are much better.
Wow...i remember this game.
I bought this game for my 3ds when I was a little kid, and yet didn't know that 3ds version of LMSH was this bad.
The game changes completely, with some horrible boss fights and gameplay.
Yet, the game isn't extremely bad.
But since it was extremely decepcionating, i give this a game a 3 out of 10.
This is the worse game i ever played.
SummaryLEGO Marvel Super Heroes features an original story where players take control of Iron Man, Spider-Man, the Hulk, Captain America, Wolverine and many more Marvel characters as they unite to stop Loki and a host of other Marvel villains from assembling a super-weapon capable of destroying the world.