Minotaur Rescue iOS


Mixed or average reviews - based on 7 Critics

Critic score distribution:
  1. Positive: 3 out of 7
  2. Negative: 0 out of 7
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  1. Feb 10, 2011
    Even if Minotaur Rescue has its great moments, you shouldn't expect the same, disarming and hallucinogenic experience of the previous unforgettable Jeff Minter's games. Minotaur Rescue is a must-have for nostalgics of the Atari era: its control system is probably imperfect, but with some practice it proves to be entertaining and nicely chaotic. The new Llamasoft game is a true self-celebration that mirrors an old-time game developer and its golden era: Minter's followers will not be disappointed.
  2. Jan 31, 2011
    Depending on the response, Minter reckons this won't be the last the iOS market will be seeing from him. With the prospect of more enjoyably warped re-imaginings like this, maybe his best work is yet to come.
  3. Jan 31, 2011
    The game is basically a trippy combination of Asteroids and Space War! played on the screen of the iPhone or iPad and marks the first in a series of Llamasoft games that are part of the "Minotaur Project," an effort by the developer to release numerous titles featuring retro gameplay, progressing forward from the Atari VCS aesthetic to the VIC 20, Commodore 64, and beyond.
  4. Jan 31, 2011
    An attempt at modernising classic arcade gameplay, Minotaur Rescue fails due to awkward, imprecise controls.

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