Pixel Ranger tries to offer a twist on a standard shooter, but while it does work, the chaotic controls greatly hinder it. Though it only has a few problems, these problems prevent it from being a classic.
But tilt to move and directional fire (that demands you hit multiple targets with single shots to survive) and tap to jump too often feels like juggling while already juggling. This drags the game down from a must-have to a guarded recommendation.
Excluding the wonky jumping mechanic, I like all of the ideas in Pixel Ranger. Its look and style, its enemies, its attrition-based vertical shooting, and its power-ups are strong parts of a whole that, unfortunately, doesn't feel cohesive.