User score distribution:
Positive: 1 out of 1
Mixed: 0 out of 1
Negative: 0 out of 1
Oct 31, 2017This game should come with the following "Warning, You will have fun and learn something". The player gets presented with various structuralThis game should come with the following "Warning, You will have fun and learn something". The player gets presented with various structural physics problems and using s simple and intuitive interface 'builds a solution'. The player earns rewards by creating a solution the meets the stated criteria at the cheapest cost. As the game states “An engineer is someone who can do for a dime what any fool can do for a dollar.” This game teaches the basics of structural engineering in manner that 'hides' the learning process, the player just has fun.
# Game Play Summary
I suggest the player start with the tutorial and tackle the levels in order. The player gets presented with a set of criteria the solution must meet in order to 'win' the level and a reward - costs table for the level. For example the simplest level build a tree house has the following criteria: Three attachment points to the tree, hold 4 50lb kids (shown as test boxes) for 10 seconds. Each beam used has cost as a function of length. The player earns 3 stars for a solution costing less than $150.00, 2 stars for a solution costing more than $150.00 but less than $200.00 and one star for a solution costing more than $200.00 but less than $250.00. This same play structure exists for all levels with the difficulty increasing as the level increases. I found the puzzles ranged from simple to very challenging, especially 'Windy City'.
The controls conform to the standard iOS iPad controls, touch to select touch-slide to draw a beam, touch the hammer to change from build to remove (hammer changes to an "X" and the grid turns red)
In the interest of full disclosure I have an engineering degree and really liked the fact this game teaches/reviews fundamental engineering concepts in a very indirect manner (the player does not realize that learning takes place while playing). I found the user interface intuitive and simple to understand while presenting an accurate representation of what happens in testing the solution, such as the structure fails to meet the criteria within budget. The design of the playing levels has enough interest in the back ground with out detracting from the solution of the problem. I recommend this game as a way to sharpen your analytical skills (don't tell anyone) while having fun.… Full Review »