Mixed or average reviews - based on 11 Critics

Critic score distribution:
  1. Positive: 4 out of 11
  2. Negative: 0 out of 11
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  1. Apr 25, 2013
    Teenage Mutant Ninja Turtles: Rooftop Run is a fun, competent endless runner with nice visuals, although we're not fans of its steep in-app purchases.
  2. Apr 24, 2013
    This rooftop scramble is hugely playable, but is undermined somewhat by the greedy in-app purchasing system which saps away some of the enjoyment.
  3. Apr 19, 2013
    For the most part, though, the non-stop action, drive to achieve Turtle Power and the various goodies in the shop are enough to keep us playing. On that note, and if you're willing to put up with its warts, Teenage Mutant Ninja Turtles: Rooftop Run will provide quite a few hours of foot stomping fun.
  4. Apr 25, 2013
    A decent endless runner with some impressive graphics and clever one-touch control ideas. However the audio can get pretty irritating, Turtle Time gets repetitive, and the one-touch mechanics need a good deal of refinement.
  5. May 10, 2013
    Action on the Roof plays nicely, but definitely isn't an ode to the Turtles. It's too monotonous and simple for that. It's fun for that Turtle-vibe, but no keeper.
  6. Apr 23, 2013
    The Turtles finally come to iOS in the form of a lacklustre Endless Runner that demands a lot of grinding or in-app purchases.
  7. Apr 22, 2013
    Teenage Mutant Ninja Turtles: Rooftop Run ($1.99, Universal) is neither good nor bad, and just another endless runner that doesn’t even take the ninja turtles theme to heart. A game needs to be better than mediocre to deserve your time, making TMNT: Rooftop Run worth skipping with better choices out there.

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