Mixed or average reviews - based on 13 Critics

Critic score distribution:
  1. Positive: 4 out of 13
  2. Negative: 1 out of 13
  1. Jul 8, 2012
    While it is a paymium title, like many of Gameloft's recent releases, The Amazing Spider-Man manages to provide a sense of freedom from both the in-app purchases, and the natural laws of physics as well.
  2. Jul 2, 2012
    In spite of the frustrating combat, The Amazing Spider-Man still has more than enough going for it to recommend.
  3. Jul 1, 2012
    Amazing Spider-man is a surprisingly good attempt at bringing an open-world web-slinger game to iOS. While the game engine can't always handle the task without the occasional hiccup and controls aren't always responsive in the heat of battle, it still feels as if this is the game Spider-man fans have waited for.
  4. Jul 1, 2012
    The Amazing Spider-Man is a mostly successful open-world take on Spidey.
  5. Jul 11, 2012
    The free roaming aspect of The Amazing Spider-Man is very well done, but once you find an enemy you have to fight, and that's the moment the game really fails to deliver, with frame drops and cumbersome camera controls.
  6. Jul 3, 2012
    Technical issues aside, The Amazing Spider-Man is still a very entertaining game. It captures the spirit of being able to swing from building to building admirably and there's a ton of places to explore. It's that rare treat of a fun movie tie in game.
  7. Aug 24, 2012
    Finishing feels like hard work. [Oct 2012, p.92]
  8. Jul 6, 2012
    The Amazing Spider-Man doesn't live up to Gameloft's previous efforts when it comes to the cocky webslinger, but those who begged for an open-world system finally have it (for what it's worth).
  9. Jul 2, 2012
    If you want an open-world Spider-Man title, The Amazing Spider-Man delivers a decent experience along with a slew of flaws. However, if you're simply looking for a smooth Spidey adventure, stick with Total Mayhem.
  10. Jul 2, 2012
    Despite The Amazing Spider-Man's ambitions, the game's imprecise controls aren't suited to letting players do whatever a spider can.
  11. Jul 1, 2012
    It seems like Gameloft fell in love with their swinging mechanic a little too much and forgot about making the movement on the ground fluid. Since combat does not take place in the air, this decreases the quality of the game significantly. It is not a bad game, but it certainly is not as good as I had initially hoped.
  12. 60
    Take Gameloft's Gangstar games and add Spider-Man, Lizard and lots of web swinging in a huge sandbox then you have their latest Spider-Man game. Not as great looking as Total Mayhem and graphic wise really dependant on which iOS unit you use. Fun at times, laggy quite often but still Spider-Man. Not an amazing Spider-Man but a decent one.
  13. Jul 6, 2012
    For seven bucks you could purchase a handful of objects that instill the same sense of simple, gleeful play that The Amazing Spider-Man evokes at its very best, without any of the baggage. Like a an action figure. Or a jumping-jack.
User Score

Mixed or average reviews- based on 12 Ratings

User score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. Nov 22, 2012
    I actually managed to squeeze some fun out of this game. I love Gameloft and many of their original mobile games, but their movie tie-ins have been as satisfying. The Amazing Spider-Man was no exception, as Manhattan was large enough of an area to swing and play around in. It still felt like a Spider-Man game, yet it didn't exactly score any points with me in the fact that it was a paymium game. However long I played it, though, this game kept me entertained no matter how much lag my iPod went through. Full Review »