Great touch controls, fast action, amazing AI, intelligent level design, and an overall simplicity are all the reasons Trigger Fist has caused such a lapse in my productivity as of late.
This game is a must play. I've played all the COD/Halo ports to the iOS and they never seem to feel like they were made for the touch screen. Don't get me wrong, they are great games, but there always seems to be a bit of a struggle to play.
Trigger Fist gets it right. The controls are simple enough to play effortlessly on a touch screen and the game play is intense and fun.
In a way it is what iOS/touch screen shooters should be. Easy to control, yet still able to capture that visceral shooter feel.
I'm very glad I downloaded it.
Trigger fist is the greatest shooter on the app store. The multi player is fun and exciting. The games controls are the best I've seen on the iPhone. I can't get enough sacred goat! Now it is time to play some more trigger fist!!!!
For gamers seeking intense action and fantastic graphics, Trigger Fist should not be missed. It's hard to believe that this kind of experience can be had on a phone, but the evidence speaks for itself.
Trigger Fist is probably the only iOS shooter which doesn't try to emulate console titles, and that's the main reason why it's such an unique and truly enjoyable multiplayer experience.
Trigger Fist places a focus on simplicity, pulling back on the controls, the detail and the content to create a laser-like focused experience that competes directly with the big-boys of the genre.
A 3D third-person shooter, surprisingly fresh and addictive with many customizable options for our character. Not very original or visually stunning, but still very enjoyable. The lack of campaign mode and its price are the two things customers might consider negative, but it is definitely one of the best games of this genre on iOS.
The fact that Trigger Fist lacks originality makes it somewhat generic. Then again, it provides multiplayer that works each and every time, devoid of lag and other performance hiccups.
This game is a lot of fun. I really like playing the goat sacred goat mode, and Team Deathmatch. I give this game a solid 10/10 because of the horizontal aiming feature and the customized controls to give customization in how you play. The bots really add to the challenge of the game and unlocks/perks really keep the game interesting. At 4.99 I would say that the game is well worth the purchase. :)
I used to be really into fps and tps shooters, back in the day. Can't say how many nights I spent playing clan wars through **** for SOCOM 2. This reminds me so much of the old school, simple but down to business shooters like SOCOM and counter strike. All new shooters try to do too much while this game does everything it needs to perfectly. The Controls are fully customizable and TIGHT. Movement is fluid and responsive, and the zoom feature is neat. I'm playing on an original iPad and there is NO lag at all, can't even imagine how sweet this would look on retina.
IAP are not necessary, you unlock the upgrades through game play by getting experience. It is not like some ridiculous grind either, I unlocked an armor upgrade after my second match.
This game is amazing and you will really appreciate it if you were a SOCOM or Counter-Strike player.
Get it.
Trigger Fist is a top down spray shooter disguised as a third person shooter- at it's core you will find a decent game, but there is just not enough depth to the gameplay nor enough content included to entertain you for more than shallow minutes. The controls are simple and wonderful- you will never feel yourself fighting them. Basically you have a standard third person shooter, except you cannot look up or down nor can you move vertically on the battlespace- all the action takes place on one plane. You can crouch behind objects but it is pointless because you leave your head exposed and often cannot shoot while doing so. The only way to prevent yourself from being shot by enemies is to hide behind cover where you will not be able to see much going on around you due to the tight camera angle- this could have been a great time for the developer to integrate a peek and lean system, but that didn't happen. Shooting is easy- the camera automatically zooms in when your targeting reticle moves over an enemy player, and pop- or burst-firing at enemies from long range actually brings decent success. You can play solo against bots who have incredible awareness of the map and excellent aim, or you can go online and play against a maximum of three other players with the rest of the game's slots being filled out with bots. This means you will rarely play with or against humans. The bots are decent at following their waypoints, but become predictable and annoying simply because they often can spot and kill you from fairly ridiculous ranges. You can upgrade your character through in-app purchases or by playing the game, but it takes far too long and is far too painful **** to earn medium to higher ranking upgrades or weapons by playing. This is disappointing because players can earn these upgrades by playing offline and were it easier to earn them it would have given the game more of a sense of progression as well as a sense of purpose in the user for playing it- but this isn't the case. With only 4 game modes and less than 6 maps to choose from, not to mention the continuous struggle with the same old bots filling out the game's space, this game will get old fast. Worth a try if you can get it for free, but little else.
SummaryForged in the minds of battle-hardened gamers, Trigger Fist delivers precisely what you want in the shooter experience. Fluid controls coupled with exceptional gameplay.“Trigger Fist’s graphics are outstanding” - SlideToPlay“Stunning Graphics, and strangely addictive gameplay, “Trigger Fist” is ahead o...