The game start of slowly but it leaves you wanting more, the only downside is no options to control speed of your movement and setting for smooth camera rotation, it would be useful for people who dont suffer from motion sickness as sometimes walking is just too sloooowww
The reviewers are being Overly negative on this game. While the controls are a bit clunky at times. Its not horrible when you get used to them. The game is not bad. Not sure i would pay $40 for the game but $15-20 isnt bad. Its an interesting way to control in vr. I have it for psvr, personally i think they did a decent job with using only two moves and no nav for moving around. While your walking you can vear off sightly to the left and right, using your head like rigs, Robinson and the like. This makes controlling a little better. The game almost feels like heavy rain with move controls on the ps3. While the control are a lil more simple, they work fine.
I do agree the game could be alot better with more control refinement. Just allowing you to snap to where your looking would make this game way better in the control department. The way its been reviewed it makes you think its unplayable, which is not the case. If you want ds4 control and are leary of learning new mechanics then you might not want to play this game. Personally thats what makes vr exciting.
This is not a run and gun game, so those that complain on the speed of movement is not very fair. I personally think the movement speed is ok. It does slow down if you are looking left or right and you cannot run. But its not as slow as some have made it out to be. Graphics are ok, would be nice to see a pro patch but They do the job. The arms looks good but could use a little work on the animations. As they seem a little wonky sometimes. There are some cool graphical moments, So far i have been entertained.
Also the voice acting is fine. Those who rip on it are just super anal. The voice acting **** on the nes too! Also the puzzles are not as bad as they say, while they are not on the level of statik, they are good enough. The data loss sections are interesting puzzles and offer a new gameplay not seen much. The fact that its a 4-6 hr game with a story is nice, as there is not that much in that dept on psvr.
Don't let the negative reviews stop you from playing this. If you can get a decent price as i did, its a decent game.
Take away the VR compatibility and Loading Human would be sailing somewhere under a five in the scoring but Untold Games have entirely embraced the tech with this game and while the gameplay falters occasionally, the story and the setting carry it through. Loading Human has a lot of potential, lets hope the later chapters build on what’s here.
Overly fiddly controls combined with a brief duration, slow starting narrative and inflated price point make Loading Human's opening episode difficult to recommend, which is a shame given the sizeable ambition that lurks behind its otherwise subpar execution.
I write this review with a fair bit of sadness. This can and should be a good title, and despite all the difficulty I had, the interesting premise of Loading Human kept drawing me back in. The story, true 360 degree movement and ability to manipulate almost every object in the space provide a cool experience — the mechanics are just too nauseating — literally. Only the most devoted players with iron stomachs might be able to suffer through in hopes of seeing light at the end of this virtual reality tunnel.
A cluttered mess that tries to pretend it is high-quality immersion. It’s a shame that developer Untold Games spent so much time reaching for the stars with its VR debut that they didn’t stop to nail the necessary fundamentals to a functional VR experience: when the very act of moving from point A to point B is a nauseating challenge, that would be the time to drop back down to Earth and back into the drawing board.
The reviews have been overly harsh. It's a good early vr game, the move controllers make it feel pretty good. The story is interesting and the graphics are good enough. I would give it a 6 or 7 without vr, but that pushers it up to an 8 because early vr developers shouldn't be penalized for going out on a limb with limited budgets as long as they are doing a real cd game and not just a cash grab.
I didn't make it all the way through this tbh. I have to agree with everyone that complained about the controls and movement here. Not a compelling enough story to overlook these issues.
This game was an early step into VR gaming. Besides that the visuals, the gameplay, the world and character design as well as the story aren’t really good. All in all, it is a bad VR experience in 2020, which might was better back in 2017. Possibly this is the reason why there is no chapter two.
The worst VR game I've tried so far. I realized why they called the game Loading Human when it had keep loading after each brief sequence. The tutorial, voice acting, and graphics were pretty bad. After the incredibly frustrating tutorial and incredibly dry and boring intro, I couldn't take anymore.
SummaryEngage with each aspect of your environment and develop complex relationships. Travel to otherworldly and futuristic locations on the South Pole. Hear your character's thoughts, see his hands, and move your head to view your surroundings from his point of view for a highly immersive experience. Make difficult decisions and solve dilemmas...