Mischief Makers dropped some hints about what the N64 can do in 2-D, but Yoshi's Story pushes the boat out so far it''s run ashore on the other side ... but once you've got past the initial sense of ''ahh, isn''t that sweet'' it doesn''t take long before all that sugar rots your teeth and sets your stomach a-churning.
Where most titles stress the importance in challenge in completing a level, Yoshi's Story emphasizes challenge in exploration--something rarely done in two-dimensional games. While Yoshi's Story isn't Yoshi's Island II, it is another shining example of simple, unadulterated entertainment in gaming.
This is a game that doesn't care if it doesn't have 100% 64 bit graphics it cares if it is good and it is. Well the game is a bit boring everything else is gold.
In the short term at least it's fun, very good fun in fact, and excellent for those retro fans who are desperate for a 2D platforming fix. Just don't expect to be playing it a year from now.
There's a pervading feeling of trying to keep yourself busy (almost like a cat playing with a mouse) than being kept on your toes by your foes.In the end, Yoshi's Story is good for a rental at best.
You may find that Yoshi's Story can be a wonderfully irresistible experience. It's like Super Mario Bros. 2 in that it's quite a bit different from the usual Mario fare. Many people loved Super Mario Bros. 2, whereas some didn't. That will be the case here as well.
I liked it as a teenager, but its actually very boring. The system how the levels are build is not the classic way how we know it from Yoshis Island on the SNES
Enjoyable but short, and relatively easy. There are 24 stages but you can only complete 6 of them in a single run. I loved that, like it's predecessor, multiple Yoshis are available, but if one dies, it's gone forever, unless you can bring it back using a power up.
I might be stupid but I still have no idea what the point of the sniff feature is.
I would rate it higher but nothing seemed new over Yoshis island. Still fun though.
This game ****. The music is a **** and the gameplay is awful. The greaphics aren't so bad but they aren't good. Everything that makes Yoshi's Island a good, this game makes bad
I was bored so I bought this at long last - on Wii U Virtual Console. I've been a fan of Yoshi's Island since I got it on SNES when it came out, and still play it occasionally. I also have enjoyed Yoshi's Island's sequels on DS and 3DS, and quite liked Yoshi's Woolly World.
This however... this is a bit rubbish. The graphics are awful, completely lacking any of the charm that has made the rest of the series so charming. The Yoshi's sing, and it sounds like a cross between LocoRoco and the Lums from Rayman. It is unbelievably grating.
Levels are linear and dull, with illusions of multiple paths. The design is based around Yoshi's Island, but again lacks the charm, and the finesse of design. Fruits around the levels are collected from where they lay, or found in bubbles or dropped by enemies. Collecting enough pieces of fruit ends the level. That's it.
So so so boring, ugly, and irritating to hear. A shame, because Yoshi has starred in some excellent platformers.
SummaryBaby Bowser has taken the Super Happy Tree and cast a spell on Yoshi's world, turning it into the pages of a picture book. The only Yoshis not affected by the spell were six hatchlings that were still protected by their shells. It's up to them to reclaim the Super Happy Tree and restore happiness to the world. That is the only thing that...