Jun 16, 2014Watching some videos about the game I fell in love and made a compulsive buy. I mean, what could go wrong? Real time roguelike with upgrades, yay. Oh boy, was I wrong.
The best thing this game does is shamelessly plagiarize Binding of Isaac's gameplay with some Rogue Legacy elements. Also, the graphics and sound are well acomplished, if -once again- a shameless copy of BoI.
Unfortunately, the positive things about this game end there. The gameplay is spiced with some annoying puzzles and some kind of "second chance" in the form of a ghost form when you die, but the whole time you will getting a "cheap" feeling, like playing a phone or browser flash game.
The bad optimization, with random stutter without any apparent reason doesn't help, same with the random crashes I'm getting every 30 minutes of gameplay. (Playing on a i7 with a GTX680 GPU, so I doubt the problem is on my side.)
To make things even worse, the hitboxes of the character, the enemies and the missiles are totally off, although in some cases things go more or less OK, in many encounters you will see a sword going right throught you and making no damage, or hitting a wall and actually damaging you.
All in all, most of these problems and bugs can eventually be fixed by the devs, and the game, in short doses and at a reasonable price (putting an absurd price and then making a huge discount at launch is an old trick, and it doesn't work anymore) can be enjoyable.
Just don't expect to find Binding of Isaac 2, because you're going to be sorely disappointed.… Expand
Jun 17, 2014I've played this game for several hours and I have very much enjoyed it. I didn't think I would at first to be honest (I bought it as it is an HTML5 game and I am an HTML5 developer), as the graphics are a bit childish looking in my subjective opinion - but the game is actually a lot of fun - I enjoy the top view shooting mechanic, and though it can seem unforgiving at first due to its rogue like nature, once you start building up startup money and various weapons / itmes it becomes quite addictive.
I haven't tried the new version yet, I had beaten Death and stopped playing it.. but now I'll give the new version a try.
As for the review who comments on the hit boxes being off - you would not want the hitbox to be the entire entity, as there'd be no room to play, and due to it being slightly 3D overhead view, you need to have some give with the hitboxes. Trust me you wouldn't like it if they were the entire area of the sprites.… Expand