Feb 12, 2013let's start off by saying that I've actually played through the entire campaign and spend several hours in multilayer. having said that, here's my honest opinion.
The game looks like an Alien movie, the amount of details spend in the environments is great, and you'll recognize a lot from the alien movies, but the graphics themselves are actually not up to par with recent games. if this game would have come out 2-3 years ago, it's graphics would have been good, now, not so great.
The music, voice acting, sfx sounds are all good though annoying at times, beep beep beep ).
The story feels like a decent alien story, nothing to over the top, and actually believable if you know the franchise. it tries to fill some gaps between movies and does a decent but not great job of doing so. in comparison to recent fps games coming out this was one of the better stories.
but this is where most of the praise ends.
The guns feel to strong most of the time I would heavily advice you to play on harder or impossible difficulty the aliens while decently strong please note that this is written after a harder play-through
now the game play, this is where the game doesn't hold up to expectations. there's some scare moment, but far to little for an alien game. it's not uncommon to slaughter a lot of them for as long as you have ammo. while ammo isn't infinite there's definitely enough around to play out the game with 3-4 different guns only. and there's about 12 of them depending on how you count aliens leap but rarely hits, when they attack they stand still for a moment, allowing an easy melee to stun/stop them or just blast them into heaven(?). the game feels easy and you feel like a super soldier half of the time. and while there's plenty of variety in your weapons, the aliens lack strategy and diversity.
the human characters seem to lack all facial expressions except for eyes and mouth movement, aliens move sporadically between you and your ally(s) and often only target 1 at a time. and it's not uncommon to see an alien forget you after it walks past you.
missions and area's are diverse enough that they won't bore you through the campaign. but instead of feeling like the ultimate deadly enemy humans not included they feel rather simple and dumb.
you carry all your unlocked weapons with you, and you can select 2 main, a side-gun(pistol) and a grenade at a time, and you can swap between them in real time by opening up the real time weapon menu.
you gain levels as you kill aliens which grant you unlocks to upgrade your weapons and load-out. you have an armor which you have to replenish by finding armor pieces, and a health bar which is put into 3 parts. and you generate a bar as long as it isn't fully replenished.
I actually like these systems, the game feels more like an older fps where you have to be careful with your health and armor then the modern day shooters where you regenerate your arm every 30 seconds.
for the multilayer you keep the weapons/unlocks that you build up in single player, unfortunately there's no alien single-player, so your heavily behind in as alien as you start in MP. aliens feel underpowered, and lag is a huge issue all auto matching, expect half your matches to be to bad to play still it has it's fun moment, and if you do get a good kill it feels rewarding enough to keep going.
the game has a lot of potential, and it's unfortunately that gearbox did as much perfectly right, as that there lacking in parts. it also definitely needs some balance issues for pc. i can only hope they can fix this with some patches/dlc.
so, IN CONCLUSION.
good atmosphere, but mediocre shooter with some decent alien mechanics. stands out above most modern mediocre fps due to a decent story and some more old-school mechanics.
if your an alien fan, try to buy it at a discount. if your just an average fps player, i don't advice you to buy this.… Expand
Feb 12, 2013After 1,5 hours of playing i can say that this game is sadly not a horror game I was really hopped for a great horror/shooter. They made the shooter part well, but not the horror part. The story is so typical, a ship send out a distress signal, marines roll in much of the squad gets killed in the first few minutes and only you remain to save everyone ass. The graphics are fine, not to shiny not to rusty. The gameplay is just a go from A to B and meanwhile kill Xenos.… Expand
Feb 16, 2013Aliens: Colonial Marines is a bit of a mixed bag, First off the campaign is just horrible and i found myself when playing on Hardened difficulty, i could just run through some of the levels. But some of the fan service throughout the campaign is pretty cool especially for Aliens fans such as myself. Finally the Multiplayer i found was surprisingly good. Being able to run around as xenomorphs is absolute fun. Overall, Aliens: Colonial Marines is an average game and didn't really live up to the hype 6/10… Expand
Feb 16, 2013I looked forward to this game for quite a long time. As cliche as it is, I was a huge fan of Aliens since I was a kid, and I've always thought it would be great to have a quality game set in the universe in which you get to assume the role of a Colonial Marine. Anyways, this game really does nothing for the Aliens universe. The story has a lot of flaws. If this weren't hyped a canonical sequel to a movie I held so dear, I probably wouldn't care. I didn't care at all about any of the AvP stories, I just enjoyed the games for their multiplayer game play. But again, this game was advertized and hyped as being some awesome canonical sequel but falls completely flat...
The fact that the USCM and Weyland-Yutani Corporation "go to war" is ridiculous, as the company essentially owns the Marine Corp (as well as everything else in the galaxy) in the first place. I guess they just needed an excuse to have you shooting at other people alongside the aliens. The campaign took me only roughly 6-8 hours to complete on "Hardened" difficulty, and had one of the worst endings I have ever had the displeasure of experiencing in a video game. So much for the epic canonical sequel...
The multiplayer on the other hand, is pretty fun. If you really like the idea of running around shooting Giger aliens and/or hunting marines (without predators of course), then you'll probably enjoy that aspect of the game. Despite its entertainment value, it does need some work as sometimes the aliens feel very clunky despite their speed, strength, and maneuverability. Furthermore, it also seems like an alien can charge directly at you, and manage to kill you somehow despite the fact that you've been spraying it with an automatic weapon for its entire charge. Then again, maybe I just suck at the game ;)
All in all, I'd give the single player a 5/10. It's story, AI, and boss fights are absolute garbage (IN MY OPINION), BUT they do recreate with an intense attention to detail many of the areas from the Aliens films. The operations center is pretty much in the exact same shape the marines from the movie left it in. The floor panel that Hudson was pulled through can be seen exactly where it happened in the movie. The smart gun ammo counters are still reading "00" and "04," the exact amount of ammo remaining in them from the director's cut of the film. The ventilation shaft the survivors escaped through can be found with the vent lying next to the wall. Although I did notice after watching the E3 demo that although in the demo the door that had been sealed and subsequently breached by the aliens was busted open, in the released product the door was still sealed shut, even though aliens had bashed through it in the film. This is an absolutely trivial detail, however, and certainly does not detract from the game in any way. They also recreated the derelict space craft from the first movie nicely, allowing the player to encounter the space jockey (engineer) in its seat with its chest burst open. Finally, I definitely think they did a great job of recreating the sound effects of the weapons from the film. The pulse rifle also had a truly authentic feel as it actually...pulsed...unlike the weapon's portrayal in AvP and previous Aliens titles.
Multiplayer, since AI does not control the aliens, is significantly better. I'd give it a 7/10. It's entertaining, and if you like the Aliens universe it will only add to the fun. Hopefully they add new game types, new maps, and various tweaks without charging for all of it...but that probably won't happen.
I am disappointed overall because I expected more from the title, but I think most reviews are extremely harsh and tend to ignore any and all of the good aspects of the game. That, or they acknowledge them but still give the game a 1/10.… Expand
Feb 22, 2013I was really excited for this game, it was in development for quite a while but the end product wasn't the best outcome. The AI is TERRIBLE espically your teamate AI's they always seem to get in your way. The fact that a lot of the missions involve you fighting other humans was also a HUGE let down. I mean a little bit of human skirmishes would have been alright but the amount of missions that you fight them is ridiculus, The game is pretty fun Co-op wise. P.S The boss battle takes like 2 minutes to beat.… Expand
Jun 3, 2013Overall Aliens Colonial Marines is very bland and even boring at times. The graphics are very bad and the gameplay is pretty average. The story is uninteresting but the campaign has some pretty good moments. But multiplayer is where it's at. There are a few game modes to choose from and you can play as either the marine or the alien. Playing as the alien is very smooth and rewarding and the balance is very good too. And the maps are very well designed too.… Expand
Nov 7, 2013So you can imagine my surprise when news finally came out that a video game billing itself as a genuine sequel to Cameron's "Aliens" was in development. Unlike most people who have relentlessly trashed "Aliens: Colonial Marines" since its February 2013 release, I feel that I'm somewhere in the middle. I at least thought it looked nice, and it was good to see some sort of continuation however sloppy to "Aliens." The story to "Aliens: Colonial Marines" basically details a war between the United States Colonial Marines and the Weyland-Yutani Corporation's private army of heavily armed hired mercenaries, who are illegally breeding the hideous Xenomorph creatures using captured Marines and innocent space colonists as hosts.
It all sounds exciting, doesn't it? But it does have many issues...… Expand
Nov 27, 2013This is a last generation game that tries to use basic tools to create an experience worthy of the alien franchise. Game technology has moved on, so it falls short of expectations. However, it makes what I feel to be a very strong attempt at putting the gamer in the position of a marine living the Alien storyline.
In detail, the story is strong, placing the gamer in all the environments of the alien story, although no new ones. Close knit corridors, spacecraft and rocky planet surfaces. The enemies you face are varied both in type and species, meaning that combat is mixed up nicely. You also progress with a set of likeable comrades, which prevents the game becoming 'lonely'.
However, as a game coming out close to 'crysis'. It really doesn't match up. The graphics are average and the AI is pretty weak, especially for allies that occasionally get lost.
I enjoyed this game, but it suffers from a poor technological footing and the resulting failure to meet expectations.… Expand
Feb 25, 2014This review contains spoilers, click expand to view. Fair to middlin' time for a bug hunt. Voice acting was abysmal, and the story had potential that it never reached. Only the Prometheus easter egg really lent any interest. Patches released post-release fixed the game and took it from a complete failure to a crippled mess. Whilst shooting and running from Aliens is a blast, its sad that the toy that came with the game as garnish is better than the game itself (if you pre-ordered the collector's edition).… Expand
Feb 13, 2013I was a bit skeptical when i saw all harsh reviews, but then i played a the game, its true that the graphics are dated, but that's not the straw that broke the camel's back (straws in this case), it doesn't feel like an aliens game, or a horror movie for that matter, the Xenos come at you in plain sight, and you have more than enough ammo to gun them down, the game suffers from broken AI, quirky animations, forgettable characters, You'll find yourself stepping right through some debris, and chunks of alien organic materials found on the ground while walking around like its not there, i haven't tried the multiplayer yet, so i have no opinion on that. if you're a fan of movies, you might tolerate some of the inconveniences that i've mentioned, or you'll just rate it harshly out of bitter disappointment like all the 1's and 2's found on here, as a for me i feel like i flushed my money down the toilet.… Expand
Feb 14, 2013Generally a disappointment, the Aliens atmosphere is there with the sound and lighting effects but the AI is really poor and this really effects the gun play. The weapons are good, each has a role to play and the customization is pretty good allowing you to change the guns to fit your play style.
Overall its worth a rental or if you can pick it up cheaply but I doubt many people would be happy paying the full retail price for this game.… Expand
Feb 14, 2013This review contains spoilers, click expand to view. After playing for a few hours I've already kind of lost interest in the game entirely. I was really excited for this game because I loved the original movies, but this game is pretty disappointing. The visuals are rather outdated, which isn't a deal breaker for me at all, but some of the textures in this game are laughably low resolution. One think I really noticed was how the characters look slightly cartoonish. It almost reminds me of the Jurassic Park video game by Telltale; in regards to the visual style the characters are given. It isn't as pronounced as Telltale's style, but it's still noticeable. The game doesn't have much of a budget for poly count. A lot of models rely almost entirely on textures for intricate details (and do it poorly). Levels tend to have block syndrome as well. As far as the environment art goes, they nailed the old Aliens look pretty well.
The pacing of the story is awkward at times. Missions and cut scenes tend to start and end abruptly. There was one point in the game where I was on the bridge of a space ship and my crew and I watch helplessly as our ship explodes. We stand perfectly still, unaffected by the blast. Then the mission ends suddenly and at the start of the next mission, we're all lying on the floor of the bridge as if the blast had violently shaken the ship we were on, knocking us all off our feet. Very awkward moment. It's not a HUGE deal, but it's amazing how they overlooked this. There's more of it throughout the campaign. There's even a few glaring issues with the core gameplay. Some sites on weapons don't seem centered. Hit detection also seems off at times, especially around cover. If an enemy is behind cover but you can still see a little bit of their body sticking out, it's nearly impossible to hit them. But whenever you take cover, you frequently get hit by random bullets every few seconds. To top it all off, AI is pretty wonky in this game. Your companions CONSTANTLY walk in front of you as you're firing. I blew myself up at least 6 times because one of my allies walked in front of me RIGHT when I decided to fire a shell from my under-barrel grenade launcher. Very frustrating to say the least. This game had a lot of potential and you can even see it when playing, but it just falls completely flat on its face.… Expand
Feb 12, 2013It's sad when a beloved franchises gets the "EA" treatment. I might be embellishing a bit, but it's understandable since i used to be a fan. The game is, for lack of a better word, "MEH". I didn't get to play much since i did so at a friend's house, but what i did get to play kind of left me wanting. What the hell was i playing? It certainly didn't feel like an "Aliens" game. Somewhat Clunky and Heavily scripted, the purpose of which, i'm guessing, is inspiring suspense, but it doesn't really matter because it fails to do so in any other way except for those moments of eerie silence when you're walking alone And those are nothing new. Outside of excluding the Predators as a playable race, and adding some menial reward mechanisms you see in EVERY OTHER FPS out there, i don't see how this can be viewed as anything other than a dumbed-down AVP3 clone. The optimization itself seems to be horrendous, as the already non-stellar gameplay suffered almost omnipresent lag spikes. IN SINGLE PLAYER. How the hell does that happen? This might be a huge issue with paying customers, since some of them coughed up quite a sum by pre-ordering. One other thing that seems to follow every game of late like the plague, is the over-dramatization of already "dramatic" events. I don't understand what the issue is there, and why does it happen so often, but it sucks to see marines acting as if this is some Aliens soap opera. How, in their right mind, would anyone take this game seriously after that fact is beyond me. I should have known, after seeing Randy Pitchford's smug little face on the trailers, that this game is going to bomb. The AI is pathetic. I've seen better enemy reactions in Wolfenstein. I give it a 5 out of sheer devotion to the franchise, nothing else. If this was any other generic fps, it wouldn't even sell at the bargain bin. My advice is, play something else. Until it gets a couple of well-deserved patches, you should forget that this "thing" even exists.… Expand
Feb 26, 2013This is the first time I have beaten a $50 dollar game in less than 20 hours. Even though the game is relatively easy (even for old guys like me), I still found it to be entertaining. My biggest critiques are: (1) too much down time between fights, even though cut scenes didn't interfere too much. (2) rather dim graphics (3) number of radio calls from the normally absentee players who always seem to be waiting for the protagonist to show up (4) highly forgettable plot; I can't even remember the hero's name.… Expand
Feb 12, 2013Played it for 3 hours in 4 people coop mode on Ultimate Badass. 6 11 missions accomplished. What can I say? What I like:
- 4 people coop makes game a lot better. While not perfect, you have sort of cooperation and tactic while killing stuff.
- Sounds and music are not bad at all. Weapons, well-timed music and big booms are all there.
- Weapons. While there are basically 3 categories (rifles, shotguns and pistols), all of them have their own style and feel.
What I didn't like:
- Story. Story is meaningless. It doesn't make you care about key figures. Who was that guy over the radio? Who cares, let's move, aliens won't kill themselves.
- Aliens and enemy soldiers AI. Well, nothing much to say here they are just plain stupid. The only way they can attack you is by jumping straight at you. Oh, they can also just stand and watch you killing them (or just running around waving their claws). And yes, they die A LOT. Packs and packs run at you and you just shoot them in the face. No challenge. Easy as that.
- Level design is lackluster. Corridors over corridors, watered with boring cut-scenes, where developers try to make you care about characters around you. Nothing spectacular here, at least so far.
- Almost no challenge. Yes, we died several times during these 6 missions only because we were running straight ahead almost all the time, shooting stuff without any problems (I did check our difficulty level twice I still can't believe it is so easy to play on the Ultimate Badass), but nothing really challenging. Aliens die in a matter of seconds, almost without any effort from our part.
As it was said before, game feels like another generic FPS. There is nothing special about this title whatsoever. Is it fun? If you play it not alone maybe, but I can't imagine playing it myself all alone (I did finish 2 missions alone, by the way). And yes, graphic is not that terrible. Of course it is quite outdated, but not that bad as many people state. While not at Far Cry or Crysis level, it doesn't make you puke either.
Overall, 5.5 (maybe 6.0) out of 10 for me.… Expand
Feb 12, 2013Enjoying myself fully after 3-4 missions in the cinematic single player part of this game. Not as scary as the earlier AvP games but a solid SP experience. So far my only real complaint is the scripted pauses where the tracker is not accessible. The unlocks and leveling feels well integrated and solid and adds more game within the game.
Good: gfx, sound, control
Not as good: Scripted, interrupting pauses, tracker feels a bit scripted… Expand
Mar 24, 2013Aliens: Colonial Marines is a sign of what the gaming industry has degraded to: pure utter Not only does this so-called 'sequel' to Aliens takes a big piece of dump on the Alien film canon, it also demonstrates how deceitful the industry can be and how easily it is for gamers to fall for its web of lies. Not only does A:CM not have any of the graphical power seen in the 2011 E3 demo nor the interesting level designs, the entire game is essentially half broken. Enemy AI is ludicrously dumb and glitchy, the friendly AI is almost broken with some of the worst pathfinding Ive seen in literally years. The plot itself starts off well and actually has some interesting aspects to it throughout the middle but after a few levels, it just falls to pieces, as if they ran out of time and had to add in a horrible, poor-executed climax and conclusion. For fans of the franchise, you will be hooked by its generic xeno-killing gameplay but this excitement only lasts as long as your love for using the Pulse Rifle. There's a wide range of weapons but in all honesty, you'll probably only use 2-3 of them. Thankfully, the Smart-Gun and Pulse Rifles have been well designed and executed with their familiar sounds and impact (though the recoil for the Pulse Rifle is a big ridiculous). Another positive is the inclusion of legendary guns from the second film including Vasquez's Smartgun, Hudon's Pulse Rifle, Norman's Pistol etc. The NPC's you meet are generic as hell and have the worst lines (though the voice-acting is solid). The game cutscenes are poorly rendered and overall, the engine has a 2005 look with excessive lighting and poor textures. Multiplayer-wise, it holds up well but ultimately, compared Natural Selection 2, its inferior. Co-op just feels tacted on and is fun for a few levels for at the end of the day, its probably one of the worst implemented with player warping and a lack of Co-op features. Aliens: Colonial Marines is a total letdown and my biggest disappointment of a game since Mass Effect 3 last year. They have recently released a new patch that does enhance the AI and graphics as well as a solid Bug Hunt DLC but all in all its like adding extra icing and fresh seasoning to a chocolate cake gone bad: too little, too late. Unless you're a big Aliens nut like myself, than avoid A:CM at all costs. Its Game Over all right. Game Over.… Expand
Feb 17, 2013Thus far i've put around 7 hours into this game and like many others i'm very disappointed. I don't think it deserves all of the 1s and zeros it has here but it is definitely not worth the 50 dollars I spent. Imo this is at best a 30 dollar title IF you're a diehard fan of the franchise. The AI is obviously its biggest flaw, some human enemies will literally stand there indefinitely while I stare at them and the xenos don't do a whole lot other than charge directly at you or in the case of the spitters come to a dead stop while spitting long enough for you to kill them without any challenge. The graphics aren't as bad as some people are saying, they are just dated. They would stand out in 2009 probably. On the plus side I think it has some of the best sound effects in recent memory, at least with a 7.1 headset on. I also actually like the story as well as the pacing although I wish they'd have added more areas where you can't fire or rely on your weapons. This game isn't worth $50 and it may be Gearbox's lowest point thus far, but it doesn't deserve a 1 or 0, I think that is just spite and some people default to those scores automatically without thinking about it or in some cases without even playing the game they are reviewing.… Expand
Feb 12, 2013Well this is a game i have been waiting for a long time. And, truth be told, it's not great. First of all, the grafics are "ok" on the pc version. Not great, but ok. But they are not the problem with this game. First, the campaign is just bad. From the first 10 minutes into the game, it felt really wrong. If this is suppose, to be a direct and legit sequel to aliens, well... It sucks. The characters are all forgetable. I cared for none of them. NONE. They are a generic copy and paste from old school action game characters with no personality. If you liked Hudson, Hicks Vasq, drake, ect... None of the marines in this game come even close to them. You just DON'T CARE!!! The story was meh, the missions on the Sulaco were forgetable, but it gets better once you get to Hadley's hope. And the ending is just terrible. The campain is just 5 hours long give or take. Now... some of you might not care about the story. You just want the atmosphere and tensions from the movie right? Did gearbox pull it off? Well... To be fair, sound is good, music is accurate and yes Hadley's hope is very detailed and looks very accurate to the movie. But here is the thing where GBX messed up... And it's no small issue. The ALIENS... My god... the Aliens! They walk and move around like retards, they don't scare you, they just pop at you in (badly)scripted events. Think it stops there? I am just getting started... The AI is... It's..... I can't describe it. But Half-life 1 had a better AI then this piece of crap. Yes. HL 1, a game that came out YEARS ago, did better. ALIENS ARE RETARDS in this game. And don't think that they get smarter at higher difficulty setting... They don't, they just hit you harder. Like the motion tracker? don't bother using it! Aliens just pop in front you and try to give you a hug. What happened to the most feared monster in the galaxy? They just run at you like retarded zombies. I never felt ANY tension during the campain. (Well, except the stealth level, the only good moment in the campain). The AI is by far the kiss of death of this game. This migh just be a zombie game, it wouldn't make any difference. Co-op is a welcome addition and will definitly spice-up the experience. Provided that you set the difficulty level up, as the game dosen't scale according to the number of players in co-op. Multiplayer is probably the only enjoyable part of this game. Escape mode is fun to play as a marine as FINALLY you are facing Xenos with BRAINS. The motion tracker is usefull again. So yes it's fun and i can see myself playing it for some time... BUT........ playing as a xeno is... HORRIBLE! Wall climbing is by far the worst in ANY alien game i have seen so far. IT'S USELESS! You can't aim properly and perform attacks while you are on the wall. This is THE important part of being an alien, BEING ABLE TO ATTACK FROM ANY ANGLE!!!!! Why choose to make a 3rd person view to avoid people getting sick while wall climbing if wall climbing is broken in the first place? Screw the multiple alien races, an alien that can't climb on the wall properly is a dead alien. In short, they got the alien COMPLETLY wrong. Both in the Campain (Bad AI) and the multiplayer (Wall climbing+ attack is not much of an option). I used to have a lot of trust in gearbox games. But Duke Nukem forever, and now THIS! You have the greatest franchise of all TIME to toy with and this is what you DO with it? I swear, GBX needs to pull itself together.… Expand
Feb 12, 2013I would rate the first part of the game below average, That part is set on a space ship, and this is where you encounter human enemies besides aliens. The main problem of the game is the DUMB AI. This ruins the fight with human enemies, but ultimately ruins every part of the game where you are teamed up with human npcs. Team mates get stuck frequently, they are left behind, stay in front of you at the wrong times (basically they are useless and annoying...I would rather go alone, than with a marine that is not good for anything...). The second part is set on LV-426 (Aliens took place here). I would rate this part of A:CM average, with some better than average parts. It was fun to encounter the sets of Aliens (especially if you love the universe of the movies). Here the game focuses on the aliens. There is also a mission where you need to rely on stealth (it was a highlight of the game, with creepy lighting and sounds). There are some tense moment in the game, but I never felt scared (There were some intense moments, but I felt the game is lacking tension). The movement of the enemies felt clunchy. This is probably due to the small and closed spaces where most encounters with aliens took place. Many time they are spawned behind the player or just running around. Weapon customisation was a nice addition. The story is average, while characters are very "two dimensional" (with many cheesy dialogues....). Overall the game felt like a generic shooter, set in the Aliens universe, which would deserve a better game than Aliens: Colonial Marines.… Expand
Feb 18, 2013An average FPS, all the fun is due to the fact that you can enjoy the nice working radar and the good old pulse rifle.
If you close your eyes you will feel like you're really into one of the Alien movies, but when reopening them you will be really disappointed by the stupid A.I., the poor storytelling and the bad presentation.
Gameplay would be fun if not affected by all those bugs, the enemies act like they're animals, the strategy that you expect from the creatures just does not exist in this game, the human enemies will randomly leave covering position and your fellow soldiers are more a pain in the ass than an aid (the worst thing is that most of the issues could be corrected by a proper debug phase).
Graphics are 6.5/10, but the use of lights and shadows is light years far from the 1977 masterpiece and some of textures are so much low res for a 2013 game.
Sound is good in complex, but some audio effects are missing and the music is simply trivial.
The weapons upgrade system is nice and the unlockable add-ons are well distributed.
In conclusion, if you are an Alien fan that can close one eye (or two), you will enjoy shooting some xenomorphs.
Otherwise just run away without looking back.… Expand
Feb 12, 2013I have played for about 3 hours and I would score it about 55/100. Graphics are at least 5 years out dated, You don't get any advantage using a 120hz monitor as the game runs at 60fps doesn't matter if vsync is on or off. So I don't see any reason spending $120 USD on this game.
Jun 27, 2013Well, since there are lots of negative reviews already I have to add some positive things that I noticed.
During presentations I wasn't stunned by the level of graphics, so I didn't expect much. The visual part will not make a gamer happy who has spent time playing Battlefield 3 or Crysis 2. But yet it gave enough detalisation so you could imagine yourself being away on a deserted planet. Face animations have no 'life', still I don't think it's a big problem.
Sound effects is important part for a game in a universe of Aliens. It seems that music and sound is not what is usually discussed in reviews, but when these elements are done badly you can't miss such flaws. Using rifles made me want to skip all shooting sections. It is sound that ruined 'feeling' of a weapon. Too bad, because the design of weapons was not that bad.
The design of levels is poor, 4 gamers on a level would feel lack of space. Despite the fact that it usually took me around 20-30 minutes to complete a level, everything that you keep in mind after completing one was running, shooting, running, loading.
There was only one time when I was in a team of 4 players. Thing is that I started playing two weeks after the game's release date. By that time everyone stopped playing the game. Absence of server browser made me watch searching for other players for tenth of minutes before I had to go into singleplayer journey.
The worst thing that made me angry was the storyline. Idea of connecting characters from original 'Aliens' movie with the ones in the game was horrible and had no logic.
But I have to say that the competitive multiplayer was good. Maps and different classes is the strongest part of the game. It is far away from the gameplay that we have in 'Left 4 Dead', but it is worth playing.
I'm sorry for those who bought season's pass in advance for the game that disapoints starting from the menu. Finally I have to say, that expectations for the game were too high and I'm 100% sure that the year's biggest fail has already arrived.… Expand
Feb 12, 2013Short review; If you want a generic run n' gun game that just happens to be set in the aliens universe, then this is the game for you. If you however want a suspensful scary gloomy game that will bring you back to Aliens (the first movie) fear levels Then this is not the game for you. PC graphics, while not stellar, is survivable. Gearbox has paid attention to detail when it comes to recreating Hadleys Hope as it was in the movie, but everything else is lackluster, 5/10 from me.… Expand
Feb 12, 2013My collectors edition arrived today when i opened box i was happy. Collectors edition looks very nice but when i installed the game... I started playng with friend and from the begining i had problem is black screen (bug) i sorted out using forum. When we was playng for few hours i decided this game looks boring for me all the time waves of aliens incoming you just shoots them, balistic looks like in COD very close to it and i didnt like it. I used max setting on video but graphic looks like 4 years old comepletly horrible comparing to new games. I didnt try multiplayer atm but what i can say i expected much more from gearbox. Borderlands series is awsome but making aliens and stoping project then continue again.... in my opinion this project isnt finished yet. They also should add more staff or items better costumization. This game will become borring very soon!!!… Expand
Feb 14, 2013What's worse? A bad game or a disappointment? How about both? How about both and using the Aliens franchise? Gearbox does it again-this game elicits the same feelings I had when I played Duke Nukem Forever. Do yourself a favor and stay away from Gearbox software. Far away.
Feb 12, 2013A fun game I enjoyed my time with it and the coop is solid however the inescapable fact is that the campaign was only 3-4 hours long which is just unacceptable from a full price game. I do not pay £40 for a well dressed up teaser trailer for DLC it's a despicable trend and is utterly pathetic.
Feb 15, 2013I would give the game a 4.75 but im rounding up, The game is disappointing, has some decent moments but is muddled down by terrible AI, stiff animations, and odd texture pop ins and lack of detail. not to mention the shooting is not really the best, and there is a lack of tension. This is just a shooting gallery with xenos.
Mar 1, 2013This review contains spoilers, click expand to view. It is unbelievable that people are rating this game a 9 or 10 it blows my mind don't listen to them im sure the majority of them pre-ordered, unfortunate they are making it worse for us all letting the industry get away with this crap, so shame on them. This is just not a very good game.
The story is just bad and i refuse to acknowledge it as cannon. For one it fails to explain major plot holes, and don't even get me started on the ending. A marine from the first movie survives??? what were these guys smoking when they came up with that. Any true alien fan would be disappointing with this game and I believe we expect a certain amount of quality to be involved when it comes to this beloved franchise. Yes expectations where high and rightfully so. The sound is great, love the sound effects like the pulse rifle and others such as aliens dying. The AI is bad and ruined the immersion for me on more than one occasion. For instance aliens standing in front of my AI squad mate for seconds attempting to kill him or navigating around him to get to me or like on most occasions my squad mate just firing his smart gun for long periods of time doing absolutely nothing. The graphics are bad which is something that caught me off guard. textures are terrible and character animation is amateur. the lighting ,one of the most important features in anything alien is mediocre which is extremely disappointing. i could go on but you get the idea just not much of a game here multilayer is better but doesn't make up for the terrible campaign.… Expand
Jun 10, 2013Judging by the result, Gearbox could not handle the tremendous success of Borderlands 2. On the other hand, there’s this erroneous notion that franchises can exploit their name and are justified to produce mediocre titles for ever. Those two facts were enough to condemn Aliens: Colonial Marines. While it’s true that the console version is even worse, the competition in the PC shooter genre, is relentless. [April 2013]