Nov 7, 2013So you can imagine my surprise when news finally came out that a video game billing itself as a genuine sequel to Cameron's "Aliens" was in development. Unlike most people who have relentlessly trashed "Aliens: Colonial Marines" since its February 2013 release, I feel that I'm somewhere in the middle. I at least thought it looked nice, and it was good to see some sort of continuation however sloppy to "Aliens." The story to "Aliens: Colonial Marines" basically details a war between the United States Colonial Marines and the Weyland-Yutani Corporation's private army of heavily armed hired mercenaries, who are illegally breeding the hideous Xenomorph creatures using captured Marines and innocent space colonists as hosts.
It all sounds exciting, doesn't it? But it does have many issues...… Expand
Nov 27, 2013This is a last generation game that tries to use basic tools to create an experience worthy of the alien franchise. Game technology has moved on, so it falls short of expectations. However, it makes what I feel to be a very strong attempt at putting the gamer in the position of a marine living the Alien storyline.
In detail, the story is strong, placing the gamer in all the environments of the alien story, although no new ones. Close knit corridors, spacecraft and rocky planet surfaces. The enemies you face are varied both in type and species, meaning that combat is mixed up nicely. You also progress with a set of likeable comrades, which prevents the game becoming 'lonely'.
However, as a game coming out close to 'crysis'. It really doesn't match up. The graphics are average and the AI is pretty weak, especially for allies that occasionally get lost.
I enjoyed this game, but it suffers from a poor technological footing and the resulting failure to meet expectations.… Expand
Feb 13, 2013I was a bit skeptical when i saw all harsh reviews, but then i played a the game, its true that the graphics are dated, but that's not the straw that broke the camel's back (straws in this case), it doesn't feel like an aliens game, or a horror movie for that matter, the Xenos come at you in plain sight, and you have more than enough ammo to gun them down, the game suffers from broken AI, quirky animations, forgettable characters, You'll find yourself stepping right through some debris, and chunks of alien organic materials found on the ground while walking around like its not there, i haven't tried the multiplayer yet, so i have no opinion on that. if you're a fan of movies, you might tolerate some of the inconveniences that i've mentioned, or you'll just rate it harshly out of bitter disappointment like all the 1's and 2's found on here, as a for me i feel like i flushed my money down the toilet.… Expand
Feb 14, 2013Generally a disappointment, the Aliens atmosphere is there with the sound and lighting effects but the AI is really poor and this really effects the gun play. The weapons are good, each has a role to play and the customization is pretty good allowing you to change the guns to fit your play style.
Overall its worth a rental or if you can pick it up cheaply but I doubt many people would be happy paying the full retail price for this game.… Expand
Feb 14, 2013This review contains spoilers, click expand to view. After playing for a few hours I've already kind of lost interest in the game entirely. I was really excited for this game because I loved the original movies, but this game is pretty disappointing. The visuals are rather outdated, which isn't a deal breaker for me at all, but some of the textures in this game are laughably low resolution. One think I really noticed was how the characters look slightly cartoonish. It almost reminds me of the Jurassic Park video game by Telltale; in regards to the visual style the characters are given. It isn't as pronounced as Telltale's style, but it's still noticeable. The game doesn't have much of a budget for poly count. A lot of models rely almost entirely on textures for intricate details (and do it poorly). Levels tend to have block syndrome as well. As far as the environment art goes, they nailed the old Aliens look pretty well.
The pacing of the story is awkward at times. Missions and cut scenes tend to start and end abruptly. There was one point in the game where I was on the bridge of a space ship and my crew and I watch helplessly as our ship explodes. We stand perfectly still, unaffected by the blast. Then the mission ends suddenly and at the start of the next mission, we're all lying on the floor of the bridge as if the blast had violently shaken the ship we were on, knocking us all off our feet. Very awkward moment. It's not a HUGE deal, but it's amazing how they overlooked this. There's more of it throughout the campaign. There's even a few glaring issues with the core gameplay. Some sites on weapons don't seem centered. Hit detection also seems off at times, especially around cover. If an enemy is behind cover but you can still see a little bit of their body sticking out, it's nearly impossible to hit them. But whenever you take cover, you frequently get hit by random bullets every few seconds. To top it all off, AI is pretty wonky in this game. Your companions CONSTANTLY walk in front of you as you're firing. I blew myself up at least 6 times because one of my allies walked in front of me RIGHT when I decided to fire a shell from my under-barrel grenade launcher. Very frustrating to say the least. This game had a lot of potential and you can even see it when playing, but it just falls completely flat on its face.… Expand
Feb 12, 2013It's sad when a beloved franchises gets the "EA" treatment. I might be embellishing a bit, but it's understandable since i used to be a fan. The game is, for lack of a better word, "MEH". I didn't get to play much since i did so at a friend's house, but what i did get to play kind of left me wanting. What the hell was i playing? It certainly didn't feel like an "Aliens" game. Somewhat Clunky and Heavily scripted, the purpose of which, i'm guessing, is inspiring suspense, but it doesn't really matter because it fails to do so in any other way except for those moments of eerie silence when you're walking alone And those are nothing new. Outside of excluding the Predators as a playable race, and adding some menial reward mechanisms you see in EVERY OTHER FPS out there, i don't see how this can be viewed as anything other than a dumbed-down AVP3 clone. The optimization itself seems to be horrendous, as the already non-stellar gameplay suffered almost omnipresent lag spikes. IN SINGLE PLAYER. How the hell does that happen? This might be a huge issue with paying customers, since some of them coughed up quite a sum by pre-ordering. One other thing that seems to follow every game of late like the plague, is the over-dramatization of already "dramatic" events. I don't understand what the issue is there, and why does it happen so often, but it sucks to see marines acting as if this is some Aliens soap opera. How, in their right mind, would anyone take this game seriously after that fact is beyond me. I should have known, after seeing Randy Pitchford's smug little face on the trailers, that this game is going to bomb. The AI is pathetic. I've seen better enemy reactions in Wolfenstein. I give it a 5 out of sheer devotion to the franchise, nothing else. If this was any other generic fps, it wouldn't even sell at the bargain bin. My advice is, play something else. Until it gets a couple of well-deserved patches, you should forget that this "thing" even exists.… Expand
Feb 26, 2013This is the first time I have beaten a $50 dollar game in less than 20 hours. Even though the game is relatively easy (even for old guys like me), I still found it to be entertaining. My biggest critiques are: (1) too much down time between fights, even though cut scenes didn't interfere too much. (2) rather dim graphics (3) number of radio calls from the normally absentee players who always seem to be waiting for the protagonist to show up (4) highly forgettable plot; I can't even remember the hero's name.… Expand
Feb 12, 2013Played it for 3 hours in 4 people coop mode on Ultimate Badass. 6 11 missions accomplished. What can I say? What I like:
- 4 people coop makes game a lot better. While not perfect, you have sort of cooperation and tactic while killing stuff.
- Sounds and music are not bad at all. Weapons, well-timed music and big booms are all there.
- Weapons. While there are basically 3 categories (rifles, shotguns and pistols), all of them have their own style and feel.
What I didn't like:
- Story. Story is meaningless. It doesn't make you care about key figures. Who was that guy over the radio? Who cares, let's move, aliens won't kill themselves.
- Aliens and enemy soldiers AI. Well, nothing much to say here they are just plain stupid. The only way they can attack you is by jumping straight at you. Oh, they can also just stand and watch you killing them (or just running around waving their claws). And yes, they die A LOT. Packs and packs run at you and you just shoot them in the face. No challenge. Easy as that.
- Level design is lackluster. Corridors over corridors, watered with boring cut-scenes, where developers try to make you care about characters around you. Nothing spectacular here, at least so far.
- Almost no challenge. Yes, we died several times during these 6 missions only because we were running straight ahead almost all the time, shooting stuff without any problems (I did check our difficulty level twice I still can't believe it is so easy to play on the Ultimate Badass), but nothing really challenging. Aliens die in a matter of seconds, almost without any effort from our part.
As it was said before, game feels like another generic FPS. There is nothing special about this title whatsoever. Is it fun? If you play it not alone maybe, but I can't imagine playing it myself all alone (I did finish 2 missions alone, by the way). And yes, graphic is not that terrible. Of course it is quite outdated, but not that bad as many people state. While not at Far Cry or Crysis level, it doesn't make you puke either.
Overall, 5.5 (maybe 6.0) out of 10 for me.… Expand
Feb 12, 2013Enjoying myself fully after 3-4 missions in the cinematic single player part of this game. Not as scary as the earlier AvP games but a solid SP experience. So far my only real complaint is the scripted pauses where the tracker is not accessible. The unlocks and leveling feels well integrated and solid and adds more game within the game.
Good: gfx, sound, control
Not as good: Scripted, interrupting pauses, tracker feels a bit scripted… Expand
Mar 24, 2013Aliens: Colonial Marines is a sign of what the gaming industry has degraded to: pure utter Not only does this so-called 'sequel' to Aliens takes a big piece of dump on the Alien film canon, it also demonstrates how deceitful the industry can be and how easily it is for gamers to fall for its web of lies. Not only does A:CM not have any of the graphical power seen in the 2011 E3 demo nor the interesting level designs, the entire game is essentially half broken. Enemy AI is ludicrously dumb and glitchy, the friendly AI is almost broken with some of the worst pathfinding Ive seen in literally years. The plot itself starts off well and actually has some interesting aspects to it throughout the middle but after a few levels, it just falls to pieces, as if they ran out of time and had to add in a horrible, poor-executed climax and conclusion. For fans of the franchise, you will be hooked by its generic xeno-killing gameplay but this excitement only lasts as long as your love for using the Pulse Rifle. There's a wide range of weapons but in all honesty, you'll probably only use 2-3 of them. Thankfully, the Smart-Gun and Pulse Rifles have been well designed and executed with their familiar sounds and impact (though the recoil for the Pulse Rifle is a big ridiculous). Another positive is the inclusion of legendary guns from the second film including Vasquez's Smartgun, Hudon's Pulse Rifle, Norman's Pistol etc. The NPC's you meet are generic as hell and have the worst lines (though the voice-acting is solid). The game cutscenes are poorly rendered and overall, the engine has a 2005 look with excessive lighting and poor textures. Multiplayer-wise, it holds up well but ultimately, compared Natural Selection 2, its inferior. Co-op just feels tacted on and is fun for a few levels for at the end of the day, its probably one of the worst implemented with player warping and a lack of Co-op features. Aliens: Colonial Marines is a total letdown and my biggest disappointment of a game since Mass Effect 3 last year. They have recently released a new patch that does enhance the AI and graphics as well as a solid Bug Hunt DLC but all in all its like adding extra icing and fresh seasoning to a chocolate cake gone bad: too little, too late. Unless you're a big Aliens nut like myself, than avoid A:CM at all costs. Its Game Over all right. Game Over.… Expand
Feb 17, 2013Thus far i've put around 7 hours into this game and like many others i'm very disappointed. I don't think it deserves all of the 1s and zeros it has here but it is definitely not worth the 50 dollars I spent. Imo this is at best a 30 dollar title IF you're a diehard fan of the franchise. The AI is obviously its biggest flaw, some human enemies will literally stand there indefinitely while I stare at them and the xenos don't do a whole lot other than charge directly at you or in the case of the spitters come to a dead stop while spitting long enough for you to kill them without any challenge. The graphics aren't as bad as some people are saying, they are just dated. They would stand out in 2009 probably. On the plus side I think it has some of the best sound effects in recent memory, at least with a 7.1 headset on. I also actually like the story as well as the pacing although I wish they'd have added more areas where you can't fire or rely on your weapons. This game isn't worth $50 and it may be Gearbox's lowest point thus far, but it doesn't deserve a 1 or 0, I think that is just spite and some people default to those scores automatically without thinking about it or in some cases without even playing the game they are reviewing.… Expand
Feb 12, 2013Well this is a game i have been waiting for a long time. And, truth be told, it's not great. First of all, the grafics are "ok" on the pc version. Not great, but ok. But they are not the problem with this game. First, the campaign is just bad. From the first 10 minutes into the game, it felt really wrong. If this is suppose, to be a direct and legit sequel to aliens, well... It sucks. The characters are all forgetable. I cared for none of them. NONE. They are a generic copy and paste from old school action game characters with no personality. If you liked Hudson, Hicks Vasq, drake, ect... None of the marines in this game come even close to them. You just DON'T CARE!!! The story was meh, the missions on the Sulaco were forgetable, but it gets better once you get to Hadley's hope. And the ending is just terrible. The campain is just 5 hours long give or take. Now... some of you might not care about the story. You just want the atmosphere and tensions from the movie right? Did gearbox pull it off? Well... To be fair, sound is good, music is accurate and yes Hadley's hope is very detailed and looks very accurate to the movie. But here is the thing where GBX messed up... And it's no small issue. The ALIENS... My god... the Aliens! They walk and move around like retards, they don't scare you, they just pop at you in (badly)scripted events. Think it stops there? I am just getting started... The AI is... It's..... I can't describe it. But Half-life 1 had a better AI then this piece of crap. Yes. HL 1, a game that came out YEARS ago, did better. ALIENS ARE RETARDS in this game. And don't think that they get smarter at higher difficulty setting... They don't, they just hit you harder. Like the motion tracker? don't bother using it! Aliens just pop in front you and try to give you a hug. What happened to the most feared monster in the galaxy? They just run at you like retarded zombies. I never felt ANY tension during the campain. (Well, except the stealth level, the only good moment in the campain). The AI is by far the kiss of death of this game. This migh just be a zombie game, it wouldn't make any difference. Co-op is a welcome addition and will definitly spice-up the experience. Provided that you set the difficulty level up, as the game dosen't scale according to the number of players in co-op. Multiplayer is probably the only enjoyable part of this game. Escape mode is fun to play as a marine as FINALLY you are facing Xenos with BRAINS. The motion tracker is usefull again. So yes it's fun and i can see myself playing it for some time... BUT........ playing as a xeno is... HORRIBLE! Wall climbing is by far the worst in ANY alien game i have seen so far. IT'S USELESS! You can't aim properly and perform attacks while you are on the wall. This is THE important part of being an alien, BEING ABLE TO ATTACK FROM ANY ANGLE!!!!! Why choose to make a 3rd person view to avoid people getting sick while wall climbing if wall climbing is broken in the first place? Screw the multiple alien races, an alien that can't climb on the wall properly is a dead alien. In short, they got the alien COMPLETLY wrong. Both in the Campain (Bad AI) and the multiplayer (Wall climbing+ attack is not much of an option). I used to have a lot of trust in gearbox games. But Duke Nukem forever, and now THIS! You have the greatest franchise of all TIME to toy with and this is what you DO with it? I swear, GBX needs to pull itself together.… Expand
Feb 12, 2013I would rate the first part of the game below average, That part is set on a space ship, and this is where you encounter human enemies besides aliens. The main problem of the game is the DUMB AI. This ruins the fight with human enemies, but ultimately ruins every part of the game where you are teamed up with human npcs. Team mates get stuck frequently, they are left behind, stay in front of you at the wrong times (basically they are useless and annoying...I would rather go alone, than with a marine that is not good for anything...). The second part is set on LV-426 (Aliens took place here). I would rate this part of A:CM average, with some better than average parts. It was fun to encounter the sets of Aliens (especially if you love the universe of the movies). Here the game focuses on the aliens. There is also a mission where you need to rely on stealth (it was a highlight of the game, with creepy lighting and sounds). There are some tense moment in the game, but I never felt scared (There were some intense moments, but I felt the game is lacking tension). The movement of the enemies felt clunchy. This is probably due to the small and closed spaces where most encounters with aliens took place. Many time they are spawned behind the player or just running around. Weapon customisation was a nice addition. The story is average, while characters are very "two dimensional" (with many cheesy dialogues....). Overall the game felt like a generic shooter, set in the Aliens universe, which would deserve a better game than Aliens: Colonial Marines.… Expand
Feb 18, 2013An average FPS, all the fun is due to the fact that you can enjoy the nice working radar and the good old pulse rifle.
If you close your eyes you will feel like you're really into one of the Alien movies, but when reopening them you will be really disappointed by the stupid A.I., the poor storytelling and the bad presentation.
Gameplay would be fun if not affected by all those bugs, the enemies act like they're animals, the strategy that you expect from the creatures just does not exist in this game, the human enemies will randomly leave covering position and your fellow soldiers are more a pain in the ass than an aid (the worst thing is that most of the issues could be corrected by a proper debug phase).
Graphics are 6.5/10, but the use of lights and shadows is light years far from the 1977 masterpiece and some of textures are so much low res for a 2013 game.
Sound is good in complex, but some audio effects are missing and the music is simply trivial.
The weapons upgrade system is nice and the unlockable add-ons are well distributed.
In conclusion, if you are an Alien fan that can close one eye (or two), you will enjoy shooting some xenomorphs.
Otherwise just run away without looking back.… Expand
Feb 12, 2013I have played for about 3 hours and I would score it about 55/100. Graphics are at least 5 years out dated, You don't get any advantage using a 120hz monitor as the game runs at 60fps doesn't matter if vsync is on or off. So I don't see any reason spending $120 USD on this game.
Jun 27, 2013Well, since there are lots of negative reviews already I have to add some positive things that I noticed.
During presentations I wasn't stunned by the level of graphics, so I didn't expect much. The visual part will not make a gamer happy who has spent time playing Battlefield 3 or Crysis 2. But yet it gave enough detalisation so you could imagine yourself being away on a deserted planet. Face animations have no 'life', still I don't think it's a big problem.
Sound effects is important part for a game in a universe of Aliens. It seems that music and sound is not what is usually discussed in reviews, but when these elements are done badly you can't miss such flaws. Using rifles made me want to skip all shooting sections. It is sound that ruined 'feeling' of a weapon. Too bad, because the design of weapons was not that bad.
The design of levels is poor, 4 gamers on a level would feel lack of space. Despite the fact that it usually took me around 20-30 minutes to complete a level, everything that you keep in mind after completing one was running, shooting, running, loading.
There was only one time when I was in a team of 4 players. Thing is that I started playing two weeks after the game's release date. By that time everyone stopped playing the game. Absence of server browser made me watch searching for other players for tenth of minutes before I had to go into singleplayer journey.
The worst thing that made me angry was the storyline. Idea of connecting characters from original 'Aliens' movie with the ones in the game was horrible and had no logic.
But I have to say that the competitive multiplayer was good. Maps and different classes is the strongest part of the game. It is far away from the gameplay that we have in 'Left 4 Dead', but it is worth playing.
I'm sorry for those who bought season's pass in advance for the game that disapoints starting from the menu. Finally I have to say, that expectations for the game were too high and I'm 100% sure that the year's biggest fail has already arrived.… Expand
Feb 12, 2013Short review; If you want a generic run n' gun game that just happens to be set in the aliens universe, then this is the game for you. If you however want a suspensful scary gloomy game that will bring you back to Aliens (the first movie) fear levels Then this is not the game for you. PC graphics, while not stellar, is survivable. Gearbox has paid attention to detail when it comes to recreating Hadleys Hope as it was in the movie, but everything else is lackluster, 5/10 from me.… Expand
Feb 12, 2013My collectors edition arrived today when i opened box i was happy. Collectors edition looks very nice but when i installed the game... I started playng with friend and from the begining i had problem is black screen (bug) i sorted out using forum. When we was playng for few hours i decided this game looks boring for me all the time waves of aliens incoming you just shoots them, balistic looks like in COD very close to it and i didnt like it. I used max setting on video but graphic looks like 4 years old comepletly horrible comparing to new games. I didnt try multiplayer atm but what i can say i expected much more from gearbox. Borderlands series is awsome but making aliens and stoping project then continue again.... in my opinion this project isnt finished yet. They also should add more staff or items better costumization. This game will become borring very soon!!!… Expand
Feb 14, 2013What's worse? A bad game or a disappointment? How about both? How about both and using the Aliens franchise? Gearbox does it again-this game elicits the same feelings I had when I played Duke Nukem Forever. Do yourself a favor and stay away from Gearbox software. Far away.
Feb 12, 2013A fun game I enjoyed my time with it and the coop is solid however the inescapable fact is that the campaign was only 3-4 hours long which is just unacceptable from a full price game. I do not pay £40 for a well dressed up teaser trailer for DLC it's a despicable trend and is utterly pathetic.
Feb 15, 2013I would give the game a 4.75 but im rounding up, The game is disappointing, has some decent moments but is muddled down by terrible AI, stiff animations, and odd texture pop ins and lack of detail. not to mention the shooting is not really the best, and there is a lack of tension. This is just a shooting gallery with xenos.
Mar 1, 2013This review contains spoilers, click expand to view. It is unbelievable that people are rating this game a 9 or 10 it blows my mind don't listen to them im sure the majority of them pre-ordered, unfortunate they are making it worse for us all letting the industry get away with this crap, so shame on them. This is just not a very good game.
The story is just bad and i refuse to acknowledge it as cannon. For one it fails to explain major plot holes, and don't even get me started on the ending. A marine from the first movie survives??? what were these guys smoking when they came up with that. Any true alien fan would be disappointing with this game and I believe we expect a certain amount of quality to be involved when it comes to this beloved franchise. Yes expectations where high and rightfully so. The sound is great, love the sound effects like the pulse rifle and others such as aliens dying. The AI is bad and ruined the immersion for me on more than one occasion. For instance aliens standing in front of my AI squad mate for seconds attempting to kill him or navigating around him to get to me or like on most occasions my squad mate just firing his smart gun for long periods of time doing absolutely nothing. The graphics are bad which is something that caught me off guard. textures are terrible and character animation is amateur. the lighting ,one of the most important features in anything alien is mediocre which is extremely disappointing. i could go on but you get the idea just not much of a game here multilayer is better but doesn't make up for the terrible campaign.… Expand
Mar 11, 2013Is Sega’s attempt at staying “true” to the Aliens Franchise really worth it? Reviewing Aliens: Colonial Marines
The is Back!! The Aliens franchise has been through numerous sequels and mash ups and with the most recent origin story, Prometheus, the series has only become more forgettable. With Colonial Marines, it is now Sega’s turn to take up the banner of this once glorious franchiseranchise. Read on to know more about their attempts to make the audience sit back and take notice.
Read More: http://gamingimho.wordpress.com/2013/03/11/is-segas-attempt-at-staying-true-to-the-aliens-franchise-really-worth-it-reviewing-aliens-colonial-marines/… Expand
Apr 16, 2013First off, I'd like to say that I miss the absence of ironsights in games. Just leveling your crosshair over a monster and pressing the fire button was satisfying, and made you feel like a badass. Nowadays, firing from the hip is a sure way to never hit your target if you use anything other than a shotgun.
That being said, I'd like to add another preface. I LOVE the Alien and Predator franchises, and my first true 3D shooter (I don't count Doom as true 3D. It used 2D sprites) was Aliens versus Predator 2. I treasured that game. I played it over and over. When AvP 2010 came out, I almost messed my pants. I loved that one too, but not as much as AvP 2. The one thing those two had in common was the LACK OF IRON SIGHTS. Sci-Fi games that take place in the future shouldn't have iron sights. That mechanic is there to add a sense of realism to the game.
ANYTHING INVOLVING THE ALIENS FRANCHISE IS ANYTHING BUT REALISTIC. So why have ironsights in Colonial Marines? I didn't see anybody using a scope or sights in the movie. They all fired from the hip. So why inject a military shooter mechanic into a sci-fi/horror game? I'll tell you: To cater to the CoD jocks and Battlefield frat boys. I just need to say that this needs to stop. Some of us don't want realism or a cover system in our RPGs (Mass Effect 2 and 3) or iron sights in our sci-fi and horror games (Aliens: CM, Fallout: New Vegas)!
Anyways, that is my main complaint with this game. If there weren't any iron sights, this game would have earned an 8.5 in my books. A lot of people complained about the A.I, and when it comes to squad members, I totally agree. They are dumb as rocks. The Alien A.I wasn't as spotty as some professional game reviewers made them out to be. The lore states that the individual xeno is about as intelligent as an insect. Their tactics and cunning is derived from the Queen, and the further they are from her, the dumber they get. People were expecting that the xeno A.I would try to outsmart them, but the fact of the matter is, Gearbox got their behavior patterns spot on. I went into this game fully expecting the xenos to run blindly into my bullets one after another, in a primitive attempt to make me exhaust all of my ammo so I would be defenseless when the next wave attacked. Guess what? They did. I couldn't be happier.
The human enemies behaved typically enough. Run to cover, lean out, squeeze off a few shots, take cover, throw grenade if I'm in cover, move up closer, flanking, melee when I try to brain them with my rifle. Run of the mill stuff. Like I said: Typical. No different from any other FPS I've played.
Pre-Rendered cutscenes in Alies:CM suffered the same way the ones in Deus Ex: Human Revolution did. They were uglier than the in-game cutscenes and the developers could have made them better by using the game engine instead of the crap rendering they chose to use.
Now for the story and voice acting: The story had more holes than swiss cheese, and the only decent voice actor was Lance Henriksen, the original actor who portrayed Bishop and Bishop Weyland in the Alien and AvP movies. The rest of them sounded like they just got their certificate of completion from the acting class at the learning annex.
Finally, the gameplay. Action packed, sometimes suspenseful, moody as all hell, atmosphere was spot-on. Animations could have used a little more polish, but graphics were very pretty, even on low settings. Glitches weren't very frequent. A few clipping issues here, some A.I pathing problems there, spazzy ragdolls were present (always funny), but nothing game breaking. I didn't experience any crashes, even on launch day (yes, I pre-ordered) before the first patch release.
Weapons felt real, visceral, and powerful. Although there were a plethora of options to choose from, I found myself only using the Pulse Rifle and the Shotgun, only switching out when I ran out of ammo. That brings up a nice feature. Aliens:CM doesn't force you to choose only 2 or 3 weapons. You can switch out to ANY weapon you have unlocked at any time through the use of a quick-access wheel overlay without disrupting the action. I loved this feature the most, because it reminded me of AvP 2, where you could carry all of your weapons at once. Upgrading your weapons is a nice feature, but sadly, you can never upgrade your Pulse Rifle to carry 99 bullets per clip like in the movies and previous games in the Aliens franchise.
I never played multiplayer, but I heard its the only saving grace for this game.
My conclusion: Aliens: Colonial Marines could have been a great game. If there were no iron sights, it would have been a game worthy of Gearbox Software's legendary reputation. Instead, the game soiled it. Gearbox dropped the ball on this one simply because they felt the need to cater to the CoD and Battlefield fanboys. This title is worthy of a $25 dollar pricetag. NOT $60. I would only recommend paying full price if you are a die-hard Aliens fan.… Expand
May 3, 2013The game was better than I expected (Thought it was gonna be as bad as DNF since the game was also stuck in hell for several years). Liked the collectibles and the fact I could carry all the weapons. Enemies were kinda stupid and the companion AI not that good (luckily he didn't get stuck anywhere). Locations where nice. I just wish they put more effort in the game. I gave it a 5 because I'm a fan of the movies and previous AvP games and as I said it could of been worse (like throwing on walls and slapping wall seriously)… Expand
Feb 22, 2013I think i should rate it at 4,a good point is how this game was released after being cancelled thats first one...Co-Op mode was fun,and the sound effects are really nostalgic,especially the Pulse Rifle and the ALIENS ,Multiplayer are amazing and last thing is the Environment of the game was cool.Ok,the bad point...the AI is stupidly bad,either Enemy or Ally...i don`t know but its broken in every possible way.If you try to play Soldier Level alone,Don`t.The graphics are low-detailed even on MAXED detail.The story,well its uninspiring and dissapointing at the end of the story.There are Aliens vs Predator 2010,and even better than this.This is 2013 game,its like game from 2007. If you tend to buy this game,just stay avoid this game.… Expand
Feb 15, 2013A disgrace to the Alien movies and an unfinished turd of a game. Screw you, Gearbox! This POS is barely worth $10, let alone $50. You've got some nerve trying to get garbage like this past us and I won't even GLANCE at a product with your name on it again.
Feb 13, 2013Single player wise, yeah, Colonial Marines is pretty bad. There's a lack of suspenseful atmosphere (except for one level), the AI is atrocious, acting is bad, and the storyline is worse. Hadley's Hope? Un-nuked, I guess. Whatever. Multiplayer is a better experience than single player, but suffers from some major issues. Marines level up from the campaign and multiplayer, while aliens can only level up from multiplayer. This means that pretty much right out of the chute marine teams have a gigantic advantage over the alien team. 6 hours after launch I was running into marines between level 10 and 23 with fully upgraded weapons, and today all my matches have consisted of max level marines vs. level 1 to 7 aliens. Customization options are far more in depth for marines, with aliens being limited to 3 heads and some slightly differently colored skins. Finally, there are no dedicated servers, and if the host leaves before the match is over, you are kicked and lose all your progress. So, bottom line, multiplayer is the only way this game can redeem itself, but even that has a long way to go.… Expand
Nov 6, 2013Crapbox strikes again. many rumors surround the infamous development cycle this game went through. Outsourcing most of the work, stealing funds from this project and putting them into their other games, etc. But one thing is certain. Gearbox never cared at all about this game. It's a complete disaster from start to finish. The only redeeming quality about this game is that it takes place in the Aliens universe, which is awesome. Being a big Aliens fan, my review score is a bit higher than it normally would be if I didn't care about the license (probably a 2 or 3/10). Other than that, Aliens is a stale shooter which offers entirely linear gameplay and uninteresting multiplayer. The story is confusing and nonsensical, the characters are completely forgettable and there is no reason to care for any of them. While the voice acting for some of the characters is actually quite good, the lip syncing is terrible. Graphics and effects and other sounds are well below par. The AI is among the worst I've ever seen. The list goes on and on. The only people that should even think about buying this game are fans of the Aliens franchise. Everyone else needs to stay far away. After three disaster games in a row (Duke Nuke, Borderlands 2, and now this), Crapbox has shown they have no ability whatsoever to make a good modern game. Stay away from this crap developer and anything that they happen to spawn.… Expand
Jun 10, 2013Judging by the result, Gearbox could not handle the tremendous success of Borderlands 2. On the other hand, there’s this erroneous notion that franchises can exploit their name and are justified to produce mediocre titles for ever. Those two facts were enough to condemn Aliens: Colonial Marines. While it’s true that the console version is even worse, the competition in the PC shooter genre, is relentless. [April 2013]