Mixed or average reviews - based on 25 Critics What's this?

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Generally favorable reviews- based on 438 Ratings

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  • Summary: Alpha Protocol is an espionage role-playing game set in the modern world. Loyalty carries a price and no one knows this more than agent Michael Thorton. A talented young agent cast out by his government, Thorton is the only one with the information needed to stop an impending international catastrophe. To do so means he must cut himself off from the very people he is sworn to protect. As players determine how to accomplish different objectives, the decisions made and actions taken in each mission will ultimately transform the type of secret agent Michael Thorton will become. Every choice the player makes as Michael Thorton will carry consequences for his future and the fate of the world. [Sega] Collapse
Score distribution:
  1. Positive: 11 out of 25
  2. Negative: 1 out of 25
  1. Modern-spy simulation game with little compromise, surprises in every part – sophisticated RPG system, excellent story, catchy action segments and a precious conclusion. [Issue#192]
  2. This is a bold and interesting proposal, although very buggy. But it will surprise many for its freshness and freedom.
  3. An astounding variety of ethical decisions, a wide range of believable, fun characters and a thrilling 24esque storyline make Alpha Protocol one of the most compelling role playing games of the last years. But be warned: The artificial intelligence is at times dumb as a rock, the save system seems rather antiquated, the graphics don’t hold up to the genre standard and the mini games are clearly not made for PC gamers. However, Alpha Protocol combines an enthralling storyline with a functioning role playing core and the highest grade of replayability in years! Well made, Obsidian!
  4. 73
    In other words, for those still interested, Alpha Protocol should be low on the to-play list.
  5. Ignore the RPG part and you might trade in the game after two hours; ignore the third-person shooter part and you might replay the game three times over. In short, it needs a sequel to get everything right. Look beyond its obvious faults and Alpha Protocol isn’t frustratingly bad, but frustratingly good; that is, if you care to look that hard.
  6. 63
    Imbalanced skills, glitches, dim-witted enemies, and repetitive encounters further undercut the entertainment, making Alpha Protocol a game you can safely pass by.
  7. The abysmal AI, the absolutely disastrous PC controls, boss battles that all but throw out the gameplay style that got you there in the first place, and the complete and total illogic of some of the gameplay systems (like the aforementioned “shields”) all serve to derail what should have been as memorable a game as I’ve played this year.

See all 25 Critic Reviews

Score distribution:
  1. Negative: 19 out of 136
  1. Jun 13, 2011
    I specifically signed up for metacritic to review this game. This game is highly underrated, and from someone who has played games for over 15 years now, i think it is an injustice to see this game score poorly. The level of engagement in this game, the storytelling, the detailed files and information intelligence gathering makes this game unique and truly satisfying. This is not a dumb persons game. Someone who is impatient(most of the younger generation) and dislikes reading will not enjoy this game. It can be a shooter, but it is a thinking mans spy game with real consequences to your actions. To play a game that TRULY changes outcomes based on your decisions is an enjoyment to play. Thats what makes it so much fun. Make your choice. stick with it. don't reload or re-save, and carve your own destiny in this excellent game. Steam has it for maybe 30 dollars right now. This game is for someone who enjoyed games like mass effect, the witcher, baldurs gate, splinter cell. etc. Splinter cell was done well, but was defenitely not as immersive as this game, and wasnt as satisfying. I felt a real connection to the characters in this game and knew my actions would depend on them living or not. Control wise, the game is passable and not dazzling. but with a story that really gets you immersed, it doesnt matter. texture resolution is high, and gives faces a level of realism that is good. Its not all about flair; its about style, an intelligent story and a deep plot. Its very sad to see games like this not get a sequel because of impatient, brain dead gamers. Cheers, Expand
  2. Sep 4, 2012
    This game is what Mass Effect should have been : when you make a choice it has a real impact on the plot.
    That's what the game was about and
    it nails it on that front, everything else can be forgiven.
    In an era where RPG forgot that they were RPGs (R.I.P. Fallout), it's refreshing to have a game where aiming correctly doesn't amount to much if you don't have any points in the weapon you're using.
  3. NickW.
    Jun 3, 2010
    This game is my favorite Spy game to date, I had really high hops for this game ever since I first saw it announced in gamerreview magazine, it met alot of my expectations except for one or two charactors that I didnt see in the game or didnt have much dialoge with. This game is alot of fun to play and as much as I love Mass effect 1/2 I think the action/custimization in this game is better, now with that said there are some glitches with enemys that would be AWESOME if they fixed but even with that the story is interesting enough for me to ignore that. Expand
  4. SamuelP.
    Jun 2, 2010
    The game is a great experience if you are willing to let it grow on you. At first glance the game seems very linear but after replaying through the game a bit and chatting with some others the experience varies dramatically based on choices made in the game. I found that you get out of it what you put in, combat became a little stale at points so I adjusted my strategies and had fun. If the games visuals and animations were updated I doubt you would see any reviews under a 9. The camera and controls take a bit of time to get used to however once you begin adding skill points to the weapons the shooter aspect isn't nearly as bad as many have said. I would recommend this to anyone who enjoys playing a game through multiple times, if you are just in it for a few hours you probably won't get the point of the game. Expand
  5. MarkM
    Jun 3, 2010
    Note: I'd likely have picked 7.5 if it was available, so I went ahead and rounded up. This may just be the very first title released from a major developer/publisher that I feel most reviewers are being far too hard on. The game is most definitely "clunky" suffering from a whole host of problems. It is most definitely NOT a AAA polished game. But it's not a dilapidated mess either. The vast majority of its problems focus on control and UI. It is quite possibly one of the worst PC ports ever -- with a control scheme that makes little sense on a control being completely obtuse and suffering from a host of sensitivity problems on a PC. But use a 360 controller on the PC and aside from the general clunkiness of the UI (in particular the selecting of "powers" being a several-button, far-too-long process that should be one, maybe two, a la Mass Effect). I haven't see any of the AI problems that most reviewers are mentioning. In fact, by and large, and I'd say the AI is quite intelligent. Aside from a couple instances of bugs where the AI has super-sensing powers, I've experienced largely realistic reactions at least on par with other tactical games out there. The graphics are notably lacking, but far from a deterrent. They aren't bad but they aren't good either. And, most importantly, they are more than adequate for getting the job done and are in absolutely no way detrimental to gameplay. The same could be said of the animations -- lacking, again, but in no way actually detract from gameplay. I find the story to be fairly good (haven't completed yet, rumor is the ending sucks) at least on par with most AAA games released today. For the genre and with the intent of the game to be largely story-driven, it could probably use something with a bit more depth and less predictability, but it's far from bad. I get the impression though that, much like Mass Effect, it's far more linear than they want it to appear. While your individual choices do effect missions slightly, I significantly doubt it effects the overall outcome of the story appreciably. All in all, the game reminds me of Deus Ex in many ways. And perhaps that's the problem -- it plays similarly to Deus Ex -- a game released fully 10 years ago. But if you're the type that can play through a game like Deus Ex, though 10 years old, and appreciate it for what it is (superb, albeit dated in terms of controls, interface, and graphics), I'd be willing to bet that you'll like Alpha Protocol, which suffers from many of the same "issues". The only difference is that we expect the issues it has from a game 10 years old, not from a new game from a top-tier developer. It is a shame, the game could certainly have been a LOT more polished than it is. But it's a long ways from a bad game. I can't particularly recommend it to a wide audience as a "must have" while it's $50-60 (though you may find it worth that as I have). But it's most definitely worth at least $30. Which, given critical reception, it'll likely hit pretty quick regardless. Expand
  6. Oct 27, 2011
    I want to start off by saying this game is not worth it's full price, if you want Alpha Protocol, wait for it to go on sale as it often does on Steam. With that being said, the game is definitely worth it to anyone who enjoys Espionage stories and games like Mass Effect, in which you feel like you actually have a say in the sequence of events. These two things, the latter especially, I cannot stress enough as being very, very impressive. I've played through the game twice now, and even by doing missions in a different order, you will find that the story has drastically changed. Another great feature is the cast of odd ball characters you encounter. They range from your classic Bond villain, to the stereotypical Saudi terrorist, to the loveable oddballs you would find in a Quentin Terontino film. And this diversity is great and breathes life into the game. Just as you're getting bored with dealing with one set of adversaries a whole new and different group appears. And with that being say, Alpha Protocol is the autistic brother to other games, such as Mass Effect. It does what it does well so good, but it struggles in other areas. Such as gameplay. This game was nearly unplayable until I changed the sound.ini files. The fact my "Takedowns" were just as loud as a shotgun is just unacceptable. Even silenced weapons, which in most games will make your gun silenced, here, however, it just makes a pistol slightly quieter. And there really is no stealth, there is no Splinter Cell going from shadow to shadow, there is no Assassins Creed blending in to crowds, in all honesty, it's Mass Effect with crouching and occasionally enemies won't see you. Shooting, as well, is a little rough. Blind firing, I find, is far more effective than aiming for some reason. Gadgets never do anything. And the hacking mini-games are tedious and boring, adding no extra life to the game, only sucking it away. While Alpha Protocol does suffer from these dehibilitations, with a game like this that frequently hovers around $2 on Steam sales and the ability to make your guns slightly quieter through small tweaking of the system, the story and characters make this game worth looking at. Expand
  7. Jul 7, 2014
    The game is riddled with mini-games. One of them, hacking computers, is actually impossible if you play with a mouse and keyboard.
    of complaints on the internet haven't been enough to change this mini-game which was created for consoles.

    Don't buy this game if you haven't a controller. You've been warned.

See all 136 User Reviews