User Score
8.3 out of 10

Generally favorable reviews- based on 46 Ratings

User score distribution:
  1. Positive: 42 out of 46
  2. Negative: 2 out of 46

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  1. Apr 28, 2012
    10
    Ok, whilst a different type of game to the norm, even amongst Visual Novels, this game is great! It's hard to give an overview of the gameplay that sounds right. Put simply, the entire game's focused around accessing emails and learning about the history of a ship. Specifically, what caused all those aboard to die. If you go in expecting MW3 you'll be disappointed, but if you can take a slow, intriguing tale, with one hell of a moral dilemma if you think about it, I can't recommend Analogue enough Expand
  2. Apr 27, 2012
    5
    I almost bought this game JUST to give it a bad review on steam. I was playing this game at my friend's house because he was trying to tell me how good it was, so I started playing, and my god. This is soooooo slow. I'm sure there's someone out there that will LOVE this game, but it is definitely not my cup of tea. I give it a 5 because it's good at what it does, it's just not my style.
  3. Apr 29, 2012
    8
    This game was totally worth its money. Something i cannot say about a bunch of AAA games out there. You don't have to be a huge fan of visual novel or an otaku to like it. If you're interested in sci-fi, socials or intense storytelling with at last some mature topics, you don't do anything wrong in buying. If you seek something to just play and relax (which is totally ok) you should step away from this game. It is a little short but it also feels like "more" would just lenghten it unecessary. I was a little disapointed that it was quite easy. So no much detective work and only two passages where you could use the console somehow free and creative. I would like to have another game like this, maybe slightly longer and with more posibillities to look trough the ship, use the console, maybe hacking, hide things from the ai because you don't thrust them and so on. Hey, seriously who didnt disabled the bulkheads in the reactor sequence because he tought something like "Oh hey maybe there are surviors left or i cannot board the ship if...". Anyway, good game. Expand
  4. Apr 28, 2012
    8
    This game is a worthwhile diversion for someone looking for a change of pace. The content can be disturbing in places, and really is only appropriate for mature audiences. Game play consists of brief bouts of command line interface, reading the text, and interactions with the ship's AI. The demo includes 20% of the whole, so you'll certainly know by the end of it whether this game is for you.

    I enjoyed this one as both a veteran of old school adventure games and as a student of East Asian literature. It might have been nice to have seen the story branch out some more and to have gotten the perspective of a couple more AI's, but as-is, it is completable in one sitting. There are multiple endings available as well as some extras to be unlocked if you're really looking for an excuse to play through the game more than once. I really felt satisfied playing through it once and leaving it at that.

    Readers of the Tale of Genji will recognize many of the story elements, although the credits described them as based on a period of Korean history I was not familiar with. It's much more so court fiction with sci-fi elements than the other way around. In any case, it's a fresh take on the material presented in a style we don't often experience in the West, but not something that is going to resonate with a wide audience here. Overall, it's an engaging offering for a niche market.
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  5. Jan 24, 2013
    7
    This is a very cool little visual novel type game. As a player, you search through a computer database, read e-mails, and learn about the history of a spaceship and the people that used to live on it. There is a lot to read, and the story is quite good, with some exciting twists and turns along the way. I wouldn't rank this as one of my favourite novels, though, and given that it is mostly a novel (in video game clothing), I've come up with a score that reflects this. Expand
  6. Aug 12, 2012
    10
    It is an amazing gen-ship mystery with good sf, good characterization, good writing & good politics of class, gender & sexuality imho. I can't recommend it enough esp. for science fiction fans or anyone who enjoys a good story. The other two free games of Christine Love are pretty good also,
  7. Aug 14, 2012
    10
    Analogue adds a point again where you can see that you don't need full nudes or extremely harsh situations to have a "good" visual novel.

    There's no doubt telling that the story is deep and it's told in an unconventional way that allows you to read again so you can collect your thoughts and take good actions, it has enough endings to satisfy anyone, even those bad ones and there is an e
    pic tension moment in the game that will test your typing and mind skills to the limit.

    Both characters are wonderfully developed, only if you could talk with them using the input text console...

    It's a novel I would gladly recommend to anyone who is willing to share his or her time to enjoy a nice written piece of art, with beautiful graphics and a nice and intuitive interface.
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  8. Sep 30, 2012
    8
    I'm no one to play visual novels but the Steam page for it got me interested and I'm glad I bought. I thoroughly enjoyed the story this game had to tell (59,000 words) and the characters were interesting. There is love, drama, some comedy, and plenty of hate; I'm not giving anything away by saying it's called a "Hate Story" for a reason.
    This is a visual novel first and foremost but the
    re are game play elements. You interact with the game using the mouse and some text parsing and both systems are logical if not intuitive. For the majority of the game you'll be reading through logs (this isn't a spoiler it says right on the intro screen) and the interface is a little annoying. It is not a game breaker but I wish more thought were put into the log reading interface. This being a visual novel, you interact with the Ai character in a binary Yes/No sometimes more elaborate answer interface and it makes sense story wise, I just wish I had more options.
    The first thing most see when they look at the game will be the anime styling but this game does not have the stereotypes associated with anime. The characters are in anime style but there are no pantyshots, no nosebleeds, no comical gentalia, and there is no pervertedness. Also this isn't a dating sim (I thought I just add this in there).
    Overall, I felt this game was excellent. I enjoyed my time spent with it and its characters and would spend more if I had the chance which I would consider a success in my book.
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  9. May 14, 2012
    8
    In my opinion this game is a perfect story, told extremely well and engaging until the end: I literally played all of it through the end, unable to stop and wanting to know the next information or page or diary coming up. Honestly, this game's major flaw maybe is that it's not even a Visual Novel, but more of an Interactive Story: there is hardly any picture around the game (except the obvious girls talking to you), and you often get to choose one of the two answers she'll give you, and that's it...well it's not very long too: finished it in about 3 hours, but at least you can have fun unlock the endings (only 5: worth the trouble I dare to say). Also, another little flaw I might need to add, is that most of the game is basically reading text and understanding the story thanks to these old emails, letters, diary pages and sometimes talk to the girl in order to unlock more pages so you can understand more of the history behind all. It's just the way this game is, and I can't say it's bad: I'm more keen to say this game is definitely not for everyone, especially those who hate visual novel style and text-based adventures. For everyone else who enjoy little gems of storytelling, this game is simply magnificent. Expand
  10. Jul 13, 2012
    10
    Worth every penny and more. One of the few real examples of games being used effectively and meaningfully as an artistic medium. Granted, it is unlike games as they are known in general, but to complain about that seems insane given the competence and power of what is actually delivered here. No game has ever imbued me with a sense of the weight and impact of my actions nearly as well, or made me engage with the characters emotionally in nearly as much depth. Expand
  11. May 8, 2012
    9
    This is the most I have ever spent on an indie game on Steam, and the least I have ever regret it. Not that this is a game; it's an interactive novel. The story is intriguing, dense and balanced. The characters are nice too. I can remember the last time I have been so deeply submerged in a story. I actually built so much empathy that it blurred my actual opinion on matters of the story (you get asked for it at times). The only shortcoming I can think of is that it never makes you re-evaluate anything, despite the moral ambiguity of the subjects raised.

    All in all, I can't recommend this enough. Just, make sure you play the demo first. This might not be what you expect.
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  12. Jan 20, 2013
    8
    This review contains spoilers, click expand to view. Analogue: A Hate Story is an interactive novel where you have to find out why a spaceship filled with colonists is now floating in space devoid of life. (The name is a play on a previous game, Digital: A Love Story.) As you read the various logs, you also discuss them with the ship's two AIs to get the full picture.

    (This is all from the early part of the story to avoid spoilers. If you don't want to see story, skip this paragraph.) The story that unravels revolves around a sick young girl in a culture much like modern Korea who is placed in a stasis pod in hopes that future technology can cure her. She is instead woken up far in the future where culture has actually regressed several centuries, and not only can they not cure her, but they instantly arrange a marriage against her will to gain status for the family.

    This is a very sad story, but powerful and worth reading. It's not for kids, though.

    There's not a ton of gameplay here to judge. The music is pretty nice, and the soundtrack isn't a bad purchase. Ultimately, the value of this game hangs entirely on its story, and if you're not interested in reading it, then this game has nothing for you. If you're okay with delving into the story for a few hours, then you may find a lot to enjoy. It's definitely worth getting on sale if it sounds interesting to you.
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  13. Mar 25, 2013
    10
    This review contains spoilers, click expand to view. love how analogue assumes intelligence on the part of the reader and I was really impressed with the variety in the game, not just with the subject matter but with the gameplay choices they made. For once, the limited nature of responses of VNs was actually worked into the lore and I really liked how it integrated the main barrier to immersion, the interface into the story. The suspension of belief was effortless. I couldn't find a single plausible reason not to play along with the game's lore that I was communicating with a derelict ship perusing its archives for answers. And the story of the Mughungwha was fascinating too. Some people criticise this game heavily for treading "too much" into feminism but I think considering the setting and the history and traditions of Korean society, its not too exaggerated at all. In fact, I think it was rather apt, speaking as someone familiar with both Koreas. I also liked the ambiguousness of the moral choices and how they were largely thought provoking. I didn't play out all endings but Hyun-ae's final choice where she confesses to you. I really felt as if I couldn't say yes, because her reasons for falling "in love" with me were very naive. I would just be taking advantage of a traumatized inexperienced girl so I just thought, it, I'll say maybe for now and when she's on "my" ship I'll just explain to her why and help her adjust or get her the help she needs (YES, I WAS THAT IMMERSED). Overall, personally love this game. 10/10 would recommend. Expand
  14. May 4, 2012
    9
    The Mugunghwa, one of the finest and most advanced spaceships out there. That was back in the 2000s, at least a thousand years ago. No one knows what happened, at some point it just vanished. It's now been spotted in the orbit of Antares B. You're a freelancer, and your employer wants you to approach it and download any log files you can find.

    Disclamer: I'd like to start saying that this
    is a visual novel. There's a *LOT* to read. Reading *IS* the gameplay of this kind of game. If you don't like it (especially you, GenuineOpinion) it's unfair (and rude) to pretend to be able to judge it.

    Getting the job done is just a matter of downloading the logs you've been requested to find. This is extremely easy, unless you start to actually READ them. Then it becomes personal.
    You're just a passive observer, since this all happened in the past. You're completely powerless, there's nothing you can do to avoid the terrible and disturbing events that you acknowledge, as this great story unfolds by piecing together the informations you find while investigating diaries, emails, logs and reports. You will hate some characters, and you will love and pity some others. There is no black and white here, no one is purely innocent or completely guilty. When a game manages to get you feel these kind of things, you know you've got a great story in your hands.

    This was a really good game, i want to congratulate with the developer and wish her good luck. If you're reading, i'm waiting for your next game. (also, give us some wallpapers, please :)
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  15. Jan 23, 2013
    8
    This review contains spoilers, click expand to view. Hey you! Do you want to play a Japanese-style visual novel about dealing with two insane female AIs on a deserted spaceship in the far future, paging through nearly 100 different post-apocalyptic logs coming from a time when the ship's crew decided to hardcore-LARP the most brutally misogynistic period in Korean history? Of course you don't! That's why you're reading this review instead! Analogue: A Hate Story is a game about everything I just described up above. You play as a person from the distant future whose only set attribute is working for a Korean archaeological society, because this game had to firmly establish how Korean it was from the word "go", and I hope you're fine with that because the only way this game could be more Korean is if the text was in Korean (actually available as a setting), the soundtrack was done by PSY (not actually available as a setting), or if it was actually made by Koreans (it's made by Canadians). You arrive at a ship called the Mugunghwa, which, if you hadn't already guessed by now, is completely screwed and has been for a long time. You are greeted by an astonishingly human AI named Hyun-ae, who is, if you hadn't guessed by now (and you will by the time it's revealed at the end of the first hour of gameplay [by which I mean reading, not that I expected anything else, considering the genre]) actually a human personality uploaded into the computer system. It's about this time that the game introduces the OTHER AI, Mute, who is actually the ship's AI, copied by Hyun-ae and repressed for hundreds of years while the ship fell into disrepair because Hyun-ae couldn't run a spaceship to save her life. Gameplay in Analogue is told mainly through pages and pages of letters and diary entries from the time when the ship went insane. Every single reveal is exactly what you think it's going to be, which would make it sound like the game was predictable if it wasn't for the fact that it tries to make each one as gut-wrenching as possible. The TL;DR version of these logs is this: Hyun-ae was a sick girl from forever ago who was put into stasis before the ship's inhabitants decided women, medicine, and modernity were overrated, so when she woke up an indeterminate amount of time later nobody could cure her or even tell there was anything wrong with her. The rest of the logs repeatedly hammer home the point "being a woman in old Korea was the worst thing ever" until the girl turns off life support and copies herself into the computer banks. So now, you have to decide which AI you like so you can decide who to take with you when you inevitably leave the floating metal deathtrap you've strapped your tiny ship to. You communicate with the AIs entirely through binary questions because language parsing is hard and quite beyond the needed parameters of this game, to be honest. On the one hand, you have Hyun-ae, the human being who killed everyone on the station and who falls very readily in love with you if you tell her what she wants to hear, which is never hard to guess, so by all means download her and enjoy your hand as you frantically wank to her image on the screen on the trip back you sad pathetic loner. On the other hand, you have Mute, the true AI, who never dreamed of opposing the brutal regime while it was going and reads like Phyllis Schlafly in a hanbok, who is NOT romanceable (not that you'd want to), who will never ever stop complaining about Hyun-ae. I'm being too harsh with this game. I liked it, really I did, and it's beautifully written: I found myself nearly in tears at times because the game knows exactly how to horrify and sicken you with its still-very-predictable twists, but you really need to go in knowing what to expect. If you don't like visual novels, this game has absolutely no chance of changing your mind, but if you're the kind of person whose only problem with Metroid: Prime was that there weren't enough Space Pirate logs to read, then congratulations, you've got your wish, and it's wrapped in a South Korean flag. Expand
  16. Jul 5, 2012
    8
    I read about this game, debating to myself whether to purchase it or not, so I held off and one day it came on sale, so I read some more and decided to purchase it, I was not dissapointed. This game is essentially an interactive visual novel, where you find out what happened to a missing ship in space with two A.I programs giving you their opinions and more files to read from. It unfolded very well in my opinion, and it felt very thought out and highly interesting. The music in the game is very good, although over the time I played it the music did start to grate on my nerves when I heard the same track twice in the same ten minutes while reading the files. The only reason this loses two points with me is the time taken to finish the game, it took me five hours being a fast reader, and when I found out the fate of the ship and got my ending, I felt little motivation to play it again, which is a bit of a problem considering it cost me the same as some of the longer games in my collection while both being on sale for the same price. However, this did not make me regret playing. Overall, I really enjoyed this "Visual Novel", interacting with A.Is and finding out the fate of the ship was very enjoyable, but before buying this you have to ask yourself, "Can I really invest for a game which is purely about the story, nothing more?" which can make it a tough sale. To find out if you would enjoy it, download the demo, if you found the story interesting you cannot go wrong with buying the full game. Expand
  17. Jul 7, 2012
    8
    I really did like this game, although it is kind of short, or maybe it just felt like it. Definitely for the price and that it is an indie game, it is great and worth the money no doubt. The game is slow paced but it is much more about the story and the characters, and this game does it well. The simple interface is deceptive, but it worked well, I can honestly say I hope to see another game by Christine Love. Expand
  18. Aug 26, 2012
    9
    This game has far too low of a score, but it sets out to do something and does it almost perfectly. While the layout may not be perfect, it's quite simply the best interactive fiction I ever played. The world that is explored throughout this game is haunting and mesmerizing, and at times, very disturbing. This game may not be for everybody, as there is very little player input, but that's just Christine Love's style. In fact, I'd hardly call it a "Game" at all, but as a work of fiction, it's simply great. Check out what people have been saying about it on Kotaku, as they have a much more nuanced way of explaining it than I do. Let me just say that the Metacritic Critic Reveiw section is not a good representation of the games actual reception. It is slow paced, yes, but it's superbly written, and if you have the patience to uncover the truth hidden within the game, it's a very rewarding journey, only hampered by the occasional interface limitation, and the unfortunate option to distill all of the players input into binary options. Expand
  19. Mar 28, 2013
    10
    Great in every sense. I don't even normally like anime or graphic novels, but as a game and a story, Analogue triumphs in so many ways it's difficult to describe.
  20. Dec 15, 2012
    8
    Obviously, as a Visual Novel, there isn't much to say about game-play, its really just reading, exploring files, and clicking on stuff. But what it lacks in game-play it makes up for in its story, background, and characters. There are points in this story that will shock or disgust you, stress you out, make you cry, laugh...really, the story is pretty great, as are the characters. The art is done well, as is the writing, there isn't really anything just remotely bad about the game, what you expect from a VN is what you get, and what you get with this is great.
    All in all i'd say that if you want a unique, enjoyable story with sci-fi undertones then this is worth picking up.
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  21. Dec 25, 2012
    8
    A surprisingly nice visual novel. There is a sh*tload of text to read, be aware if you are not used to visual novels. Anyway, the story is good and the characters are nice. The novel is pretty short (4-5 hours length) but it has different endings. There are also some achievements that will make you play it all. The full price is a bit high, tough. Recommended to all visual novels fans, maybe while on **** Expand
  22. Jan 15, 2013
    9
    This "game" is great. It's realistically more of a visual novel with a few interactive elements, but still. It's engrossing, interesting, and it has anime waifus as a hook. To those of you developers trying to turn games into a storytelling medium, this is how you do it guys.
  23. Mar 9, 2013
    10
  24. Apr 7, 2013
    9
    Anyone who wants to build a Visual Novel could stand to take cues from this game. Its "visual" elements are stylish and flow well for each part of the game you are exploring, building up the mood appropriately, and mood is everything in this story. The "novel" part is actually quite novel, as the game simply hands you a disorganized set of clues, and tells you to figure out the story for yourself. It's quite engaging, as you start out for the first 15 minutes of the game just scratching your head, trying to keep all these names straight, and not really having a clue what's important at all, but having a nagging feeling that it will all be worth it when you can jam some of those pieces together. When you do, it's a rather haunting story that all crashes down around you at once.

    That said, it's also a game I felt was somewhat short, and left far too many mysteries I rather wish that it were longer, and padded out with more dialogue that let you get a better sense of what life was like on the ship before it all came tumbling down. The story certainly doesn't really leave much room for a sequel, with it's multiple endings and destroyed setting. However, there are several reviews of this game calling it "too long" for reasons I don't quite grasp, so I guess that's a matter of perspective. I would think that anyone really trying to enjoy this little mystery would honestly like to have more mystery to have uncovered, and the "too long" people were basically people who wouldn't have been satisfied by this game at any length, however.

    Ultimately, it seems like the real decider on whether you will like this game or not depends entirely on whether you have a positive or a negative reaction to the words "Visual Novel" as a genre in the first place most people who dislike this game dislike the entire genre, and there's just no way a mystery will satisfy someone who isn't a mystery fan.
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Metascore

Mixed or average reviews - based on 5 Critics

Critic score distribution:
  1. Positive: 2 out of 5
  2. Negative: 1 out of 5
  1. May 14, 2012
    86
    It's no secret that I thoroughly enjoyed Analogue: A Hate Story. The writing is stellar, the music and graphics are stylish, and the interactive gameplay elements are immersive. I also appreciate its unapologetic attitude toward mass appeal, instead opting to please a very specific kind of gamer. Those who want to see a fine example of elevated video game storytelling would do best to check this game out. It may not be a long ride (5-7 hours for a single playthrough), but it is a satisfying one.
  2. Apr 6, 2012
    70
    It's a game that doesn't have the luxury of distracting you with clever mechanics and satisfying challenges to excuse its lack of narrative. It's just you and the story and how exactly you digest it. If you're interested in dystopian sci-fi and intriguing mysteries and like getting angry about patriarchal misogyny, then it's certainly something you could enjoy.
  3. Apr 5, 2012
    40
    An intriguing exercise in interactive fiction, let down by shaky writing and a major lack of emotional engagement. [Apr 2012, p.50]