• Publisher: NCSOFT
  • Release Date: Apr 13, 2006
Metascore
72

Mixed or average reviews - based on 34 Critics

Critic score distribution:
  1. Positive: 12 out of 34
  2. Negative: 0 out of 34

There are no positive critic reviews yet.

User Score
8.5

Generally favorable reviews- based on 41 Ratings

User score distribution:
  1. Positive: 16 out of 20
  2. Negative: 2 out of 20
  1. Oren
    Apr 18, 2006
    10
    Phew, this game is amazing. It has everything a serious MMORPG player would want! Great PvP? Check! Multi-layered PvP (areans, free-roaming and more)? Check! An extremely deep crafting system? Check! Tons of customizations? Check! Economy? Check (auction houses are forthcoming)! Housing? Check! Auto Assault includes some revolutionary mechanics as well, including destructible world and random loot (meaning that hardly ever two drops will be the same). In addition, the countless missions are full of lore, and the setting itself is refreshing. I was never attracted to car games, but Auto Assault just grabbed me and wouldn't let me go. It will happen to you as well, if you just give it a try. Highly recommended! Full Review »
  2. Jul 5, 2012
    9
    This was a great MMORPG. Auto Assault was unique because instead of being a human warlock, you created a character but you would usually be in a vehicles. I reserved this game from Gamestop when it was first released. The game was given to the people who reserved a few days earlier then everyone else. I remember it was Easter weekend. When I bought the game for some reason most of that week I was out of school. In about a five day time span I had put in over seventy hours of game play. There was a monthly fee of fifteen dollars (like usual), with the first being free. I started off as a Commando and eventually was able to use a tank. The game featured players to make their own clans, change the colors of their vehicles, and use a mic in game. Besides being able to get a tank, their was also other vehicles like a motorcycle that could stealth. The quests do get repetitive, but all MMO quests are. My favorite part of the game was getting loot to customize the vechicle and make it all bad ass. Their was not a bazillion people when the game released (like World of Warcraft) but their was a lot more then Final Fantasy 11 Online for the Xbox 360 (see previous review). The game featured PVP death matches that were tons of fun. Driving around and shooting other people with laser beams and machine guns was great. About two years after initial launch I began playing the game again. I realized there were different factions. There was human, biotic, and some cyborg dudes. I messed around with the game for another month because I was pissed that my human Commando with the tank had been deleted (I am guessing because of my inactivity). I tried out the biotic guys and would say that use poisons and are green. The cyborg people were the coolest faction. They have futuristic looking vechiles and for some reason I remember the color red being associtated with them. This time when I played their was even less people playing. I would say I saw about hundred people in each city I went to. I recently checked up on this game found out they have closed down the servers as of 7/02/2007 =( If you are interested in this game then you should look up and find a private server. If you find one post the link in the comments section (I would not mine playing it again). This was a great MMORPG and so I deceided to review this game; even though it is dead. In a way it competes with World of Warcraft as the best MMORPG to me because this game offered what other MMOs have not; kicking ass in vechiles while looting. Full Review »
  3. MartR.
    Aug 1, 2006
    5
    There is nothing defining or special in this game that should keep anyone playing it for longer periods. The controls are clumsy, the graphics mediocre and the action repetitive and stale. It is a crime to charge people for something as boring as this on a monthly basis. Full Review »