Back to Bed Image
Metascore
57

Mixed or average reviews - based on 13 Critics What's this?

User Score
6.8

Mixed or average reviews- based on 13 Ratings

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  • Summary: Bob the sleepwalker has a habit of always falling asleep in hazardous places. Luckily for Bob, his subconscious protector, Subob, is always ready to save him. Now the challenge for Subob is to guide Bob to safety, across rooftops, avoiding falls, and around dangerous creatures from theBob the sleepwalker has a habit of always falling asleep in hazardous places. Luckily for Bob, his subconscious protector, Subob, is always ready to save him. Now the challenge for Subob is to guide Bob to safety, across rooftops, avoiding falls, and around dangerous creatures from the nightmares of Bob. Expand
Score distribution:
  1. Positive: 0 out of 13
  2. Negative: 2 out of 13
  1. Aug 11, 2014
    70
    I feel a little caught in the middle with Back to Bed. It’s a very stylish looking game with a unique surrealist bent but the puzzle mechanics don’t feel developed enough to fully engage me yet.
  2. 70
    While this means in total the game offers 60 puzzles I felt while playing it that I could play the game for much longer. However the game's story been told in cut scenes throughout the game, and I don’t think that could have been presented as well with a longer game. Perhaps we can get more content in a sequel.
  3. Aug 8, 2014
    70
    Really pleasant on an artistic perspective, Back to Bed is a more than decent reflection game, not too difficult in that it uses its environments' weirdness pretty well to keep us interested.
  4. Aug 6, 2014
    60
    Back to Bed is an acceptable puzzle game with outstanding presentation. The gameplay simply leans too heavily on illusions to offer a top tier puzzle experience, but it’s worth investigating simply for the dreamy combination of M.C.Escher, Salvidore Dahli and Monty Python.
  5. Aug 7, 2014
    60
    Back to Bed’s main mechanics are sound and well-demonstrated, but it rarely uses its surreal aesthetic as anything more than eye candy
  6. Sep 14, 2014
    50
    Back to Bed is a bland puzzle that tries to stand out with a wannabe-clever art direction, that mixes together different masterpiece in a very dull way.
  7. Sep 15, 2014
    40
    Perhaps there was an interesting idea at the beginning of Back to Bed development – optical illusions wrapped around a puzzle game. A similar idea could have been seen at the recent mobile game hit Monument Valley. However, something went obviously wrong during the Back to Bed development, and its result remains an unfulfilled desire and just a promise from the authors' keyboards.

See all 13 Critic Reviews

Score distribution:
  1. Positive: 0 out of 2
  2. Negative: 0 out of 2
  1. Aug 24, 2015
    7
    A mind bending and clock bending puzzle game
    Back to bed is a puzzle game where you guide a sleep walker back to bed.
    You do this by placing
    A mind bending and clock bending puzzle game
    Back to bed is a puzzle game where you guide a sleep walker back to bed.
    You do this by placing apples in his way to force him to change his path
    along your way you’ll run into obstacles such as alarm clocks, whale trains, dogs, and manholes.
    You can fall off of the edge as many times as you wish, but run into anything that can way the sleeper up and you have to retry,
    The game really does a great job of slowly spoon feeding you difficulty…
    You are introduced to the mind warping optical allusions, fish you can make bridges with, and mouths that of course blow the sleep walker over to a new path.
    Unfortunately though I don’t believe there is enough real meat to the game
    I feel like the game is a tad bit under developed in the sense of continuing to innovate to keep you hooked.
    It would have been really neat to have been thrown into more than just 2 different dreams worlds, if the team really played with the dream theme beyond the stereotypical weird geometrics and melting clocks.
    perhaps go into different dream cycles.
    Maybe my vision for the games potential is far beyond what this game was intended to be in the first place.
    a simple mobile puzzle game.
    Not here to really do anything other than stump you and tease your brain.
    You can complete the games 30 levels easily in about an hour.
    After you have completed the fairly simple story mode, you can replay all 3 levels in nightmare mode, and this time, things aren’t so simple.
    Not only do you have to guide the sleepwalker through the familiar 30 levels, you now have to guide him to 1, 2 or, even 3 keys to unlock his door.
    This is really where the challenge is at, and where the game is at beyond the initial experience.
    If you love stressing your brain out, Back to Bed will provide some pretty relaxing brain stimulation.
    For what it is

    3D Puzzle Game: 8/10
    Overall:
    7/10
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  2. Aug 7, 2014
    7
    This is a mildly enjoyable puzzle game. The graphics and art style are outstanding. It's like playing a game inside a piece of art that's halfThis is a mildly enjoyable puzzle game. The graphics and art style are outstanding. It's like playing a game inside a piece of art that's half Dali and half Escher. The game is almost worth the low price just for the visuals.

    The gameplay, itself, is a bit more ordinary, but enjoyable enough. Basically, Bob sleepwalks around the level while you control an alter-ego, placing objects in his way to direct him toward his bed. Unlike a lot of other puzzle games, you have to think on your toes and be quick, since Bob never stops sleepwalking. That could frustrate some who like to study their puzzles and not be pressured with time constraints. I wasn't a fan of it at first, but the gameplay did grow on me a bit as the levels went on. At least you can pause at any time, and the fast-forward feature was also quite handy. By the way, the game recommends a controller, but using the mouse worked out just fine for me.

    To this puzzle lover, the game's challenge was definitely on the easy side. Most of the levels took under a minute to solve, but some took longer and gave more challenge. In all, it took me only an hour to breeze through the original 30 levels. Completing those unlocks "nightmare mode," which involves playing the levels all over again, but having to make Bob collect 1-3 keys per level. It adds some much-needed challenge and it took me 1.5 hours to finish those levels. All told, the game gave me 2.5 hours of mild enjoyment. That may not seem like much, but, considering that the game is only $6, that's not bad. That's less than the price of a movie ticket.

    In the end, the game's outstanding visuals and low price are its main draws. There's not as much gameplay there as you might like, but at least it's pretty and you can't argue with the price. Hopefully, a sequel gets made with more levels and/or more challenge per level, because the game has potential.
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