BioShock Image
Metascore
96

Universal acclaim - based on 44 Critics

User Score
8.4

Generally favorable reviews- based on 2905 Ratings

Summary: Going beyond "run and gun corridors," "monster-closet AIs" and static worlds, BioShock creates a living, unique and unpredictable FPS experience. After your plane crashes into icy uncharted waters, you discover a rusted bathysphere and descend into Rapture, a city hidden beneath the sea. Constructed as an idealistic society for a hand picked group of scientists, artists and industrialists, the idealism is no more. Now the city is littered with corpses, wildly powerful guardians roam the corridors as little girls loot the dead, and genetically mutated citizens ambush you at every turn. Take control of your world by hacking mechanical devices, commandeering security turrets and crafting unique items critical to your very survival. Upgrade your weapons with ionic gels, explosives and toxins to customize them to the enemy and environment. Genetically modify your body through dozens of Plasmid Stations scattered throughout the city, empowering you with fantastic and often grotesque abilities. Explore a living world powered by Ecological A.I., where the inhabitants have interesting and consequential relationships with one another that impact your gameplay experience. Experience truly next generation graphics that vividly illustrate the forlorn art deco city, highlighted by the most detailed and realistic water effects ever developed in a video game. Make meaningful choices and mature decisions, ultimately culminating in the grand question: do you exploit the innocent survivors of Rapture...or save them? [2K Games]
Rating: M
Official Site: http://www.2kgames.com/bioshock/enter.html
Developer: Irrational Games, 2K Marin
Genre(s): Sci-Fi
Number of Players:1 Player
ESRB Descriptors:Blood and Gore, Drug Reference, Intense Violence, Sexual Themes, Strong Language
Cast Credit
Dorian Hart Designer
Alexx Kay Designer
Martin Slater Lead Programmer
Jonathan Pelling Designer
Christopher Kline Lead Programmer
Scott Sinclair Art Director
William Gardner Lead Level Designer
Paul Hellquist Lead Designer
Shawn Robertson Lead Animator
Emily Ridgway Sound Designer
John Abercrombie Jr AI Programmer
Jean Paul LeBreton Designer
Ken Levine Creative Director/Story
Designer/Producer/Programmer credits provided by GameFAQs.
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