Metascore
62 out of 100

Mixed or average reviews - based on 12 Critics

Critic score distribution:
  1. Positive: 1 out of 12
  2. Negative: 2 out of 12
  1. 75
    After drawing me in and taking me on a whirlwind ride, The Scorpio Ritual left me with nothing but a stunned expression and a heartache the like of which I haven't felt since 2007's Culpa Innata. Those with abandonment issues, play at your own risk.
  2. Chronicles of Mystery may be lacking in the excitement and action departments, but it's and otherwise well-constructed adventure.
  3. Still, if you're looking for a solid adventure game with some interesting story ideas, this is the right place to be.
  4. Chronicles of Mystery The Scorpio Ritual is a good game for a few hours of adventure game fun. Players in-between games at the moment may want to pick this one up and play.
  5. Chronicles of Mystery: The Scorpio Ritual is a decent title that is just a little shy of greatness.
  6. I should also point out that The Scorpio Ritual is a short game-six to eight hours of play spread across four main locations-and it culminates with an unusually abrupt ending.
  7. Chronicles of Mystery: The Scorpio Ritual manages to partly succeed in introducing the world to a clever and adventurous character in Sylvie Leroux, and while she's got a long way to go before she can catch up to Niko from Revolution's Broken Sword series, there's enough potential for future installments to see her on a much longer episode of hidden secrets and ancient mystery.
  8. Excellent adventure game takes advantage of a catchy story, charming graphics and really low hardware requirements. Ritual is a perfect choice for both experienced adventurers and newcomers. [Issue#174, Jan 2009]
  9. We really enjoyed the artistic department of the game but it's the only good thing of this game. The plot can't deliver emotions and the puzzles are too easy and extremely linear. The result is an adventure we can't suggest to the players.
  10. City Interaction's talent – as well as an appreciation for the genre – is evident in the graphics, in the structure of the game and in the attention paid to puzzle construction, but it is lacking in the attention to small details that most often separate the 'must play' adventure titles from those soon to be languishing in the bargain bin.
  11. If you enjoy below average games or like adventures where the voices cut out halfway through every single sentence, then this one is for you. [Oct 2009, p.72]
User Score
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No user score yet- Awaiting 1 more rating

User score distribution:
  1. Positive: 0 out of 1
  2. Negative: 0 out of 1
  1. The highlight of this game is the well-presented graphics. The voice work is uneven but the main characters are done well. The story is yet another riff on the Knight of the Templar and remains serviceable until the ridiculous ending. The biggest problem is that the game is excessively linear even for the genre. You simply cannot do any actions until some prior action has been done and the game informs you of this bluntly. If you haven't got all the objects from a map, you can't leave. The game is plagued with do random event X in Random location Y and then get a phone call to make the story progress. It's nonsense. Then there is the problem of the voice acting getting clipped, and the fact that the voice acting often is vastly different from the text, and random objects you need lying around in random locations, and you have a mess. It's too bad because there are some parts of this game done well and other parts are done poorly. It has potential but just never lives up to it. Full Review »