Generally unfavorable reviews - based on 6 Critics

Critic score distribution:
  1. Positive: 0 out of 6
  2. Mixed: 0 out of 6
  3. Negative: 6 out of 6
  1. Aug 7, 2013
    It is clear that a lot of hard labor went into Citadels, but it is difficult to ascertain whether it was a labor of love. If it was, it never shines through. Citadels feels empty of spirit, empty of passion and the crashes destroy what little fun there is to be had playing it.
  2. Jul 29, 2013
    Citadels makes Stronghold 3 look like a masterpiece.
  3. Aug 8, 2013
    Put it back in the oven; this game is not ready. Citadels is simply tedious to play. I never once found myself having any semblance of fun. Not only is Citadels not worth the $40 price tag it is somehow selling for, I couldn’t recommend this game even if it were free-to-play.
  4. Sep 3, 2013
    There might be an honest-to-goodness game somewhere in here, lurking underneath the slew of technical issues, uninspired gameplay, game-breaking mechanics and cryptic explanations for how everything fits together. Not that the game would have fit together in the first place, anyway. Whatever may be underneath the game, it’s really not worth the trouble of finding out.
  5. Aug 16, 2013
    Citadels is a sorry mess that should be avoided. Perhaps the developers will fix at least the basic functions in a few months but there is nothing here that raises any hope that it will even match its competitors then.
  6. Aug 5, 2013
    Not only is Citadels an incredibly awful mixture of Stronghold and Age of Empires with outdated graphics, it also features an abundance of bugs: Persistent crashes, physics errors, AI mishaps and non-existent path-finding are but the tip of the iceberg.
User Score

Overwhelming dislike- based on 91 Ratings

User score distribution:
  1. Positive: 2 out of 26
  2. Mixed: 0 out of 26
  3. Negative: 24 out of 26
  1. Jul 26, 2013
    Citadels seems to be inspired by the Settlers and Stronghold series mostly. You can build up your economy, refine materials, build defensive towers and walls, train troops and attack your opponent. Each element of the gameplay is unfortunately pretty basic and unfinished, though. The base for a promising game may be in place but it's like the developer didn't have the resources to finish it. It also contains some glaring bugs and glitches (i.e. peasants getting stuck idle while constructing because of poor pathfinding, glitchy selection boxes making unit selection difficult...) that suggest that this game should have remained in development much longer. It should definitely not have been released as a full-priced game. Full Review »
  2. Jul 26, 2013
    This game is well defined by the word "garbage". It looks like a budget game from the previous millennium, but it plays even worse, due to a bug infestation and the clunkiest interface one could think of. Actually this is an unfinished project of a game. Avoid as plague. Full Review »
  3. Jul 27, 2013
    Seriously, I want to give this game 0, but I decided to give it one, because of the developers' skill of making quick money and then hiding in the shadow. I bought this game because I was so stupid, and because I am a big fan of stronghold games, and was hoping for any castle building RTS to replace Stronghold since the big disappointment of SH 3, but again SH 3 looks so perfect comparing to this garbage that they call it Citadels, its buggy, ugly, doesn't work, unoriginal, even things they copied it from other game they made it worse. Bunch of retards can make a better game than this, please avoid it at all cost, and if you already have it, please uninstall it and don't play cause it may gives you AIDS. Full Review »