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Generally favorable reviews - based on 58 Critics What's this?

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Generally favorable reviews- based on 101 Ratings

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  • Summary: City of Heroes is a super-powered hero based massively multiplayer online role-playing game. The game is set in Paragon City, a modern day metropolis full of super powered villains, alien invaders, and underground monsters. Players take on the roles of Paragon City's super-powered defenders. Create your own hero by choosing your powers and designing your own costume. [NCsoft] Expand
Score distribution:
  1. Positive: 55 out of 58
  2. Negative: 0 out of 58
  1. 100
    Odds are this game will complete you. Spending hour after hour earning points to gain new abilities becomes a kind of subhuman mania.
  2. Ok, when I said solid gameplay, I meant, "Oh my god, the combat is fun!"...I don't know if I can ever go back to single pulling, auto attack type battles. You don't even have to be into MMOs to enjoy this game.
  3. 90
    I have never been able to make a character that fit so closely to my exacting specifications as I have in City of Heroes.
  4. Overall, from a scale of Pat Sajak to Bob Barker, this game is Alex Trebek without the mustache: sharp-looking, packed with features, witty, and fun, but with just a little something missing.
  5. Anyone new to the genre can certainly make this a choice without expecting to get in too deep and losing their way, while seasoned MMORPGers can have a blast playing out their superhero dreams.
  6. It doesn't quite have the depth or legs to carry it into longevity like an "EverQuest" or a "Final Fantasy," bit that's for later patches and expansions. [Aug 2004, p.87]
  7. 60
    The versatile character-creation system will, at the very least, allow you to end up with something reasonably close to what you had in mind. The problem is that your looks pretty much have no bearing on how your character will play.

See all 58 Critic Reviews

Score distribution:
  1. Positive: 55 out of 66
  2. Negative: 7 out of 66
  1. Oct 4, 2012
    with a powerful character creator and a wealth of well written (if slightly repetitive) content, City of Heroes truly is a hidden gem of the MMO Genre. Expand
  2. Oct 1, 2010
    The greatest and most addictive game ever. If you've ever wanted to be part of a hero comic book, if you've ever wanted to fight for truth and justice, or if you've always wanted to be part of a team that is unique and yet the same, then City of Heroes is for you. And if it isn't buy it anyway and give it a try. Expand
  3. Jun 20, 2012
    Big thumbs up to one of the best MMOs nobody every played.

    This game includes a lot of features you wish you saw more in games, such as
    dynamic and settable difficulty, dynamic missions, a crapton of PvE and PvP arena and zones, time traveling pve missions, custom missions designing, heavily upgradable guild bases & associated raids and artifact control, real-time permanent order based auctions... also.. well, you get it.
    All this in a well made superheroes city environment, neat in-depth costumes customizations, a load of different superpowers, and generally somewhat good music!

    No really. This game is great. The only very big problem is that there's so few people playing it that three quarters of the features are unused, such as pvp arenas, and often the pvp zones... Hopefully you can still find people for some heroic coop action.
  4. Sep 27, 2010
    Most MMOs out there deal with "sword and sorcery" and are fantasy based. Meaning they have elves, orcs, dwarves, dragons etc. But this game is most certainly a breath of fresh air for any jaded MMO Fantasy player, or just any MMO player who wants something different, or taking a break from the former. You start off with character customization. And let me tell you, I have yet to see any game out there that can beat the options available for CoH (one could say Champions Online, but it's basically the same type of thing). Create your superhero/supervillain with a magnitude of options. Choose his/her origin, archetype, and powers. You may change the way your avatar looks at any time at the local Tailor/Facemaker when the mood strikes you.There is no "gear" for you to wear in this game. Instead of the clothing and armor pieces to upgrade your character, enhancements take their place. These temporary/permanent boosts to your own abilities make you stronger with a particular power. They are always easily available at any Store or Auction House (known as Wentworth's for Heroes and Black Market for Villains), assuming you have the necessary funds to purchase them. You also gain special Enhancements through completing story arcs, or just picking them up while you fight your way through a mission. There are no "drops" in CoX in the traditional sense. All drops are automatically allocated to each player on the team, or just to you if you play solo. Instead of gold, or cash, currency takes the form in Influence/Infamy. As you progress through missions from your "Contacts" and defeat various enemy groups you gain influence/infamy for each defeat. This may seem slow at first, but let me assure you it adds up rather quickly. Especially when you work with a team. You also have the option of using Inspirations, (temporary boosts to your powers that only last a short time, but can seriously make the difference in a tight situation between dying and living), these are also available for a price but so very much lower than enhancements.Death has a penalty of course, as most MMOs do. It takes the form of experience debt. Seasoned MMO players will be acquainted with this system. It means you will have to continue on playing your missions and hunting villain groups as usual, only that half of the experience you earn will go towards paying off your "debt" until it is settled. Then leveling up will continue on as normal. Fret not though, just like influence/infamy it is paid off quickly enough, especially when on a team.There are many wonderful story arcs to explore throughout the game. You should love almost everyone of them. The bigger story arcs in the game take the form of Task Forces for Heroes, and Strike Forces for Villains. These arcs take hours to complete akin to dungeons from traditional MMOs, and usually require a full team to start. These offer up many chances to earn Influence/Infamy and plenty of experience points. And of course the prestigious badges. Badges are awarded through achieving certain milestones in your character's career as a hero/villain. You get them for defeating a certain amount/type of villains. For defeating titan like monsters that can only be bested by large numbers of characters. Completing Task/Strike Forces, attending special events, logging in during a celebration, exploration, and many others. Badges are not a requirement of the game, but they offer up a chance for something to "go after". Or simply just to one up your friends or show off to the community. There are also certain power boosts and special abilities you can gain from collecting a certain mix of badges. These are referred to as accolades. PvP isn't as strong here as I would like (at least back when I was playing; I've been told it's changed some since then). In my opinion, it's very unbalanced and in drastic need of an overhaul. But there are plenty of people who like it just the way it is. I think mainly because their chosen archetype is more built for PvP and they have the advantage. There are little in the way of rewards for playing PvP anyway. You of course can gain badges, influence/infamy, but no special enhancements to be had. The developers are keen to add new content updates every few months in form of "Issues." These are completely free, and usually offer up more costume creation options, story arcs, new zones to play in, and maybe a few new powers. All in all you will definitely love this game if you're into comics and/or superheroes. Creating your own personal character is very fun, and you will find it is easy to get attached to your favorite avatar. However, in my opinion, it is entirely possible to end up "seeing it all" in this game. Eventually collecting badges becomes boring, the level cap still hasn't been raised since launch, and not enough Task Forces or high end content are added to keep high level players interested. You should have plenty of fun though, but not forever. Expand
  5. Jun 2, 2011
    So far this game sucks... although i'm sure itll be worth the wait... it has taken me six hours to get it started.
    first the installation...
    it crashes every 10 mins, i had to pray to keep it going the whole way through.
    then i had to update the updater (:P) and that took about 4 hours in itsself. after all of that i'm relieved and click the 'play' button, and a popup appears telling me to update my drivers or the game wont play... so now one day of my month of free gameplay is wasted!

See all 66 User Reviews