• Publisher: NCSOFT
  • Release Date: Apr 27, 2004
Metascore

Generally favorable reviews - based on 58 Critics What's this?

User Score

Generally favorable reviews- based on 93 Ratings

  • Summary: City of Heroes is a super-powered hero based massively multiplayer online role-playing game. The game is set in Paragon City, a modern day metropolis full of super powered villains, alien invaders, and underground monsters. Players take on the roles of Paragon City's super-powered defenders. Create your own hero by choosing your powers and designing your own costume. [NCsoft] Expand
Score distribution:
  1. Positive: 55 out of 58
  2. Negative: 0 out of 58
  1. 100
    Odds are this game will complete you. Spending hour after hour earning points to gain new abilities becomes a kind of subhuman mania.
  2. City of Heroes is a great MMORPG with solid, fun gameplay and a style all its own. It doesn't seem like high level players have much to look forward to, but time will tell if new and exciting stuff will open up for them.
  3. Not only does it have fun powers and cool costumes, it makes you feel like a hero! And, better yet, part of a team.
  4. There really is minimal complexity to the game, no crafting for example, but yet it still has that addicting effect.

See all 58 Critic Reviews

Score distribution:
  1. Positive: 55 out of 66
  2. Negative: 7 out of 66
  1. with a powerful character creator and a wealth of well written (if slightly repetitive) content, City of Heroes truly is a hidden gem of the MMO Genre. Expand
  2. Most MMOs out there deal with "sword and sorcery" and are fantasy based. Meaning they have elves, orcs, dwarves, dragons etc. But this game is most certainly a breath of fresh air for any jaded MMO Fantasy player, or just any MMO player who wants something different, or taking a break from the former. You start off with character customization. And let me tell you, I have yet to see any game out there that can beat the options available for CoH (one could say Champions Online, but it's basically the same type of thing). Create your superhero/supervillain with a magnitude of options. Choose his/her origin, archetype, and powers. You may change the way your avatar looks at any time at the local Tailor/Facemaker when the mood strikes you.There is no "gear" for you to wear in this game. Instead of the clothing and armor pieces to upgrade your character, enhancements take their place. These temporary/permanent boosts to your own abilities make you stronger with a particular power. They are always easily available at any Store or Auction House (known as Wentworth's for Heroes and Black Market for Villains), assuming you have the necessary funds to purchase them. You also gain special Enhancements through completing story arcs, or just picking them up while you fight your way through a mission. There are no "drops" in CoX in the traditional sense. All drops are automatically allocated to each player on the team, or just to you if you play solo. Instead of gold, or cash, currency takes the form in Influence/Infamy. As you progress through missions from your "Contacts" and defeat various enemy groups you gain influence/infamy for each defeat. This may seem slow at first, but let me assure you it adds up rather quickly. Especially when you work with a team. You also have the option of using Inspirations, (temporary boosts to your powers that only last a short time, but can seriously make the difference in a tight situation between dying and living), these are also available for a price but so very much lower than enhancements.Death has a penalty of course, as most MMOs do. It takes the form of experience debt. Seasoned MMO players will be acquainted with this system. It means you will have to continue on playing your missions and hunting villain groups as usual, only that half of the experience you earn will go towards paying off your "debt" until it is settled. Then leveling up will continue on as normal. Fret not though, just like influence/infamy it is paid off quickly enough, especially when on a team.There are many wonderful story arcs to explore throughout the game. You should love almost everyone of them. The bigger story arcs in the game take the form of Task Forces for Heroes, and Strike Forces for Villains. These arcs take hours to complete akin to dungeons from traditional MMOs, and usually require a full team to start. These offer up many chances to earn Influence/Infamy and plenty of experience points. And of course the prestigious badges. Badges are awarded through achieving certain milestones in your character's career as a hero/villain. You get them for defeating a certain amount/type of villains. For defeating titan like monsters that can only be bested by large numbers of characters. Completing Task/Strike Forces, attending special events, logging in during a celebration, exploration, and many others. Badges are not a requirement of the game, but they offer up a chance for something to "go after". Or simply just to one up your friends or show off to the community. There are also certain power boosts and special abilities you can gain from collecting a certain mix of badges. These are referred to as accolades. PvP isn't as strong here as I would like (at least back when I was playing; I've been told it's changed some since then). In my opinion, it's very unbalanced and in drastic need of an overhaul. But there are plenty of people who like it just the way it is. I think mainly because their chosen archetype is more built for PvP and they have the advantage. There are little in the way of rewards for playing PvP anyway. You of course can gain badges, influence/infamy, but no special enhancements to be had. The developers are keen to add new content updates every few months in form of "Issues." These are completely free, and usually offer up more costume creation options, story arcs, new zones to play in, and maybe a few new powers. All in all you will definitely love this game if you're into comics and/or superheroes. Creating your own personal character is very fun, and you will find it is easy to get attached to your favorite avatar. However, in my opinion, it is entirely possible to end up "seeing it all" in this game. Eventually collecting badges becomes boring, the level cap still hasn't been raised since launch, and not enough Task Forces or high end content are added to keep high level players interested. You should have plenty of fun though, but not forever. Expand
  3. AnonymousMC
    6
    hey, i'm like half the people here and haven't even played the game. but who needs to to write a review? what a waste of my time that would be! since i've been a real superhero ever since i was hit by beta rays, i'll use my psychic powers and predict that this game is a 5. Expand
  4. GeorgeS.
    3
    This game is a sub par MMORPG at best. So you'll spend lots of time and have lots of fun customizing your character but the gameplay doesn't hold up at all. You'll spend all of your time running to contacts that give you the same missions over and over again, just worded differently or at different locations. I'd say this game has originality but lacks vision. Expand

See all 66 User Reviews