Metascore
64

Mixed or average reviews - based on 71 Critics

Critic score distribution:
  1. Positive: 16 out of 71
  2. Negative: 11 out of 71
  1. C&C4 feels much more refined as a result of these changes - as though great pains have been made to nudge the series into new territory. It's all the better for it, feeling like a breath of fresh air. [May 2010, p.77]
  2. Command and Conquer 4: Tiberian Twilight is an appropriate ending for such a huge franchise. You get some good old stories and a number of new refreshing features.
User Score
2.1

Generally unfavorable reviews- based on 585 Ratings

User score distribution:
  1. Positive: 14 out of 148
  1. Aug 14, 2010
    0
    Purely and simply this is NOT Command and Conquer. No base building, no resource management, and no strategy at all. Just pump out a bunch of cannon fodder and if they die just pump out a few more at no cost. Joe Kucan is the only noteworthy actor and even he phones it in. The cutscenes are just bad and not in the usual so cheesy its good way. The DRM is just the cherry on this giant **** sundae. As a strategy game it's below average at best, and as a C&C game it's EA taking the franchise behind the shed and putting both barrels between it's eyes. Full Review »
  2. Aug 12, 2011
    3
    One of the most boring RTS games I've ever played. It's downright disgraceful that they could go from C&C3 (a pretty damn good game) to this piece of crap. There's no base building, no resource management, the units are boring, and there's almost no strategy beyond pointing your units at the enemy. Seriously, how do you mess up Command and Conquer SO badly? On top of all that, they've made the unit designs look worse. The sleek and dangerous looking stealth tank from C&C3 is now a blocky, over-sized mess. As I've said, no more base building. Instead, you have one mobile command center that produces all of your units. Now if the units and their strategies were more sophisticated, this might have worked. But no. Instead all you have to do is produce a mix of units (which takes about 1 minute) and send them after the enemy. This is even more boring than it sounds. If you want a good RTS, look elsewhere. Full Review »
  3. Nov 19, 2013
    1
    This game is just plain bad. They did not need to change the ENTIRE F**KING GAME! If they had introduced new units, and made the tech tree bigger then told the story in a similar fashion to C&C 3: Tiberian Wars, then it would have maybe been a great finish to a great series but the fact they took away the point of C&C which was base building, recourse gathering and tactical moments of troops, and replaced it with 'please move these troops here.......well done, now move here'.
    DESTROYED THE GAME ENTIRELY!
    Full Review »