Command & Conquer 4: Tiberian Twilight Image
Metascore
64

Mixed or average reviews - based on 71 Critics What's this?

User Score
2.1

Generally unfavorable reviews- based on 660 Ratings

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  • Summary: The story of Command & Conquer 4 Tiberian Twilight takes place after the events of the critically acclaimed Command & Conquer 3: Tiberium Wars. The year is 2062 and humanity is at the brink of extinction. With only six years left until the mysterious crystalline structure Tiberium rendersThe story of Command & Conquer 4 Tiberian Twilight takes place after the events of the critically acclaimed Command & Conquer 3: Tiberium Wars. The year is 2062 and humanity is at the brink of extinction. With only six years left until the mysterious crystalline structure Tiberium renders the earth entirely uninhabitable, the two opposing factions - Global Defense Initiative (GDI) and the Brotherhood of Nod - inevitably find themselves in desperation for the same cause: to stop Tiberium from extinguishing mankind. The unthinkable becomes reality and Nod’s enigmatic leader Kane takes off for GDI headquarters. What is Kane planning in the heart of his enemies’ base? Command & Conquer 4 draws the epic conclusion to the beloved Tiberium universe, where fans learn the fate of Earth, Nod, Tiberium, GDI and most importantly, Kane’s motivations behind his decade-long plan. In addition to the two campaigns on the epic battles of GDI and Nod, which players will get to conquer alone or in a cooperative mode, Command & Conquer 4 also features a new 5v5 objective-based multiplayer mode, promoting teamwork and cooperation and delivering a social real-time-strategy experience never seen before in a Command & Conquer game. [Electronic Arts] Expand
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Score distribution:
  1. Positive: 16 out of 71
  2. Negative: 11 out of 71
  1. Games Master UK
    88
    C&C4 feels much more refined as a result of these changes - as though great pains have been made to nudge the series into new territory. It's all the better for it, feeling like a breath of fresh air. [May 2010, p.77]
  2. In the fourth and presumed final entry in the Command & Conquer saga EA chose to stir things up a bit. We're still treated to the cheesy tongue in cheek full motion video of series fame, but everything related to the actual gameplay has been modified into a much more action oriented formula. The simplified nature of the campaign is no home run, and only one multiplayer mode feels a bit on the cheap side, but co-op support in the main campaign makes this a thoroughly enjoyable experience.
  3. 74
    But the inconsistent and ultimately disappointing campaign and awkward unlock system restricts the game to the realm of the good but non-essential.
  4. Pelit (Finland)
    70
    The last of legendary series and offers an ending that is truly epic. Epic fail. Redesign for the sake of redesign is stupid and lobotomizing is triple stupid. [Apr 2010]
  5. It's nothing at all like Command & Conquer, but - eventually - it's a thoughtful and bombastic multiplayer RTS that's welcoming to everyone.
  6. 50
    Straight fights in C&C4 play a lot like a boxing match between two guys with iron jaws and teensy weensy hands. You and your opponent can pound away at each other till you're both spent like an addict's last dollar, but nobody's knocking anybody out.
  7. Command & Conquer 4 is atrocious, end of story.

See all 71 Critic Reviews

Score distribution:
  1. Positive: 12 out of 168
  1. SamuelK
    Mar 23, 2010
    10
    Despite what other users said I think that this game is completly worth your time and money. It is indeeed not like her ancestors. But all Despite what other users said I think that this game is completly worth your time and money. It is indeeed not like her ancestors. But all the action gameplay, crawlers, cooperation between players needed, balanced units... This game isn't bad it's DIFFERENT. You either move along and enjoy epic battles or if you don't like it go and play something else. Would you like to rather have copy of previous CnC games (which were copied by almost all of RTS) with new graphics? Or you prefer something new, something you could explore, something fast but tactical, something different? Expand
  2. Dec 19, 2012
    5
    It was a bad game Command & Conquer series of large kedvencem.A biggest negative is that the material removed from the construction proceedsIt was a bad game Command & Conquer series of large kedvencem.A biggest negative is that the material removed from the construction proceeds think it really should not have. Expand
  3. DRitz
    Apr 12, 2010
    3
    The game itself would not have been that bad if it were a new IP or an offshoot of the C&C Brand (Like a multi-player only side-game) but C&C The game itself would not have been that bad if it were a new IP or an offshoot of the C&C Brand (Like a multi-player only side-game) but C&C 4 was supposed to be the grand fanale of the traditional RTS, not some knock off. They should have kept the original formula and polished every speck of dust off of it. Personally I always like the C&C format of RTS, so I was serverly disappointed when I realized that the C&C franchise died with a whimper. Expand
  4. ThirlW
    Mar 26, 2010
    1
    C&C game check. fun.... nope.. command point system: not as much fun as resource management.. crawler stance choice (IE offense, defense , C&C game check. fun.... nope.. command point system: not as much fun as resource management.. crawler stance choice (IE offense, defense , support) fails to be anything but annoying solo game play: what a joke its bad enough to force us to log in to ea to play solo .. but the campaign almost forces you to play mulit player,,, epic fail end result last EA rts i buy with out a hard look.. Expand
  5. Nov 15, 2015
    0
    And just when you thought they couldn't make any worse crap, they come out with this. The Command and Conquer series has been on a steepAnd just when you thought they couldn't make any worse crap, they come out with this. The Command and Conquer series has been on a steep decline since EA robbed it of any ambition, and this truly is the bottom of the gaming barrell, a nasty sludge no one should drink from.
    Personally, as someone who's first real love in gaming was Tiberium Sun, I'm aghast that someone has so totally ruined the series that I loved.
    Long ago I promised myself I'd never again give EA a dime, nor should anyone. Games aren't a commodity, they're supposed to be an art, a piece of individual and cooperative expression that allow the player to revel in seeing the world differently. This isn't, it's crap. Damn EA
    Expand
  6. C&C1fan
    Mar 24, 2010
    0
    WOW way to kill C&C EA! Are you too ***** cheap to have a collectors edition and color manual... maybe a paper cover for the DVD case. The WOW way to kill C&C EA! Are you too ***** cheap to have a collectors edition and color manual... maybe a paper cover for the DVD case. The game-play is terrible and not a part of the RTS genre. Its more of a sub-play mode that focus on tactics and small groups of units. It's ALWAYS fast paste with simple tactics and no real strategy. The combat looks like toy cars fighting one another. A lot of the units feel the same, they have no individual kick. What happened to tiberium covering the world, why is tiberium chunks collected from platforms? EA took ideas from other games with no understanding as to how they work within their game mechanics and created this crap of game with C&C art. If I where to compare this game play as more like a Demigods game to supreme commander. The Missions are weak because of a lack of good story telling, EA really... 30 sec mission and character introductions? The leveling system is stupid for single player, missions are not designed around new abilities gained by the player because you can unlock units from multi-player and use them in any mission. Cant EA design missions that will teach us how to use each base type and unit formation? Both the managers and designers should be fired for this disgrace of a game! Maybe then they'll have some time to play a real RTS like Star Craft 2. I wish Blizzard had the IP for C&C. They would had talent and business sense to make a great game that sells because its great. NOT WORTH BUYING, I hope all the good designers in EA wont support this poor equal brand anymore and leave Electronic Junk!!! and let the manager and share holders who call the shots, drowning in this sinking ship. Stop buying and destroying good IP! Expand
  7. Lizard
    Mar 18, 2010
    0
    well done EA, you've just successfully wrecked the most famous RTS franchise in PC gaming history. Moronic gameplay (that has nothing in well done EA, you've just successfully wrecked the most famous RTS franchise in PC gaming history. Moronic gameplay (that has nothing in common with the rest of the series) stolen from various other currently popular games coupled with a ridiculous DRM system that demands players always be online even when playing singleplayer are two huge, enormous, unforgiveable mistakes, they couldn't have done a better job of destroying this game if they'd actually tried. EA could get better results if they hired monkeys, C&C4 is an utter disgrace and when they pull the servers down after about 6 months all those poor souls who payed out good money for this rubbish won't be able to play it even if they wanted to. Expand

See all 168 User Reviews

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