Command & Conquer: Red Alert 3 Image
Metascore
82

Generally favorable reviews - based on 55 Critics What's this?

User Score
6.8

Mixed or average reviews- based on 446 Ratings

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  • Summary: Red Alert 3 breaks new ground in the RTS genre, featuring a fully co-operative campaign while bringing back the series’ light-hearted style and classic, action-oriented gameplay. In Red Alert 3, the desperate leadership of a doomed Soviet Union travels back in time to change history andRed Alert 3 breaks new ground in the RTS genre, featuring a fully co-operative campaign while bringing back the series’ light-hearted style and classic, action-oriented gameplay. In Red Alert 3, the desperate leadership of a doomed Soviet Union travels back in time to change history and restore the glory of Mother Russia. The time travel mission goes awry, creating an alternate timeline where technology has followed an entirely different evolution, a new superpower has been thrust on to the world stage, and World War III is raging. The Empire of the Rising Sun has risen in the East, making World War III a three-way struggle between the Soviets, the Allies, and the Empire with armies fielding wacky and wonderful weapons and technologies like Tesla coils, heavily armed War Blimps, teleportation, armored bears, intelligent dolphins, floating island fortresses, and transforming tanks. Red Alert 3 asks the question "What If?" What if every bizarre research project and technology experiment for the last 70 years had actually borne fruit? What if the Philadelphia Experiment, time travel theory, teleportation, invisibility, Tesla technology, and a hundred other intriguing research projects had all paid off and gone mainstream? What if the Soviet Union survived and thrived; what would it look like 10 years in the future? What if the Japanese Empire had never fallen and instead became the ultimate high-tech military superpower? The end result is an imaginative and playful vision of an alternate future filled with possibility. [Electronic Arts] Expand
Buy On
Score distribution:
  1. Positive: 48 out of 55
  2. Negative: 0 out of 55
  1. PC Gamer
    92
    Any game in which a giant laser cannon pops out of Teddy Roosevelt's head on Mt. Rushmore is a winner in my book...Red Alert 3 is a highly polished game that doesn't take itself the least bit seriously, and co-op play might jus be the next big thing in RTS. [Holiday 2008, p.62]
  2. Play (Poland)
    90
    Novel rules, bizarre units and a twisted design style carry this venerable series to the new heights of glory, previously unattainable. The special abilities that can markedly change the role that any unit plays on the battlefield add a layer of goodness to the whole experience. [Dec 2008]
  3. A superb interface, the ability to garrison your men and unit veterancy are also worthy of high praise.
  4. Red Alert 3 is an interesting RTS. However, besides the cooperative mode it doesn't add anything even remotely new. It's still solid, the production values are high, but the missions could use more creativity.
  5. Red Alert 3 is a raucously fun strategy game that overcomes its issues with both style and substance.
  6. It's big, loud, and crazy, and it's clearly not meant to be taken too seriously. But looking past the pageantry, the whole thing is a little too familiar. If you're looking for some innovation, or at the very least, a modest twist in your RTS, you're not going to find it here.
  7. It has the same lack of subtlety and rapid pace - plus it looks better. But it comes off as an average and unnecessary entry in the series.

See all 55 Critic Reviews

Score distribution:
  1. Positive: 39 out of 121
  2. Negative: 54 out of 121
  1. Dec 25, 2012
    10
    Sooo I honestly can't understand all the hate on RA 3 - about half these reviews are from people who obviously haven't even played the game orSooo I honestly can't understand all the hate on RA 3 - about half these reviews are from people who obviously haven't even played the game or had pre-created opinion.
    Now, back to review, game is great - graphics are nice (that water!), unit balance is pretty good, and while there are one-man army units which can wipe out entire base in matter of seconds, it just adds that dynamic feeling to the game - you have to control everything, or you will be crushed. As of story - honestly, for an RTS it is great. Even if it's supposed to be funny at times, it makes a way better job of telling player a story than, let's say, Starcraft 2 campaign. Especially considering Uprising, which is also a lot darker and deeper than base RA3. It doesn't also matter if this game is similar or isn't to Red Alert1/2 - Why it would be? It's been like 7 years. RA3 is pretty innovative for the series, the whole amphibious-mecha-etc system is just amazing (compared to - again - SC 2, it's just godlike).
    Only problems IMHO are things like pathfinding (fixed in Uprising moreless), too much boobs (if you don't like girls :c) and imbalance between missions difficulty - Pearl Harbor is just harder than assault on Black Tortoise or even Yokohama, lol. Also, AI derps sometimes in campaign, usually if you run to water with your MCV - then it sometimes stops doing anything for ~10 minutes or until you attack.
    Expand
  2. nathanm
    Jan 6, 2010
    9
    Its a very fun game. I really enjoyed playing the campaigns in co op. the graphics are really good.
  3. Aug 11, 2013
    8
    Whoever is giving this game a bad review by comparing it to other RTS games is reviewing it wrong. Yes, in this game I can't command an armyWhoever is giving this game a bad review by comparing it to other RTS games is reviewing it wrong. Yes, in this game I can't command an army with 1,000's (may be an exaggeration) of units like in Supreme Commander, but I can have fun playing this game. The elitists who think only the top of the line RTS is worthy of their "supreme strategies and superb multitasking" are giving this game a bad review and are ruining it for the rest of us. While this game may not be the best, it's definitely entertaining and enjoyable. Expand
  4. DanM
    Nov 7, 2008
    5
    This game can be fun but if you enjoy the original Red Alert, then stay away from this one. The original Red Alert was almost realistic, Red This game can be fun but if you enjoy the original Red Alert, then stay away from this one. The original Red Alert was almost realistic, Red Alert 2 was not even to far fetched to imagine, Red Alert 3 is a complete launch into a fantasy realm that isn't for people who love the original RA. It does however provide some interesting new characteristics for a general RTS fan that you should look into. Expand
  5. RalphW.
    Nov 13, 2008
    4
    Being a big Red Alert 2 fan I am very disappointed. The graphics are hard to decipher it is unclear from visual examination what the units Being a big Red Alert 2 fan I am very disappointed. The graphics are hard to decipher it is unclear from visual examination what the units do. The whole base building side is a joke - just place an ore refinery infront of the ore - boring. I miss my Russian tanks etc - I was really looking forward to this game but I doubt I will play it at all - feel cheated - especially after reading the glowing reviews. Expand
  6. CBCB
    Nov 16, 2008
    3
    Red Alert 3 is a bastardized, arcade version of the classic RTS genre. It is an exercise in monetizing the franchise by EA and a way to boost Red Alert 3 is a bastardized, arcade version of the classic RTS genre. It is an exercise in monetizing the franchise by EA and a way to boost their stock price. If you are not already a Red Alert fanatic, you'll likely rate this game a 40% (no grade inflation). The graphics are updated and look very good. There are a lot of vividly animated and colored units with the usual funny voices. A lot of people are up in arms about the cut scenes - when regarded in that light, Red Alert 3 is more of an interactive third tier movie. For $10 you can do much better in a movie theater (or for much less if you use Netflix like I do). The strategy part of the game, i.e. its core, is flawed. I personally hated the protocol concept. Basically you can have an enemy that is defeated, down to his last building and out of money and units, yet he can still control a series of devastating attacks that will savage your base and army. It is just silly. One of the interesting aspects of traditional RTS is that they combine resource management with the army build-up and the actual combat. Once you remove a big portion of your damage generation from the economic supply chain the game becomes just a silly arcade. Play whac-a-mole with your opponent's army using a silly set of tools like the magnetic satellite that pulls entire ships into outer space. And do that all for free... Basically the entire balance of power can be switched around with a few lucky deployments of the other guy's protocols particularly on larger maps. The protocols are overpowered and especially as they do not cost anything they ruin the strategic element of the game. Collapse
  7. Apr 28, 2013
    0
    This is the wrs Command & Conquer game ever made! The graphics looks like cartoons exept from the water wich is nice. The campaign is boring.This is the wrs Command & Conquer game ever made! The graphics looks like cartoons exept from the water wich is nice. The campaign is boring. They totally ruined the Red Alert Series with this game. Wase f time and waste of money! Expand

See all 121 User Reviews