Mixed or average reviews - based on 12 Critics

Critic score distribution:
  1. Positive: 3 out of 12
  2. Negative: 0 out of 12
  1. BFE is a worthwhile sim for those jonesing for military conflicts in the age before the bullet. [Oct. 2006, p.75]
  2. Battle for Europe is a detailed and historically accurate look at the age of grand armies of Europe and the classic clash of Empires. While not offering anything particularly new or groundbreaking it succeeds in providing an entertaining and thoughtful strategy game for those tired of meaningless tank rushes.
  3. As far as we’re concerned, as much as we love the Cossacks series and the thinking-man’s gameplay behind it, we do think it’s time to move on in terms of technology. Cruel, but kind.
  4. Cossacks II remains an enjoyable re-enactment of wholesale slaughter as any of you couuld hope for. [Sept 2006, p.74]
  5. Despite some AI issues, dated graphics, cheesy music and roughly translated voiceovers, its still a challenging, but most importantly different, RTS game, and while this expansion doesn't really expand in many new areas, it does manage to provide a good few hours of additional enjoyment over "The Napoleonic Wars."
  6. At the heart of it, the experience is pretty much identical to that of last year's game.
  7. If you can stand the aesthetics, fun lurks within. [Sept 2006, p.97]
  8. Despite my lacking interest for the Cossacks game titles, I was surprisingly impressed by the game play (not that I can remain patient for long with turn-based games), though slightly disappointed at the immense strain the game causes to lower end systems.
  9. The antiquated visuals would be easier to stomach if hot Nineteenth Century prospects like Napoleonic Total War 2 (a visually stunning R:TW mod due within the next couple of weeks) and HistWar: Les Grognards (a promising hardcore 3D Napoleonic wargame with an autumn ETA) didn't exist.
  10. 60
    Another issue is simply that the enormous buildings make any map seem crowded and critically limit the number of placement options for base building.
  11. A braver studio would have developed C2's stunted naval dimension, or shifted the campaign focus to a novel location like the Caribbean or North America. [Sept 2006, p.102]
  12. It looks old, it plays old, the music is just annoying, the cut scenes are poor, the video sequences of amateur re-enactors, and the sound doesn’t utilize modern systems like EAX.

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