• Publisher: Aspyr
  • Release Date: Apr 24, 2009

Mixed or average reviews - based on 28 Critics

Critic score distribution:
  1. Positive: 14 out of 28
  2. Negative: 2 out of 28
  1. Dull combat, countless boring gray rooms and an abandoned story make Cryostasis as appealing as frozen dog droppings. [Aug 2009, p.76]
  2. Snail-paced frozen nonsense. [Apr 2009, p.66]
User Score

Generally favorable reviews- based on 137 Ratings

User score distribution:
  1. Positive: 32 out of 43
  2. Negative: 5 out of 43
  1. Sep 21, 2012
    This game i found to be slow to start but as the game wore on it became addicting. The story line was beautiful and this game had me jumping in my seat at certain times in the game. Overall it was a great game Full Review »
  2. Dec 13, 2012
    This review contains spoilers, click full review link to view. This game would be fantastic if it stuck to the atmospheric horror a few of the chapters focus on. The best scares in this game came from trying to navigate the frozen ship and hearing a door slam behind you, the howling of the wind through a broken window, or fear of dying from lack of heat. Instead the majority of the game is cluttered with clumsy, coverless firefights resulting in lots of cheap deaths. Poorly optimized graphics mean sudden single digit dips in frame rate happen often before, during, and after battles. A flashback system fleshes out a great narrative about a captain losing control of his ship with another overarching story told by a narrator with sketches that runs parrallel to the plot. Along with time travel elements and numerous trippy encounters, there was the framework for a great story and game here. With some more focus on puzzle solving and non-combat survival this could have been a great game. As it is, this is an average survival horror at best. Full Review »
  3. Dec 7, 2012
    Call me stupid or whatever, but I found the storyline pretty confusing. There were a lot of "what???" moments. The gameplay itself is pretty okay, nothing spectacular. It's not good, but it's not bad either. The atmosphere is pretty good and the mechanics and features of the gameplay are pretty interesting. No FOV slider in menu, but enabling the console and entering r.fov X into it solves this issue. My biggest gripe is that it's the same damn thing all the time. You go into a room, kill some dudes, flashback this dude, go into another room and the cycle repeats. Add in some cutscenes and you have a game that is pretty mediocre, but not bad. Full Review »