Mixed or average reviews - based on 52 Critics

Critic score distribution:
  1. Positive: 13 out of 52
  2. Negative: 1 out of 52
  1. May 8, 2011
    Darkspore remains a humdrum deep-space Diablo, but one doomed to be defined more by what it's missing than what it offers. [June 2011, p.98]
User Score

Mixed or average reviews- based on 127 Ratings

User score distribution:
  1. Positive: 40 out of 62
  2. Negative: 13 out of 62
  1. Apr 27, 2011
    Don't let the name fool you. This is not some spore game wrapped around an action RPG. There is little resemblance here to Spore other than the editor that is found in the game. That's a good thing too, since the editor was one of the defining features of the mostly forgettable Spore game. What you will find in Darkspore is an action RPG that scratches your dungeon crawling itch while scratching the collecting enthusiast and artist in you. You'll spend hours building up your team, grinding away for body parts and equipment, and tag teaming bosses with either friends or random people. I rarely play co-op in games and when I do, it's usually after a couple days or after the campaign. I found myself playing the co-op on the first day though due to the ease of matchmaking and the fun to be had. Don't let the negative reviews scare you, this is a great game for dungeon crawling fans and Pokemon like collector fans alike. Full Review »
  2. Apr 26, 2011
    In the same way people enjoyed Torchlight as a "Diablo 2 LITE" experience. So can you enjoy Darkspore. Don't expect it to be and incredible world-shifting experience. But it is solid RPG fun and with co-op to boot! Recommended to those looking for casual RPG fun. Full Review »
  3. Apr 27, 2011
    The user ratings for this game will vary greatly depending upon the play style of players; micromanagers who like to try different permutations in combat will be very pleased, whereas those who want to just jump in and point and shoot will likely find it tedious. There are many different combinations of heroes, squad compositions, items, and tactics that can keep one busy experimenting for quite a while; even figuring out the best hero switching combinations are important. This is more of a technical type of game where you figure out the best type of game mechanics for a scenario, as opposed to a story driven game. It would likely appeal to the crowd that likes the Mechwarrior, build your bot squad types such as myself. I havenâ Full Review »