- Publisher: Atari
- Release Date: Mar 18, 2004
- Critic Score
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80The Wild West theme lends itself well to the FPS treatment, and the primitive weaponry brings an almost liberating freedom to the gameplay.
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If you're a fan of the western era and you want a decent single-player experience, you can give DMH a try.
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75A surprisingly engaging shooter that manages to turn what could have been another routine FPS into a rousing costume saga with a genuine feeling of epic sweep. [July 2004, p.64]
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70Where a game like "Serious Sam" or "Will Rock" is just a repetitive mindless shooter, Dead Man's Hand tries new things and tries to break the mold, and proves that even at a low price tag; a company can make an entertaining game that doesn't regress.
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68The game becomes quite boring and repetitive quickly.
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66Dead Man's Hand isn't a bad use of your $20, and for what it's worth, this PC version of the game is substantially better than the previously released Xbox version.
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65Sadly, after a promising start the game falls into the pattern of a rather unremarkable shooter, with a hurried storyline, bland weaponry, and undeveloped characters that just happen to be placed in a Wild West setting.
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65It's worth a look if you're a fan of the western setting but keep in mind that it's nothing special when juxta positioned with the kings of the genre.
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65Dead Man's Hand by itself isn't a shockingly bad game but when you compare it to recent releases in the same genre it doesn't stack up. Dead Man's Hand really is only for the true die-hard western fan.
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62The strength of the PC shooter market however means that the game should only really appeal to gamers whose systems aren't powerful enough to run more polished shooters.
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60The concept and play consistently deal a royal flush, just ignore the choppy visuals, which can irritate like a pesky infection picked up at Miss Kitty's Cat House.
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Though it's repetitive and drags toward the end, it has surprisingly good atmosphere and presentation for your $20. [Aug 2004, p.61]
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Its main problem lies in offering nothing that you haven't seen a thousand times before and falls short in just about every department.
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45A mildly diverting shooting gallery, a mediocre FPS, and a slap in the face to those of us who have been waiting for seven years for a decent western-themed shooter.
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A long exercise in target practice, with lifeless enemies in dull levels. There's no saving during a mission, the graphics are weak, and there's no team-based action. What's worse, there's just no depth, artistry, or genuine thrills to be had. [Aug 2004, p.79]
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