User Score
4.0

Generally unfavorable reviews- based on 9307 Ratings

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  1. Sep 23, 2012
    6
    When you play this game you feel that a lot of work was put to release it, but still it's pretty boring to play & repetitive. i started playing in late July, so I didn't get to know the Server problem - everything worked just fine. Some interesting parts start from the end of Act II. The plot is OK (for an Action-RPG), the movies among the Acts are great. The main problem for me is theWhen you play this game you feel that a lot of work was put to release it, but still it's pretty boring to play & repetitive. i started playing in late July, so I didn't get to know the Server problem - everything worked just fine. Some interesting parts start from the end of Act II. The plot is OK (for an Action-RPG), the movies among the Acts are great. The main problem for me is the ruined gloomy/gothic atmosphere of the previous games. It just looks like you're playing Torchlight, but, to be honest, Torchlight was more addictive. Everything is so bright and cartooney, sometimes you can't even see your character. About the monsters design - I liked it. But the Diablo with **** was not so cool. Playing together with someone makes the game more fun and if I tried to walk it through by my own the user Score would be lower for sure. Summing up I'll say that this is an average game, not bad, not good, but still a lot of people will be playing it just because it's Diablo III. Expand
  2. Jul 3, 2012
    5
    Diablo 3 is a hack and slash game with RPG elements using isometric projection to take the player through an epic journey defeating the Prime Evils. It continues the story laid out in the previous Diablo games and although it revisits places from Diablo 1 and retells much of the story of Diablo 2 through journals and character conversation, it is recommended to have played these games inDiablo 3 is a hack and slash game with RPG elements using isometric projection to take the player through an epic journey defeating the Prime Evils. It continues the story laid out in the previous Diablo games and although it revisits places from Diablo 1 and retells much of the story of Diablo 2 through journals and character conversation, it is recommended to have played these games in order to understand the storyline. Most people are familiar with the mechanics of Diablo and those who are not will soon find the game to be second-nature; you click on enemies to destroy them with your spells that are bound to numbers 1 through 4 and the left and right mouse button while moving with either the mouse or keyboard (See options to bind keyboard movement). There are 4 different acts with a lord of evil at the end of each act that the player is required to defeat by himself or with up to 3 other players all the while collecting new items that are "dropped" by defeaten enemies. New to the series is that skills are no longer permanent, you can swap them around when you please (Although there is a cooldown after changing and it is very difficult to do during combat) and your loot is your own; other players can only see their own loot. At first I was worried this would break the game but it works very well. One thing I would recommend is to start playing Hardcore (Permadeath) as soon as you can. As soon as I reached level 10 on softcore, I switched over to hardcore because softcore was boring me to death. The only thing you risk while playing softcore is some damage to your equipment when you die. If you die on hardcore, you have to start all over again and that's the only thing that gives me a rush. The game is far too easy on "normal" difficulty but it starts to pick up when you reach "nightmare" difficulty so if you are bored with the game considering switching to hardcore. Unfortunately, Blizzard is catering to the softcore crowd and you won't, for example, see a real money auction house on hardcore. They have also not yet introduced any sort of player-versus-player function (neither on SC nor HC) although they have promised this will be added later on. Launchday was problematic but the lag complaints are either blown out of proportion or me and my friends are simply very lucky. All in all, despite Blizzard hoping to turn Diablo in some kind of WoW-lite, it is still Diablo at its core and perhaps that is the problem. Game design has changed and the endless grinding is slowly making way for more intelligent gameplay. Diablo 3 has missed the bus and is still trying to catch up with 10 years of changes. There is no more Open and Closed battle.net so everyone is forced to play on-line through battle.net but that's simply the modern way (and more cheat-free) way of doing things. Unfortunately, after around 100 hours of gameplay I got fed up with the game and I am changing my score and tune: the storyline isn't worth revisiting over and over, the constant grinding is a bother when you know you can just hop on over to the auction house and buy the items that you need. In fact, it is impossible to play the game without using the auction house unless you are willing to grind for days on end to get the items that will take you to inferno. Especially on hardcore, where every bit of optimisation counts. Not recommended at its current price. Expand
  3. Aug 5, 2014
    5
    As a huge fan of first 2 Diablo games I bought this the moment it was released and I was basically disappointed on every level. While I finished the game and I enjoyed the ride a bit, it took me 2 days and I never had a feeling I should go through it again, or even try out different classes. I finished first 2 Diablo games like 50 times replayed them to death simply because it was soAs a huge fan of first 2 Diablo games I bought this the moment it was released and I was basically disappointed on every level. While I finished the game and I enjoyed the ride a bit, it took me 2 days and I never had a feeling I should go through it again, or even try out different classes. I finished first 2 Diablo games like 50 times replayed them to death simply because it was so amazing, addictive, fun and just extremely replayable, but Diablo 3 lacks all that magic. I never had an urge to go back and through that again. Maybe it's the kiddie colorful visuals, gone is the darkness of the first Diablo, it kills all the atmosphere and where is that cult music? Diablo had one of the best soundtracks ever created for a videogame and Diablo 2 was also fantastic. I don't remember absolutely anything about the music in Diablo 3, so bland, average and completely forgettable. It seems mostly new team consisting of very different people compared to previous games were responsible for creation of this and it definitely shows. This is leagues worse than previous games from the series. Also, if you add that always-online DRM bs that Blizzard pulled off, you get the urge to go to red numbers with the final score, but I'm trying to stay objective, the game wasn't really all that bad, but it just wasn't even nearly as good as previous Diablo games, not even close. 5/10 Expand
  4. Nov 15, 2012
    5
    A solid third installment of the franchise with the gameplay still enjoyable. However the major changes made by Blizzard to character development and the way you grind weapons (also introducing Auction House) stink of greedy business ideas and just trying to make as much $$$ off of a brand without actually making a great game.
  5. Nov 20, 2012
    7
    It's really hard to fault Diablo III as 90% of the game has stayed true to the exact same formula used in Diablo and Diablo II. While playing the game through the first time was a blast it remains to be seen if the game will have the longevity that made its predecessors legendary.
  6. Oct 14, 2012
    6
    Diablo 3 is a game that remains more or less true to its predecessors. If you enjoy hitting logs, skeletons, or pots, and watching a shower of gold and items fall to the ground, you will be pleased the core mechanics are unchanged. I enjoyed the art direction of D3 - it is neither cartoony nor 'bright', and the story feels more focused and interesting, though it only gets in the way duringDiablo 3 is a game that remains more or less true to its predecessors. If you enjoy hitting logs, skeletons, or pots, and watching a shower of gold and items fall to the ground, you will be pleased the core mechanics are unchanged. I enjoyed the art direction of D3 - it is neither cartoony nor 'bright', and the story feels more focused and interesting, though it only gets in the way during subsequent playthroughs. The current ability system actually works fairly well, letting you swap skills and customization on the fly. D3 has some downsides though, some of which are fairly minor and metagamey while others are serious. It's got an internet connection requirement, but let's face it, it's not 1996 anymore. The lack of talent trees or stat placement some people may miss, but I found the trees bloated, and requirements for gear was kind of annoying. The itemization for gear is terrible. Fully half of the things you find have stats that are of no benefit to *anyone*. STR wand? Come on now. Furthermore this applies to legendary items as well; something that should be an awesome find is too often vendor trash. This ties in with the auction house, which I feel completely subverts the point of the game - 'play, loot, upgrade' is now 'shop, buy, upgrade'. So, I don't know. D2 was a great game, and D3 could easily be a worthy sequel with some work, but there are a lot of things going on that will probably make you stop playing after a week. Expand
  7. Dec 4, 2012
    5
    This game has excellent voice acting, excellent stylized cut-scenes and excellent graphics. I enjoyed this game very much when I got it, it is fun to play. Each class has its unique play style and feel. The sound effects are awesome. Overall, I think it was worth the price. And now for the bad side: - the always online requirement caused lag issues often when you play solo. There is noThis game has excellent voice acting, excellent stylized cut-scenes and excellent graphics. I enjoyed this game very much when I got it, it is fun to play. Each class has its unique play style and feel. The sound effects are awesome. Overall, I think it was worth the price. And now for the bad side: - the always online requirement caused lag issues often when you play solo. There is no good reason why the player should experience lag while playing solo, it should be played offline. - loot drops are horrible, it is hard to progress with the random gear that drops for you. I think Blizzard did this on purpose to make it hard to progress without using the Real Money Auction House which they make a cut of profit from. - Blizzard monitors everything everyone is doing all the time like Big Brother and often decides to nerf your class or alter the game when people find ways to increase their odds of finding good gear. Once again I think this is to try to force you into using the real money action house. - ironically, the auction house UI is horrible. It is extremely difficult to find out what the average selling price is for a piece of gear you have. People who are used to the excellent WoW AH will find this very frustrating to use. - the crafting system is too random, you can in theory use blacksmithing to help you make gear while you are progressing, but due to the randomness you are unlikely to get the gear you need - the game is very repetitive. You do the exact same story on each of the 5 character classes and there are four levels and each level you do the entire story again, so your gameplay will consist of doing the same story 20X if you level 5 classes to the end. Gets boring after a while. To be fair the maps have random elements (caves/dungeons) and mobs in them that don't spawn every time but it is still very similar each time. - my last complain is a minor one, but there is no way to really see what the gear looks like on your character without leaving the game and looking at the character in the hero screen. In other games like WoW I like to check out what a new piece of gear looks like on my character. The Diablo 3 gear looks really good, but it is a shame you can't easily zoom in on your character to see the great artwork the games artists did when you equip a new piece of gear. There is a minor zoom function but it still views your character too small to really see. They should just copy the WoW character screen where you can zoom in and rotate your character from withing your inventory, maybe an optional tab you can open up. All my major complaints are related to the always online requirement. I'd happily opt out of ever being able to use the auction houses if it meant I could play solo offline, I only used the AH once because I hate the AH UI anyway. I dread to think of ever making a hard-mode character (where if you die you die for good) with all the lag spikes, I'm certain lag would probably kill me before a monster did which would not be fair.

    Pros:

    + you character looks awesome!
    + looting, killing and combat sound effects sound awesome!
    + loot name text has no boxes behind the text so you can easily see baddies behind it that you are fighting
    + voice acting is decent, all info given through voice acting
    + good story telling (albeit lame story)
    + cut scenes are good, they are artistic and stylized
    + this game has an intentional retro feel, but does not feel dated
    + classes (5 choices) are diverse and interesting, each class has its own unique gameplay feel

    Cons:

    - $60US (over-priced should be $30-$40)
    - single player requires Internet connection, server-lag, rubber-banding and server DCs occur frequently
    - loot is boring, rares/legendaries are often worse than common items and often useless to any class, upgrades drop 0.001% of the time (ie: almost never, this game is a boring, tedious gear-grind)
    - all characters of the same class look identical
    - no mods allowed
    - Blizzard treats this like its an MMORPG in closed-beta: BS nerfs and changes often from Blizzard, forced to play how they want you to play instead of how you want to play. Game is unbalanced, you're 1-shotting everything one hour, next hour everything is 1-shotting you. Elites are harder than bosses, final boss Diablo is easiest boss (wtf?), etc.
    - questing is very linear, do the same story 4X on a single character, repeat for all five classes
    - zoom feature really sucks, you have the choice between looking at your toon normal (extremely small) or zoomed-in (very small), no custom zoom, no way to see your gear close up without logging out of the game to the hero screen
    - forced to start your character at easymode and repeat entire game each time to reach next difficutly

    Neutral:

    . stats are automatically assigned by the game when you level according to your class
    . chosen skills can be switched at anytime (with a short cooldown)
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  8. Aug 22, 2013
    5
    I must be one of the few gamers reviewing this game who didnt much like or play Diabolo 2. D2 was BORING. It was repetitive. The sound effects were annoying. The graphics sucked. The story was stupid, and combat was either too easy or too hard. Not only that, the skill trees were confusing, the classes were irritating and there was no kind 'role playing' in the game at all. The thing thatI must be one of the few gamers reviewing this game who didnt much like or play Diabolo 2. D2 was BORING. It was repetitive. The sound effects were annoying. The graphics sucked. The story was stupid, and combat was either too easy or too hard. Not only that, the skill trees were confusing, the classes were irritating and there was no kind 'role playing' in the game at all. The thing that Diabolo 2 did well was LOOT. That cube thing! Gems! legendary items. While I didn't much like the game in total, I loved the loot! loot was the one thing Diabolo 2 did well. Diabolo 2 was the KING of loot games. The loot was so good, that even someone who disliked eveything else, actually stuck around to play a bit, just to see what I could find. Whether you could use it or not, every hour it seemed you could find something interesting to look at, stick in the cube and mess around with. Loot in D2 was the best. So what happened Blizzard? Now we have Diabolo 3. All the things that were bad in the last game seem to be better. Yet the thing that was most important. The thing that was fun. the one area in which Diabolo as a franchise outshone every other game in existence has been NERFED!!!!!!!!!! You must be facking kidding! What is this game? Its some kind of conveyor belt of pretty spell effects and boring loot that we are supposed to play? No cube? No sockets? No set pieces? No legendaries? No NOTHING in the one area where Diabolo was worth playing???? Do i get it right that this game was designed to be boring so that we would pay cash to buy things that we used to have fun finding. that doesn't make any sense. Buying items gives ZERO sense of satisfaction. If you buy an item you only feel like you wasted real money on some data, that we get for free in every other possible game we play under the sun? This is not game design. THIS IS ZERO FUN. Zero fun equals zero score guys. Who ever is responsible for this needs to go and find a job doing else, because they clearly don't understand games. Hey developers please don't be so cynical, so mean spirited, so corporate, so compromised, so petty, so nasty, so explotative, so cruel! Stop measuring success on unit sales and annual turnover. With the kind of budget power Blizzard has, you could have made a game so much better than Torchlight 2. You got outgunned by a team with 10% of your budget, but 5000% more integrity! what a pack of utter, spineless losers this team is, their boss's member deep up their collective rear end. Hang your heads in shame! If you can't make the game you want to make quit and find a place where you can. If your boss has bad values, quit and stop helping him exploit you to exploit his customers! Show some spine and integrity! Your whole team should compose a letter of denunciation and leave en-masse. Maybe then we can forgive you for this joyless auction house with bloom effects tacked on. 1/10 for those things that were improved. 3 very quiet claps for that

    THE GROT REVIEW CRITERIA: After a long time writing reviews like an anus, think its time to set a few bad habits straight: Stop insulting designers. Show some respect for the design process and getting games in circulation. Hence (1) No Red scores. (2) Game scores as follows: Bad Game 5/10. Poor Game 6/10. Mediocre Game: 7/10. Good Game 8/10. Great game 9/10. Stella Game 10/10. To get 10/10 it must be a game that can be (theoretically) play-able for 1000+ hours. Not only great but near endless fun. Games may be bad or poor but making them should earn respect. Thus even the worst POS will still be a 5/10. 0/10 no longer exists in my vocabulary. Yellow is the new red. For the sake of accountability: you can reply if needed: Orctowngrot: Tim Rawlins: timtimjp@yahoo.com
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  9. Jan 11, 2013
    5
    Diablo 3 is ok but it is nothing compared to the past Diablo games. There are also other games like torch light 2 which are better and cheaper. Diablo 3 is just a waste of money, the only thing you will be getting is disappointment.
  10. Sep 19, 2012
    6
    This game is not that bad. DRM really sucks and we all know that DRM is not because of piracy but because of that fu....g auction house. On the other hand you can complete even onn inferno without using RMAH without too much trouble. If i wont look at DRM and RMAH Diablo 3 is worse than Diablo 2, but it is not that terrible. Main problem is totally 0 difficulty until inferno and even onThis game is not that bad. DRM really sucks and we all know that DRM is not because of piracy but because of that fu....g auction house. On the other hand you can complete even onn inferno without using RMAH without too much trouble. If i wont look at DRM and RMAH Diablo 3 is worse than Diablo 2, but it is not that terrible. Main problem is totally 0 difficulty until inferno and even on inferno with good team you can kill any mob or any boss without too much trouble. This game does not deserve 10 but it also does not deserve 0. I just expected more from Diablo. Expand
  11. Nov 14, 2012
    6
    I've put in about 100 hours all around playing this game. I didn't get bored until I'd played for about 60 hours already across three characters. The gameplay is initially very fun- developing a character and acquiring new skills is great, as is the system of personalizing your character according to your playstyle. With that said, the game gets old after you play through your first time.I've put in about 100 hours all around playing this game. I didn't get bored until I'd played for about 60 hours already across three characters. The gameplay is initially very fun- developing a character and acquiring new skills is great, as is the system of personalizing your character according to your playstyle. With that said, the game gets old after you play through your first time. Playing through again is kind of a chore- the plotline is pretty terrible, so that's certainly not a reason to go through again. Once you have all the skills, the runes are not that compelling of a reason to continue leveling up. Gear is hard to come by, as certain attributes are nearly useless for certain classes. Then again, you already all know this. The game is not as bad as has been said (you're pretty much guaranteed to put more than 30 hours into the game, which is, in my opinion, worth the price), but then again- I wasn't a D2 fanatic myself. I played casually in D2, and feel that D3 is an upgrade in certain ways, but a downgrade in others (plotline, atmosphere, and character customizability). Expand
  12. May 19, 2012
    5
    gave it a 5 because I have not played it yet, so I didn't want to impact the rating. Im writing this to say that I have been playing the Torchlight 2 beta, and its really great, so whatever your complaints are about this game dont worry because there is A $20 dollar game coming out in about a month and it will satisfy anybodies need for a quality point and click action RPG.
  13. Jan 22, 2014
    7
    I'm not surprised by the black and white "0 or 10" mentality adopted by the average reviewer, or the fact that 90% of people dissing D3 have never played it because they listened to metacritic. If you really, truly believe this game is worth a 2 or a 0, you are much too retarded. Diablo III is not a bad game, and I've played tons of bad games before. As many have pointed out, it suffersI'm not surprised by the black and white "0 or 10" mentality adopted by the average reviewer, or the fact that 90% of people dissing D3 have never played it because they listened to metacritic. If you really, truly believe this game is worth a 2 or a 0, you are much too retarded. Diablo III is not a bad game, and I've played tons of bad games before. As many have pointed out, it suffers from blandness and lack of being unique. This game is is in the "slightly above average" spectrum of things, and while that may be frustrating for many fanboys, it shouldn't affect score. All things considered, it's a fun and enjoyable game, I'm glad I've played it, I won't play it for years to come but that is rarely the case with any game. I recommend this game for a discounted 20$ price tag, because it's about equally as good than Torchlight II or Path of Exile, which are respectively 15$ and free. Expand
  14. May 25, 2012
    7
    I previously gave this an 8 out of 10 but I had to knock it down due to a few reasons. My review pretty much stays the same, brilliant game, challenging on higher difficulties, especially with more players, fatal flaw being gear oriented instead of skill oriented despite the fact the game really still makes you use your brain one way or the other. You cannot just wow rambo rush into aI previously gave this an 8 out of 10 but I had to knock it down due to a few reasons. My review pretty much stays the same, brilliant game, challenging on higher difficulties, especially with more players, fatal flaw being gear oriented instead of skill oriented despite the fact the game really still makes you use your brain one way or the other. You cannot just wow rambo rush into a group of enemies on hell or inferno, even if you have good gear you will get destroyed.

    Graphics are slightly outdated but the gameplay is smooth and fluid, while it isnt one hundred percent like diablo 2 I can say it has entertained me when diablo 2 became stale after six years, and it entertained me for the first week for around 86 hours, if it were not for a blizzard management technicality and flawed system it would have probably entertained me for more.

    The first one is easy to understand, the second one you gotta really look at it from a pov of someone who has received threats in blizzard products with your real name attached...

    The first issue is, due to the rl auction house, the amount of accounts getting hacked is extremely high, and they can only do a total of 2 character rollbacks... per account... This is a massive issue since the rl auction house being in game really makes it easier for real money traders (rmts) to expedite the process allowing them greater ease to hack into an account. On top of this there is, apparently, a security leak on blizzards side, as well.

    This is a customer service related issue, a technicality really but it results in a permanently locked account along with other management issues made by blizzard. I never give my real name out to people, I always use a pen name. Problem is, Back in the wow glory days of vanilla when the game was good I received death threats from some of the players in the game, some of which were able to look my name up and send some mail via the postal system with death threats as well...

    Well when your account gets hacked you gotta submit a photocopy of your driver license, birth certificate (if a minor) etc, cant just give them the last 4 digits of the credit card used to purchase the item. But whatever, I had no trojans, no viruses, no worms, and no spyware/adware on my computer, checked with 3 different virus scanners. On top of this I never entered my information into the login page unless I logged into the diablo 3 site, itself, making sure I manually type the address bar. My account is now in limbo since due to previous death threats I received on a previous account I didn't want people to know my real name, technicality got my account permanently locked and unable to restore it. Of course since blizzard loves to post your real name on rl friend chat which makes it easier to communicate cross game... Well you see what im saying...

    Either way, fantastic game, 8 out of 10 without blizzard management related issues, I don't even care about being able to connect on the first month of the game, honestly, I care that I cannot connect in the future since blizzard loves to give away my private information... Unfortunately, due to this over site on blizzards part, 7 out of 10.
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  15. Oct 27, 2013
    6
    Note that most of the extremely low scores were day 1 nerd rage. The truth is that the game is very good for what it is namely, a roguelike action RPG. Diablo III is the best game ever made in its genre. Does this make it a great game? No. Why? Because it is repetitive as heck. But it is polished to a mirror shine it is the best in the genre. It is just that the genre sucks.

    You will
    Note that most of the extremely low scores were day 1 nerd rage. The truth is that the game is very good for what it is namely, a roguelike action RPG. Diablo III is the best game ever made in its genre. Does this make it a great game? No. Why? Because it is repetitive as heck. But it is polished to a mirror shine it is the best in the genre. It is just that the genre sucks.

    You will hear people whining about the always online thing. This is pretty much a non-issue. On launch day, things were rough, but since then, I've had a problem exactly once, which was hardly tragic I lost maybe three minutes of time. The converse of this the fact that you can play ANY of your characters with your friends more than makes up for the annoyance, and its really probably the only reasonable way to keep their marketplace intact.

    What about the marketplace itself? You can ignore it if you don't like it, and if you do like it, it is there for your use, and it is easy, convenient, and sure.

    What about the game itself? It is Diablo II, but better. It takes everything good about Diablo II, and tosses out everything bad about it the skill trees are gone, you can respec at any time, stat assignments are gone... basically all the stupid busywork which could make your character terrible are gone, and all the things that are fun are present and better. Every character is constantly using their skills, 100% of the time, and this makes for much more diversity in play, and you have many different sorts of attacks on all characters. Some people will nerd rage about losing choices, but let's face it you lost no choices at all. The skill trees existed soley as traps, as there were realistically only a few ways to play any character class, and if you wanted to try out a new skill, you lost that skill point forever, which sucked horribly and encouraged you to never diversify. The stat assignment worked out terribly as only one statistic actually mattered. Diablo III fixes these problems by letting you pick whatever skill from your class you want as long as you are high enough level to use it, and by getting rid of the stats (or rather, your ability to assign them), rather auto-assigning them in an optimal fashion, making the game actually work properly.

    The only real bad thing about the game is the same problem that many action RPGs have the gameplay itself is rather tiresome. The really fun enemies only show up later on in the game, making act 1 feel like the act 1 of every other game you've ever played, and quite frankly, even the "really fun" enemies aren't that fun... which is pretty much par for the course for the genre.

    There are better, funner games out there, but Diablo III does what it does well. Unfortunately, I just don't think this genre has any life in it anymore we've all played a ton of looters by this point. Do you really need to play one more?

    If so, Diablo III might be for you. If not... well, I would recommend against it.
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  16. Nov 18, 2013
    5
    Single Player/Multi Player (1/2)

    (If the single player is better than the multiplayer, review this section as if it had no multplayer) (If the multiplayer is better than the multiplayer, review this section as if it had no single player) Gameplay (2/2) Visuals/Story (2/2) (If the visuals are better than the story, review this section as if it had no story) (If the story is
    Single Player/Multi Player (1/2)

    (If the single player is better than the multiplayer, review this section as if it had no multplayer) (If the multiplayer is better than the multiplayer, review this section as if it had no single player)

    Gameplay (2/2)

    Visuals/Story (2/2)

    (If the visuals are better than the story, review this section as if it had no story) (If the story is better than the visuals, review this section as if the visuals didn’t matter)

    Accessibility/Longevity (1/2)

    (Review this section only on Accessibility if the game has no longevity) (Review this section only on longevity if the game isn’t accessible)

    Pricing (0/2)

    Wildcard -1)

    This is a guideline for how to properly review games. Many reviewers like to get a “feel” for a game, and arbitrarily give a game a score that they believe it deserves. This results in wildly different scores between different reviewers, and vastly different scores between similar games. This guideline addresses these problems and scores games fairly and consistently. This guideline also gives scores that are usually similar to the metacritic score.

    The review score is based out of 10 points. There are no “half” or 0.5 increments. It is impossible to have a score above 10 or below 0. The review score will change as the game gets new dlc, drops in price, or if more secrets are found through the game increasing its appeal.

    The scoring is split into 6 sections. The first five sections can add a possible 2 points to the final score. The first 5 sections are Single Player/Multi Player, Gameplay, Visuals/Story, Accessibility/Longevity, and Pricing.

    Notice that 3 of these sections have two parts. These particular sections will be scored based on the stronger part of the game of the two. For example, if a game has a lousy single player campaign, but an excellent multiplayer component, that section will be based solely on the multiplayer as if the single player did not exist. This allows games to be based on their own merits, as many unnecessary features are shoehorned into video games by publishers to reach a “feature quota”. Games that excel in both areas of a section don’t receive should be noted in the written review, but cannot increase the score past 2 in that section. However, it can be taken into account in the final section

    The final section can add 1, add 0, or subtract 1 to the final score. This final section is the “wildcard” section. This section is for how the reviewer “feels” about the game, but limits this only to this section, rather than the entire 10 point review. This section can include any positive or negative point that was not covered in the previous 5 sections.
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  17. Jun 5, 2012
    5
    Revising my review down a point after playing it more... because I'm already bored. The real difficulty for me here is that while the hack and slash aspect is well designed, so much of the other stuff was screwed up. The story is both lame and unnecessary at the same time. It feels like there's less content then previous games. The server issues are very well known at this point. TheRevising my review down a point after playing it more... because I'm already bored. The real difficulty for me here is that while the hack and slash aspect is well designed, so much of the other stuff was screwed up. The story is both lame and unnecessary at the same time. It feels like there's less content then previous games. The server issues are very well known at this point. The amount of lousy drops is really something compared to previous Diablo games, and Blizzard's admission that drops were deliberately made worse in order to protect the auction house economy is just shocking. Who plays Diablo for an auction house? The entire heart of the franchise is killing stuff for loot, not pretending that we're on eBay! (And the less said about the real money AH, the better.)

    It was fun for a little while, but that didn't last. At this point I think I'm already close to being done with it. For the price, the value wasn't really there. Terribly disappointed considering Blizzard has always delivered before.
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  18. Oct 17, 2014
    7
    Its hard to give fair score to this game, but ill do my best. First of all, I bought it to have some fun and earn some cash. At start the game wasnt as good as i thought, but the ah aspect was quite ok, and i got my money back (for the game and the laptop i bought to play it so + for that aspect).
    Graphics - quite nice, run on a fine engine, it took some time for me to accept a bit less
    Its hard to give fair score to this game, but ill do my best. First of all, I bought it to have some fun and earn some cash. At start the game wasnt as good as i thought, but the ah aspect was quite ok, and i got my money back (for the game and the laptop i bought to play it so + for that aspect).
    Graphics - quite nice, run on a fine engine, it took some time for me to accept a bit less climatic enviroments and a bit uninspired settings but overall strong 7/10.
    Audio - sounds/voice acting are top notch (10/10) but music is waaay worse than the first diablo (id give it 1/10 - cant remember even one theme). So id be 6/10.
    And finally lets get to gameplay - its way more dynamic, than previous settlements but its also dumbed down. No matter how hard blizzard tries to change ballance, You alway search for items witch 1-2 specific bonuses (like attack speed, critical hit chance/damage). ITS JUST BORING. In previous DIABLO You had way more options to build Your characters, now You must do it this one specific way or Your avatar will just suck compared to the ones using "best build". Its just plain bad concept. The problem is, this was made to cash in from auction house which was fine option but now it is removed so we got really broken product.
    To sum things up: gameplay is quite addicting but overall You fell like playing unfinished product and for that it misses perfect score by a mile.
    VERDICT: Good game, but it seems after years of draining cash from WOW fans Blizzard lost its touch. 7/10
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  19. Nov 20, 2012
    7
    With all the big time RPGs coming out lately, you had to expect that blizzard was going to knock your socks off with this one. Unfortunately for me it was little bit of let down. The 7 that I am giving is generous. The game has many issues one being the rather mundane maps that really dont show the scale of the game. Enemies are really rather boring to fight to, with the exception ofWith all the big time RPGs coming out lately, you had to expect that blizzard was going to knock your socks off with this one. Unfortunately for me it was little bit of let down. The 7 that I am giving is generous. The game has many issues one being the rather mundane maps that really dont show the scale of the game. Enemies are really rather boring to fight to, with the exception of maybe Rankoth the second the last boss, there is isnt alot of strategy or versatility to your character, granted I only played as a demon hunter, but I found myself using the same moves over and over. Secondly the item drops are horrible with no legendary items and I just didnt feel like questing a lot in this game because there was no real good rewards as you went on. I slogged through this for about 80 hours and defeated it on Nightmare mode and then moved onto other games. Expand
  20. Jul 11, 2012
    7
    Its a good game but there are a few problems. Its a tad short and expansions that I have to pay for don't count. The graphics are OK but not what I would expect from a game released in 2012. Speaking of 2012 there are 10 times the great games out compared to when D2 came out and I'm not alone in saying I don't want to kill the same guys over and over again when I can do play somethingIts a good game but there are a few problems. Its a tad short and expansions that I have to pay for don't count. The graphics are OK but not what I would expect from a game released in 2012. Speaking of 2012 there are 10 times the great games out compared to when D2 came out and I'm not alone in saying I don't want to kill the same guys over and over again when I can do play something else thats new. They also need to check a dictionary for what rare means because I can fill my inventory with yellows but every one sucks. Even though its still a good game but not the super mega awesome ultimate game everyone expected. Expand
  21. Jul 4, 2012
    5
    There are so many biased reviewers out there that are letting their emotions cloud their judgement. Diablo 3 is not where near a good game but it sure as hell isn't a 0/10. There is so many BS blizzard has done to this game is beyond count however when it comes down to it, Diablo 3 is a pretty decent game overall and has some pretty cool gameplay, the problem like I said is the stupid BSThere are so many biased reviewers out there that are letting their emotions cloud their judgement. Diablo 3 is not where near a good game but it sure as hell isn't a 0/10. There is so many BS blizzard has done to this game is beyond count however when it comes down to it, Diablo 3 is a pretty decent game overall and has some pretty cool gameplay, the problem like I said is the stupid BS blizzard has done to this game such as DRM and the money-grabbing Auction House. Seriously! In a game that revolves around Looting items you release the bloody Auction House. 5/10, solid game play, good cinematics but too much bs . Expand
  22. Oct 6, 2012
    6
    A very bipolar game. The graphics, sound, art, and environments are incredible. The combat is fluid and great fun. But the soul of Diablo has been removed from D3, with its terrible loot system, horrible balance, and dumbing down of statistics. The Auction House severely damages the game since everything is balanced around it. The story is so terrible...it makes a mockery of belovedA very bipolar game. The graphics, sound, art, and environments are incredible. The combat is fluid and great fun. But the soul of Diablo has been removed from D3, with its terrible loot system, horrible balance, and dumbing down of statistics. The Auction House severely damages the game since everything is balanced around it. The story is so terrible...it makes a mockery of beloved characters. To sum up, D3 is a wild ride that ultimately disappoints. This is Diablo in name only. Play it for 30 hours then quit because it doesn't deserve more of your time. A sad state of affairs... Expand
  23. Feb 23, 2014
    6
    Diablo III could be a better game. The fact is that the graphics are great, the soundtrack also pretty good, gameplay is cool too but ... First, the game had too many bugs on release. Second-AUCTION HOUSE (who came up with this at all?). Third-price. The game is not so good to cost $ 35. And "only" five character classes. Why developers threw the old character class by replacing them withDiablo III could be a better game. The fact is that the graphics are great, the soundtrack also pretty good, gameplay is cool too but ... First, the game had too many bugs on release. Second-AUCTION HOUSE (who came up with this at all?). Third-price. The game is not so good to cost $ 35. And "only" five character classes. Why developers threw the old character class by replacing them with new ones? We could have about 9 character classes ... New characters are extremely uninteresting. I did not like the barbarian or witch doctor or monk or demon hunter. According to me it is just a good magician. Anything else? Probably not. Diablo III- I would only recommend it only for the biggest fans of the series. Expand
  24. May 15, 2012
    6
    Lots of things I could write, but I'll keep it short. The game is fun, but has problems. Achievements work whenever they feel like it, they are really a mess, I have received about 1/3rd of what I should, and this seems to me to be triggered by lag spikes, if you have a lag spike, even a small one so you don't even disconnect, the achievement service just dies without warning and you getLots of things I could write, but I'll keep it short. The game is fun, but has problems. Achievements work whenever they feel like it, they are really a mess, I have received about 1/3rd of what I should, and this seems to me to be triggered by lag spikes, if you have a lag spike, even a small one so you don't even disconnect, the achievement service just dies without warning and you get nothing and need to relog. Horrible. Graphics are ok, but very blurry. Why am I playing a blurry game at 1920x1080? No idea... Sound is awesome. Character and build customization are simplified, but that doesn't bother me too much, even in D2 the viable builds were only a handful and the rest were just ways to screw up your character, and I don't think anyone enjoyed grinding for another 2 months to make a new sorceress, only she spams lightning instead of frost. **** I don't mind the simplification. The atmosphere is fine, on par with D2 (of course not as dark and oppressive as D1). Can't comment on story, since I haven't finished it yet, can't comment on loot and AH either cause it will take months for a big portion of the loot to be discovered and for the AH to reach a "standard state" which could be a good or bad state, we just dont know yet. Overall, there are no moments where you are absolutely amazed, but the core of the game is solid. Expand
  25. Dec 10, 2014
    6
    A shadow of its predecessors. It's not terrible and the recent expansion/patch does a lot to rectify what was originally wrong with it, but it's still not what I was hoping for as a fan of 1 and 2.

    Try out the brilliant Torchlight 2 or Path of Exile instead - both of which are superior to this letdown.

    Jimbo Rating: 6/10
  26. Jul 23, 2013
    5
    pros:
    - a much awaited Diablo sequel. I know I wanted this game for 10 years
    - very fast loading - decent graphics - coop cons: - there are too few skills to play around in each class and once the difficulty romps up the options are taken out completely - unless you want to double/tripple/quadriple boring farming of the same areas you must use in game auction. that in turn leads
    pros:
    - a much awaited Diablo sequel. I know I wanted this game for 10 years
    - very fast loading
    - decent graphics
    - coop

    cons:
    - there are too few skills to play around in each class and once the difficulty romps up the options are taken out completely
    - unless you want to double/tripple/quadriple boring farming of the same areas you must use in game auction. that in turn leads to mudflation. now in 2013 it is possible to get end game gear that allows easy entry into inferno(mp++) with no effort. Getting said gear on your own is impossible. The time spend auctioning is wasted. I'd rather be playing the game then the auction house with virtual items... it is basicly an in game character editor/cheat system that takes hours instead of minutes to get desired results.
    - in 2013 I've acquired enough power to kill anything in the game in under 50 hours solo leaving me with no challenge ahead or desire to play
    - there is noticeable lag related issues like getting killed by unknown force and attacks not registering fast enough leading to death even with latency below 150 in single player.
    - diablo 2 mega annoying random boss system is back but now that players do not have to instant refresh skills and the whole system being much much slower than d2 which isnt a good thing.
    - the only thing that was improved over d2 is graphics and even that is arguable as instead of dark hellish feel the game now feels like WoW.
    - all the maps are now static ...
    - character development does not exist/removed

    the rest is imo:
    - an alright game to play once on normal. The rest of the difficulties area actually easier than normal and feature exactly the same content. For me who played d1/d2 a lot d3 feels like a sluggish version of the same game with extra quirks due to internet lag and included in game cheat system called auction house. Characters terribly lack customization options.
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  27. May 23, 2012
    5
    After several days on Inferno I have to dock this game to a 5. It's challenging but oh so boring. 10-20 minutes of kiting to slowly grind down a pack of elites gets really old really fast. Melee has it the worst as they lack ranged damage. It's brutally slow and a complete departure from the fun hack and slash style that made this series so great.
  28. May 20, 2012
    6
    To start, I didn't run into any of the initial access problems as I got my copy a couple days late. Yes, the always on DRM is annoying and troublesome. But beyond these industry problems, this game disappoints. Blizzard plays it much too safe and generic. Graphics are outdated. There is little to no character customization. Plot is cookie-cutter boring, if not stupid, and is the sameTo start, I didn't run into any of the initial access problems as I got my copy a couple days late. Yes, the always on DRM is annoying and troublesome. But beyond these industry problems, this game disappoints. Blizzard plays it much too safe and generic. Graphics are outdated. There is little to no character customization. Plot is cookie-cutter boring, if not stupid, and is the same regardless of the class chosen (thus making replay or even experimenting with different classes) less of a draw for me. Voice acting is staid. The RPG elements, as others have pointed out, esp. the skill trees, are watered down, restrictive and mostly uninteresting. Character and plot progression are narrow and over-directed. Dungeons and environments are used and re-used ad nauseum (did they not learn from DA2?). Despite all these shortcomings I continue to play it; continue to click, click, click away, going on 16 hours now. The combat, power animations and baddie destruction is slick and fully satisfying, despite it all coming down to mindless button mashing. I'm compelled by some powerful Pavlovian impulse that Blizzard has tapped into (and that I was somehow immune to with WoW and Starcraft). So I've resigned myself to finishing the story and then perhaps playing some co-op, although I suspect the screen will be a complete mess of explode-y, obscuring animations when I do. Can't wait for Torchlight 2! Expand
  29. Apr 23, 2013
    6
    It's probably been said in the hundreds of reviews this is not a Diablo game. In fact, if it was not named "Diablo", this would make a great 10 buck arcade game. If that was the case, I would give it a direct 5 star rating. But now I'm grading this game according to the expectations that it set and how it compares to its great predecessor. Lets see the pros and cons:

    Pros: - Beautiful
    It's probably been said in the hundreds of reviews this is not a Diablo game. In fact, if it was not named "Diablo", this would make a great 10 buck arcade game. If that was the case, I would give it a direct 5 star rating. But now I'm grading this game according to the expectations that it set and how it compares to its great predecessor. Lets see the pros and cons:

    Pros:
    - Beautiful animations and effects
    - Fantastic sound (with the right headphones it is truly a blast)
    - Improved inventory management and storage
    - Auction house makes it easier to trade....you don't need to stay in a "trade" game for hours to sell/buy stuff

    Cons:
    - Visuals do not match the Diablo universe it too colorful and childish, nothing like the dark tones in Diablo 1 and 2
    - Being able to change skills on the fly, and no attributes distribution, is interesting but it feels like you don't invest anything in your character (aka very limited personalization). I would rather prefer a skill tree system like in Diablo 2, but with the option to reset your skills for a small cost.
    - Itemization, which was the core of the previous games, is simply WRONG! Finding a really good item, worth keeping or selling is very hard, the legendary items are 95% of the time rubbish, the scaling is ridiculous there is nothing worth keeping for more than few levels, because at level 60 even the blue items are far superior to the level 55 legendaries.
    - Real money auctions make the game P2W (pay to win)
    - The crafting system is bad the randomization of the stats and the high crafting costs, means that you end up spending a lot more money to craft something useful, than by buying it from AH
    - There are no rune words, imbuing, socketing, jewels, horadric crafting, etc.....
    - The story is simple and anti-climatic and characters are dull and annoying. The mercs are totally useless on the high levels
    - Last but not least, the constant online requirement is frustrating...

    So if you are wondering whether to buy this or not......if you are not a diablo hardcore fan keep wondering until the price drops to 10 pounds, at the current price it is not worth it. If you are a fan, better wait for Torchlight 2.
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  30. May 16, 2012
    7
    I think that Diablo 3 is a decent game. I can see why so many people are peeved (DRM, lack of character customization, etc), but I guess the thing that really stood out from me is how much it borrows from World of Warcraft - like during development someone said "what can we take from WoW that to add to the features since we cannot come up with anything". The achievements, the gearI think that Diablo 3 is a decent game. I can see why so many people are peeved (DRM, lack of character customization, etc), but I guess the thing that really stood out from me is how much it borrows from World of Warcraft - like during development someone said "what can we take from WoW that to add to the features since we cannot come up with anything". The achievements, the gear colors, the upcoming arena pvp, etc. I am just surprised you can't be a Panda in this... Expand
  31. Jun 7, 2013
    7
    I've waited a long time to say something about this game. A year to be exact, and since then, things have changed considerably. Was the game ridiculous upon release? Yes. Was it a game worthy of a 3.8 user score? No. Was it worthy of a 10? No. Blizzard did the right thing and is sticking by their game. It's hard to review their games because they constantly revise and update their methodsI've waited a long time to say something about this game. A year to be exact, and since then, things have changed considerably. Was the game ridiculous upon release? Yes. Was it a game worthy of a 3.8 user score? No. Was it worthy of a 10? No. Blizzard did the right thing and is sticking by their game. It's hard to review their games because they constantly revise and update their methods and content. It's why writing a review on WoW is kind of pointless. You may love the game one month, and hate it the next. Diablo 3 has been moving, mostly, in the right direction. The story is weak and forgettable like with most video games. You won't be coming into contact with anything but a story designed for a 16 year old boy with little expectations. (Sorry, guys!) The gameplay is solid and visceral, but it lacks the complexity of RPG's in which you tailor and custom build your own character. The game focuses on "builds" with skills and the ability to switch them out on the fly as opposed to a stat allocation system in which all decisions are final. Take it or leave it. It's fun to smash monsters, and that's what D3 is mostly about: killing demons in the most brutal fashion imaginable. The maps gets repetitive after the 200th hour of play, but then again, what wouldn't? Still, I was expecting more variation on the part of Blizzard. Some places literally are the same thing each and every time. The MP can be fun, especially with friends, it is finally better to play WITH people as opposed to running away from them and sticking to solo play. The items in the game can still feel weak in an overall sense and in the subtle sense that most items don't' really do anything but boost your stats in increments. It's very World of Warcraft in that sense, no really cool things going on with the gear. Overall, I think it's a good game, but it's not revolutionary. I find myself playing it because I feel there simply isn't anything else that is a good time sink right now, and I'm not sure that's a good reason to play a game, but there it is. Diablo 3 will eventually probably be a gem, but it is still a work in progress. It's not nearly as bad as people want to believe though. It's a solid game, it's just not "Blizzard level". Expand
  32. May 30, 2012
    5
    Sigh.... For those of us who have played Diablo, Diablo II, Lord of Destruction this is a huge let down. Everything has been simplified and rushed the gameplay feels like Dynasty Warriors and the story is just.. under par. NO MORE POINT SYSTEM and tons of issues that need to be patch at this time everyone is experiencing lag or choppy gameplay rendering it hard to play or survive. ISigh.... For those of us who have played Diablo, Diablo II, Lord of Destruction this is a huge let down. Everything has been simplified and rushed the gameplay feels like Dynasty Warriors and the story is just.. under par. NO MORE POINT SYSTEM and tons of issues that need to be patch at this time everyone is experiencing lag or choppy gameplay rendering it hard to play or survive. I have played the game through to hell mode (normal,nightmare,hell,inferno) and i am giving this a fair review as most are just pissed off and give it a 1 or 0 i feel Diablo III should be rated at a 5, Not worth 60$ maybe 30$ and i would wait to even buy for the reason that they have a lot of work to do in making that game playable. Expand
  33. Aug 28, 2012
    5
    Diablo 3 could be a great game. I played the game for some time but i got annoyed fast. The real money auction house is something terrible... a "Pay to Win" option in a payed game. I spent 70 euros on the game and then i have to grind hours and hours to find a weapon that sucks? Or i have to spend more money in the aution house? Besides that... the game becames to BOOOORIN! Random maps areDiablo 3 could be a great game. I played the game for some time but i got annoyed fast. The real money auction house is something terrible... a "Pay to Win" option in a payed game. I spent 70 euros on the game and then i have to grind hours and hours to find a weapon that sucks? Or i have to spend more money in the aution house? Besides that... the game becames to BOOOORIN! Random maps are not so random (after 3-4 times they repeat) and the elite packs with random powers are absolutley terrible. Expand
  34. gas
    Jun 9, 2012
    5
    Reading other reviews here i see that 90% of the haters here didnt play the game and/or moan about issues that arent in the game so be warned about that, the game is not that bad.
    Told that, after 3 weeks i am progressing in inferno act 3 and there are 3 basic issues.
    1) The game is not balanced at all, it goes from way too easy to so hard to get me nervous without offering any challenging
    Reading other reviews here i see that 90% of the haters here didnt play the game and/or moan about issues that arent in the game so be warned about that, the game is not that bad.
    Told that, after 3 weeks i am progressing in inferno act 3 and there are 3 basic issues.
    1) The game is not balanced at all, it goes from way too easy to so hard to get me nervous without offering any challenging and rewarding part.

    2) its actually impossible to progress in group, cause again game balance issues, so its possible to co op faceroll content but you are forced to progress alone (patches will come but hey, its late sorry).

    3) The hit detection is sever side and it counts from the start of the animation, so if a mob moves the sword to hit you and you move out before it lands the hit you still get the hit, this method is super tard and cant get really why its here, also considering that the game suffers a lot for bad ping, lag and stuttering.

    Blizzard is no more going for "its ready when its ready", but a more modern "we will go to patch all", as nowadays standards, patches over patches over patches.
    Honestly i bought the game and i wanna play it now, if its ready after 6 months a next time we will pay after six months. those devs policies should be legally forbidden imo.
    Imo Blizzard is no more here.
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  35. Nov 21, 2013
    7
    Good game, I actually like how its different from the other diablos. While it lacks in story and could use a bit beefier skill tree I still have hope for blizzard. I am looking forward to the expansion.
  36. Jul 9, 2012
    6
    I cant say I did not like the game but I did not love it either.. I just cant see the HUGE replayability everyone was talking about. The storyline is good and so is the gameplay but thats that. I really wanted the PvP to be there from the release but that didnt happen.. The AH is really good and verry helpfull and overall the game is enjoyable...
  37. Sep 25, 2012
    7
    Passable as a game, but certainly the downsides hurt every aspect of it. The auction house means you're just grinding for gold to buy better items than you'll ever find, and of course you're stuck with it always being there since always-on DRM doesn't let you play offline. Just play Torchlight 2 if you want the true successor since those are the devs that made Diablo and Diablo 2 anyway.
  38. Jun 11, 2012
    6
    A great dungeon-crawling romp that perfects the genre but adds nothing new to it. GOOD: a reasonably well written and coherent story with decent characters; Lots of loot allowing constant weapon and armour re-speccing; Graphically consistent with a nice water-colour finish to the landscapes; A good selection of classes to choose from, all with unique identifiable skills; Gold money auctionA great dungeon-crawling romp that perfects the genre but adds nothing new to it. GOOD: a reasonably well written and coherent story with decent characters; Lots of loot allowing constant weapon and armour re-speccing; Graphically consistent with a nice water-colour finish to the landscapes; A good selection of classes to choose from, all with unique identifiable skills; Gold money auction house is easy to use and gives players a reason to hang onto redundant, yet rare equipment; Drop-in drop-out co-op is quick and well implemented; Enemy scaling with number of players ensures no challenge is lost in co-op; Ability to re-spec abilities of active character on the fly reduces the need to start characters over again in order to get the ability combinations you desire; Ui is crisp, clear and uncluttered. BAD: Game cannot be played offline, even in single player, which is unnecessary and unfair for the consumer; Intrusive, unreliable always-online DRM causes many disconnection issues; Due to always-online functionality there are significant amounts of lag and framerate issues which diminish the overall quality of the experience; Weapon system is bizarre and poorly implemented with wizard characters casting spells out of a sword that they can't actually use; Other than clothing, characters cannot be customized, which makes the character selection seem a little out-dated; Character animations and graphics are boring and don't match the wonderful water-colour-like environments; Numerous balancing issues between classes that are going to take a while to iron out; Sound effects, voice acting and music are unremarkable; Stat points are automatically assigned upon levelling-up preventing players from creating truly unique character builds; Companion characters available when playing single player are not very useful and are quite boring additions to your adventure. OVERALL: There's nothing inherently wrong with Diablo 3 - it's a left-click marathon of a game with plenty of loot and loads of enemies to kill. But it's also one of the most stressful games I have ever experienced due to the totally unnecessary always-online DRM which is seriously detrimental to the industry and rather quite worrying. Add to this the fact that Diablo 3 brings little to nothing new to the genre that it so wonderfully popularised and you've got yourself a rather disappointing game. Is Diablo 3 fun? Yes. Is it the dungeon crawler that we've all been waiting for? Probably not. Expand
  39. May 20, 2012
    6
    Taking a glance the left column, one can almost see soul leaving the rotting corpse of the Gaming Review Industry. Diablo 3 is upon us and lo shall any mere mortal dare give it a rating lower than a perfect ten.

    Twelve years in the making, Diablo 3 should be providing the Gamer with buckets of entertainment and fun, but strangely, this isn't really the case. The game is quite fun for
    Taking a glance the left column, one can almost see soul leaving the rotting corpse of the Gaming Review Industry. Diablo 3 is upon us and lo shall any mere mortal dare give it a rating lower than a perfect ten.

    Twelve years in the making, Diablo 3 should be providing the Gamer with buckets of entertainment and fun, but strangely, this isn't really the case. The game is quite fun for sure, but there's nothing new here, in fact it's just a walk down memory lane for most. Here's the problem;

    1. The constant need to be on Battlenet even in Single Player is just plain annoying. I really don't want to be online for a single player adventure, what is so hard to understand? The Server problems isn't a big deal to be honest, but the need for a constant internet connection to battlenet AND the server problems just highlights the stupidity in the design decision.
    2. The lack of customization at the character screen. Seriously? just dyes to change the color of your armor?
    3. The lack of customization of the skill trees makes all the character classes, 'feel' the same, plays the same. One would think that after twelve years in development, some thought would have gone into it.
    4. The User Interface is a little wanting. Certain elements like the mini-map and the quest log actually blocks and detracts from the overall fight and gaming mechanics. For Range classes, you're constantly clicking into your mini-map or having to walk a couple of steps around to move the screen just to see what you're hitting and aiming at.

    What was supposedly a 10 star game is now without 4 stars and I can only give this a 6/10 effort. Probably good enough for Kotick and gang.

    It is now terribly obvious that this marriage between Activision and Blizzard is no good, and it's high time for a divorce.
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  40. Jul 23, 2012
    7
    I beg my fellow user Metacritics to stop rating generally very good games below a 6. Diablo III is clearly, generally, a very good game. But this score would indicate that many of you think it's worse than, say, Postal. It's not. For this reason, I think the user ratings system here is completely useless. For me, Diablo III gets a solid 7. It's a technically well-crafted, slick game,I beg my fellow user Metacritics to stop rating generally very good games below a 6. Diablo III is clearly, generally, a very good game. But this score would indicate that many of you think it's worse than, say, Postal. It's not. For this reason, I think the user ratings system here is completely useless. For me, Diablo III gets a solid 7. It's a technically well-crafted, slick game, and it's fun. The biggest problem it's got going for it is the 12 years between Diablo II and III. In that time, we've seen copycats "do" Diablo over and over and over and over, with varying levels of success. What made Diablo I so amazing was that it was really a new, frenetic style of playing an RPG game. Kind of a "ramped up" Roguelike game that was instantly addictive. Ridiculously addictive. Diablo II carried the torch a few years later and raised the bar significantly. All the fun of the first, plus tons of new innovations. Diablo III doesn't add or subtract much from Diablo II, and that's pretty disappointing given the 12 years in-between. If anything, Diablo III has indeed carried on the HORRIBLE pit of hell gamer-makers have fallen into of "dumbing down" their games and making it accessible to the least-common denominator. They don't understand, I guess, that hardcore gamers are the fan base, and that what the hardcores say translates well into the general public. In other words, a series like the Elder Scrolls caught on and became hugely popular almost strictly because hardcore gamers went on and on about how great it was. Instead of appealing to the hardcores and making games more intricate and more complex, with more features, and more moving parts, they seem to strip away and streamline and make console-friendly, and yada yada yada. Diablo III is a prey to this mentality as well, and the aggravation is reflected with such low (too low, absolutely too low) scores.

    In the end, what Diablo III is is a continuation of a legendary series of games. Unlike the first two, III doesn't really raise any bars or add any innovations that we will now see replicated in dozens of copycats, and that's too bad. Instead of opting for trend-setting, Diablo III plays it relatively safe and stands as a solid, fun, addictive, nice-looking, stable game, a decent addition to the series, but nothing terribly mindblowing. I tired of it after about 2 weeks, and I can absolutely not say that about the first two Diablos. The difference? Having stripped all of the customization out of the game (attributes, skills, etc.), I never really felt all that connected to my characters, which have a definite "pre-made" feel to them. The hallmark of any role playing game is the role playing part of it. This is action and it's clearly designed more for the unwashed masses than the hardcore gamers.
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  41. May 18, 2012
    6
    The game is decent but there's been little advancement and I am not sure what they have been doing for 4 years! Graphically it's a bit murky (especially Act 1) and the interface is actually so comparatively bright as to partially blind you to the gamefield.
    Among the subtle changes I do feel there's a better emphasis on combining abilities so it's less of a click fest and thus probably the
    The game is decent but there's been little advancement and I am not sure what they have been doing for 4 years! Graphically it's a bit murky (especially Act 1) and the interface is actually so comparatively bright as to partially blind you to the gamefield.
    Among the subtle changes I do feel there's a better emphasis on combining abilities so it's less of a click fest and thus probably the most fun I've had in a Diablo-style game: but this should go without saying :)
    However the DRM on a Solo Player Game (which this is for the majority) is unforgivable and inexcusable and brings my overall score down to a middling 6.
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  42. X0R
    Jun 11, 2012
    5
    In a nutshell, I wasted $60 buying this and regret wasting the money. Could have been a really great game like the oldie, but is a clusterfck instead loaded with poor-performance on my high-end pc, and within a few days was trying to think of a reason to login.
  43. Apr 6, 2014
    7
    Revising my overly positive old review. Great combat. Terrible items. Makes for a very underwhelming ARPG. RoS has fixed a lot of problems, but man oh man, this one will go down in history as the roughest release Blizz has ever seen, that is for certain.
  44. Jul 23, 2013
    7
    Diablo 3, despite its many flaws, exploitable content, and grind-oriented gameplay, is a solid title. I could talk about its shortcomings, but seeing as how it has a 4.0 user rating I'm sure most of those have been covered in great detail. Instead I'll talk about how its a reasonably entertaining game with a high amount of polish.

    Sure the graphics are more light-hearted than its
    Diablo 3, despite its many flaws, exploitable content, and grind-oriented gameplay, is a solid title. I could talk about its shortcomings, but seeing as how it has a 4.0 user rating I'm sure most of those have been covered in great detail. Instead I'll talk about how its a reasonably entertaining game with a high amount of polish.

    Sure the graphics are more light-hearted than its predecessors, but they're crisp and aesthetically appealing. The sound and music is also top-tier material; however, voice acting is sub-par.

    The co-op is great and it's super easy and super fast to join up with friends. This is accomplished mainly by the fact that the game has virtually no load times. Yes, character customization is dumbed down, but it still has depth.I like the fact that there are so many viable abilities in the end-game and that you can choose a skill setup that matches your play style without severely handicapping yourself. Combat is fun and satisfying. The end-game is difficult, but far from impossible... just as Blizzard promised. Actually, I would have given the game an 8/10, but I felt obligated to subtract a point because of the upcoming nerf to inferno difficulty. Bad move in my opinion. After killing Diablo on inferno difficulty, I have no motivation to continue playing. Nerfing the difficult content is only going to expedite that process for others.

    All in all I don't think this game will have the lasting appeal that Diablo 2 did, but it's still a solid title worth checking out, especially if you have some friends to play it with.
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  45. Aug 29, 2012
    7
    About my last review of this game, I did not mean to score it 10. I think around 6 or 7 would be more appropriate, it's a good game, it just doesn't live up to the hype of Diablo 2. Look for Torchlight 2.
  46. Jun 5, 2012
    6
    Diablo 3 is addictive and rife with problems. The auction house's commodity section (gems, books, etc) has been down for weeks. Your key mapping resets when you quit the game. Elite enemies on Hell difficulty and above pose a greater threat than Diablo himself, killing you if your ping stutters for even a second. And all the equipment you find in game will either be sold or auctioned off.Diablo 3 is addictive and rife with problems. The auction house's commodity section (gems, books, etc) has been down for weeks. Your key mapping resets when you quit the game. Elite enemies on Hell difficulty and above pose a greater threat than Diablo himself, killing you if your ping stutters for even a second. And all the equipment you find in game will either be sold or auctioned off. The auction house is the only place to get decent gear.

    The good parts of the game involve combining unlocked skills in different ways to dramatically alter how you approach combat and getting together with 3 other people to cause absolute chaos on the battlefield. I've played 70+ hours, but I think it's time to take a break until Blizzard balances the game.
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  47. Aug 5, 2013
    5
    I really wanted to love this game, but with my bad internet connection and the always online requirement I couldn't. When I had good signal I had a good time, not as much fun as I had in D2, but fun none the less.
  48. May 20, 2012
    5
    This review starts off at 10/10, and I'll explain the deductions... (I tried my best to not have spoilers of any kind)

    DRM: I personally wouldn't play offline, as I want my character to progress, and to play with my friends; BUT being required to only play online just pisses me off as a consumer. Make it so single player characters that are offline can NEVER go online. Problem solved! (
    This review starts off at 10/10, and I'll explain the deductions... (I tried my best to not have spoilers of any kind)

    DRM: I personally wouldn't play offline, as I want my character to progress, and to play with my friends; BUT being required to only play online just pisses me off as a consumer. Make it so single player characters that are offline can NEVER go online. Problem solved! ( -3 )

    Connectivity: Under normal games this is not an issue. Server crashes, you get a 10 second time-out. If you die, so what repair your stuff for a marginal amount of gold and continue. I however play Hard-core. If the server craps out on my character may be permanently deleted through no fault of my own. ( -1)

    Auction House: I've seen stuff available for sale in Game-gold (which is fine) I would never pay any cash for anything. I won't knock the game for that. ( No Effect )

    Game-play: It is somewhat fun, you have to play with other people or it will become boring as hell in no time. The inclusion of lore, and side stories helps to add emersion, but the story is predictable, and very linear. I was expecting a better story out of this game, as they had 12 years to make it and a litany of novels written about the world to draw off of. ( +1 ) I wish this was higher like a +4 :( but no way can I rate it anything other than ( +1 )

    The fact I can only customize my hero through items is a bit disappointing, but it has it's upside as well. No worries about misplacing a skill point, or a Patch coming along ruining my build, but It's all cookie cutter. It's a + and a - in my books. ( No Effect ) Graphics: The cinematic are gorgeous, but there are soo few!!! The rest are drawn graphic-novel style with not much in the way of colour. They can argue they did this for effect, but I found it disappointing, and skip them the second time through. A waste I say... The world is nicely done to a degree, there is depth along the sides of the map so it feels bigger than Diablo 2, but the trees, rocks, chests, and all objects are poorly textured, and have rather piss poor Poll- counts. The characters look their best, and I use this word reluctantly, at the log-in screen. Even here the textures are very poor, and the overall models weak. This game looks like it was released in 2004-2005. ( -2 )

    Sound: Awesome! Voice acting: Really good. ( +1 ) Environment: The game is too colourful and pleasant for the story line it purports. The game is about death, sacrifice, evil, horror, terror etc. Sure have the parts colourful when this emphasises the nature of the level, but when you are in the midst of a supposed living nightmare. It doesn't fly. ( - 1 )

    Interface: easy to navigate, they think of all the little things that could make life annoying and didn't commit those sins, but these are little things and spit/polish, so can't earn a lot of points. ( +1 )

    Skills: Some skills are simply useless compared to others, there is very little in the description to the exact numerical effect on damage, evasion, resistance, etc. So you have to activate a skill with your stat menu open to see exactly how good or pathetic a skill is. It should be as simple as putting your mouse cursor over a skill and see (grants a +7.87% evasion at your current level... for example). (-1 )

    If my math serves me right this is an aggregate of -5 to the original starting score of 10. So I rank this game a 5/10.
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  49. Jun 12, 2012
    7
    This is a good game,with many fixable problems(servers/loot/diff). But! This is not a diablo game,it lost its atmosphere,its feeling,it turned into a grind game with roles, Yes just like wow.I'd rather had 5 more diablo 2 expansions thans this gam,and i want Jay wilson to gtfo of diablo and these guys come back!( The game, with its dark fantasy and horror themes, was conceptualized andThis is a good game,with many fixable problems(servers/loot/diff). But! This is not a diablo game,it lost its atmosphere,its feeling,it turned into a grind game with roles, Yes just like wow.I'd rather had 5 more diablo 2 expansions thans this gam,and i want Jay wilson to gtfo of diablo and these guys come back!( The game, with its dark fantasy and horror themes, was conceptualized and designed by David Brevik and Erich Schaefer, who with Max Schaefer acted as project leads on the game. The producers were Matthew Householder and Bill Roper.) - taken from wikipedia - Diablo 2 Even if i played like 120hrs now,i will play more but it bores me now,diablo 2 never bored me for 4 years, Everybody say that D2 became good after lod and patches,in my opinion if this is true why couldn't they bring those goodies in D3. If this game hadn't been called Diablo it would be a 10+++++ rated game,but because it bears the name diablo,and cant exceed the minimum for it,it gets only 7. Expand
  50. Aug 22, 2012
    6
    This is a late review, but I think a late game deserves as much. In any event, I wanted to get it right. Diablo 3 is unlike any game Ive played before in that is succeeds so brilliantly in the little things, but fails so catastrophically at its core. The graphics of Diablo 3 are among the best, its a great hybrid between hand-drawn artwork and high-octane animations in great density. KillThis is a late review, but I think a late game deserves as much. In any event, I wanted to get it right. Diablo 3 is unlike any game Ive played before in that is succeeds so brilliantly in the little things, but fails so catastrophically at its core. The graphics of Diablo 3 are among the best, its a great hybrid between hand-drawn artwork and high-octane animations in great density. Kill animations are numerous and always feel satisfying, and the landscapes nail the dark fantasy feel. The cinematic are breath-taking. The audio is also great, with an insane number of audio cues between skills and monsters and events plus a good soundtrack never hurt anyone. The game is long and begs to be replayed numerous times which shows how powerful the character progression is. The story is far too terrible to be a driving force, its characters are all one-dimensional, and plot twists are few and predictable. The only thing I didnt predict was how little closure the ending would give. But everything I just mentioned is just a drop in the bucket, because Diablo 3 fails to be either a game or a work of art. The implementation of the video and audio only exist to enhance the gameplay and the story is virtually non-existent. Theres no deeper meaning hidden anywhere. The problem is that the game aspect of Diablo 3 is also built on a flawed foundation. Diablo 3s gameplay is built entirely on 2 pillars: skills and gear. Theres nothing else to it, and both pillars are undermined by their flaws. On the one hand, the skills in Diablo 3 are amazing - at first. Unlocking new runes and new skills opens worlds of possibilities, and theres nothing more fun than switching builds around trying different playstyles. The problem is that you can only do this for a limited time. As you progress through the game and unlock new skills, you will also move onto harder difficulties. In Diablo 3 you have NO CHOICE over what difficulty, not because the game doesnt allow you to choose, but because the difficulties dont scale to level. If your the kinda gamer who likes a normal difficulty, Youll enjoy nightmare the most. But the problem is that you cant start on nightmare, and you cant end on nightmare. Once you beat nightmare, playing again will never be the same because youve already leveled beyond it. Once you beat a difficulty, going back to it is simply too easy to be any fun, your forced to do the next difficulty because its only one thats remotely challenging and its the only one in which your character can progress, either in level or gear. The new difficulties are scaled to be more difficult however. Once you get to Hell difficulty (the 3rd if you dont know), Diablo 3 gets difficult, and sometimes its unecessarily difficult, and some people like that, others dont. Hell difficulty is when your favorite builds stop working, and your playstyles start to die off one by one because they simply arent good enough. If you go all the way through that, your capped out forever on inferno difficulty, in which nearly every player in the world is limited to only a select few cookie cutter builds. You know the billions of skill and rune combos you used to have so much fun with? Well they might as well be gone because experimentation outside the cookie cutter is dealt with sheer brutality by the later difficulties. Inferno is at many times difficult on an unfair level. But my level 60 cant play anything else because theres no other difficulty where I can progress or have any fun. I can choose between far too easy and far too difficult. This feeds into the next issue, because Diablo 3 is all about the gear. The people who can do inferno can do so because they have the gear that makes it possible. But theres 2 problems with the gear. For one, gear is generated on a heirarchical basis. First it generates the level, then the number of bonuses, then the scale of each bonus, and the odds continue to roll on an exponential level ranging from complete **** to godly. The gear that gets people through inferno isnt the 1 in a 1000 drop, its not even a 1 in 10,000 drop. Its a one in a million drop. But surely theres ways to increase my chances of finding magic items. 2 things, you can use items that boost magic find but at the expense of bonuses that you NEED to survive the areas that drop good items, and then you have to actually get to those areas. To get past Act I inferno, you need AcT II gear. To get past Act II, you need Act III gear. Between the odds of finding the gear you need and not being able to progress because you need gear from an area beyond you, most players are caught in a tragic end-game loop, a loop that destroys the essential criteria of fun. Diablo 3 is a game with a time limit, theres not fun endgame stuff to do like there is in WoW, its built so that your character caps out. Theres no power/difficulty plateau, it keeps getting harder until you cant progress. Farming can only delay the cap, but whats the point? Its not fun. It's bad design. Expand
  51. May 16, 2012
    6
    I'm shooting down a lot of points for DRM. I have never played diablo 1, I played the 2nd one though and I was somewhat satisfied with diablo 3 but as far as todays standards go for graphics/story/or anything such as character development, this game doesn't really hit a high mark, in fact, it falls a bit short.

    Warcraft 3 and Starcraft 2 had fantastic dialogue and Starcraft 2 had
    I'm shooting down a lot of points for DRM. I have never played diablo 1, I played the 2nd one though and I was somewhat satisfied with diablo 3 but as far as todays standards go for graphics/story/or anything such as character development, this game doesn't really hit a high mark, in fact, it falls a bit short.

    Warcraft 3 and Starcraft 2 had fantastic dialogue and Starcraft 2 had surprisingly AMAZING character development in my honest opinion, and i say surprisingly because I never expect that in RTS or Turn based strategy games but that doesn't seem to be a strength in D3, I mean it's not that bad (keep in mind I have only beaten the first act so my review will change this is just temporary) so far, its just,,,, average,,, the gameplay itself is good, it hasn't gotten tedious for me, but for a price tag of 60 bucks,, this game really isn't worth it.

    Finally, DRM, what a load of @$$, i would have given this game an 8 or an 8.5 (considering price, lowered would be a 9 maybe) i'm sick of this, it seems that companies want to ban piracy yet it becomes more popular as the same companies release DLC that should have been in the game.

    One thing my friends, Nintendo will rise again with the Wii U coming above all this DRM crap (hopefully) and Nintendo will rain once more!

    Because i think people that hate DRM so much, would go to the length of buying a whole new console for their games.
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  52. May 21, 2012
    5
    Simple. Constant online DRM. Storyline is pretty short; wont take off too much for that since its meant to be played again and again on higher and higher difficulties. Skills and attributes are waayy over simplified... pretty much cookie cutter.
  53. May 25, 2012
    6
    This review contains spoilers, click expand to view. I have been a Blizzard fan since they were making console games. It was a long time ago. I have seen over the time amazing game after amazing game come out from them. Until now. Don't get me wrong. Diablo 3 from a game play stand point is amazing. But thats were the good things end. Everything else is surprisingly average. The sound, the music, the voice acting, the graphics. All fail to impress in any way. There are glimmers of great in the sea of mediocrity but that doesn't make up for all the mess.

    Speaking of a mess. The story is a disaster. It is so bad there is just no place to start. So i will just make a list of things it fails at: It fails:

    - at creating atmosphere
    - at creating scary villains
    - at making any kind of sense for the game
    - at making the player feel anything

    So it pretty much fails across the board. All the things a story should do in a game context the Diablo 3 story doesn't do.

    So what do we have in the end. A game with great game play, mediocre sound, music, voice acting and graphics and a story so bad it laughable. Buy it according to what matters to you in a game.
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  54. Aug 28, 2012
    6
    The game is great to play with friends from lvl 1 to lvl 60 (about 3-4 days). It has nice effects, appealing graphics, dynamic combat. However, it becomes boring at lvl 60, as it gets repetitive and turns into a grinding game. Bots own the game economy, the difficulty level is mostly inadequate. Maybe future patches will change this: who knows?
  55. Nov 17, 2013
    7
    Lots of people think that this game is a complete disaster and I can't agree with them. Yes, in comparison with its ancestor the game isn't so good, but it's still worth playing. It' just good hack'n'slash. Graphics and music are okay. the greatest minus is has is the length, every act is about 2-2.5 acts length. But still it's a good game. And I don't regret buying it.
  56. May 15, 2012
    5
    Overall the game does not meet up the standards in Graphics of today games, the story is kinda good and the gameplay is repetitive and boring, somewhat of a dissapointment.
  57. Nov 11, 2012
    6
    Welcome to your next job, courtesy of Blizzard, except the neat twist is that you pay. A lot of people might complain about the always online aspect of the game, but chances are you still will play a game with DRM if it is a good game. Diablo 3 is a decent game, but it will eat your soul as advertised, perhaps it's better not to be lured in this time.
  58. May 21, 2012
    5
    I just finished normal mode and made it into the next playtrue, however I don't feel like playing much more. (got maybe 8 hour gameplay.) Reasons are mixed, but it generally is summed up as the game looking and feeling like it should have been made in 2005 or 2006. It's simply not worth the price. Try getting Magicka or Torchlight II instead, which is both cheaper and in my view better.
  59. Jun 30, 2012
    7
    If you are a fan of the Diablo series, buy this game and play it. Despite some of the negative you may find on here; the game is a good game worth several play-throughs. That cannot be said for most games.
  60. Sep 23, 2012
    7
    The game tries a lot of new ideas not seen in its previous game. The rune system is unique and is a great replacement for synergies. However, build diversity is quite low unfortunately with only a few viable builds in the Inferno endgame. Itemization differs player to player. Its a lot more luck based then aiming for that Runeword combo or unique, making it a good experience when you findThe game tries a lot of new ideas not seen in its previous game. The rune system is unique and is a great replacement for synergies. However, build diversity is quite low unfortunately with only a few viable builds in the Inferno endgame. Itemization differs player to player. Its a lot more luck based then aiming for that Runeword combo or unique, making it a good experience when you find that item with the right combo of stats, but a terrible experience if you arent. Big improvement on boss fights. Constant connection is good or bad depending on where you live. If you are looking for a little flavour in your ARPGs but nothing revolutionary, this game has got it. Expand
  61. Jun 5, 2014
    7
    Updating my review past all of the changes.
    Finally they did what players wanted. They made the game about loot. It still gets tedious very quickly solo player, but the new Adventure mode is great to play with friends
  62. Jul 7, 2015
    7
    A lot of the mistakes with this game have been fixed. Some are still outstanding however. The foremost of these is the draconic use of DRM. Not being able to play even single player durning server maintenance is beyond stupid.
  63. Oct 11, 2014
    6
    This game was ... Good. But (and lets all be honest with ourselves) it could never live up to the Hype. Unfortunately it didn't even live up to other games in the Genre. Torchlight 2 at launch had game play elements and abilities that were only recently added in patches 2.5 years after launch. Diablo 3 only trumps Torchlight 2 on graphics and cut scene/story quality...

    If you are a die
    This game was ... Good. But (and lets all be honest with ourselves) it could never live up to the Hype. Unfortunately it didn't even live up to other games in the Genre. Torchlight 2 at launch had game play elements and abilities that were only recently added in patches 2.5 years after launch. Diablo 3 only trumps Torchlight 2 on graphics and cut scene/story quality...

    If you are a die hard dungeon crawler fan, this game isn't bad... now (2.5 years later)... but if you are looking to get into dungeon crawlers go for Torchlight 2. Cheaper and better.
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  64. May 17, 2012
    5
    This would have been a fun addition to the series 5 or 6 years ago, but nostalgia for the series can only carry me along in a game so far. Don't get me wrong, it's not a bad game, it just feels like a game going over old ground, there was nothing new or surprising added. 10 years in the making and yet it feels like it should have come out in 2005. It has got all the ingredients that madeThis would have been a fun addition to the series 5 or 6 years ago, but nostalgia for the series can only carry me along in a game so far. Don't get me wrong, it's not a bad game, it just feels like a game going over old ground, there was nothing new or surprising added. 10 years in the making and yet it feels like it should have come out in 2005. It has got all the ingredients that made the earlier games great and it still pulls you along with hunter-gatherer desires, but simply put there are other more modern games that do this with more style and newer innovations.

    The graphics and sound should have been much better, there should have been more varied things to do in the game, it just needed to add something, otherwise what have they been doing with it for 10 years?

    Games have advanced, Diablo hasn't.
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  65. Jun 12, 2012
    6
    A decent game made worse by the fact that I can't play it when I want to.

    1. Regarding the online requirement: I thought that this concern was hogwash at first. However, the game is often down. I have limited windows of time to play, and more-than-rarely am I unable to play my f*cking game because the servers are down. This is structured as a single-player game with an option to
    A decent game made worse by the fact that I can't play it when I want to.

    1. Regarding the online requirement: I thought that this concern was hogwash at first. However, the game is often down. I have limited windows of time to play, and more-than-rarely am I unable to play my f*cking game because the servers are down. This is structured as a single-player game with an option to co-op, so this really pisses me off. Really.
    2. The game itself is merely ok. First of all the story is weak and seems to become seriously rushed in the second act. Worse than the story is the dialogue which is terrible. I also don't care for the fact that your heroes have all sorts of irritating remarks and one-liners. I preferred the stoic types from the first two games. The gameplay is fun, but not the least bit revolutionary. Thematically the game is vastly inferior to its predecessors. Using the D3dark mod helps the atmosphere, but nothing about the game installs that sense of dread and creepiness that the first two games had.
    All that said, there's no reason to give it a 1. I don't know why it took this long to make a game that begins rushing through the plot less than halfway through and contains a very limited number of Blizzard's signature cut scenes. Meh. Swing and a foul ball, Blizz. Not nearly as good at Starcraft 2.
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  66. Feb 21, 2013
    6
    So they decided to release the console version finaly, well now we know that beta testing is over so you can enjoy it on console (with off line mode and local co-op) Without Error 37 and other things. This game was made for console and that is just like spiting on consumer face. Even before Diablo 3 release (with all those ui changes)people where speaking about but i never wanted toSo they decided to release the console version finaly, well now we know that beta testing is over so you can enjoy it on console (with off line mode and local co-op) Without Error 37 and other things. This game was made for console and that is just like spiting on consumer face. Even before Diablo 3 release (with all those ui changes)people where speaking about but i never wanted to believe, god damn greedy bastards. Expand
  67. Jul 31, 2014
    5
    After the newest patch and the closure of the auction-house, Diablo 3 is finally playable! (at least when they don't screw with their servers and you are not allowed to play the game you payed for).

    The Drop-Rate is ... now more fluid. I don't know if its really better, there are too much golden Items in my opinions and I had a run where I found 3 legendaries in a simple run. Rewarding?
    After the newest patch and the closure of the auction-house, Diablo 3 is finally playable! (at least when they don't screw with their servers and you are not allowed to play the game you payed for).

    The Drop-Rate is ... now more fluid. I don't know if its really better, there are too much golden Items in my opinions and I had a run where I found 3 legendaries in a simple run. Rewarding? Yes, of course but it lessens the worth of it.

    The game itself deserves a good 8.0 or at least a 8.5. Its addicting like you would expect and the interactions between the characters (the dialogues) are often nice to hear. THe rest ius common and masterful created addiction for slay and loot.
    The "new" implemented "Paragon-Level" allows you to set your skill-points freely and the rune-Skill-system is still a very nice Idea for switching and testing a mindblowingly number of Skill-Sets!

    The music is... unfortunately very forgettable and boring. It sounds like the Soundtrack to a Michael-Bay-Film without the extreme fine nuances and atmosphere-pumping originality of the Diablo 2-Tracks.
    It is even more a regrettable decision by blizzard to implement this trumped-flat-bore-Music-track (that you will hear in every other "big bugdet"-title nowadays), because ALL people I know turned the music down after max 2 weeks. It's a shame that there is no way to implement the great Soundtracks of Diablo 2 or Warcraft (yes, these fit surprisingly well!).

    Like I said: The game itself deserves a nice amount of applause. The rest of it - especially the poor support! deserve a hateful middlefinger!
    Direct Support for Connection-Errors, Suggestions or Mod-Support (I know... what where I thinking?) or other simple questions are IMPOSSIBLE to get!
    the "Support"-Site is a Joke, you are always redirected to the forums where other people already opened similar questions and waiting for help until no help arrives and their Topic gets closed! Critical topics are getting deleted of course. In one word: Censorship.

    It's sometimes hilarious to watch how the community gets shat in the face and foced to eat the dump, but rages against the people who don't want to get treated like cattle. So, the community and the company are nearly the worst I have met in my entire lifetime (nearly horrid as the CoD-Kiddies).

    I am very glad the game was a gift and it didn't cost that much.

    Oh wait... did I mention the overprized DLC?! A DLC that is MORE EXPENSIVE than the main-game?!
    Unbelievable!

    And the award to the most hostile and greedy Company goes to... EA.. .. I meant: Blizzard!
    **** YOU **** No more money from me!
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  68. Jun 26, 2012
    6
    After playing D3 for close to 70 hours now, I have to say that while it has fun moments, it has overall been quite a disappointment. I absolutely loved D2, and logged hundreds of hours playing it over a decade ago. D3, unfortunately, does not live up to the legacy of D2. I feel as though I got my money's worth in the time I played and a somewhat enjoyable story.. But as a Diablo game, itAfter playing D3 for close to 70 hours now, I have to say that while it has fun moments, it has overall been quite a disappointment. I absolutely loved D2, and logged hundreds of hours playing it over a decade ago. D3, unfortunately, does not live up to the legacy of D2. I feel as though I got my money's worth in the time I played and a somewhat enjoyable story.. But as a Diablo game, it falls very short. Expand
  69. May 20, 2012
    5
    I only got this game because it came with WoW's annual pass feature. Otherwise, this is far from worth the sixty dollar retail price. Diablo 3 has become extremely simplified. Attributes are adjusted by themselves, talents become available as the character levels up, no talent trees to choose from. Blizzard put emphasis on using the environment to kill enemies, that players will likelyI only got this game because it came with WoW's annual pass feature. Otherwise, this is far from worth the sixty dollar retail price. Diablo 3 has become extremely simplified. Attributes are adjusted by themselves, talents become available as the character levels up, no talent trees to choose from. Blizzard put emphasis on using the environment to kill enemies, that players will likely never use.This game needed heavier system requirements to obtain a darker atmosphere. Knowing Blizzard, they gotta make an engine that can run across many computers as possible. Story-line? I never really cared for Diablo's story. Probably the worst part is the DRM. There is no offline play or LAN play. The music is great! Diablo 3 is still a solid game with all of it's shortcomings though. Expand
  70. Jun 14, 2012
    5
    Good combat system, a fairly well-designed skill system that leaves you juggling constantly, and decent presentation. For me, that's where it stops. The storyline and voice acting are verging on spoof, the difficulty levels of late game are nowhere near challenging enough, and it's incredibly short. Once you've finished it two or three times there really is no need at all to ever play itGood combat system, a fairly well-designed skill system that leaves you juggling constantly, and decent presentation. For me, that's where it stops. The storyline and voice acting are verging on spoof, the difficulty levels of late game are nowhere near challenging enough, and it's incredibly short. Once you've finished it two or three times there really is no need at all to ever play it again. Overall a big letdown, in fact I'd hugely recommend Diablo 2 over this, regardless of technical advances. Expand
  71. Feb 21, 2014
    6
    I played a ton of Diablo 2 growing up. I had high hopes for Diablo 3. The game is really fun, but suffers from replayability issues. I quickly got every class to max level and geared well enough to pile drive the hardest difficulties. I was able to do this much faster than I did in Diablo 2 by using the new Auction House feature. The Auction House feature made it extremely easy toI played a ton of Diablo 2 growing up. I had high hopes for Diablo 3. The game is really fun, but suffers from replayability issues. I quickly got every class to max level and geared well enough to pile drive the hardest difficulties. I was able to do this much faster than I did in Diablo 2 by using the new Auction House feature. The Auction House feature made it extremely easy to cherry pick the best gear in the game for your characters. In a game where the carrot on the stick is the gear grind... having a Auction House negated the carrot. I'm hopeful that the future expansion's overhaul of the legionaries, shut-down of the Auction House, and new character class will spark my interest. Expand
  72. May 18, 2012
    7
    First the bad, then the good...

    Connectivity issues, as others have noticed, do occasionally interrupt gameplay. Stuttering during single player left me somewhat perplexed, since I was playing single player. On one occasion I was disconnected from the server with the only explantion being, "The server will shut-down in 4 minutes." I think a more detailed explanation could be given,
    First the bad, then the good...

    Connectivity issues, as others have noticed, do occasionally interrupt gameplay. Stuttering during single player left me somewhat perplexed, since I was playing single player. On one occasion I was disconnected from the server with the only explantion being, "The server will shut-down in 4 minutes." I think a more detailed explanation could be given, perhaps the employees at Blizzard could work on that. After the forced log-out I immediately logged back in and found all my progress on that level had been lost and I was inserted back at the beginning of the zone. That is obviously unacceptable. A proper game should always save your progress in the year 2012, pretty much any online game does this including Blizzards own Warcraft. -1 point.

    Companions return, yet are slightly dumbed down. You can choose their jewelry and weapons but that is it- no options to equip them with armour which is a shame given the wide-selection of armour and the crafting possibilites. In my opinion... absolutely shameful given the amount of time and development Blizzard put into this game, especially since Diablo 2 had already incorporated armour with companions. This ommision leaves me rather perplexed at Blizzard. Additionally, companions repeat their speech patterns multiple times, resulting in strange repeated conversations. -1 point.

    Another perplexing aspect of the game: the bank, player gold, and crafting equipment level is shared amongst all of your characters. The bank no longer has a shared section, it is simply omitted. Everyone simply has everything. Now, this is a vast change from Diablo 2, since each new character you created had to be built from the ground up. It was at your option to share gear and gold through the shared bank which made the game more realistic. In Diablo 3, your top-level toon could upgrade all of the bank slots, crafting gear, and puts 100's of components for crafting gear into the bank, and by default your lvl 10 toon has full access to everything. All in all, I find this improper and completely unrealistic. -1 point.

    Now for the good: Diablo veterans will have no problems starting the game without reading the game manual. Hard-copy purchasers will need an internet connection to download a game patch (it took me about 5 minutes to download with a 1MB/sec connection), as well as play the game in any form since game progress is saved on Battlenet servers. HDTV users should have no problems, as the game detected the appropriate resolution for my wide-screen 720p television, which is probably one of the more unorthodox resolutions for a game to render.

    Players can have up to 6 different abilities ready to cast at a moments notice. While that is nothing new in modern gaming, is does allow for more advanced combat compared to previous Diablo games. Environments are now destructable to include doors, chairs, and containers. When objects and enemies are destroyed they will show battle damage from the type of weapon that struck them- electricity fries, fire burns, slashing weapons slice and decapitate, etc.

    The crafting system is an interesting way to get above-average magic armour and weapons, and is a useful addition.

    Actual gameplay is very fun and exciting at times. The music and sound effects are great, some of the FMV's are so-so but the major plot advancing ones are very good. I found the plot a little bit better than Diablo 2, but it was a little predictable.

    Which leaves me at a score of 7. Otherwise, this is an fun and addicting game, but for some reason Blizzard made some obviously silly ommisions and changes which made the game less realistic and more annoying than it needed to be.
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  73. May 23, 2012
    6
    Diablo 3 is a polished but ultimately empty experience, I think the main question here is what the hell (pardon the pun) Blizzard spent the last 5 years doing, because it certainly wasn't producing any form of innovation. Much like Starcraft 2 D3 is simply a lazy rehash of it's predecessor. Add to that the always on DRM via Battlenet and all in all D3 is a decidedly mediocre experience.Diablo 3 is a polished but ultimately empty experience, I think the main question here is what the hell (pardon the pun) Blizzard spent the last 5 years doing, because it certainly wasn't producing any form of innovation. Much like Starcraft 2 D3 is simply a lazy rehash of it's predecessor. Add to that the always on DRM via Battlenet and all in all D3 is a decidedly mediocre experience.

    ...oh, and it has one of the worst plot 'twists' I've seen in a long while.
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  74. Jun 2, 2012
    6
    I expected more from Diablo III. The gameplay is great and the overall quality of the game is top-notch but there are a few things about the game I find disapointing. First of all the skill tree does not allow for a great deal of customization and when leveling up we don't even get to choose which skill we want to unlock, it's already determined. Also we no longer get to spend attributeI expected more from Diablo III. The gameplay is great and the overall quality of the game is top-notch but there are a few things about the game I find disapointing. First of all the skill tree does not allow for a great deal of customization and when leveling up we don't even get to choose which skill we want to unlock, it's already determined. Also we no longer get to spend attribute points, they increase automatically as we level up. Personally if there is one mechanic I like about RPGs is deciding where I spend my points. The story is not really engaging and the campaign is quite short, I know that this game is designed to be played more than once to unlock every skills and runes but I think the campaign could have been a little longer for those of us who enjoy storytelling. I am not going to comment about connection issues as this is something that Blizzard will fix soon no doubt.
    Another thing that is a little strange to me is the damage system, the base damage of a weapon will increase your overall damage. I can understand this makes sense for the barbarian but for a wizard it seems bizarre to run around with a mace and a shield to increase spell damage and protection. In most RPGs caster are inefficient with melee weapons and shields and it makes sense like that.
    This is still a very good game... but not awesome. Blizzard could have innovated a little bit more... it's not like they didn't have time! I really wish they would start taking more risks when developing a game, they have to get out of their comfort zone. With the money they are making they have to push innovation and stop sticking to what simply works.
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  75. Jul 4, 2012
    7
    Diablo 3 is a game that is a lot of fun depending on what class you play. I researched the different classes before the game was released and believed that I would love the Barbarian class. I did for awhile. Once I reached Inferno mode the game sucked. This game gets a 9/10 until you play Inferno as a melee class. Even with elite gear I believe that it would still be difficult to playDiablo 3 is a game that is a lot of fun depending on what class you play. I researched the different classes before the game was released and believed that I would love the Barbarian class. I did for awhile. Once I reached Inferno mode the game sucked. This game gets a 9/10 until you play Inferno as a melee class. Even with elite gear I believe that it would still be difficult to play as a barbarian. Since the melee classes are almost unsaleable in the last game mode it greatly effects this game overall. I have beaten the game three times as my barbarian just to find out I picked the wrong class. Cool story. Since I am not going to level another character to 60 I am basically done with this game. Expand
  76. Dec 11, 2013
    5
    First impression is good, altough dumbed down compared to part 2. graphics and sound are good, but then you start to notice there are very few good item drops, and they all boil down to the same. one good build per class which is afwul, and after a while very repetetive with no incentive to continue after you hit level 60. Drops are afwul, 4 times the same legendary crap item after a weekFirst impression is good, altough dumbed down compared to part 2. graphics and sound are good, but then you start to notice there are very few good item drops, and they all boil down to the same. one good build per class which is afwul, and after a while very repetetive with no incentive to continue after you hit level 60. Drops are afwul, 4 times the same legendary crap item after a week of playing? come on!! Expand
  77. May 27, 2014
    5
    Review as of May 2014 by a non-fanboy who never played Diablo nor Diablo 2. I think maybe the closest game I've played to this was Dungeon Siege I & II back in the day.

    In Diablo 3 you only have 1 AI follower at a time, except if you play with friends, but even then, the gameplay boils down to INFINITE grinding and looting. The different classes have some depth, but you'll eventually
    Review as of May 2014 by a non-fanboy who never played Diablo nor Diablo 2. I think maybe the closest game I've played to this was Dungeon Siege I & II back in the day.

    In Diablo 3 you only have 1 AI follower at a time, except if you play with friends, but even then, the gameplay boils down to INFINITE grinding and looting. The different classes have some depth, but you'll eventually find your favourite 4 active skills and 3 passive skills and there's little incentive to change your play style, especially on higher difficulties where you need to be fast and precise and not be burdened by experimenting around. Nevertheless, the combat is ok, the 4 active skills you can choose at a time (from a wider offer which you keep unlocking as you level up) provide some strategy opportunity, but really it comes down to either you can kill the monsters or you need to escape and lower the game difficulty. The different locations are really not particularly interesting, and the progress through them is very linear. The story and its presentation is SHOCKINGLY poor! It's basically a poor excuse to allow to unlock new paths (always very linear, btw) and keep progressing. Progressing? I should say keep grinding and looting. And the allure of looting better stuff can only motivate you so much.

    There is not much lore, interesting side quests, characters or really RPG elements other than combat stats. If you expect an adventure with an interesting story and characters, you'll find none of this, I fear. Instead, this boils down to infinite grinding of monsters. Even if you play with friends, which I haven't, I don't know that you'll get much out of it other than keep grinding to get loot in order to keep grinding and keep getting loot... Frankly, I finished the single player out of spite for the money I spent, which was not a cheap amount... I was not left with good memories.
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  78. May 15, 2012
    7
    Step 1. Take Torchlight
    Step 2. Add voiced dialogues
    Step 3. Release as a whole new game

    This game gets the same score Torchlight got, since it's practically the same game just with slightly different graphics and voiced dialogues.
  79. May 16, 2012
    7
    Diablo 3 is fun. It's a perfect evolution of a highly addictive concept, cutting down a lot of time from identifying, organising your inventory and getting on with the action. However, the DRM really can't be overlooked, especially when you have to log in even if you play on your own. Such things shouldn't exist as you can't guarantee a user can always be online and while the real moneyDiablo 3 is fun. It's a perfect evolution of a highly addictive concept, cutting down a lot of time from identifying, organising your inventory and getting on with the action. However, the DRM really can't be overlooked, especially when you have to log in even if you play on your own. Such things shouldn't exist as you can't guarantee a user can always be online and while the real money auction house is an interesting idea, I can't see enough people using it to really warrant this.
    If you enjoy action RPGs and don't mind this sort of incontinence, get Diablo 3. Otherwise, wait for Torchlight 2.
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  80. May 18, 2012
    5
    Having 11 years of hype and expectations behind it. Blizzard could only go so far to deliver a half-decent product with very little lasting appeal, bland combat mechanics and some very lackluster aesthetic design.
  81. May 26, 2012
    5
    I have been following this series since day one, when i was twelve years old and tore open my first copy of Diablo back in 1996, and i immediately fell in love. Click and kill. That doesn't sound too fun, but throw in some demons, creepy environments, and harsh punishments and ill be glued for hours. Diablo 2 perfected this formula, and i found myself on every single day, every hour iI have been following this series since day one, when i was twelve years old and tore open my first copy of Diablo back in 1996, and i immediately fell in love. Click and kill. That doesn't sound too fun, but throw in some demons, creepy environments, and harsh punishments and ill be glued for hours. Diablo 2 perfected this formula, and i found myself on every single day, every hour i could get just to do another "Diablo run". Diablo 3 has improved on EVERYTHING, destructible environments, more varieties of monsters, achievements, more classes, etc. But one thing fell short.... The atmosphere. In Blizzards previous games, i this overwhelming fear of death always hung above my head like a cloud. The sounds, the looks, the monsters, the more "gothic" like atmosphere. In Diablo 3 the creepiest thing was the templars, but that was it. I was more afraid of a monster in act one, than i was with diablo himself. I am sure, blizzard will release expansion sets to this game, and i hope they concentrate more on the atmosphere and variety of drops and making "runs" relevant again with the new "Marketplace". Expand
  82. Jun 6, 2012
    5
    This is not a "0" game, though it only deserves about a 6 for the "no single player without internet" and the micro-transaction AH, and a horrible story that destroys its own franchise (Cain dies, the girl dies, Tyrel is castrated...who is left to care about?). Why did I mention AH? Because you can't get drops your own level that enable you to complete the game without buying somethingThis is not a "0" game, though it only deserves about a 6 for the "no single player without internet" and the micro-transaction AH, and a horrible story that destroys its own franchise (Cain dies, the girl dies, Tyrel is castrated...who is left to care about?). Why did I mention AH? Because you can't get drops your own level that enable you to complete the game without buying something there, or leveling up to 60 (why is it capped?) and grinding forever to equip other lower end chars. Expand
  83. Jun 23, 2012
    6
    As always in Blizzard releases, the visual impact is stunning. Colors, models, music, interfaces are just perfect. The average customer reaction is too influenced by early servers issues and does not even closely reflect what you experience in the game. Who accuses the plot to be predictable or puerile plot, maybe has forgot that Diablo has always been about some brave hero wandering andAs always in Blizzard releases, the visual impact is stunning. Colors, models, music, interfaces are just perfect. The average customer reaction is too influenced by early servers issues and does not even closely reflect what you experience in the game. Who accuses the plot to be predictable or puerile plot, maybe has forgot that Diablo has always been about some brave hero wandering and killing demons. If you look for something more intriguing, then the whole franchise is not what you need, not just this third episode. Try some german literature, maybe. Expand
  84. May 20, 2012
    6
    I previously scored this an 8, but after having played it some more I can honestly say that it doesn't deserve such a high score. The game is based item hunting, however the more common items are usually better than the rarer items, and the Auction House makes it so that you'll be getting most of your upgrades from other people rather than finding them yourself. Item affixes are a problemI previously scored this an 8, but after having played it some more I can honestly say that it doesn't deserve such a high score. The game is based item hunting, however the more common items are usually better than the rarer items, and the Auction House makes it so that you'll be getting most of your upgrades from other people rather than finding them yourself. Item affixes are a problem too, they are terribly uninspired compared to D2:LoD.

    I give this game a 6, the combat is good but the game has no longevity with one of its most fundamental systems in such a broken state.
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  85. May 29, 2012
    6
    I wouldn't call this anything more than an average game. Story is silly and almost non-existant, graphics are actually terrible for a game released in 2012 (Not much better than WoW's graphics) and the gameplay hasn't changed the slightest since Diablo 2 (Which could be a good thing, depending on who you ask). While it is entertaining for maybe 30 minutes at a time, it just plain doesn'tI wouldn't call this anything more than an average game. Story is silly and almost non-existant, graphics are actually terrible for a game released in 2012 (Not much better than WoW's graphics) and the gameplay hasn't changed the slightest since Diablo 2 (Which could be a good thing, depending on who you ask). While it is entertaining for maybe 30 minutes at a time, it just plain doesn't cut it. This game feels nothing like a game should for this decade. Expand
  86. May 31, 2012
    6
    Here goes a sincere review from a veteran fan of the series (been playing since 1st version on 1997). At the time of this review I have more then 100 hours played and 3 characters lvl 60 so you can trust me when I will say the things I will say. I wish I could give a higher score for this game (I always loved Diablo series), but sadly I can't. My english is not so good, so I'll go simpleHere goes a sincere review from a veteran fan of the series (been playing since 1st version on 1997). At the time of this review I have more then 100 hours played and 3 characters lvl 60 so you can trust me when I will say the things I will say. I wish I could give a higher score for this game (I always loved Diablo series), but sadly I can't. My english is not so good, so I'll go simple on this review: Good and Bad. GOOD: - COMBAT/GAMEPLAY. The combat and gameplay is a vast improvement - GRAPHICS/ENGINE. Despite colorful (matter of taste), the graphics and engine are beautiful, and physics are fun: slaying horde for monsters is really pleasant (on 1080p max settings). That's it for the good points, now for the bad points: - BAD: STORY. Diablo's lore has so much potential, however they managed to give us a REALLY bad storyline with weak characters and everything else you can think of about BAD in terms of history. Be prepared for a ridiculous and horrible experience in this matter. - ONLINE DRM. You can't play the game without a flawless constant internet connection. This means: its impossible to play whenever you want (you only can play when they let you play), you can't play anywhere you wish, you have to deal with constant latency (even when playing single-player), servers being constantly down, and constant connection problems. Any single problem mentioned earlier makes the game completely unplayable and you're stuck on the logon screen. - SIMPLIFICATION OF GAME MECHANICS. This goes for a huge list of things. I won't post everything here. The first thing you'll notice is the simplification of item affixes. - VOICE ACTING. The voice acting sometimes leave much to desire. - WORLD OF WARCRAFT INFLUENCE. One of the bosses on the game is a colorful fairy. Need to say more? - LACK OF EXTERIOR MAP RANDOMIZATION. Indoor dungeons are OK (not great, but ok), however exterior areas are always the same with variations on what you find inside them. Basically, you will always know which way to go and where is the next exit. CLOSING COMMENTS: Compared to D2, this is a inferior game. Compared to other games on the market, it's a "Okay" game. If you're a newcomer, there's plenty of joy to have here, but if you're a long-time player, be warned: you can become seriously dissapointed. Don't go thinking this game will have the same "blast-effect" Diablo 2 made on you at his time, because chances are this may not happen. Expand
  87. Aug 2, 2012
    6
    Having clocked 500+ hrs into this game I'm beginning to see the shortcomings of it.
    The game is ok up to a certain point. All the annoying stuff from D2 has been removed more or less effectively, but has resulted in the birth of new and worse problems.
    The skillsystem is great, and the removal of manual statpoint allocation doesn't ruin the game, in my opinion. The story is ok, but
    Having clocked 500+ hrs into this game I'm beginning to see the shortcomings of it.
    The game is ok up to a certain point. All the annoying stuff from D2 has been removed more or less effectively, but has resulted in the birth of new and worse problems.
    The skillsystem is great, and the removal of manual statpoint allocation doesn't ruin the game, in my opinion. The story is ok, but could have been so much better.
    The gameplay follows the well known recipe from D2. Battle is fast paced and sometimes hectic, especially in the later difficulties.
    But the game fails on two very critical points - item drops and endgame.
    Good loot is hard to come by, by farming and when you happen to get a rare or legendary drop, it's usually worthless. When you've finally given up on farming loot because it's no fun, the interest in the game drops like a rock. That's when you might go to the AH for gear upgrades......and by doing that you lower your chances for decent drops even further....which again might make you go to the AH.
    It's a death spiral of boredom when you hit that point.

    As far as endgame...well once you've hit the level cap there's really not much more to do but farm gear.
    And since farming for good gear is like searching for water in a desert, it'll soon stop being fun.

    Basicly, the drop system, the AH and the level cap combined secures that the game stops being fun.
    This game can only be saved by buffing the drops significantly, removing the AHs, and removing the level cap, because once you hit 60 it becomes a repetitive wandering in circles with close to ZERO reward for your time.
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  88. Jun 21, 2012
    7
    The game itself is good, although the price of 60$ +tax% is a too pricey for a game that offers little more than a rough 6-8 hour campaign with none of the modern rpg element of this decade. By that I mean, the standard has been set, and Diablo 3, though much better than its predecessor, it lacks the modern feel. I understand that keeping to the original style of the game is alwaysThe game itself is good, although the price of 60$ +tax% is a too pricey for a game that offers little more than a rough 6-8 hour campaign with none of the modern rpg element of this decade. By that I mean, the standard has been set, and Diablo 3, though much better than its predecessor, it lacks the modern feel. I understand that keeping to the original style of the game is always nice(Top angular Camera angel, skill usage) and all, but leaving out everything that is expected from rpg this day and age was not a wise choice. Simple things such as character customization , in-depth npc, etc. I know that one of the Diablo's series praised trait is its action, with little to no story, but! THOSE time has changed, and it wouldn't hurt a company who spent nearly 11 years making this(though they are still delaying everything) couldn't just add a more in-depth experience beyond the "POINT CLICK-LOOT-KILL BOSS-WATCH CUTSCENE FOR STORY(Story was good, kudos to that)". Most of all, I felt the game left a lot to be desired by the veterans of Diablo 1 & 2, stripping the mechanics of pointing skills points where i want, just for the cause of making a simpler for casual gamers. I understand that by doing this, they could draw in more modern gamers, but yet they couldn't included other modern content that I already mentioned above. To conclude my review, I would love to say that, I personally enjoyed the game, and had my moments with it, but at the end of it all, it left a bland taste in my mouth, that even though it was polished and well in-tuned with most of it's origins, it had a lot to be desired. 7/10*. Expand
  89. Jun 26, 2012
    6
    This is a fun game, dont get me wrong: It's a solid hack-n-slash game, lots of clicking with your mouse, fast-paced, lots of looting. Overall though, I guess I'm just not as impressed as I thought. This could be due to all the hype and high expectations associated with D3, but it's alot different than its predecessor D2. This newer game has graphics more like Warcraft, more colorful butThis is a fun game, dont get me wrong: It's a solid hack-n-slash game, lots of clicking with your mouse, fast-paced, lots of looting. Overall though, I guess I'm just not as impressed as I thought. This could be due to all the hype and high expectations associated with D3, but it's alot different than its predecessor D2. This newer game has graphics more like Warcraft, more colorful but still "Hell" themed. I personally dont mind that the entire skill tree is unlocked by level, The game definitely has good CO-OP mode, you can join automatched public games. The story isn't that good, or maybe I wasn't paying attention... And overall, I feel like the game is too short. but I've only played on normal, and currently nightmare. Its a good game, sometimes I like Skyrim better. Expand
  90. Mar 16, 2013
    5
    The gameplay, while amusing the first time through, isn't good or varied enough to warrant repeat playthroughs, which definitely hurt a game that is about loot grinding. No randomization, and an absolutely broken launch also brought this one down. Things are smoothed out now server-wise, and they've dragged the game up out of the gutter with the inclusion of a new secondary levelingThe gameplay, while amusing the first time through, isn't good or varied enough to warrant repeat playthroughs, which definitely hurt a game that is about loot grinding. No randomization, and an absolutely broken launch also brought this one down. Things are smoothed out now server-wise, and they've dragged the game up out of the gutter with the inclusion of a new secondary leveling system, but it's still 'tacked-on' feeling. They still have a way to go before this becomes something that keeps people playing. Expand
  91. Dec 10, 2013
    5
    Very boring game with no great standouts, only the narrative maybe. could have been made in 2 years instead of a decade, so much anticipation for nothing, really.....
  92. Jun 25, 2012
    6
    Game is overally OK but it lacks the epicness of diablo II ,price is buffed due the games name. This game would bore a new player rather quickly so most likely only old diablo I and II players will stay on diablo III for long time.
  93. May 15, 2012
    5
    After 2 hours of gameplay, my first impressions are not that good. Granted only 2 hours. First of all, I'm on single player and have had no server issues. I'm not a "DRM" issue guy, so that stuff doesn't affect me one way or the other. I'm also fine with the graphics; I'd rather be able to play a good game on a half-assed computer than be forced to buy a new machine just to play it. ButAfter 2 hours of gameplay, my first impressions are not that good. Granted only 2 hours. First of all, I'm on single player and have had no server issues. I'm not a "DRM" issue guy, so that stuff doesn't affect me one way or the other. I'm also fine with the graphics; I'd rather be able to play a good game on a half-assed computer than be forced to buy a new machine just to play it. But this game appears to be truly dumbed-down from D2. My initial impression is that every barbarian will play just like every other barbarian. There is no stat distribution, and in place of skill trees (which rewarded point saving), you simply unlock the next skill. In D2 you could play one class many different ways, in D3 every witch doctor looks like the next. this is unforgivable coming from Blizzard. This is not an action RPG, it's just action. I'm hoping, after 20 or 30 hours of gameplay, to be won over. But I'm not holding my breath. Expand
  94. May 17, 2012
    5
    If Blizzard's name on this, no one would be drooling over this. The gameplay is far too easy, shallow, and repetitive. Nice atmosphere but the music is not memorable.
  95. May 19, 2012
    7
    Graphics: Good models with nice textures and shadows, spells and attacks all look very nice. Aesthetic: Wonderful art work and varied level design look superb.
    Gameplay: A bit repetitive but with enough variety and length to keep you playing for a long time.
    Mechanics: The classes are very different and the spells have a good variety, killing enemies is fun and everything feels natural
    Graphics: Good models with nice textures and shadows, spells and attacks all look very nice. Aesthetic: Wonderful art work and varied level design look superb.
    Gameplay: A bit repetitive but with enough variety and length to keep you playing for a long time.
    Mechanics: The classes are very different and the spells have a good variety, killing enemies is fun and everything feels natural and smooth. I haven't had this much fun in a long time, if there were an offline mode I think this game would be perfect.
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  96. May 20, 2012
    7
    Diablo III should meet your expectations if you're already a fan of the series, but it does have obvious failures. Having to log in to battle.net to play a single player game is stupid. This is not an MMO. It makes no sense that they make the game low-res enough to run on Windows XP from 2001 because they want everyone to be able to play, but then assume everyone has broadband.Diablo III should meet your expectations if you're already a fan of the series, but it does have obvious failures. Having to log in to battle.net to play a single player game is stupid. This is not an MMO. It makes no sense that they make the game low-res enough to run on Windows XP from 2001 because they want everyone to be able to play, but then assume everyone has broadband. Outside of California the internet has dead zones, and there are times you just want to forget online exists and immerse yourself in a single player dungeon crawler of which Diablo used to be king of. The streamlined gameplay is fun, and the art direction is good, but it's missing the gloss of being a 2012 release. The locations are varied, but you never get to grind out one hardcore dungeon like in the first one. I miss the format of the original Diablo, but this is still a good game and has potential to improve with new content. Expand
  97. May 22, 2012
    5
    I played Diablo 1 religiously and Warcraft, Warcraft 2, Starcraft (not so much), SC2 (good single player bs mp) and I have subbed to wow for about a year and left shortly after Burning Crusade.

    I used to think of Blizzard as the game company that drops finished products. Look at Warcraft, WC2, SC, Diablo and Diablo 2. These were all solid games delivered well with the focus to
    I played Diablo 1 religiously and Warcraft, Warcraft 2, Starcraft (not so much), SC2 (good single player bs mp) and I have subbed to wow for about a year and left shortly after Burning Crusade.

    I used to think of Blizzard as the game company that drops finished products. Look at Warcraft, WC2, SC, Diablo and Diablo 2. These were all solid games delivered well with the focus to entertain you at launch. Blizzard now just seems to have lost their touch. Diablo 3 is a ok game. Grind for gear, want to spend real money and you can get a heads up on others (coming soon.)

    The story is not anywhere near Diablo 1 or Diablo 2 (which I played D1 way more.) The game does not really have that dark feel anymore. Its not mysterious. I do like to just chomp away at monsters, but loot system problems with absolute randomness, legendaries and yellow are usually not as good as your rare blues. This causes basically every log in session to be the same.

    The DRM, the forced online play for this single player game is also harsh.

    It is a decent game that should cost about $10 to $15 but has nowhere near the production value of its predecessors. Torch 2 looks like it may surpass Diablo in this genre. The same loot grind is there, at least Torch 2 advertises its Disney-like Settings, but Diablo 3 will only be successful based on its name and fan loyalty.

    It is not woth $60 bucks, but would have been a 7 out of 10 game at the proper price.
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  98. May 22, 2012
    6
    The Game is fun, I guess. I was never that found of Diablo and Diablo 2, TBH, and D3 strikes me as being the same. The story is linier, the action is a frantic clickfest, requiring almost no strategy, the visuals are not tripple-a, and the characters are only of marginal interest.
    The Game's largest fault is the Alwas Online (as many have said) that leands itself more to a MMRPG than a
    The Game is fun, I guess. I was never that found of Diablo and Diablo 2, TBH, and D3 strikes me as being the same. The story is linier, the action is a frantic clickfest, requiring almost no strategy, the visuals are not tripple-a, and the characters are only of marginal interest.
    The Game's largest fault is the Alwas Online (as many have said) that leands itself more to a MMRPG than a good old fasion dungeon crawler. I cant save before a particularly big bos (or at all) and deaths are respawned back at you last checkpoint. It's exactly how an MMO works, and I dont like it. It frustrates me that I can play the game how I like, (or even when I like, because of server issues).

    That said, D3 is an experiance, most gamers should have. So pick up a copy.... in a few months time.... on the cheap. And Blizzard... Cummon, Finish Starcraft aleady!!!
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  99. May 28, 2012
    6
    So I just finished the single player campaign, Diablo is dead. Hooray. The cut scenes were fantastic, Blizzard are amazing at those and always have been! I remember playing the original Diablo and being utterly blown away by the between game animations, and the same for WOW. Okay DRM is a pain and the servers died a few times in the beginning. But I'm not going to mark the game againstSo I just finished the single player campaign, Diablo is dead. Hooray. The cut scenes were fantastic, Blizzard are amazing at those and always have been! I remember playing the original Diablo and being utterly blown away by the between game animations, and the same for WOW. Okay DRM is a pain and the servers died a few times in the beginning. But I'm not going to mark the game against these, it seems to be the way most things are heading these days. It seems very much that the game engine isn't a million miles away from WOW, and uses a lot of the same graphics which in itself isn't such a bad thing as Blizzard always carry these things of with style, regardless of the cutesy graphics. However, the cutesy graphics do mean the atmosphere is not as oppresive as it was in the original games - it definitely loses something. Just to quickly cover the basics - Diablo is a game in which you run around dungeons and kill lots of critters. The main story is of a battle between heaven and hell and you basically level up until the story takes you to the Lord Diablo himself, who has rather rudely gate crashed the eternal realm. There are lots of weapons and armour drops all the way through and really the main crux of the game is in finding bigger and better armour and weapons. Once you start playing online with other players, the level of drops soon ramps up, as well as the difficulty level of the monsters.
    Now as this is Diablo 3 you cannot review the game without comparing it to it's predecessors, the same as if you were reviewing a film, and for me this is where the game falls down. The rather high scoring critic reviews suprise me because the fact of the matter is that this game seems to have gone nowhere. It used to be a simple hack and slash click-click-click game, with a variety of spells or actions, and plenty of loot items to pick up - including scrolls, which are one off spells to casts. It is still a simple hack and slash click-click-click game except LESS variety in spells/actions and no scrolls anymore. It feels very much like the game has been dumbed down for the masses. And the thing is, it's been 10 years. TEN. That's an awful long time to spend failing to progress. And on the side Blizzard already have WOW, so they have an absolute wealth of suitable graphics to use and a wealth of experience in fantasy games. They seem to have played the hand towards nostalgia rather than innovative gaming.
    So I would have to admit to being somewhat gutted about this game. It isn't awful, it just isn't new. And from an absolute powerhouse like Blizzard, I expect much more in terms of innovation and creativity, and I certainly don't expect them to move backwards in terms of complexity being as the first two games were not complex. And sadly it does seem to me that Blizzard are becoming more of a money making organisation than a serious developer of top quality games, especially after announcing their real money auction house. It is that great travesty of business and advertising - it ruins everything it comes into contact with. And Blizzard are slowly turning into a business enterprise, not a game developer. Many of the user reviews are scathing hit backs at the painful DRM system (meaning you cannot play single player without being online), which is perfectly understandable as it makes no sense to be online when you want to play by yourself. But I am much more upset about the lack of progress since Diablo II. Whoever came up with Diablo in the first instance was an absolute genius, and it was an amazing game. Whoever got hold of the license and created Diablo 3 should have doubled that genius with more involving and complex gameplay - they already had a great engine to work with! Instead, they seem to have lazily rehashed the game. It is addictive, that can't be denied, but if it was a piece of homework it would definitely have 'see me' written on it in red writing.
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  100. May 31, 2012
    7
    Diablo 3 is an excellent game. However the game has some terrible design choices. For one, the auction house ruins the balance. Characters can fly by the first two campaign difficulties after purchasing 100,000 gold worth of items in the AH. In PVP, I really hope you cannot use items purchased in the AH, if that's the case, then PVP is completely futile, and utterly stupid. Anyone canDiablo 3 is an excellent game. However the game has some terrible design choices. For one, the auction house ruins the balance. Characters can fly by the first two campaign difficulties after purchasing 100,000 gold worth of items in the AH. In PVP, I really hope you cannot use items purchased in the AH, if that's the case, then PVP is completely futile, and utterly stupid. Anyone can spend cash on gold, or even cash in the real-world currency AH, buy all the gear they want and then go "pwn sum nubs" with their elite gear that they just bought from someone who spent hours to find it. Another dissapointment is the completely ridiculous, unoriginal pile of trash that they call a story. Who wrote the story for this game? Were they drunk? Were they dropped on their head as a child!? The story is so mediocre that I can't even describe in words the mediocrity of the depth and lack of any actual interesting aspect within D3's plot. Towards the end it gets interesting, but just for a few moments, then it goes back to being an uninspired joke. The cinematics are epic, but way too short. I really think that Blizzard could have done better wtih both the story and cinematics. Diablo 2 had much better cutscenes, and the fight scenes within D3's are very short and uninteresting. Very disappointing Blizz, Starcraft 2 had better cutscenes than this, so why couldn't you do D3's with the same energy that you put into SC2's!? Now, the ranting is over. On to the good. Diablo 3 has a unique and interesting skill system. The game is designed to be unique to each individual, and that their is no supreme, or most-optimal build. This is true, and Blizz designed the skill system well. The game now relies more on skill rather than what website you copied your build from. I am impressed by the rune system and the sheer amount of variety you can have toying with your character's abilities. One thing that I love about Diablo 3, is the art style. Yes it is mildly cartoony, and I am aware of the seemingly WoW inspired graphics, but the environments look awesome, enemies are great to look at, and the backdrops are interesting. Another problem I have in this game, is the ridiculous character design. The Witch Doctor looks fine, so does the Barbarian, but a few of the others are bizarre and almost out of place. The female monk looks like a white Halle Berry, the male Wizard looks like he just stepped out of a Japanese anime and the male Demon Hunter looks like a teenaged junkie. In conclusion Diablo 3 is an excellent game, even if you must suffer through digital communism, er, I mean Blizzard's DRM via Batle.net. I give D3 a 7.5/10. Pros: Addictive gameplay, great skill system, varied enemy variety and interesting artstyle Cons: DRM, auction house DESTROYS balance, short and non-epic cutscenes, terrible story that lacks both imagination and originality Expand
Metascore
88

Generally favorable reviews - based on 86 Critics

Critic score distribution:
  1. Positive: 81 out of 86
  2. Negative: 1 out of 86
  1. Aug 31, 2012
    90
    My one major complaint is that the game never feels very difficult, especially on Normal. There are frustrating moments, hordes of baddies, and increasing difficulty levels, but the same feeling of utter defeat never really happens as it did in the past.
  2. Jul 18, 2012
    80
    For all the game's missteps, though, you certainly can't accuse Blizzard of phoning it in - if anything, the game suffers from the tendency to try a little to hard at times to evolve the design. [Aug 2012, p.61]
  3. Jul 3, 2012
    80
    When it works, Diablo III is the best of the Diablo games. When it doesn't, all it does is make you mad. [July 2012, p.54]