Mar 16, 2014I will not rate a game that has always-online a 1, let alone what Blizzard said about why offline mode will not be implemented. For Blizzard to say that they didn't make that game but made it offline on console for one, and for two they claim that gamers don't remember how angry they were by Diablo 2 being offline. I was without internet for about 8 days and I couldn't even load it to a login screen let alone anything else. If the auction house is closed then what's the point of it being online. If there was an offline mode for PC then I would rate this a 6 out of 10… Expand
Mar 15, 2014Will not purchase, will not play, will not succumb to the iron will of Blizzard. From watching the cinematics ... as has always been the case with blizzard... and some "lets plays" the game looks great and if 90% of the items werent on blizzard's servers and there was an offline only option It would be great. But until they realize that Im not going to have my games monitored and my items under lock and key I will not buy this game.… Expand
Mar 15, 2014First play through is pretty good, monsters are weak enough that lag from not being next to a server isn't much of an issue. Much past the first difficulty is impossible unless you are near a server (Single player included) Fun, but 0 replay value. Blizzard has hopped on the draconian DRM bandwagon with this one unfortunately, try Path of Exile or Torchlight 2.
Mar 13, 2014Blizzards drm system with its internet connection need stuff is an extreme kick in to the fans balls. The game itself is good, the new skill system is okay, many combination is possible. The story entertained me well enough to play it through. The best part is the almost endless replayability.!
Mar 13, 2014Just awful, was kind off enjoyable for the first few hours it took to run through the game. Then you realize it's always going to be the same linear piece of **** and you get a sour taste of hate and regret in your mouth.
After about a month I had entirely forgotten about it, and so had most other people. It's not memorable at all, it's bad. It has little to no replayabilty and is dumbed down so much that it doesn't even make sense to continue after you've tried out all your abilities. Not to mention the stupid DRM and what ever stupid decisions Blizzard decided to implement, I don't remember exactly what they were but I remember them being the dumbest thing I had heard in a long time at the time.
Goes to show that you cannot trust professional game reviewers.
Avoid at all cost… Expand
Mar 13, 2014I can't in my right mind give this game a good review when it has destroyed such a wonderful and one of my favourite ever franchises.
There are those who would applaud Diablo 3 as a model of great AAA quality, others just because it is Blizzard, and most because they are fans of the franchise although they don't know it, they prove to actually not being true fans to the franchise as this is in a completely different direction than the originals.
To make things clear, I will review the game in two ways. The first is as a New IP, the second as a sequel to an Old IP.
As a new IP, the game direction, design and style is not that bad. Blizzard has the budget to back up quality in the product and it shows, from the wonderfully detailed menus, to everything, it is simply polished up real nice. What starts to then weaken it is the fact that it really seams simple in it's structure, especially for a game being developed for so long and especially for a hack and slash game released on 2012. Expectations are far beyond what was given from a company with such a budget and resources as Blizzard, but expectations are also larger from what is actually possible in such a game and genre in our time.
The length was quite short. The story was ok-ish. Included DRM and other online things that simply shouldn't be there for a game like this. Limited party size, to simply later reveal that the game was indeed aimed for consoles as well.
I have nothing against a game being also made for consoles, as long as it doesn't take out features from the PC version just to do this, the way Diablo 3 did. The game felt 5 years old and that is the best that can be said about it as a new IP, no matter how polished it was. The game ends up being marginally a 5/10 as it doesn't deliver in a surprisingly new way neither lives up to the expectations of a company as large as Blizzard and so much time being put into it. RAGE from id was longer, for crying out loud, and it was a first person shooter. Skyrim took around the same time to develop, and the results show why. Diablo 3 does not convince in any way that it is a project taken seriously, especially with regards to the original fans, which takes us to part 2.
Reviewing it as the sequel to the original franchise (which is the true review) the game is simply not Diablo. Diablo 2 delivered, in size and content 4 times that of the original, and it kept to the original style which is what the Diablo universe was all about that Lovecraft styled and gothic demonic look and atmosphere created. Something that the previous Blizzard employees that actually worked on and made Diablo 1 and 2 managed to recreate on their next project, Hellgate.
The direction was a slap in the face. It is like playing the TES universe and the third iteration being in a completely different direction than the other two. Blizzard saw into simply scrapping the original franchise and making something new, make it marginally as long as the previous titles if not shorter (much shorter actually), get rid of entire features, apply it to consoles, use the old franchise name and their own to sell and advertise it, and deliver a product that did nothing of create the feeling the old titles created. Art direction was mostly changed to appeal to a larger scale target market as well, also evident in the fact that it was ultimately aimed at console launches as well.
To further prove that they really don't give a damn about the old franchise, neither the fans, at the complaint on the new direction and art for Diablo 3 from many fans, they released a troll Cow Level with rainbows claiming that "this is childish", not Diablo 3. Hardly the approach of a serious company, but rather the actions of a child arguing it's point, going completely out of their way to simply try and prove they are right.
They are not right, not by a long-shot. The feel of the original franchise which was spectacular simply wasn't there, it was something else. The Cthulu-ish designs and dark sinister world worthy of the name Diablo was scrapped, and they have the audacity to try and say otherwise even though the results are so evident? I am ashamed in them, and the title.
Diablo 3 brought nothing new to the genre instead it simplified it, while it also ruined the original franchise, and instead of delivering at least an attempt to show that they put twice the work in it than previous Diablo titles, we get results that require half the effort. Path of Exile felt more like the original Diablo franchise, and it was a free to play game from an indie developer. The results Blizzard achieved here are appalling and not nearly in the lowest of their standards that we deserve to have. But then again, Blizzard hasn't been Blizzard since 2002.
The game is barely 2/10. I would have given it 3/10, but Blizzards stance on it, the continuation of supporting their decision rather than admitting to fault, along with other things, drops it to 2/10... And I am being nice.… Expand
Mar 12, 2014So many promises made and none were kept. After such a long wait for this game it's a huge disappointment. Diablo 2 is far superior to this game. I need to be logging on to battle.net to play single player??!?! They have no backup servers so if the game server goes down I can't play at all? DRM done horribly wrong.
Mar 10, 2014After many patches the game is good. I was enjoy playing it. Graphic is not realistic, rather paint-like style but nice. Although I still prefer character development from Diablo 2, or World of Warcraft where skills and statistics are bind to character not to items and can't be change (we have to think more before develop skill). And after long development of sourcerer in Diablo 2 my sourcerer was Ice-Master, and my friend sourcer could be for example Fire-Master - two diffrent characters (we can't change it) even whithout any items.… Expand
Mar 7, 2014Diablo III is one of the biggest disappointments in gaming history. The story is garbage, the graphics are cartoonish, etc etc etc. I had trouble seeing 15 months of development, not to mention the 15 years that D3 took. I'll be an old man for D4, not that I would waste my money again. To rub salt in the wounds, D3 is almost decent now that the DLC is about to be released. Too little way too late. I hope nobody buys the DLC to send a clear message to Blizzard that their game is pathetic .… Expand
Mar 6, 2014This is one of the best single player games of all time. Plain and Simple if you have internet then you should try it.
The only reason why this game has so many negative reviews is because it requires internet and the fact that when it first came out there was a lot of issues but they have all been fixed and a lot of improvements have been made to that game that make it really good now.
Mar 3, 2014I write my review nearly 2 years after the game release, so I wasn't there for the game day release woes. Though I can understand the vitriol when coupled with the game itself.
-There wasn't a great deal of innovation on the series. I've played all the the Diablo games and enjoyed them for what they were. That being said, it seems reasonable to have slightly higher expectations for a game that was released after a 10 year gap in the series.
-My most immediate turn off was the boring loot. In a game that's literally about collecting loot, the items were terrible. Armor sets that match for bonuses, cool proc effects, legendary items that grant fun abilities...all gone and replaced with stat sticks. Even the stats on the legendary items were bad.
-Customization was gone. I liked being able to distribute my stats. Even if each point gave me improvement measured in some tiny percentage, it was satisfying to do so.
-Pay to win. This is completely ridiculous. I'm not a competitive player, so I ignored the auction house completely. Though the fact that it exists is very, very wrong.
-Price. At the time of release the game was $60. It had dropped when I bought it and is due to drop again. Though I suspect a $40 expansion is in the works. This just seems a little over the top when similar games are so much cheaper. (Torchlight 2 $15, Path of Exile FREE)
What the game gets right are great looking graphics, the always high quality Blizzard cinematics, and bug free gameplay. The voice acting, though cheesy, is done by some of the best in the business. It just wasn't enough though. I've rarely felt "cheated" by a game, but for the price, Diablo III just wasn't worth it.… Expand
Mar 3, 2014Still an ongoing disaster following the 2.0.1 patch. As a release-date pre-order Collectors Edition veteran of Diablo, I went ahead and decided to give the game another chance just the other day. Onwards I re-downloaded the now-massive game of about 14 gb and eventually jumped back into the game with my level 40 Barbarian, ignoring the 60 Demon-Hunter I made first due to them ruining the class with earlier patches.
First thing that met my eye was the massive amounts of forced advertisements of the upcoming expansionpack that slapped my face, including tales of new "Difficulties" that promised epic rewards for even more epic challenges. "Why, This ought to be Interesting one way or another!" I thought, as I scrolled onto the "Torment" difficulty and rolled the slider all the way to the side, boasting a massive boost of1600% gold and XP.
I jumped straight in with my level 40 Barbarian, dressed in common blue/yellow items with no gems in them while packing a 150 DPS weapon or so and ran eagerly towards the Act I gate before a zombie got in my way. I slapped at it merrily with my fire-enhanced 2-hand axe for a couple of hundred, maybe a thousand points of damage If I was lucky... And It wasn't even doing 1% of the mob HP. Evidently, he slapped me and I dropped to about 50% HP. After about 15 minutes, however, I finally killed the thing and saw my XP meter go up to a weak 4-5% towards the next level. "Screw this, I don't have enough damage" I said and bunny-jumped over to the AH which had giant warning signs of "WARNING, WE F*CKED UP WITH THIS PAY-2-WIN PHILOSOPHY AND ARE NOW CLOSING DOWN THE AH SOON, SO BUY WHILE YOU CAN".
I switched the currency to EU as soon as I saw gold price numbers going for about 50,000,000,000 at every single piece of rubbish and searched for a 2-handed weapon at my level. "Jolly good", I said, as I made a 1.25€ purchase to get a very shiny axe... That had over 1,500 DPS on it compared to my older weapon of 125. I went back yet again to the game's most absolute possible hardest difficulty setting and poked the earlier zombie that took ages to kill with one hit. 525,000 Damage It said, as the ragdoll whom resembled that poor zombie was now going around It's second orbit around the moon.
Taking a closer look at the weapon which can only be described as a low-orbiting laser cannon, I noticed a distinct secondary bonus saying "LEVEL REQUIREMENT REDUCED BY 18".... Which just made me burst into laughter and tears. All this talk about "Rebalancing the game" and here I am, merely 2-3 minutes into giving your **** game a second chance and I'm blasting through mobs that should be about 250 times too hard for my level & gear to even comprehend as I'm not only borderline one-hitting anything I come across but I'm also seemingly immune to being killed as the mobs only do about 40-60% of my HP.. When I have NO defensive skills whatsoever, including no shouts or even vitality armor.
I went onwards into Act I, repeatedly and effortlessly killing any and all mobs that came in contact with me, and the only time I died was when I was reaching for tissues to wipe my tear-filled eyes from laughing as 2-3 zombies would sometimes hit me at the same time for an insta-kill, not even giving my AI Templar enough time to heal me as I was also only managing to find grey/white/blue items and handfulls of gold.
The lingering thought, however, that all those millions upon dollars you spent advertising on how you "Re-defined Diablo 3's Loot System" in order to haul back some of the audience you spitted in the face repeatedly could have been spent on feeding children in Africa or giving hundreds upon thousands of people who had bad luck in this life a second chance is nothing short of making me throughly disgusted, laughter or not and for that, you STILL don't get any points from me, Blizzard.… Expand
Mar 3, 2014As now the reaper of soul update is online, I think this game has become quite good.
Loot 2.0 is fun, especially the new legendary items are awesome in many ways (e.g. "get your own treasure demon"). Many items have now features which boost skills of the characters, so the right equipment matching your play style got more critical.
The improved Paragon system also hits a nerve.
overall long time motivation has increased a lot for me.
Online negative points:
- some achievements have to be done again with ROS.
- still only 100% online.… Expand
Mar 1, 2014I wondered why this game was such a massive disappointment until I realized it was made by Activision. They have killed Tony Hawk, GuitarHero, Call of Duty, and now Diablo. After 12 years they finally released this game, and it is so worse than garbage that there is no word to describe it. I could go on and on about why, but basically this game leaves out everything that was good about D2 and adds a bunch of nothing...except for lag. I have not been able to run this game without constant lag on my year old dell. Ridiculous. BF3 runs at 30fps and still doesn't give lag anywhere near like this. … Expand
Feb 26, 2014Blizzard had time, money, people and experience – everything they needed to make another great Diablo game. So nothing can justify this fiasco. And things like online-only DRM and RMAH were just pure, plain and obvious trolling. They deliberately chose to spit on their fanbase repeatedly because they knew they would get away with it.
Some may think that patches made D3 better. Nothing could be further from truth. It’s still the same fetid puke puddle it was two years ago. D3 doesn’t even have PvP (and again for those who think it was added in 1.0.7 – Diablo 3 DOES NOT HAVE PvP).… Expand
Feb 26, 2014Putting aside the issues a game launch for the moment : Any game that requires always online DRM to play what is essentially a single player game should be avoided at all costs. In the case of Diablo III, this is nothing but a cynical ploy to get players hooked up to the Auction House so Blizzard can replace some of the revenues they are losing from WOW.
As to the issues at game launch:
1. Blizzard was aware of the number of games sold by preorder and presumptively capable of being able to calculate sales at launch. This is one of the primary functions of their marketing department.
2. Blizzard did not adjust download capacity at launch to meet these requirements.
3. Blizzard did not adjust server capacity to meet the on-line play requirements at launch or subsequent to launch.
1. Blizzard deliberately launched a game which they knew they could not fully support.
2. Blizzard deliberately sold a game which they knew its customers would not be able to play in full or in part for some period of time after launch.
3. As many have pointed out in the past, this is effectively fraud. Deliberately selling a product that does not work is unacceptable in almost any industry, and should be considered criminal.
4. These actions show that Blizzard views and treats its customers with complete contempt.
1. Do not buy this or any other games from this Blizzard.
2. Do not buy this or any other game requiring on-line play for single player games.… Expand
Feb 24, 2014I've now played all 3 diablo games and I rate the ps3 version of D3 behind D2 but still very enjoyable. I doubt I'll still be playing it 2 years from now like D2, but I'm sure I'll get my money's worth with this game.
What They Did Right:
Treasure - Diablo's all about treasure hunting for me looking for the final item of a set, a new weapon for one of your chars, etc.
Battle - This version retains the "arcadeyness" of previous versions with no camera control - isometric view. On the ps3, this frees-up the left joystick for evasive maneuvers which make the battle feel of D3 the best so far.
What they Did wrong:
Dumbed-down-to-one - Nearly all strategy has been taken out of the game. There are no decisions in character building making every character the same. Once you level a monk (for instance) to level 60, there's no need to play another, you'll just have another maxed-out copy of the first--maybe with slightly different gear. In the D2 days you had to decide where to spend your points and your decisions had a direct effect on the potency of the leveled character. I miss this. If there was a subtitle to this game it should be "Diablo for Dummies".
No more runes - In D3 you have only gems to put in your socketed equipment. Just 4 choices--topaz, emerald, amethyst, and ruby. Boooo!
All and all I'm having a great time vanquishing scores of demons and scooping up madd loot.
I've reached Paragon in hardcore (after a few failed attempts) and suspect I'll be jamming this game for a few more months until I "switch gears" to concentrate on GTA V (which is waiting on the shelf).
If you liked d2… Expand
Feb 24, 2014From the get go this game was ruined. People say now, after two years since launch, that the game is finally what it should have been. Well, that's two years too late, and they have the balls to charge 40$ for an upcoming expansion with 20%- 25% new content? I'd throw 15$ at Blizzard just to own the expansion, even if i won't play it. 40 bucks ? Good bye.
Feb 23, 2014Diablo III could be a better game. The fact is that the graphics are great, the soundtrack also pretty good, gameplay is cool too but ... First, the game had too many bugs on release. Second-AUCTION HOUSE (who came up with this at all?). Third-price. The game is not so good to cost $ 35. And "only" five character classes. Why developers threw the old character class by replacing them with new ones? We could have about 9 character classes ... New characters are extremely uninteresting. I did not like the barbarian or witch doctor or monk or demon hunter. According to me it is just a good magician. Anything else? Probably not. Diablo III- I would only recommend it only for the biggest fans of the series.… Expand
Feb 21, 2014I played a ton of Diablo 2 growing up. I had high hopes for Diablo 3. The game is really fun, but suffers from replayability issues. I quickly got every class to max level and geared well enough to pile drive the hardest difficulties. I was able to do this much faster than I did in Diablo 2 by using the new Auction House feature. The Auction House feature made it extremely easy to cherry pick the best gear in the game for your characters. In a game where the carrot on the stick is the gear grind... having a Auction House negated the carrot. I'm hopeful that the future expansion's overhaul of the legionaries, shut-down of the Auction House, and new character class will spark my interest.… Expand
Feb 20, 2014What have you done, Blizzard? Nobody likes the story not even the whole game. All you do is stacking 5x Nephalem in Festering Wood then you enter a prepared crypt in mp10 and you level the same character class up to 100 all over again to get a paragon 1000 toon in the next expansion. All you do is clear the same lame crypt tapping 1-1-1-1-1 like a retard in Archon form and beam while right clicking everywhere. Here is my score infinite 0-0-0-0-0!… Expand
Feb 18, 2014Gameplay is fun but..... the story is awful, the art/feel of the game is terrible, and required internet is garbage. Will never back Blizzard on another one of their games ever again. After seeing Reaper of Souls beta being streamed -- sucks to be anyone buying that load of crap. Maybe you guys will enjoy your trip through a well-lit and cartoony fairy tale with units/lands pasted from D2 and the same lame class coming back into play.
Out of 8778 reviews, having a 3.9 score is pretty terrible. There have been 86 critic reviews giving it an average of 88 which is even more of a joke.
Also: The months of creating PVP? What a joke.… Expand
Feb 17, 2014Not as good as Diablo 1 or 2 or even Torchlight 1 or 2. Basically 4 things drag it down HARD. 1. Worst of all it is pay to win (but not even close to free to play). Inexcusable for a game you pay for. Obnoxiously so for a game you pay this much for. 2. Story. This story is weak. Some of the characters are fun (I'd like to learn more about many of the followers), but the demon of lies is a horrible liar (being obvious from the get-go) and the boards/missions/quests are not varied or exciting enough.
3. Loot/drops. Because they decided to make it pay to win, Loot and drops are not worth grinding, on the whole. Merchants are useless, and even legendary drops are unexciting given that they are almost always not even worth selling on the auction house. Its basically this: there is one correct way to play without real money. Grind gold, go to AH, buy items, grind more gold. Alternatively, you can, instead of playing the actual game, play the auction house to make money.
I don't think anyone bought Diablo 3 to play "stock market, fantasy style" but that's one of the two viable ways to do well in the game. Awful.
4. Online only DRM (with sweet, sweet server management. Honestly, if the game were good, I could probably/possibly excuse this. I think/hope that it prevents haxx, which sorta ruined any pvp or multiplayer in prior Diablos (especially 1). Given that I primarily want to play with my family, I'd be more than happy to lose this in favor of LAN based play.… Expand
Feb 12, 2014This game is a 4, the reason people are rating it a 1 is because it is the sequel to Diablo 2. It basically took everything that was awesome from the genre and that game and stripped it down to a crappy, boring experience. I did not enjoy any of the time I spent playing this game.
Feb 11, 2014Great graphics and a decent story but the game was completely ruined by the lack of character customisation/choices/surprise. AH ruined any loot found, Loved Diablo II and I have been looking forward to this game for a long time. Zero replay value. The whole game was based on the stats which gear provides and weapon damage determining spell damage was a bad idea.
Feb 9, 2014Not really good remake of Diablo 2 which looks like cartoon. This game is cheap as dad from Transformers movie. Frankly, I want my money back as this is not "Diablo" as I (and many) expected, it's a different game that speculate on Diablo name. Don't seems like I'm buying any other Blizzard games, not before a lot of good USERS reviews at least, as Blizzard reputation is non existing for me anymore.… Expand
Jan 22, 2014I'm not surprised by the black and white "0 or 10" mentality adopted by the average reviewer, or the fact that 90% of people dissing D3 have never played it because they listened to metacritic. If you really, truly believe this game is worth a 2 or a 0, you are much too retarded. Diablo III is not a bad game, and I've played tons of bad games before. As many have pointed out, it suffers from blandness and lack of being unique. This game is is in the "slightly above average" spectrum of things, and while that may be frustrating for many fanboys, it shouldn't affect score. All things considered, it's a fun and enjoyable game, I'm glad I've played it, I won't play it for years to come but that is rarely the case with any game. I recommend this game for a discounted 20$ price tag, because it's about equally as good than Torchlight II or Path of Exile, which are respectively 15$ and free.… Expand
Jan 15, 2014This is more of a review on the official critics, both here and on other sites. When you google Diablo 3 review, you see ridiculously high ratings across the board, some teetering on the edge of 10/10...
What game were they playing? IMO, they were playing greedy buggers. Marking down a Blizzard game seems almost sacrilegious. Having an honest opinion seems to require too much competency, or moral fiber, or some other factor, because I haven't seen one yet in regards to this game.
It's a glaring insult to this site's readers when the official critics have a this turd at 8.8/10. Right beside it is a far more honest take on Diablo 2's retarded step child. With laughably bad story, dialogue, cinematic boss fights *ugggghhh -_-*, terrible balancing issues, melee hatred, a need for A2 inferno items to complete A1 Inferno, moronically bad legendaries, a requirement to rely on the AH to get 95% of your end game gear, the AH in and of itself... The list goes on, markedly worse being the most ignominious demise of one of gaming history's most beloved characters, Deckard Cain....death by dominatrix slutterfy *shudder*
What good points this game has are few and far between; not even the atmosphere is remotely near the mark! For many, seemingly most, fans of the Diablo franchise, this game was a terrible, decade late blow. I, personally, don't even consider it to be canon, preferring to hold out hope that the D3 team will be eradicated with extraordinary prejudice and replaced by a team who will release a truly worthwhile successor to one of the most heavily awarded and best loved RPG series of all time. For free. I can dream, can't I?
I rarely take official reviews under consideration as fluffing up crap games is just one of the many tools video game companies use to sell their games. This, though, is just so unabashedly rotten that I feel disgusted. Blizzard hasn't been Blizzard for years, and these glowing reviews are terrible attempts at adding shine to a turd.… Expand
Jan 13, 2014An unmitigated disaster.
I've tried evaluating the game on its own merits, though doing so is merely an exercise in reality denial for etiquette's sake. On that level, it lacks very basic RPG replayability features like skipping through dialogue, story variation, meaningful choices, environment randomization, and bosses more difficult than trash packs. On the plus side, Diablo has boobs. If this were brand new IP, I'd consider giving it 1 or 2 out of 10 for the fine graphic detail if nothing else.
As a chapter in the hallowed Diablo franchise, it goes from bad to unquestionably the biggest disappointment in the history of gaming. And I'm not even one of those who holds up D1 or D2 as the greatest games ever. Both had many flaws I considered gamebreaking and exasperating. But they both had that "it" factor. D3 has a variation of that... prefixed by "sh". The eerieness and danger of the previous games is completely absent. Godlike demons mock the player using taunts befitting a third grade playground. The whole experience feels cheap and rushed, especially the inane dialogue and awful voice acting. The only thing I can truthfully call an improvement over the prequels would be the cutscenes... too bad you have swim thirty laps through an olympic size pool full of raw sewage to get two minutes of fresh air.
I won't go so far as to cast aspersions on the pro reviewers over there regarding whether they were paid for that 88 metascore, but I do highly doubt they bothered playing the game more than a few hours before rendering their verdict. Indeed, D3 seems designed to let a reviewer check items off their rubric in Act 1, intentionally obscuring the fetid fecal matter lurking beneath. Act 1 even occasionally drops some useful, well-itemized loot, hinting that the rest of the game will follow suit. If only it were so.
What about that "Blizzard polish"? Wasted... on a micro transaction system of all things. I mean, if you're going to bollucks up something this badly, at least go for broke trying to innovate something people actually want. If you screw up trying to make it work with gesture control, or make too many abilities to choose from, or introduce a never before seen game mechanic, that's forgivable. But using paying customers and your most beloved brand to focus group test Bobby Kotick's microtransaction wet dream is just despicable on all levels.
So the game has just enough of that Blizzard polish to make it distinguishable from a Chinese F2P translated into broken English... great job team. Unfortunately the polish was spread unevenly, and it is abundantly clear that the lion's share of the development effort in this game went toward driving people to the RMAH after selling them a title undeservedly bearing the Diablo franchise name at full retail price. Not that it matters; the game is terrible with or without the RMAH. No amount of polish will bail you out if the core product is lacking the fundamentals. Ask the FFXIV developers... whose first attempt was still many orders of magnitude better than D3 and they were all fired.
I would be remiss if I did not address the always online DRM, the icing on this failcake. Those with satellite internet, rural DSL, or basically anyone outside of big cities in the first world with sub-50ms latency need not apply. Sounds like a good business plan to me. No, let's let everyone lag to hell because it's easier to not have to actually fix exploits and regulate the online community. But yeah, let's still have hardcore mode... nothing says skill like a reliable internet connection and dodging lag spikes. D3's sole innovation in the genre... showing the world to what extreme DRM brute force can be taken and still sell games on name recognition alone.
So let's pretend for one minute that the game isn't terrible. Let's pretend that it is the most awe-inspiring artwork of a game ever created or ever even imagined. Guess what... it still gets a 0. A Ferrari gets a 0/10 as a car, no matter how pretty it is or how fast it can theoretically go, if it won't bloody start. No one, and I mean no one, will ever make a single player RPG so good that they get to dictate how I play it or require that I let them watch my activity, lest I might try to steal something, AFTER I GODDAMN WELL PAID FOR IT. Arrogant, authoritarian nonsense like this makes me want to START botting and hacking just to piss them off, and I have never been even mildly tempted to do either.
D3 has succeeded in one thing however: converting a formerly wide-eyed, kid-in-a-candy-store, diehard fan of Blizzard's game craftmanship into a "never again" cynic, instantly suspicious of anything Activision (let's face facts... there is no Blizzard any more) will ever produce.
TLDR: You can polish a turd, but it's still a turd.… Expand
Jan 12, 2014Avoid it at all costs!! I got this title free from Blizzard because of a WoW subscription promotion and even paying for WoW and getting a special mount it DID NOT worth it. It cannot be compared to Diablo I and II. The end was something that most players will feel more painful that ME3 and DA2. Not even for free I got satisfied. You have been warned!!
Jan 8, 2014Diablo 3 is a good game. It disappoints in some aspects and really appeals in others. The start up bugs are ironed out and the experience is enjoyable but flawed. The plot has serious flaws and the game progress feels very rigid. Its fun how you can change your skills quickly as you choose but the game comes down to being an item grind. Best gear makes the best character and that's the whole purpose of the game. Its an enjoyable experience overall when approached without overwhelming expectations.… Expand
Jan 3, 2014A good game, but expectations were high, and it failed to be even close to what was expected, and over a year and a half later the real patch is more muhahaha!
Marvel Heroes, Path of Exile, and The Incredible Adventures of Van Helsing are better IMHO check them out, cost less than this one combined (maybe).
Jan 3, 2014This game is one of the most boring games I have ever played. Now I don't look for bad games and almost every game i've played has had something fun about it. the only game I have ever played and had no fun what so ever is this one. there is no character customization, no variation in what skills you can learn and no variation in the game aside from what class you choose. Its game-play is that of a line walking button mashing experience.… Expand
Jan 1, 2014Diablo 3 has been one of the greatest disappointments for me since I play Video games. The main reasons are:
1: The game is pathetically easy. On my first run though I played a monk. In the entire game I used a single health potion and I died one single time, mostly because I wasn't paying attention anymore due to an overdose of boredom. I am NOT a hardcore gamer.
2. With the introduction of dragonball z-like fighting sequences the game has received a touch of ridiculousness (e.g. is the daemon hunter firing bolts with mounted miniature-nuclear-warheads??)
3. Extremely boring gameplay: Just left click the mouse and hordes of monsters will die, often even accidently while to try to walk from A to B.
4. The dialogues are no good. Most annoying are those when the heroes pat themselves on the back noticing how powerful and strong they are. And why do your main opponents need to appear to you in a vision every time you achieve a victory to mock you?? (Kiddy Junk!)
5. The game developers paid zero dedication to small but important details which give a story (or game) an air of sinisterness, gruesomeness or fearfulness, in short, there is absolutely no horror element in the game anymore.
6. Boring story.
In summary blizzard did remarkably well in creating a game so close to industry standards in any regard that there remains nothing unique and special about it anymore, it is a game without flavour. A game for kids.… Expand
Jan 1, 2014One of the most anticipated games of the decade that turned out to be one of the biggest gaming disappointments of the decade. Aside from the game play everything that made Diablo an awesome game is removed from Diablo 3. Their reason for this is clear they wanted to create and easy to port console game which had to be a watered down version of the original Diablo series. The story line makes no sense and the items are boring and horrible. Do not buy this game.… Expand
Dec 31, 2013This game is the definition of instant gratification, no complexity, no challenge and no depth. No permanent meaningful choices, change your mind at any point. It's a shame really because visually it looks good and it has the quality of a Blizzard game in terms of how it runs, they just made some very poor design decisions.
On top of it all they added the Real Money Auction House pay real money for success instead of putting in the time and effort. Why did Blizzard turn their backs on the previous games and still decide to call this game Diablo? This game doesn't deserve to be called Diablo.
Let this game be an example to other developers of what to avoid when developing a game.… Expand
Dec 30, 2013I just wished and got this title as a Christmas gift. I was going away to and was really excited to play it on my laptop when i´d have alone time. I install the game and I´m hit with an incredible disappointment, I never thought I´d care so much about offline playability but now i know. Sure it was me who did´nt know this before i wished for D3 but why o why would a gaming company deny this freedom of choice. For a title like this i mean... from me it´s gonna be a low score, not being able to even access the game unless stationed i cannot give it more.… Expand
Dec 29, 2013Worst RPG ever. Beautiful artwork but the mechanics and the endgame sucks hard. Reaper of souls is gonna be even worse than the vanilla. The new Crusader class is boring. Most of the skills are copied from the other ones. Act5 is cool but one act doesn't fix the game. Now the only end game is going to be rifts and bounties which are boring and not enough rewarding. Everything is account bound. Public games sucks, no benefits for being in a clan. I played the closed beta of the expansion and I am really disappointed. It doesn't worth the money.… Expand
Dec 29, 2013Diablo 3 was good for about 7 days of gameplay, and that's it. Tremendous disappointment, stay far, far away from this and its upcoming expansion.
Here's a list of the major issues:
1) Online DRM. Leads to you not being able to play your single player game when servers are frequently down. Also you get some lag hiccups which can cause character deaths and slow down in the action.
2) Loot drops terrible. Blizzard's goal seems to be to have all players buy their gear on the real money auction house. Loot drops are plentiful garbage, with next to nothing being something you would use. 99% of my gear came from the gold auction house. This is basically an E-bay simulator, not an ARPG. I suspect Blizzard creates loot and posts it themselves on the RMAH to make more money.
3) Minimal randomization. Most of each map is the same everytime, have a few minor variations on sections.
4) Very short game. You can do a run through in a few hours of all four acts. Add point #3 to this and it makes the game boring.
5) Next to no character customization, again what's the point in playing this again?
The combat system is good, but sadly the rest of the game is not. We waited 10 years for this?… Expand
Dec 27, 2013Diablo II is one of my favorite games and certainly the game I spent most time on, so I had certain expectations for this game and sadly it disappointed many of those.
* The graphics and in-game interface are great. There's really not much to complain about here: The game looks good and the interface has many comfort features that make managing the items and character very easy.
* Always online. There's no point in making a game that can be played alone need an internet connection. Also, the servers (Europe) have a very poor performance, even a year after the release.
* No character customization. No stat points, no skill points. Once you're level 60, there's no reason to play the same character class again. Which leads directly to the next point:
* No replayability. If you want your character different, you can just change the skills and items. The story is boring and the maps are always the same, too, so that doesn't exactly help.
* Max level is too low. Absolutely stupid decision to make 60 the max level. They tried to fix it with the paragon levels, but that's just a small patch for a completely broken leveling system. Of course there will be higher levels in the expansion, why else would players buy it? Totally sad marketing strategy.
* No ladder. Seriously? The ladder and the competition and friends that came with it was one of the greatest things about Diablo II.
* Only 4 players per game and no open PvP.
* No custom game names and very bad lobby interface (thanks to consoles). To create or join a game, you need to select difficulty, monster power, act and quest. That gives you about a million different combinations and with only a few thousand players online, chances are your game will be empty. All that, because consoles don't have a keyboard. Great.
* Boring and predictable story. Not that an ARPG needs a great story, but they f*cked it up nonetheless by trying too hard.
* No random outdoor maps. I can run through most of the game with the eyes closed by now, because the maps are always the same, except for a few randomized spots.
* Real money auction house. The auction house is great, but including real money was a bad and greedy choice by Blizzard. Players didn't like it so instead of just removing the real money part, they will remove the whole auction house (no doubt because database queries require many servers and now that they don't make any more money with the auction house...). Greedy f*cks.
* Removal of auction house in March 2014. Now players will get scammed on websites again when they trade items. Great.
All I really wanted was Diablo II with better graphics and interface. Diablo II had millions of fans for a good reason, but that wasn't good enough for Bli$$ard, so they went ahead and casualized the game to squeeze out every dollar they possibly can. I hope they noticed that it's going to bite them in the *ss in the long run.
The metacritic ratings tell the real story. Almost 9000 reviews. Average score 3.8. Yeah. Good f*cking job.… Expand
Dec 24, 2013This review contains spoilers, click expand to view. one word: boring.
ok good multiplayer and servers. no bugs. good matches numbers.
farming with almost no results for hundreds hours, flipping in ah, spending real money when frustrated by no valuable drops.
everybody with same builds, same items, same map path to grind. no variety. little rewards.
and now...a addon at a high price adding features that should simply be a free patch...trying to fix the game deleting the ah, after more than a year.
i won t buy RoS. that's for sure… Expand
Dec 24, 2013Once you reach level 60 and you get good gear game gets booooooring. Specially when u play over and over again on same acts, Act 1 is the best in my oppinion, 2 was ok, 3 was mixed feelings and 4 is disaster, short and crap. first 2 acts has a bit of a story the rest was kill kill kill and kill the diablo done. It is way easier to get a good gear now then it was published. Now there's an expansion coming out which will make game more interesting and probably more fun to play but the price is way overpriced 40$ 40€ which is worst for EU). Anyway I don't think this game scored more then 3/10 with expansion 7/10 probably. Blizzard is kinda rip of with their pricing strategy and turned a "OK" game into "Disaster". I wont recommend players purchasing much money on expansion, maybe wait for its price to drop then purchase.… Expand
Dec 21, 2013Wow! 3.8 user score........ people be raging... Well let me start off by saying that i played this game from closed beta then played it for about 6 months after release, Blizzard did make some bad decisions, with the Real money AH and making it pay to win... but they did learn the hard way it seems, because they are taking it out of the game entirely. I would also like to mention that diablo 2 had a lot of flaws in it as well and it was much more popular when LOD came out, Reaper of souls is addressing just about every issue that people below have wined and complained about. Even after all the frustration and let downs diablo 3 today is still a game that i play and have over 600 hours of time logged in and i will continue to enjoy for years to come!… Expand
Dec 14, 2013Fun if you are a first timer to this genre, repetitive mindless hack slash otherwise. I liked this game a lot until I noticed that I had to be connected to the internet to play it even single player. So this game has lot of DRM (digital rights mgmt), which means that you may pay full price for the game, but the game is never truly yours to own, because it is constantly dependent on a valid log in to the developers servers. One day someone hacked my game acct. and they closed the game down on, after-which Blizzard (game developer) sent me an email stating that if I want to keep playing I have to but a completely new copy of the game. I thought that was very disrespectful considering that game security is their responsibility. I advise buying a similar game on steam or origin to avoid it getting taken away from you, because as it turns out Blizzard gets hacked a lot and therefore shuts down many innocent costumer's accts. but keeps all royalties for themselves.… Expand
Dec 11, 2013First impression is good, altough dumbed down compared to part 2. graphics and sound are good, but then you start to notice there are very few good item drops, and they all boil down to the same. one good build per class which is afwul, and after a while very repetetive with no incentive to continue after you hit level 60. Drops are afwul, 4 times the same legendary crap item after a week of playing? come on!!… Expand
Dec 10, 2013I bought D3 on the ps3 with the intention of receiving a new and refreshing gameplay experience but unfortunately after putting several hours in, I discovered that the game is super repetitive. D3 involves doing a lot of the same thing without having any real change and doesn't reward exploration due to the maps linear progression... but anyway you can invest in another video game that feels great and doesn't waste your time or moneys.… Expand
Dec 3, 2013After playing the game until inferno at release i can safely say that that this games only redeeming factor is the loot system and still during that time it wasn't without its issues. Now for the bad, this game took over 10 years to make and yet somehow they managed to significantly dumb down the game play and limit builds in the process, they also made the huge mistake of patching the game as if it was is an mmo completely nerfing many character builds into the ground multiple times and forcing people to re-roll their characters due to the lack of a re-spec system, whilst i agree their shouldn't be a need for one if they couldn't get the balance right after all the closed beta it should have been a no-brainier.
Greed seems to be the root of a majority of this games issues, the always online nasty as DRM was only implemented because blizzard wanted to cash in on their real money auction house, similar to what steam does with their market transaction by taking a fixed of each sale.Obviously if cheating isn't controlled then this system wont be able to make money hence the always online DRM. My problem with this is that the game isn't and was never meant to be an mmo and blizzard offers absolutely no benefit to the game being online, they even promised PvP and it took them over a year to implement, still in its current form it's a complete joke and not what anyone expected. The server issues that the game still has to this day (added latency in single player for no reason, hc characters dying due to lag-spikes) and had during launch aren't worth mentioning because it should have never had the requirement to be online in the first place or there should have at least been an option to play with an offline and local lan only character ie; a ranked and non-ranked system.
Even if you can look past all of the above and still want to play the game because like me you loved diablo 1 and 2 and have waited 10 years for this shiny new rendition (obviously not the case or you would have played it by now) you will still be disappointed by the limited game play, severely dated and cartoony graphics and animations ripped straight from wow that completely kill the dark atmosphere the first games did so well to create. At no point in the game was there ever a remotely scary or creepy moment, if anything it felt childish and while the musical scores were ok they matter little in the grand scheme of things and do nothing to wash away the foul stench of this colossal failure.
I have not met a single dungeon crawler fan who would be willing to give this game a positive review.… Expand
Nov 29, 2013Blizzard just want your money, they spend millions on advertisement and game-trailers to make you buy the game, once you get it? BAM! All the things they advertised on is gone, and now they have another DLC to drain more of your money, just get Path of Exile if you like A-RPGs and want to enjoy it without dumb pay to win and boring storytelling grinds
Nov 29, 2013After a lot of initial frustration with installing the game, which actually took more than 2 hours, I was finally able to play it. What first struck me was that the graphics was way under my expectations, the constant internet connection even in single player is a bit of a hazard because it can cause lags and dropouts, and the voice acting and story was pretty bleak, sometimes even downright bad.
On the plus side, the gameplay is pretty smooth and somewhat addicting, multiplayer co-op is still a pretty fun experience (just like in Diablo II) and at least it was enough fun to go through once. But the replay value is very low, since you have to suffer through the same story and cheesy dialogue over and over if you wanna run the harder difficulty settings.
I can understand the constant internet thing it stops piracy as well as serve a purpouse for selling gear in the auction house which isn't a bad addition at all. Though, if you have a bad connection it means you can't enjoy this game. Dying because of server lag isn't that much fun at all.
I've been waiting for this game for a very long time, and I had expected better graphics, better story, and less bugs and lag.… Expand
Nov 29, 2013This review contains spoilers, click expand to view. There’re so many failings with this travesty of a Diablo game that it's difficult to know where to start, I'll start with my biggest gripe about this game:
1) The necessity to farm items to stand even the slightest chance against certain enemies: you will, pretty often, run up against groups of 3 or 4 champion enemies that will teleport to surround you then wall you in then multiply so for each one you engaged there is now six then use a spell like decimate or poison and hey presto you're dead in the blink of an eye (this could be fixed if blizzard did one of the following: made the enemies spells less powerful, reduced the total number of possible powers an enemy can have or stopped some effect pairings), this gets compounded by the never ending lag: you go to engage an enemy, the picture judders a bit and all of a sudden you're waiting to re-spawn.
2) Did I mention the ever present lag? I’m pretty sure it did.
3) The characters are all pretty standard, there is very little difference between them past their active attributes: only 2 stats are worth bothering with for each character type, the rest are pretty much useless.
4) The items are much of a muchness, even with 1.4 patch it’s still a world of nerf away from being any good.
5) The story line is pretty boring and unoriginal.
6) The lesser evils you face off against are clichéd, two dimensional and don’t really fit their reputations: Azmodan, according to the game’ lore, is hell’ chief strategist yet can’t stop himself from telling you his whole plan, Belial can’t lie for s**t, is transparent, predictable and massively boring. Even Diablo sucks and in this title he’s supposed to have all the powers of the 7 evils for f**k sake.
7) This game loses all playability after the first time round, to be honest it was a struggle to even get through the first play through.… Expand
Nov 23, 2013I want to give the game a zero but I did play and enjoy the game at launch for the first few weeks which is something. The problem is the game was no depth, no length and no width. The graphics and content look doesn't match the subject matter. It plays like a 1-2 day console game when it's predecessor was a never-ending dungeon crawling masterpiece. The items and skills system is so painfully simple and dull there is no customization or separation between builds. Everyone uses exactly the same skills and stats because the rest are terrible.
There is really not much else to say and nothing adding an adventure mode, removing the AH and more levels can do to save this game. RoS is another cash grab for Blizzard by telling gamers what they want to hear, there is no potential here.… Expand
Nov 23, 2013Honestly, most people are just spamming low numbers because the game is online only and the end game is sort of dictated by the auction house.
All in all this is a pretty fun game, the story is pretty average, but the gameplay is simple enough to easily get into but deep enough to keep me interested. This is an extremely polished game and feels great to play. Giving this game a 0 because the first day had server problems is just plain old silly, I understand giving it a 4 or a 5 because you don't agree with always online, but a 0 is just plain old dumb.
I'd give this game an 8.5, I enjoyed playing as the Monk up to 60.… Expand
Nov 21, 2013Horrible. I haven't played the game in a year and I am still offended how Blizzard conned me out of my 60.00 for their POS-10-year-in-the-making follow up to D2. The number of things that are bad about this game are many but surely the pay-to-win auction house was the worst, most offensively greedy thing in the gaming world ever. I will never buy a Blizzard game again.
Nov 21, 2013The huge disparity between the "professional" reviews and the user reviews you tell you enough... This game has the money and backing and is being sold in every direction possible but ask any fan of the diablo franchise what they thought about this game and they will hold back their tears as they tell you about the single most disappointing event in their gaming careers.
Nov 19, 2013I loved Diablo 2 and the LoD expansion, but this game is just a flimsy shell of a once great franchise. Removal of LAN mode and offline single player mode, all in the name of reducing piracy rates, is just appalling. I have constant lag while playing alone, and the servers are down for maintenance nearly every weekend when I want to play (2am-5am). PS3 version has offline mode, why can't the PC?
Nov 18, 2013Single Player/Multi Player (1/2) (If the single player is better than the multiplayer, review this section as if it had no multplayer) (If the multiplayer is better than the multiplayer, review this section as if it had no single player) Gameplay (2/2) Visuals/Story (2/2) (If the visuals are better than the story, review this section as if it had no story) (If the story is better than the visuals, review this section as if the visuals didn’t matter)
(Review this section only on Accessibility if the game has no longevity) (Review this section only on longevity if the game isn’t accessible)
This is a guideline for how to properly review games. Many reviewers like to get a “feel” for a game, and arbitrarily give a game a score that they believe it deserves. This results in wildly different scores between different reviewers, and vastly different scores between similar games. This guideline addresses these problems and scores games fairly and consistently. This guideline also gives scores that are usually similar to the metacritic score.
The review score is based out of 10 points. There are no “half” or 0.5 increments. It is impossible to have a score above 10 or below 0. The review score will change as the game gets new dlc, drops in price, or if more secrets are found through the game increasing its appeal.
The scoring is split into 6 sections. The first five sections can add a possible 2 points to the final score. The first 5 sections are Single Player/Multi Player, Gameplay, Visuals/Story, Accessibility/Longevity, and Pricing.
Notice that 3 of these sections have two parts. These particular sections will be scored based on the stronger part of the game of the two. For example, if a game has a lousy single player campaign, but an excellent multiplayer component, that section will be based solely on the multiplayer as if the single player did not exist. This allows games to be based on their own merits, as many unnecessary features are shoehorned into video games by publishers to reach a “feature quota”. Games that excel in both areas of a section don’t receive should be noted in the written review, but cannot increase the score past 2 in that section. However, it can be taken into account in the final section
The final section can add 1, add 0, or subtract 1 to the final score. This final section is the “wildcard” section. This section is for how the reviewer “feels” about the game, but limits this only to this section, rather than the entire 10 point review. This section can include any positive or negative point that was not covered in the previous 5 sections.… Expand
Nov 18, 2013Its just not the game I was expecting. They shouldn't have even called it Diablo. This could be its own game with how different it is from D2.
I like deep immersive game play, and Diablo 3 just runs short. The game feels scheduled, and I don't like that.
Nov 17, 2013Expensive and disappointing.DRM sucks, graphics suck, too easy on normal difficulty. Would have been a more engaging if the difficulty progression was something just like Nightmare followed by Inferno. Gameplay is absolutely and completely lacks innovation. When I say it lacks innovation, I mean this is what I expected: Imagine every class has a skill that rapidly moves them from one location to another, for the wizard it could be teleport, barb could jump, demon hunter could cartwheel etc. There are certain enemies in the game where that skill is necessary, otherwise you cannot defeat them, or they instantly kill you, or there are places in the environment from which you cannot progress unless you use that skill. Likewise, each class has a skill that makes them temporarily invulnerable for a short period of time (again mage could phase to another dimension, barb could harden his skin, demon hunter could drop dead then come back to life a few seconds later) otherwise certain enemies will kill you instantly, or the environment will kill you unless you use that skill, and you cannot progress through the game unless you use it properly. Then the game could throw several enemies at you simultaneously where you have to use diverse skills to overcome varied obstacles.
Instead, every enemy can simply be killed with regular old damage. And you always suffer from regular old damage. You can walk the entire world from beginning to end, and the "puzzles" that you solve do not rely on reaction time or playing skill, just grab-and-go. Click click click.
Nov 17, 2013Probably the most disappointing game release of my life. I spend days weeks months in total game play, playing Diablo 1 and 2. I waited years for this master to return and what a disappointment it was.
They took something evil, mysterious, challenging and dark and turning it into a Walt Disney click fest for kiddies. Gone are the half naked sprites and up side down crucifixes. Instead you are met with animated characters in bloom, which inspire not fear of death but more of a scene of Alice in Wonderland.
What a tragic end to one of the best titles ever.… Expand
Nov 17, 2013Lots of people think that this game is a complete disaster and I can't agree with them. Yes, in comparison with its ancestor the game isn't so good, but it's still worth playing. It' just good hack'n'slash. Graphics and music are okay. the greatest minus is has is the length, every act is about 2-2.5 acts length. But still it's a good game. And I don't regret buying it.
Nov 16, 2013Even after Blizzcon, this game is boring as ever, with no improvements to hold us over until RoS comes out next year terribly disappointed about this. The console version (out now since Sep 2013) plays better than the PC and the PC has been out for 1.5 years. It's like everything that made Diablo 1, 2, LOD successful, Blizzard did everything to make it opposite in D3. D3 doesn't even have the main Diablo theme song, or even hints of it in it's crappy soundtrack. The atmosphere is all wrong, colors are too pastel, there's no satanic themes, bestiary is out of wack compared to it's predecessors; D3 isn't a Diablo game, it's just a generic fantasy arpg with the Diablo title slapped on it. I have hopes for Reaper of Souls but Blizzards track record indicates that we're all in for disappointment. Terribly unfortunate.… Expand
Nov 14, 2013Game Pros: 1) Graphics are touched up a bit. 2) Cains book to ID all items in inventory. 3) The fact that TP scrolls are no longer needed and it saved you space in inventory. Cons: 1) Hardcore is pointless being that unique bosses use the following about 90% of the time: Teleport, Freeze, Shield, Multiply, pull you to them, Very High elemental damage. Often you die as fast as you can blink.
2) Item drops: No boss farming in this one. Most unique, set and even rares drop off of random mobs but not often at all on main story bosses. So no Mephy or Baal runs like in D2.
3) MF hunting is ok but due to the "Cash auction house" they reduced the drop rates of all of the major items such as sets and high end uniques. They are taking the Auction House out of the game in March but they said they are reducing the drop rates even more after that. So months of play and only seeing some uniques means months of play and lucky to see 1 or 2.
4) Sets and Uniques we came to love in D2 have all been reworked and 95% are total crap now. Remember hunting to finish sets? Forget it now. Out of 6 toons to 60 and of those 6 3 Paragon lvl 18+ I have seen 2 set items drop. Only 2!
5) The story was simply crap. The cinematic cut scenes are amazing but the story over all just feels pushed and pointless. By the end you feel like you just got kicked int he face with a steel boot for all of your effort.
6) Item drops over all are disappointing. In D2 it was like Christmas to see a Unique hit the ground because we knew it was a good chance of seeing something worth it. But in D3 you can only handle getting excited about seeing a unique and being disappointed by it being the same crappy item you get to add to your collection of crappy items you have found many times over. Unique item drops after a couple weeks of play gets to the point where you do not even pick up most of them because you just sell them in town like other junk gear, but these crappy uniques are so crappy that you can find a white that would sell for more.
7) Cash shop screwed up the value of items. So even low level uniques are on the AH for millions of in game gold. This means the value system is based off real money and even with the AH being brought down, the costs will climb due to the fact they are reducing drop rates further. So item trading has become a sell your soul feel more than anything else.
This game had an chance to be a beast of a game but just like all of the other game companies that are around now, they rushed a game release and did not give a crap to put thought into the game. The used the name to sell it and just killed the game name. D4 is not a game I would even buy after this joke of a release. I have never seen a game go off this deep end and ever recover. They always seem to follow the Aliens film franchise, Rush Alien 3 and piss off a fan base. Then rush out more to sucker people into the "Maybe it will be better this time" or the "It could not be worse than the last one". This normally ended with people damn near in tears after the movies yelling "They found a way to make it even more stupid!!!!".
People need to just be done with game companies like this. Refusal to support them is the only way you can win.… Expand
Nov 14, 2013Graphics: The graphics aren’t the best but they are still great. 8.
Sound: The sounds good, themes, voice acting. 10.
Gameplay: The game is similar to Diablo 2 but with different types of spells depending on the class you choose. The game feels too much of a grind, walk, kill a monster, walk, and kill another monster. As soon as you get to Act 2 it starts feeling like a chore. To hit level 60 you must complete the game on all difficulty settings previous to inferno. After, there are now newly added paragon levels which are just programmed for the dedicated player. I enjoyed the game, it’s something different than what I normally play, but it is very repetitive. 8.5.
Story: The story is average, I can’t really say much without giving out spoilers. 7.0.
Lasting Appeal: Worth it, and if you bought the annual pass for WoW like I did, the game is free. 10.
Overall Score: 8.7 out of 10.… Expand
Nov 13, 2013This review contains spoilers, click expand to view. It's been over a year since the release of this game and as all the dust has for the most part settled from the initial fiasco of the internet connectivity issues and a solution for the terrible idea that was the real money auction house (just get rid of it entirely). All in all I've got to say, this game is one of the best dungeon crawlers I've experienced in a long while. I do believe that despite Blizzard being a very successful company, they sure do have a horrible fanbase. The community is some of the worst cases of self-entitlement I've ever seen. They really just feel that the longer they play a game they hate the more Blizzard will break down and do something...in actuality most of us actually enjoy Blizzard's games very much (this one included) and really those who hate it are a small minority who seem to enjoy torturing themselves with "mediocre" games until someone fixes it, which really never happens in their mind.… Expand
Nov 12, 2013Blizzard got everything wrong when developing Diablo III. Even the graphics do not do the originals justice. The enemies and levels are drab and uninspired. Mini games and creative side quests would have been a welcome addition. The loot sucked and the always on DRM was a disaster. The classes were very "Meh", Path of Exile is far better IMO.
Nov 11, 2013Alright, it's time to redo my poor review of this game from a few years ago!
Alright, Diablo 3 upon launch was a highly controversial game, probablly more so than others. The auction house, always online connection, and numerous changes to the classic formula caused a massive uproar. Even to this day, the uproar is scary and still apparent, with none of the reviews being revised or changed, with many accounts on here clearly made just to give this game an absurd 0 through 2 rating. I hardly consider Diablo 3 to be as bad as Dr. Jekyll and Mr. Hyde on Nintendo or E.T. for the Atari. Tons of games back then had bugs or glitches that were never fixed for obvious reasons, and the huge deluge of players simply was too much for Blizzard's servers to handle when it comes to Diablo 3. It's been a couple of years now, it's time to stop hating on this game, everybody.
Whether you love it or hate it, Diablo 3's greatest strength is the fluent, visceral gameplay. Ragdoll physics enable enemies to be brutally butchered in a myriad of ways, with tons of gore and fluent attacks/abilities that chain together seemlessly unlike Torchlight 1, Torchlight 2, or Path of Exile which feel stiff or awkward.
Diablo 3's excellent action is accentuated by an awesome, in depth ability system, with room for customization for each ability thanks to "Runes". I find it rather laughable when people constantly whine about "wanting to choose a spec" when they technically can do that now anyway with said abilities or runes. You see, there is a reason for why the ability bar is restricted, and this is to make it more tactical. If given too much freedom (which you can have by turning on the ability to customize the action bar completely), almost every player would choose only the most damaging or "best" abilities. Is this really "fun" to you? If you play online, is it really cool or fun to see everybody using the same god damn abilities over and over again?
While I am on the subject, there is also no reason for there to be a skill "tree" anymore because it can condensed, visually, into something like Diablo 3's current ability system. In many ways, it has the same damn depth as a skill tree, with a lot of room to change. You don't have to change anyway, you can keep your skills as they are now, but having the option to respec is always nice! Also, while I am at it, there is no point to stat points anymore. Each class benefits from EVERY stat now, with Strength giving more armor, Agility adding dodge chance, Intelligence adding elemental resistance (very valuable), and Stamina always important as it adds Health. So, the only real issue is having the classes get more damage output from one stat and one stat only. This is a real problem that hurts the game, but not fatally like all the negative reviews think.
The auction house, well, is about to get removed permanently. Now listen carefully: SOME PEOPLE ARE COMPLAINING ABOUT THE AH BEING REMOVED. Are you people never pleased?! Seriously, what is going on here? People were complaining about auction house woes one second, and now suddenly people are crying about it being removed soon! Gosh darn it! What I think about the auction house is that in concept, it was a good idea. But, the classic Diablo 2 spirit lies in players trading items to eachother in person, rather than anonymously buying stuff on an auction house. It's a controversial feature that is getting removed pretty soon, which will improve the desire to get good loot from drops alone!
The always online connection. Well, if you have an Internet connection to complain about how Diablo 3 sucks so bad for so long, then why complain about the always online connection? The game was meant to be played with friends or other people. Are you so anti social that you always want to play on your own? Which is the reason to have offline play anyway. But, I don't see why this is a huge problem. I am trying to think long and hard about it... but the only thing I can think of is the always online connection causing game lag and rubberbanding when going solo or playing with others. Which has MOSTLY been fixed, at least for now. As I've said, if you have an online connection very often and rarely get disconnected, then there is no reason to complain about an always online connection. You are able to connect often anyway!
The story. The story in Diablo 3 is CLASSIC Blizzard Entertainment stuff. I do not see how or why it is any different than Diablo 2 or 1. We had cackling villains with loud speeches in THOSE GAMES as well, so what's so bad about the new bad guys? The only reason I hate the story in Diablo 3 is that the villains NEVER GIVE UP, but that's because they are arrogant demons! They do not know defeat! The voice acting is excellent on the main characters as well, and the male Barbarian is just a BADASS overall. So, really, what's the problem?
The visual style. Um, who cares? Moving on!
Anyway, that's all I have to say about Diablo 3.… Expand
Nov 8, 2013Listen to the one's who play this game! IT SUCKS, the critics are being PAID by Blizzard to give it such a high rating, but the PEOPLE have spoken. We've been waiting 12 years for this game to come out and the best they can do is give us rip offs of gemcraft (the gemstones) and WoW(the graphics) I wasted my money on this game and I don't even want a refund, I deleted it off my hard drive. They control the forum chat, which by the way is where the REAL REVIEWS ARE and if they don't like what you say, they BAN YOU FOR DAYS. They refuse to make the game offline and force you to play a crappy story line, they put some girl in the game as a lead character and it just can't be taken seriously anymore. My heart stays at LOD because of the legacy it holds for me having played it all these years. I don't know what is going on with greedy blizzard but I wouldn't call it Diablo III it's more like an offbrand arcade of what once was and ALSO, they took out characters and items ONLY to put them back in the expansion?...uh RIP OFF. Why weren't they in the first release, it only seems LOGICAL. Wow this whole game is a scam, and I do NOT NOT NOT recommend it. The story line sucks, the forum chat is controled by blizzard bots who seemingly seem to comment on your every post magically as soon as you write it. BOOM 5 replies all bismerching and uncrediting your source...interesting because the MAJORITY doesn't lie. This game blows and I'm disapointed and angry that they've done nothing to fix it other than to make us pay for an expansion. The expansion should be a patch. Only then will I continue to play. I just can't believe all the people who are paid to say that this is a good game.... BS.… Expand
Nov 6, 2013All of the negative feedback for this game is a joke. I am an oldschool diablo 2 player and seriously diablo 3 just makes it that much more enjoyable.
Sure there are a few bugs sometimes, yet I am now on level 43 nightmare absolutely loving the online play in this game. It also go great guns single player.
Nov 5, 2013this game does not deserve a zero 1 or so on this wasnt that bad but was my most dissapointing game ever
honestly when i finished this game i cried from the dissapointment i loved daiblo 2 so much i had lvl 98 druid i loved every time i killed the cows in the cow lvl but here i had nothing but dissapointment wimsyshire was crap compared to cow lvl boring drops the ending was sloppy aswell i miss the talents the old abilitys and the old hero's the new sorc was so dissapointing no druid just some random guy that looks like he is on crack everything in this game is easy as well the typing is laggy the second bossfight was a random spike all tho was still too easy if i were to say 1 good thing about the game it would be the cutscenes were so good it felt and looked real nothing in this game wants me to keep playing and the comunity is being lost to the better path of exile so 7/10 not good but not bad either … Expand
Nov 3, 2013Horrible game, the story is crap, the music is not interesting at all, the game play is boring and it looks like a bad mix between Diablo 2 and Wow. Diablo 2 is a good game and so is Wow, but they kind of manage to make something in between which wasn't good at all. The heroes/characters you play are very annoying and so are the npc's who follows you. The graphic is kind of cartoonish which gives it a wow wipe and not dark and scary as I had hoped. That is probably because it was blizzard south (the creators of wow) and not blizzard north (the creators of Diablo 1 +2) who made the game. It is just not a natural extension of Diablo 2 and the game is too easy to play.
My biggest hope for Diablo 3 was that it would be a good mix between Diablo 1 darkness and Diablo 2 gameplay, Sadly that didn't happen. I've waited 10 years and I'm very disappointed.… Expand
Nov 1, 2013What else could be said about this unfortunate game that everyone else didn't do already? All of the good things from it predecessors are lost. The essence of an ARPG is nowhere to be found. You can't even change your freaking language. Another beloved franchise is ruined and you should be playing PoE instead. DON'T BUY DIABLO 3, seriously, it's a waste of money
Oct 31, 2013Just accept that they don't get what is fun anymore, and they don't care! The console release only FURTHER proves that all Activision cares about for Blizzard is retail sales and profits. The fact that the AH are being completely removed all together just PROVES TENFOLD that we were all completely right since the beginning and let's not forget the 3 search field AH for items with 7+ affixes, real smart 'design'. Now they are trying to introduce a "Loot 2.0" system which is a f*****g b****slap to the ENDLESS plethora of players (including myself) who could not get past the fact that the itemization in this game is 100% absolutely wrong and altogether functionally a pile of s**t.
How can you deliver a game with ABSOLUTELY NO customization whatsoever on any character class and have the "Unique" and "Set" items be the WORST items in the entire game!? Where is any shred of logic or reason here? Not to mention how unbelievably ridiculously difficult it is to even get a "unique" item to even drop with 400%+ MF, it makes not one bit of difference because as soon as you ID that item it is useless salvage garbage. The best weapons in the game were blue items, the best item affixes you could find were rares. So basically in the beginning of the game all of the "elite" players had high dps blue weapons and most likely full rare equipment besides maybe 1 unique jewelry.
There was absolutely no end game content right from the get go and then they tried to introduce the key drops system and monster power as well as infernal machine. The entire game and all of these patches just felt like obvious panicked 'hotfixes' to try and keep more of the player base around for longer. This just proved again and AGAIN how ridiculously completely unfinished the game was with all of the aspects added that should have been there from before even a pathetic beta test.
Whether they will ever outright admit all of their mistakes and apologize to players they told were wrong but proved 200% right remains to be seen but at this point means nothing. Because even after they try to roll out as many changes as they want to try to remedy a completely broken s**t game, the structure of the game and character progression is COMPLETELY wrong and is still MOST of the problem for 'Diablo' franchise players. They are willing to accept change or "progression" in your eyes but COMPLETELY STRIPPING the game franchise of any character, attribute or skill customization is ridiculous and downright condemning to the point of dissolving the company if you ask me.
For some reason since the 'justin bieber' success of WoW, Blizzard/Activblindness decided it would be a good idea to completely and utterly destroy the 'Diablo' franchise and release a apathetic chin-drool dribbling braindead watered down streamlined bastard child that was "Diablo 3". When did they higher game designers that are ridiculous "Macintosh" retards? This game and all aspects of it's design reek of a putrid stomach curdling "Machintosh" or "iphone" design in that it is a plain piece of crap that everyone has exactly the same one and it looks nice on the surface but underneath it all everything is a nonfunctional piece of crap that can accomplish absolutely nothing except for chatting, and handcuffing you with hordes and HORDES OF POINTLESS UNNECESSARY DRM.
If you are a non-Mac PC user then you should steer 100% clear of D3 because the design makes little to no sense just like an iphone or any other macintosh product. Also for you loser fanboy mac retards "Apple" Records Corps was founded before the modern age of digital electronics so you are MACINTOSH. You don't even have the remote amount of respect deserved to be called "Apple" which actually represents a MUCH more important part of history. Also if you just listen to any true PC gamer they will give you an actual REALISTIC review of this p.o.s. game.
ALL of the BS "major media" game reviewers gave this game high reviews WHICH IS A COMPLETE LIE! And what is the point of EVEN HAVING a review system at all if you can just be bought off so easily?!? That means that your grading scale is ridiculously inconsistent and falsified because it marks down great games repeatedly and then HUGE HOLES AND MISTAKES in broken junk bastard child garbage like this just somehow go unnoticed?!?! How can anyone take these game review outlets seriously anymore? If you are just BLATANTLY outright lying to people's faces in print and online why should anyone ever both to pay attention to anything that comes out of those diarrhea ridden jokes for "publication".
D3 was a complete unfinished joke, WoW D3 End of Blizzard Beginning of Bastardvison
PoE is out now and 100% free to download and play 'not-for-profit' through Steam. PoE offers you EVERYTHING and MORE that you wanted to see out of a modern ARPG inspired by and evolving on the D1 & D2 style that PC gamers truly loved and enjoy to play.
GO DOWNLOAD PoE!!!… Expand
Oct 29, 2013I was a huge fan of Diablo 2 back in the days, and I have over at least 1200 hours on that game. Now, Diablo 3 does lack a few features, such as the promised PVP. But overall, 5 fun classes to play, nice graphics, awesome spells and runes, and a nice story. Not the best story, but a nice story. I really do enjoy playing the game, even though the Auction House is an overall downside to the game.
Oct 27, 2013I can't believe how some of the official reviewers can be so blind. Especially Polygon for giving a score of 100.
After 45hrs of gameplay you think you can give a grinding game a score? Since this game is made to grind, you need at least 300 hours of gameplay before you can judge. When I say 300hrs, I mean on one character alone.
Oct 27, 2013Note that most of the extremely low scores were day 1 nerd rage. The truth is that the game is very good for what it is namely, a roguelike action RPG. Diablo III is the best game ever made in its genre. Does this make it a great game? No. Why? Because it is repetitive as heck. But it is polished to a mirror shine it is the best in the genre. It is just that the genre sucks.
You will hear people whining about the always online thing. This is pretty much a non-issue. On launch day, things were rough, but since then, I've had a problem exactly once, which was hardly tragic I lost maybe three minutes of time. The converse of this the fact that you can play ANY of your characters with your friends more than makes up for the annoyance, and its really probably the only reasonable way to keep their marketplace intact.
What about the marketplace itself? You can ignore it if you don't like it, and if you do like it, it is there for your use, and it is easy, convenient, and sure.
What about the game itself? It is Diablo II, but better. It takes everything good about Diablo II, and tosses out everything bad about it the skill trees are gone, you can respec at any time, stat assignments are gone... basically all the stupid busywork which could make your character terrible are gone, and all the things that are fun are present and better. Every character is constantly using their skills, 100% of the time, and this makes for much more diversity in play, and you have many different sorts of attacks on all characters. Some people will nerd rage about losing choices, but let's face it you lost no choices at all. The skill trees existed soley as traps, as there were realistically only a few ways to play any character class, and if you wanted to try out a new skill, you lost that skill point forever, which sucked horribly and encouraged you to never diversify. The stat assignment worked out terribly as only one statistic actually mattered. Diablo III fixes these problems by letting you pick whatever skill from your class you want as long as you are high enough level to use it, and by getting rid of the stats (or rather, your ability to assign them), rather auto-assigning them in an optimal fashion, making the game actually work properly.
The only real bad thing about the game is the same problem that many action RPGs have the gameplay itself is rather tiresome. The really fun enemies only show up later on in the game, making act 1 feel like the act 1 of every other game you've ever played, and quite frankly, even the "really fun" enemies aren't that fun... which is pretty much par for the course for the genre.
There are better, funner games out there, but Diablo III does what it does well. Unfortunately, I just don't think this genre has any life in it anymore we've all played a ton of looters by this point. Do you really need to play one more?
If so, Diablo III might be for you. If not... well, I would recommend against it.… Expand
Oct 26, 2013This game is a completely failure from the whole base. It was created for being an Auction House with graphics, nothing else. As an ARPG, this game doesn't even let you how to build your character. The personalization in this area is null. You can't level up your stats nor your skills. You only need one stat to raise via equipment. And the only thing relevant is a number called DPS. This, mixed, is a complete fail in an ARPG. Farming isn't fun, people just used this game for selling items and earn some $$$.
The graphics aren't at all close to what Diablo should be, they are way too light and colorful, and the music is a complete fail. How many tracks this game has, 2 in total?
The cutscenes are really good, tho...… Expand
Jul 18, 2012For all the game's missteps, though, you certainly can't accuse Blizzard of phoning it in - if anything, the game suffers from the tendency to try a little to hard at times to evolve the design. [Aug 2012, p.61]