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Generally favorable reviews - based on 86 Critics What's this?

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4.0

Generally unfavorable reviews- based on 9305 Ratings

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  • Summary: Diablo III picks up the story twenty years after the events of Diablo II. Mephisto, Diablo, and Baal have been defeated, but the Worldstone, which once shielded the inhabitants of the world of Sanctuary from the forces of both the High Heavens and the Burning Hells, has been destroyed, andDiablo III picks up the story twenty years after the events of Diablo II. Mephisto, Diablo, and Baal have been defeated, but the Worldstone, which once shielded the inhabitants of the world of Sanctuary from the forces of both the High Heavens and the Burning Hells, has been destroyed, and evil once again stirs in Tristram. Playing as a hero from one of five distinct character classes, players acquire powerful items, spells, and abilities as they explore new and familiar areas of Sanctuary and battle hordes of demons to safeguard the world from the horrors that have arisen. Diablo III features a custom 3D-graphics engine to render lush indoor and outdoor areas of Sanctuary with a high level of detail and vivid special effects. The game's physics-enhanced environments are interactive and destructible, offering traps and obstacles that create added danger for players and monsters alike. These elements, along with a new quest system and random scripted events, have been integrated into the game’s random-level generator, giving Diablo III the ultimate combination of dynamic gameplay and replayability. Cooperative and competitive play are available online through an upgraded version of Blizzard Entertainment’s renowned online gaming service, Battle.net. [Blizzard Entertainment] Expand
Score distribution:
  1. Positive: 81 out of 86
  2. Negative: 1 out of 86
  1. May 24, 2012
    100
    Games this thoughtfully crafted don't happen very often, and the care that Blizzard has taken with Diablo 3 shows in every facet of its design and execution. It might not be perfect, but after 45 hours, I'm not sure where it missteps, and after 45 hours, I feel like I've only scratched the surface of what it has to offer. Diablo 3 is almost evil in how high a bar it's set for every PC action RPG to follow, and I wouldn't be surprised to see that bar remain for a very long time.
  2. May 24, 2012
    95
    While at first glance Diablo III seems to be a step back from it's predecessor, it's actually more complicated, and ultimately, a more satisfying experience.
  3. May 20, 2012
    92
    Getting online and into the game though, rewards players with one of the most engaging single-player and co-op experiences in the business, so if you have patience and can look past Blizzard's biggest oversight, you're in for one of the year's best games.
  4. 90
    Forget the semi-lame beta. This is the real deal. Diablo III is as addictive as ever. A beauty to enjoy with friends and a great experience. The story might not be the best ever, the music not as bombastic as we could want, but the gameplay is intact. And so is the loot. Oh yes. The loot. Well, back to the game we go. There is a another nightmare to be had.
  5. May 19, 2012
    90
    It may not be the action-rpg-messiah that some may have expected, but it easily matches its predecessors... Blizzard's new creation defends the throne with a mix of proven gameplay and tons of features.
  6. May 22, 2012
    85
    There's a good chance you've played games a lot like Diablo III before, and at no point does it dare to surprise you by tinkering with its tried-and-true formula. But it creates such an enticing world and offers up such enjoyable abilities that it makes that formula feel fresh again.
  7. Jun 13, 2012
    45
    There is absolutely no denying that Diablo III continues to maintain the high artistic standards that it has kept over the years. But the dumbed character and inventory systems, coupled to the ridiculous always-on connection and the breathtaking arrogance of the"you'll play how we tell you to play" attitude makes playing this title a damned shame instead of a hell of a good time.

See all 86 Critic Reviews

Score distribution:
  1. May 15, 2012
    10
    I haven't had this much fun playing a game since Diablo II came out. After playing for several hours, I really can't complain about much. II haven't had this much fun playing a game since Diablo II came out. After playing for several hours, I really can't complain about much. I haven't ran into a single bug myself, which is rather incredible for a game that just came out, though bugs do exist. I can't really think of any ways to make the game better. It's incredibly fun and addicting. They did a great job with this one. I'll probably be playing this game for many, many years to come.

    Also, why are people reviewing this game that haven't even played? Regardless of how good/bad you think it is, nobody cares about reviews from someone that hasn't played the game.
    Expand
  2. May 15, 2012
    10
    First of all I'm going to say that it's not Blizz's fault 3rd parties (and the gamers themselves) popped up with real currency buying andFirst of all I'm going to say that it's not Blizz's fault 3rd parties (and the gamers themselves) popped up with real currency buying and selling of game items/accounts/characters. The real currency Auction House is just the next step in the evolution of stopping scamming and piracy as gaming grows. Secondly, the DRM is to keep people from playing the game who have not purchased it themselves, and to keep hacked/modded items from popping up in the on line community. I have a very slow dsl connection (wireless) and have had no problems with internet speed stopping me from playing in single player. All the trolls putting up 0's have an internet connection to post this and that is enough for D3. Obviously stress testing can only go so far, as there is no way to actually have thousands of players online playing the game without it being fully released. People say blizzard doesn't care about the customers but I have had multiple experiences with customer service from D2->SC->WoW->SC2 and all of my problems(hacked accounts, technical issues, etc) have been resolved fairly and quickly. I believe this negative assumption comes from the sheer number of players playing their games. As far as the critics score goes please base your scores on the game itself not on your opinion of the company or its policies. I understand everyone has their own opinions on what services should be available but this score should be based on the game itself. It seems the server issues are the main reason people are putting up 0's and those issues will be solved comparatively quickly to the expected lifetime of the game (and the players themselves). Finally as far as game play is concerned; it is a great dungeon crawler and the different classes each have their own play style that keeps the re-playability high. You may be able to rush through the game on normal difficulty mode in short order but keep in mind that is maybe a tenth of the actual game due to difficulty modes. Also a lot of the charm from D2 was loot grabbing/ item finding which is just as evident in D3. The crafting addition is a fun little way to improve on this concept. All the haters just go back to D2. Its clear that's the game you want this to be and like anything new it has to evolve. Solid seamless cut scenes and virtually no load time into buildings/dungeon areas. Expand
  3. May 15, 2012
    7
    The game is fun, and the crafting systems is deeper than before, but required connection to battle.net has made the game almost unplayable forThe game is fun, and the crafting systems is deeper than before, but required connection to battle.net has made the game almost unplayable for the first 18 hours of launch. DRM is ruining games and this is a prime example of why. Expand
  4. May 15, 2012
    2
    This game epitomizes the intrusiveness of digital right management done wrong. Always online connectivity does not translate well to a gameThis game epitomizes the intrusiveness of digital right management done wrong. Always online connectivity does not translate well to a game that has single player elements. What if I don't want to play online? Maybe I want to play my character in single player and then later bring him online? That way, I don't have to deal with disconnects while I'm trying to progress, sluggish AI and server lag in general?

    As far as gameplay goes, this game improves the combat with varying builds and skills, and the runes were a nice addition to change the function of some abilities. However the value of creating a build is lost because any build can be changed on the fly with no penalty. So the game is very homogenized and boring because of it. Eventually players will find the best build for every boss in the game, and everyone will copy this mathematically correct way of maximizing damage done and minimizing damage taken. While this did occur in Diablo II as well, if someone decided to do a different build for variety they couldn't just switch over when they felt like it to that cookie cutter build. Adding a focus on health orbs and removing the excessive use of potions I found to be a plus overall, though I think potions in this new system should have become more rare (not buyable at a vendor) so we'd come to value potions and rely on random health orbs more.

    Graphics and atmosphere are out the window. Blizzard decided they wanted a Teen rated Diablo, and they made it. This game does not resemble Diablo as a franchise in any way, nothing is gorey, bloody, or satanic. There are spurts of blood on monster when they die, but the bodies disappear quickly. I miss seeing bodies hanging on meat hooks with the Butcher standing behind a bloodied chopping block, just waiting for the unsuspecting adventurer to stumble upon him and run for their lives. "Fresh Meat..." he'd say and you'd go running scared. Graphics might have been technically impressive for a game in 2004. I realize this was a conscious design choice but there's a reason games have low - max settings, for scalability. Max on Diablo III is just low graphics with some shadows and more clutter. Nothing has that satanic vibe from older Diablo games, and I play Diablo for the atmosphere and story primarily. They lost me on both these parts. The story is garbage, no spoilers, but it's just insulting to your intelligence if you value story.
    Overall, graphics are a huge step back, style is reminiscent of Blizzards World of Warcraft, very kid friendly. I would liken Diablo III atmosphere to that house on Halloween whose decorations were bought at Wal-mart. They resemble things that could be scary but just look cheap and underwhelming.

    Overall not a good game, do not recommend you buy it if you are a fan of the older games. Though I'd recommend Titan Quest or Diablo II over this, D2 aged quite well and is still fun today.
    Expand
  5. Jun 1, 2012
    1
    I'm sorry Blizzard, but this game is just not what I hoped and expected it to be. My reasons: 1) The Always-Online-DRM is horrible! I have aI'm sorry Blizzard, but this game is just not what I hoped and expected it to be. My reasons: 1) The Always-Online-DRM is horrible! I have a spotty internet connection and can't enjoy playing at all! 2) The auction house destroys any ambition to hunt for valuable items in the game itself. Let me explain: For 2999 to 5999 gold I find super-decent items that are tailored to the needs of my nightmare character. So the excitement I felt back in Diablo 2, whenever a rare item droped, is just not there anymore. - Now I buy everything I want to use in the auctionhouse anyways. 3) The Smith and especially the Jeweller are completely useless: I can buy all the Jewels I need in the auctionhouse. - For a fraction of the cost that I need to pay to just upgrade the Jeweller!!! Now that can't be a desired game mechanic! 4) No chance of preventing my "friends" to see if I'm online or not? What were you thinking when you added that feature? I don't want anyone to know exactly how long and how often I play a game. 5) The story is... well... not really catching. It feels more like a b-class game then one of the most anticipated RPGs of all times. 6) I was really disconent about the graphics. Don't get me wrong: I like the colorful style. Yes, it isn't dark, but it fits the game. What I don't like: On my 30" screen (and on high settings) the game's textures just look old. Especially the characters just don't have the detail that I'd expect to see in a 2012 game. All in all: I'm sorry Blizzard, but for the first time since I play your games (and that started with "Lost vikings") I am really unhappy about the final product! Expand
  6. May 7, 2015
    0
    This review is long overdue. Long time Diablo fan - until the release of Diablo 3. The most shameful, audience-hateful, blatant fleecing of aThis review is long overdue. Long time Diablo fan - until the release of Diablo 3. The most shameful, audience-hateful, blatant fleecing of a fanbase to ever occur. I hope to god almighty that the people responsible for destroying this great franchise are forever haunted by just how many people they let down. If I were on the team responsible for this debacle, I would never touch a game again. My sins would be too great to atone for. What an embarrassment to the once-hallowed Diablo series. For shame, you limp, flaccid and money-hungry nuggets. For shame. Expand
  7. May 15, 2012
    0
    An all round disappointment and failure. I found little to no immersion in the actual game, not to mention ERROR 37. After playing for manyAn all round disappointment and failure. I found little to no immersion in the actual game, not to mention ERROR 37. After playing for many hours I lost hope to this long awaited sequel of over a decade. Shame on you Blizzard for making me spend my money. Expand

See all 4960 User Reviews

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