Generally favorable reviews - based on 86 Critics What's this?

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Generally unfavorable reviews- based on 9118 Ratings

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  • Summary: Diablo III picks up the story twenty years after the events of Diablo II. Mephisto, Diablo, and Baal have been defeated, but the Worldstone, which once shielded the inhabitants of the world of Sanctuary from the forces of both the High Heavens and the Burning Hells, has been destroyed, and evil once again stirs in Tristram. Playing as a hero from one of five distinct character classes, players acquire powerful items, spells, and abilities as they explore new and familiar areas of Sanctuary and battle hordes of demons to safeguard the world from the horrors that have arisen. Diablo III features a custom 3D-graphics engine to render lush indoor and outdoor areas of Sanctuary with a high level of detail and vivid special effects. The game's physics-enhanced environments are interactive and destructible, offering traps and obstacles that create added danger for players and monsters alike. These elements, along with a new quest system and random scripted events, have been integrated into the game’s random-level generator, giving Diablo III the ultimate combination of dynamic gameplay and replayability. Cooperative and competitive play are available online through an upgraded version of Blizzard Entertainment’s renowned online gaming service, [Blizzard Entertainment] Expand
Score distribution:
  1. Positive: 81 out of 86
  2. Negative: 1 out of 86
  1. May 24, 2012
    Games this thoughtfully crafted don't happen very often, and the care that Blizzard has taken with Diablo 3 shows in every facet of its design and execution. It might not be perfect, but after 45 hours, I'm not sure where it missteps, and after 45 hours, I feel like I've only scratched the surface of what it has to offer. Diablo 3 is almost evil in how high a bar it's set for every PC action RPG to follow, and I wouldn't be surprised to see that bar remain for a very long time.
  2. May 24, 2012
    While at first glance Diablo III seems to be a step back from it's predecessor, it's actually more complicated, and ultimately, a more satisfying experience.
  3. May 20, 2012
    Getting online and into the game though, rewards players with one of the most engaging single-player and co-op experiences in the business, so if you have patience and can look past Blizzard's biggest oversight, you're in for one of the year's best games.
  4. May 16, 2012
    Blizzard sets a new standard for the hack and slash genre with Diablo III. All conventional game elements like a smooth and fast-paced combat system, leveling up and the huge amount of variation in enemies already make for a complete and good game. Original attacks, challanging bosses and a nifty rewards system lift Diablo III to the next level and leaves the competition to bite its dust. The improved accesiblity makes the game slightly too easy though, especially in the start.
  5. May 19, 2012
    It may not be the action-rpg-messiah that some may have expected, but it easily matches its predecessors... Blizzard's new creation defends the throne with a mix of proven gameplay and tons of features.
  6. May 22, 2012
    There's a good chance you've played games a lot like Diablo III before, and at no point does it dare to surprise you by tinkering with its tried-and-true formula. But it creates such an enticing world and offers up such enjoyable abilities that it makes that formula feel fresh again.
  7. Jun 13, 2012
    There is absolutely no denying that Diablo III continues to maintain the high artistic standards that it has kept over the years. But the dumbed character and inventory systems, coupled to the ridiculous always-on connection and the breathtaking arrogance of the"you'll play how we tell you to play" attitude makes playing this title a damned shame instead of a hell of a good time.

See all 86 Critic Reviews

Score distribution:
  1. May 15, 2012
    I haven't had this much fun playing a game since Diablo II came out. After playing for several hours, I really can't complain about much. I haven't ran into a single bug myself, which is rather incredible for a game that just came out, though bugs do exist. I can't really think of any ways to make the game better. It's incredibly fun and addicting. They did a great job with this one. I'll probably be playing this game for many, many years to come.

    Also, why are people reviewing this game that haven't even played? Regardless of how good/bad you think it is, nobody cares about reviews from someone that hasn't played the game.
  2. May 15, 2012
    First of all I'm going to say that it's not Blizz's fault 3rd parties (and the gamers themselves) popped up with real currency buying and selling of game items/accounts/characters. The real currency Auction House is just the next step in the evolution of stopping scamming and piracy as gaming grows. Secondly, the DRM is to keep people from playing the game who have not purchased it themselves, and to keep hacked/modded items from popping up in the on line community. I have a very slow dsl connection (wireless) and have had no problems with internet speed stopping me from playing in single player. All the trolls putting up 0's have an internet connection to post this and that is enough for D3. Obviously stress testing can only go so far, as there is no way to actually have thousands of players online playing the game without it being fully released. People say blizzard doesn't care about the customers but I have had multiple experiences with customer service from D2->SC->WoW->SC2 and all of my problems(hacked accounts, technical issues, etc) have been resolved fairly and quickly. I believe this negative assumption comes from the sheer number of players playing their games. As far as the critics score goes please base your scores on the game itself not on your opinion of the company or its policies. I understand everyone has their own opinions on what services should be available but this score should be based on the game itself. It seems the server issues are the main reason people are putting up 0's and those issues will be solved comparatively quickly to the expected lifetime of the game (and the players themselves). Finally as far as game play is concerned; it is a great dungeon crawler and the different classes each have their own play style that keeps the re-playability high. You may be able to rush through the game on normal difficulty mode in short order but keep in mind that is maybe a tenth of the actual game due to difficulty modes. Also a lot of the charm from D2 was loot grabbing/ item finding which is just as evident in D3. The crafting addition is a fun little way to improve on this concept. All the haters just go back to D2. Its clear that's the game you want this to be and like anything new it has to evolve. Solid seamless cut scenes and virtually no load time into buildings/dungeon areas. Expand
  3. May 16, 2012
    Nice game overall. The game has evolved in a slightly more irritating way than I had hoped. The skill system is fine, but it's slow and clunky if you want to change 1 skill to another. Not only do you need to click into the skill page, you need to select the corresponding skill tab (there's 6 tabs with their own skills each), you also need to select a rune for the skill to better utilize it. At least they should revamp the runes to be applied automatically based on lvl up and to inherit the benefits for each instead of having like 8 or so runes to choose from.
    I am content with the visuals in the game. I just hope they have built into the engine support for larger resolutions than the 1920x1080 my monitor supports. Unlike Diablo2 that is limited in it's resolution. There are a few instances where the viewing angle dosen't quite do a proper job, but for most of the game I don't have a problem with it.
    I don't like the music in game, while that is a subjective topic, I miss some more grand tunes in the game.
    I find the gameplay smooth (apart from the skills), but I miss the ability to put down my attribute points. On the other hand if it gets to the same uselessnes as in D2LoD (just stacking in 2, and no I'm not a good D2 player) I don't mind the way they have done it. The difficulty in the game is more balanced than what I experienced in D2. I find it a good thing that you don't get a nightmare act1 you can nearly just run though as opposed to D2.

    If you take into account Blizzards understatement of ppl that wanted to play, the rating would be more like '2' but I'm not basing my score on that.4283 of 5000 characters remaining. Though Blizzard should give all launchday players something for their troubles signing in. Wasen't World of Warcraft: Cataclysm enough, like the other WoW expansions that launchday needs more capacity to support the players? As I couldn't sign in to D3, I also didn't have access to SC2 or WoW as the log in server was down.
    Check box if your review contains spoilers
  4. May 20, 2012
    If I was just scoring on the mediocre game play/graphics and the average story then I'd probably give it a 5, throw in the always on DRM for a single player game (WTF?) and the fact that getting on for a week after its release you still can't consistently log in and play whenever you like, the best I can say is a 2. Seriously put me off Blizzard games and will be voting with my wallet in the future. Expand
  5. May 19, 2012
    What Blizzard did here was robbery. You would figure that a company with the funds from 10 million monthly subscriptions would have the cash to make a game that looks half-way-decent but nope, they made a craptastic game with a craptastic story, craptastic graphics (on par with minecraft) and craptastic mechanics. I hope Blizzard goes under. I played the Beta with hopes that it was a spoof, when they released the actual game I nearly took a piss on my Asus in protest. Expand
  6. Aug 11, 2014
    I remember my hp having a RPG similar to Diablo3. the greater differences however is that the hp game had more; character classes, actual character customization, it was FREE!,The list could go on Diablo 3 is a bastardization of what a good game should be, and i am ashamed that i spent any money buying a copy. Expand
  7. May 20, 2012
    Okay, this should've been a Single Player Game. This is no MMO. You should've given us the choice to choose between off-/online. Now I have a game, which is no MMO, and I can't play it, because you MMO experts (WoW) can't handle your servers. This makes me regret the purchase so much. Truly sad. Expand

See all 4935 User Reviews

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