It has tons of options to play around with to let the player experience the game exactly how he/she wants to. Character building is just as addictive as finding better loot.
Yes, you can easily say that Din's Curse is another Diablo clone. And it actually is, since it uses the rules made law by the Blizzard creation. But it also has good parts that will make you come back to Aleria for at least a few hours as therapy after a hard day's work.
This is one of those indie games you search for and when you finally find it your thinking "Why haven't i heard of this before?". It's a great action hack n' slash game with lots of loot, random dungeons, random quests, towns to defend/save. Just a great mix of features that makes this game a pretty intense game to play. Don't let the graphics and sound spoil the game. Indie developers like this only survive by word of mouth and these guys deserve a break after the great games they have released.
It's a really great game not meant to be played alone. If you play with a friend that's when it really shines. As good as Torchlight (the original) and better than Diablo 3 imo.
With Din\'s Curse, players will have access to something that is familiar and fresh all at once. Having new scenarios play out each time really heightens the replay value of the title.
That said, the game is fun. And refreshingly new. When every game that comes out in this genre is just the same thing over and over again, Din's Curse brings a lot of new features to the table.
This game is heavily influenced by the likes of Diablo. Average graphics, random dungeons and a massive amount of items are just a few of the borrowed ideas. Nevertheless, aside from the repetitive quests, it's a fairly cool game.
Din's Curse from Soldak Entertainment is an action RPG with a surprising amount of innovative takes on the genre. Unfortunately, these shining moments are marred by a rough-around-the-edges presentation.
If you've still got a 14" monitor or are looking for something to play on your GeForce 2 equipped monster of a PC (this would probably work well on a netbook), Din's Curse is a pretty addictive way to flit away the winter hours.
Alright, in case you stopped reading about this game after reading some of its quirks from other reviews, I would give this one a chance. For those familiar with diablo 2, this game's basics will come natural however, it is probably 5 times more intense in regards to what can happen and what you are up against. Every world is different and because of that, you will almost always be surprised. It's true that there really isnt much of a story, but i cant name an action/rpg that had a story. I would say that if you like a challenge, to give it a try as it will really test you. If you dont like fast paced games, then you probably shouldnt be reading this.
Din's Curse is purely a hack n' slash at it's very core. What separates this hack n' slash from other more mainstreams, is one the Depths of Peril universe and two the randomization of levels. The combination of skill tree's to create unique classes is not new to the RPG/Action scene. It's quite the standard, Soldak entertainment understood this, their group could see what drives the hack n slash market. They've put out two very enjoyable products in Din's Curse and Din's Curse Demon War. The gameplay is simplistic, it's not anything new. Animations are well done, given the built from scratch engine. The game will run on most systems, even older ones. Music is soft, it doesn't overshadow the worldly elements. The story is very simple and lacks any sort of development, but that's not a driving force and honestly shouldn't matter in this style of game. I'm giving it a 7/10, I would recommend playing this one and the expansion. Check out Depth's of Peril too, solid games, by a intelligent gaming company.
First let me say that the price point on this game is too high and my score reflects that, titan quest is a better looking and playing game (particularly when you add in lilith mod) and costs less. There are similarities to other games as people have surely mentioned, but dins curse does its own thing with the randomly generated events (that often seem to come at the most inopportune moments) and thats about all it really has. I dont care that it is an indie game, it looks VERY bad (you do not score things based on indie/mainstream... its stupid to pretend indie is some excuse for a lack of quality) and has .. i dont even know that i would call it a bad plot since it is more just a series of objectives. "Save the town" is the plot? because it never evolves much beyond that.. Anyways, while the gameplay is "ok" i am more impressed that they managed to get it online so i can play with friends, seriously good job... unfortunately most of my friends got bored of it after 1 day, so yea i guess "ok" isnt good enough for some people. Overall if it didnt cost 30$ for a third rate game i would say "yes! this is an 8!" but game + pathetic expansion costing that much most people are going to feel ripped off, it just isnt really "good" in any areas, it is just mediocre. Side thought: if you have ANYTHING negative to say about a game at all it isnt a 10.
A Diablo-like "slash everything in your way" game. PC Gamer is quoted as saying "anything can happen", but apparently they are talking about random event generation, not anything particularly interesting in a storyline. I didn't come close to dying the first time all the way through a "city". On the second city apparently I waited a few seconds too long, and by the time I got to the surface, almost everyone had died, including people I needed for quests. There is no restoring a previous game, so whatever spot I'd got myself into was unrecoverable. I removed the game from my computer. There's nothing here that hasn't been done better and a long time ago. Does it seem that there's an inverse correlation between License Key length and game quality? Somebody back in the marketing department has an inflated idea of what they've accomplished?
SummaryDin's Curse is a single player and co-op multiplayer action RPG with 141 class combinations, infinite number of dynamically generated towns, real consequences, and a dynamic, evolving world. Din, champion of the gods, has cursed you into a second life of service because you selfishly squandered your first one while causing misfortune to ...