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Generally favorable reviews- based on 2750 Ratings

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  1. Oct 19, 2012
    I read a few reviews before I even started playing Dishonored, and I wished I hadn't. I was expecting some top-shelf title that once again is touted to produce ecstatic experiences in the media blitz, but only manages to produce nausea once released. While Dishonored is not carved wholesale from diamonds rent from the earth by Vestal Virgins, it is not a bad game. I didn't get what I expected going in, but after a steady diet of Assassin's Creed titles for the last four years my view of 'stealth FPS' had been greatly skewed. Dishonored has much more in common with titles like Hitman or Thief, where one is much better off staying hidden, picking off guards one at a time, than leaping from the shadows in a flurry of steel a-la Ezio Auditore. The more I played the more I found myself enjoying this Predacious style of gameplay. It is both challenging and fun. Not in the human blender style of Assassin's Creed but more the patient planning and observation of Hitman or Thief. Sadly, where the game falls down, hard, is in the writing. The setting and set-up have the makings of an excellent novel but the execution is quite basic. Without preamble, without the chance to get into the skin of your character (Say with an introductory mission) you are told that you are the Empress' personal bodyguard, that you are a formidable swordsman, and it is hinted that you are secretly (or not so secretly) in love with the empress. My first gripe here is that the swordplay is incredibly basic, it is shot through with some glorious animations, but none of them are within your control. The second is, that I am being TOLD what to think and feel. Before I even have a chance to meet the empress I am being told how to feel towards her, a few extra minutes of dialogue, an extra scene or two could suck me right in here, but alas I am left wanting. If you liked Thief, Hitman, or Deus Ex Dishonored is a welcome addition to the genre, but go in for fun, not world-changing ideas. Expand
  2. Jan 13, 2014
    Fantastic game. Real gem.

    +story, atmosphere, design (of everything from costumes to levels),gameplay, world changes and reacts to your actions (reminds me of first Deus Ex).

    -sometimes too easy with all the powers player have
  3. Dec 20, 2012
    Fantastic game, game of the year. Loads of options on how to approach each level and some awesome spells and abilities an real immersive game world with great characters.
  4. Mar 17, 2013
    A truly well-written game with a high fun factor. With this game, you really get the whole package in terms of gameplay mechanics. Whether you take the low profile stealth road, chaotic brute force combat road or anything in between, it's all very enjoyable and addicting. The same goes for the setting and atmosphere. The amount and combination of awesome weapons, powers and many player-determined plot directions add to the replay value immensely. However, I do have a few issues with the game. First off, there could have been so much more. I thought the game was a bit short, and given the many creative gameplay mechanics, I felt there was acres of room the game could have used up to be better. It was like a child receiving an amazing new toy, but had very limited time to play with it. Second, the dialogue. The dialogue in the game is well done, but it's easy to notice that it's also a little lazy. For a game with such great gameplay and atmosphere, some of the voice acting comes off as rushed and emotionless. This is noticed the most by the dialogue given by enemies, where it gets repetitive and senseless. Lastly, the characters. Whether the characters are enemies, allies or neutral, not too many of them have uniqueness and can come off as characters that are there just for the sake of just being there and not establishing much connection. I didn't find myself having intended dispositions of some characters when I was intended to. Overall, a brilliant game and definitely falls into the "something every kind of gamer should play" category. Expand
  5. Nov 15, 2012
    I think the most unique part of this game is that you get to choose the level of violence or stealth that you will use to complete the game. The main story in the game is sort of interesting, but nothing new; i.e., hero saving the damsel at the end of the game. Also, you aren't overwhelmed with hundreds of side missions--there are some, but the amount is manageable. Some may disagree with me, but I get confused when there are too many side mission. All in all, this is a good game, but I would suggest waiting until the price drops before buying this one. Expand
  6. Mar 27, 2013
    "History repeats itself". Dishonored, a "new word" in stealth-action games is just old book in buatiful new cover. But it still good book. "Thief" for this generation
  7. Nov 11, 2012
    Not worth $60. I would like to take a puff off what some of these reviewers are smoking (or getting paid by developers to smoke). The game is decent as far a most games go, but where can I get some of that sweet video game payola?
  8. Nov 29, 2012
    Dishonored is great in a lot of ways, but mediocre in a few. It has an excellent setting and level design, and there are many ways to accomplish objectives, whether by sneaking over rooftops, disabling alarm systems or just brute forcing your way though. That said, the enemy AI is pretty bad and stealth is rather simplistic, depending mainly on line of sight, not light level. The story is just... eh. I never really hated any of the antagonists, even in the last few missions, but maybe that's the point. I had heard a playthrough is pretty short, but if you explore or enjoy the stealth aspect you can expect about 15 hours. Expand
  9. Dec 28, 2012
    This game is great. It's a tonne of fun and I recommend it to anyone who likes stealth games. The only problem I have with this game is that killing everyone and your targets gets you a bad ending and doing everything the non lethal way gets you a good ending. This would be fine if the game didn't seem to be so tailored to you killing people. While there's a million different way to kill targets (And it's probably not lot more fun if you get creative) there's only a couple of ways to non-lethally dispatch enemies, sleep darts and choking them, rendering most powers and upgrades almost useless. This doesn't stop the game from being hella fun though, so buy it. Expand
  10. Nov 10, 2012
    Gameplay is pretty fun but nothing special. The port however, is poorly optimized and the bloated menus and UI testify to the game's origin. The environments are beautiful and artform is very nice but this is all shot down by the awful graphics. It's 2012 but I guess making games for six year old hardware is all the rage nowadays.
  11. Nov 16, 2012
    This is a really good game with lots of freedom on user's hands. Not only you can choose between hack and slash or stealth mode, but both ways of playing are well done and nicely balanced. What's more, you usually have half a dozen completely different ways to penetrate a heavily fortified building.
    The only drawback is the lack of longevity, but that's become a usual problem in modern
    gaming industry.
    All in all, the game is worth your time.
  12. Aug 3, 2013
    I'm a bit late in playing this title, but I felt compelled to write this review, as I have just completed Dishonored. Dishonored puts you in the role of Corvo, royal protector of the Empress of a fictional kingdom. The Empress is murdered early into the story and you are blamed for her death, and sent to be executed. You must escape from execution, and find the real killers of the Empress and ensure that her daughter becomes the new Empress. As the royal protector, you are versed in various forms of weaponry including swords, guns, bombs, and sabotage equipment. Additionally, you gain supernatural powers such as teleporting, x-ray vision, and various other very cool powers that help you traverse the world. Your enemies include plague victims that have gone mad, as well as royal soldiers, and a few creatures. There's tesla coils that you must either disable or sabotage so that they kill your enemies, and other like contraptions designed to keep order. Dishonored uses the Unreal Engine, so it is very beautiful to look at, and very stable. The art style is sort of a cartoony Victorian steampunk style, and works nicely with the game engine. Sound and music are nice, and the voice work is top notch. This game feels a lot like Dark Messiah Might and Magic, which incidentally was made by the same people, and although that game was not very well received due to bugs and technical problems it had right out of the gate. I feel like this game is the spiritual successor to Dark Messiah Might and Magic, but with all of the flaws worked out. I would definitely recommend this game for anyone who likes stealth action or first person shooters. Expand
  13. Nov 1, 2012
    This game had a rather poor storyline. Quite uninteresting. The gameplay does redeem the game over time, but it also has some flaws unfortunatly. It's pretty much a blend of thief 1-2 with a more action type of roleplay like bioshock. They try to convince you that your actions have consequences but the different paths you can take a truly dim, you won't find Deus Ex 1 or Baldur's gate type of choices in this one. Expand
  14. Nov 27, 2012
    As a Thief fan, I will honestly say that I was slightly disappointed by Dishonored. First of all, let me say that Dishonored's visual aesthetics and world design is astounding; the city of Dunwall feels like a real place and a lot of effort has gone into its history. The gameplay itself is a mixed bag: the powers are generally quite useful and never feel unnecessary (except for the possibly game breaking Dark Vision), the sword combat is challenging although unsophisticated and movement is smooth and intuitive, but I don't feel they make the most of the rooftops through use of blink and the levels in general feel somewhat restrictive compared to Thief. Despite some good uses of environmental & emergent storytelling, the actual plot is fairly poor in Dishonored. The plot is predictable and the silent protagonist actually cripples the storytelling and characterisation; with characters all having great visual design, but mostly bland personalities. Technically, the game is quite a good port; with a good amount of customisation and an FOV slider, plus the option to disable smoothing. Overall though, Dishonored is a bold attempt to mix stealth and action with some great mechinics and setting, but it's let down by a lack of depth in the story or characters, some AI issues and the limitations of both the levels and the powers available. Still well worth a purchase, and an excellent introduction to stealth games. Expand
  15. Apr 17, 2013
    Picked this game up as it was on sale. A lot of fun, not sure I would have paid full price, but as long as you play the game with what it presents, it is well worth the time you take to put into it. I enjoyed it a lot, but you can play in two ways, from point A to B, or checking all the areas and really trying to kill no one and remain hidden and get all the goals.
    it is lacking in a lot of areas such as abilities and weapons, it is well worth $30. Expand
  16. Nov 15, 2012
    Dishonored is an interesting game. Nice artistically done environments. Great voice overs. Multi point access to the areas and objectives. Two ways to play game. And over all believable world with a lot of details and back story's. I wish we would see more games like this than clone FPS games.
  17. Jun 15, 2014
    Gameplay is top notch. The ability to take different paths through levels makes for interesting capabilities and plenty of replay value. I recommend playing the game at least twice, once killing everyone and one killing nobody (particularly to compare the differences in the end-game).

    It's actually easier to play the game when killing is allowed, as if you make a mistake on a stealthy
    attack, you can expect nearby hostiles to notice you, and there's very few non-lethal ways to take out enemies (which is kind of disappointing). For example, the tallboys cannot be taken out in a non-lethal way at all. Similarly, most weapons and traps are lethal.

    One major complaint I have is how light is not very useful. The main problem is that with the exception of candles, you cannot take out light sources.

    The AI is typically fairly believable. One thing in particular that I liked was how the guards would notice if there should have been other guards in an area. However, you'll occasionally hear guards muttering about "knowing you're there" when they haven't seen you or any evidence of you. Guards also suck at vertical vision. You just need a little height advantage and you're as good as invisible.

    The story is somewhat weak. It's fairly predictable and cliched. The environments, however, are top notch in terms of detail and immersion. I could do with the game being a little longer (my non-lethal, all collectables playthrough took approximately 15 hours), but with the replay value, Dishonored is a solid title for approximately 30 hours of play.
  18. Nov 11, 2012
    Aun me queda la ultima mision pero este juego es una de las mayores sorpresas del año
    Es desafiante, divertido y esta lleno de posibilidades.
    Quizas hubiera venido bien la inclusion de un mapa de los niveles en vez de que te marquen los objetivos a lo Call of Duty.
    TOTAL: 8,4
  19. Feb 1, 2013
    A very enjoyable game, but also somewhat of disappointment. I probably wanted it to be like Thief more than I should have, and although there are many similarities to Thief, the game-play just doesn't live up to it. The story, design and characters are all superb, and it's proof that a new idea, and a different approach to the typical shooter, can be successful.
    By the time I'd finished
    the game, trying to keep the death-count as low as possible, I felt like I'd missed out on taking a more savage approach to the missions. So I replayed the whole game, and tried to kill as many of the bad-guys as possible (and even a few innocents along the way), and it was like a different game. I'm all for choice within game, and a flexibility to how missions can be approached, but I think the game would have been slightly improved by, once in a while, forcing you to take either a stealthy approach or a guns-blazing approach (similar to the Thief games). This would have meant that someone like me, who's default approach would always be stealth, would have had the chance to let-loose once in a while. I know that choice was always there, and I could have done exactly that at any point, but I didn't really believe that the bad-guys really deserved to die. They were just following whomever was in command, after all. My immersion in the game's narrative was actually preventing me from having a bit of fun. Maybe if some of the levels contained baddies who really deserved getting blown-up or an arrow to the head I would have had more chance to use more of my weaponry on my first play-though. There were times when a stealthy approach was the best way to avoid being killed, so these situations forced you to use more softly-softly tactics, but there was no point when a more action-packed method was essential. Sometimes, too much choice is a bad thing.
    Once I did decided to replay the game and in a more gung-ho fashion, I noticed how much EASIER the game had become. I could breeze through some of the levels in a fraction of the time I did when I was trying not to kill anyone, and I started to understand the criticism of those who took this approach on their first play-though and felt short-changed.
    Also, I appreciate the fact that the developers spent a lot of time to make sure each platform was given individual focus, but it still felt as if the PC version retained too many aspects of the console version. The ability to turn off most of the HUD elements, for example, is proof of this, but it took so long for me to figure-out which I needed and which I didn't that it probably spoiled the opening chapter. This is a probably a separate discussion, but you've got to ask yourself why do developers need to add so many HUD elements to make the game easier? If you can turn them off, and are still be able to play the game, then why have them in the first place? If the game needs them then why not just find other ways to offer clues to the player? Glowing objects, a compass and a map with objective indicators are usually more than enough, and have been a staple of FPS games since the Doom-era, so why introduce more clutter on the screen and destroy the immersion? Is it because they think console gamers are generally stupid, or perhaps it's because they're catering to gamers who are too young to play the game, but who they know inevitably will? This seems a far more reasonable explanation, and it's a real shame that a game's rating (18 in this case) shouldn't also reflect the intellect of the age-range it's aimed at. There's no evidence (despite what some may believe) that PC gamers over the age of 18 are any more intelligent than console gamers over the age of 18, so introducing ways to make the game easier, beyond the usual difficulty levels; which generally affect combat rather than game-play; can only be catering to younger players. And that is just WRONG. Anyway, I digress.
    Despite all this, Dishonored was like a breath of fresh-air, and I hope it gives more developers the courage to try something different with the common FPS. And I eagerly look forward to the inevitable sequel. Instead of filling the Thief-void, though, it just made me want Thief 4 to come sooner!
  20. Jan 3, 2013
    Great game, one of my all time favorite FPS-games for PC, and probably the only one I've started over the second I finished it the first time. What keeps it from scoring higher than 8 is the lack of multiplayer and rather short story-mode.
  21. Dec 25, 2012
    After the first hour of this game, I was very disappointed. I thought it was tedious, linear, and a complete waste of money. The trailers and and media made it seem as if the game was nonlinear and offered freedom of choice; indeed, one trailer even made it look like there'd be parkour involved. I was quite excited, and after playing through the beginning, I found the reality to be utterly disgraceful. Boring, easy enemies and a completely linear path made the gameplay a grind. Intrusive objective markers and a huge HUD floated on my screen, and poor controls made me wonder if this was really a terrible console port.

    However, since I try to withhold judgment on games until I've played for at least two or three hours, I kept playing. Shortly after the first hour, the game really opened up quickly. I started discovering how useful the jump/grab system was, and I started getting into the meat of Dishonored. I messed around in the options menu, and realized I could turn off the bits of the HUD that I didn't like. I mapped the misplaced block key to one of my gaming mouse thumb buttons, which really helped the gameplay. I got out of the beginner phase, and realized the game is far from linear. Deus Ex is similar, but Dishonored is actually more open, with more realistic ways to climb over stuff in the environment.

    There's no parkour, sadly, but Dishonored comes very close. You have a long reach when jumping, and you can pull yourself fluidly up on almost any plausible surface. The combat is a little sluggish, but it's nowhere near as bad as Deus Ex or Killzone 2 in that regard. Both of those are great games in their own right, but I don't think anyone could play them without thinking that the combat is kind of unresponsive.

    About an hour into the game, you get into areas with a lot of alternate paths. Really, I don't even want to call them paths. You're set loose in a city district, and you can jump, slide, and climb your way to most areas within the district. You generally hold a sword in one hand and a special weapon like a pistol, crossbow, tool, or spell in the other hand.

    The graphics are decidedly meh. The art direction is good, and they make use of lighting effects such as ambient occlusion and sun shafts, but overall the polygon counts and texture resolutions are a little on the low side. Having said that, most of the time the game is really quite pretty, though I don't think it ever really looks realistic. It's easy to run smoothly as well, and that's not just because of the mediocre graphics. It's well optimized, like most Unreal 3 Engine games are, and my GTX 460 and Phenom II x4 run it well above 60 fps on ultra at 1080p.

    So, in short, if you only play the first hour or two of this game, you'll probably be disgusted. The tutorial and beginner mission is really not interesting at all, and it makes the game seem like a generic, linear stealth shooter. If you play past the first hour or two, however, Dishonored becomes awesome, and completely lives up to the trailers and hype. There are relatively wide and unique open areas, the lore becomes interesting, and the stealth is world-class. I'm very glad I didn't ditch the game after the first hour, because it has a real shot at becoming my favorite game ever. I deduct one point because the intro is lackluster, and it probably turns off a lot of people since it's not an accurate representation of the game. Arkane should probably work on their first impressions. Everything of theirs that I've played since Arx Fatalis has had a very weak first hour.
  22. Oct 17, 2012
    A very strong title, Lots possibilities to complete your missions, But i have one major complaint, IT'S TOO SHORT! Seriously, I took my time doing a lot of exploring and doing side objectives through the missions and i squeezed 13 hours out of it, But considering the fact that the replay value is pretty high in this game because of the Low/High Chaos system i can't really complain that much. And i think that this game is kind of easy as well, I played on Very Hard the first time and i had to Quick load and Quick save pretty often because i wanted to experiment with some ways to approach an objective. But other than that the enemies are not that tough and usually you can blink your way out of combat if you so desire. Despite all that, This game rocks! Expand
  23. Jul 23, 2013
    An absolute 10; best game I've ever played.
    My game style: I love playing spy in TF2, I like Portal, and I like some elements of Hitman. This game has all those elements and then some. Thank you to the team who built this piece of art, a lot of thought was put into everything, the powers, the maps, etc.. .it is VERY well thought out and the user experience is greatly benefited from
    It was easily the most immersive gaming experience I've had, this was the first time I played a game and felt like I really was there, especially the mansions. The art direction was done so well, I took my time in some maps just to admire the buildings, they were so fun to explore (I only wish more variety in the paintings, why would there be copies of the same painting in one mansion?). And I love that there's secrets to find, the maps can often be done however you want, stealth or guns blazing you are not forced to play a certain way, while not open world, it's certainly not rigid linear.
    The game took me about 9 hours to beat. I have started the DLCs and they are already worth getting. I hope they produce more and hope there is some sort of sequel. I would actually recommend playing the City Trials DLC FIRST so you understand how the powers work and know which ones you want to upgrade, if I had known I would have played it a little differently.
    My only regret is that I waited for this to come on sale, it's worth the full price, don't wait!!
  24. Jan 28, 2013
    Dishonored in a unique stealth game that has very good parts to it but I never got sucked into the game. The use of your various powers makes the game unique to each player as there are many different ways to complete a mission. I have to admit that I did not a much attention to the storyline as I wanted to get to the action as quick as possible. The graphics are great but I did have an issue with some of the face designs, some of the people in the game look flat out terrible and creepy. If you were a fan of the thief games then I would give this one a shot. If you are looking for a more action based game then look elsewhere, this is a stealth based game and getting into combat is not the focus. Expand
  25. Apr 13, 2013
    Dishonored is a first-person stealth oriented action adventure that takes place in the steampunk inspired city of Dunwall. Playing as Corvo Attano, the game does a great job in allowing you freedom in how you can complete your objectives. In addition to this, there are numerous places to explore in search of money, items, collectibles and such. Because of this, I have to disagree with the reviewers who believe the game is very linear. The story is pretty easy to understand and books are everywhere for those who wish to know about Dunwall amongst other things. The game also throws in a plot twist to keep the plot engaging, though I found the ending rushed and a tad disappointing as I was hoping for something more conclusive and explanatory. Graphics wise, the aesthetic choices made complement the setting well, though there are still some low res textures here and there. The sound quality is quite good however where excellent voice acting, sound effects and soundtrack coincide to enhance the experience. Gameplay is also quite good, offering two distinctly different playstyles stealth and combat, though personally I think the best way to play is a mixture of both. You also choose whether to use non-lethal or lethal methods to take care of enemies. I would recommend lethal despite the high chaos as non-lethal restricts your arsenal to simply sleep darts and knocking people out from behind though feel free to play it that way if you wish. Just some other pros and cons of the game: Made with the PC platform in mind Very fast loading times Some degree of replayability A good length I think the game would get boring if it continued for much longer, took me around 12-16 hours) I thought the powers were kinda unbalanced. Expand
  26. Sep 24, 2013
    I cannot think of a single bad thing to say about this game. It's the perfect blend of Deus Ex and Bioshock, within a detailed, immersive world with its own interesting backstory told throughout the game. Playing as an agressive gunsligner is fun. Playing as a sealthy backstabber/choker is fun. The designers took great care to make both playstyles viable and a blast to play.
  27. Vex
    Jul 27, 2013
    Easily one of the best stealth FPS games I've played in years. Unlike predictable on-rails shooters that seem to be everywhere these days, this game provides you with amazing freedom as to how to approach various situations and problems. Want to go in guns blazing and destroying your enemies by invoking swarms of rats that are going to eat them alive? No problem. Want to possess a fish in a river and enter the complex through the sewer system? The game supports that. There is an enormous amount of latitude the player is allowed when it comes to dealing with various scenarios.

    The writing is really good and the storyline has some awesome twists and turns. The game employs the so called "chaos system" that keeps track of how much chaos you inflict on the world and dynamically adjusts the way the world responds to your actions. If you murder a lot of people, there are going to be more rats, plague, violent responses from guards and the world is just going to be a more miserable place. If you take a more merciful approach, it leads to a more stable world. What you do in the world also determines what game ending you will get.

    The music and art are superb and really contribute to the feeling of being in a dystopic steampunk world overrun by plague and oppressive government.

    If you liked Deus Ex Human Revolution, you don't want to miss out on this game.
  28. Apr 10, 2013
    Dishonored is proof that there is hope that the video game industry can pull off something new and exciting. While not exactly groundbreaking, Dishonored is one helluva fun game. The setting is awesome, the characters are great and the abilities and weaponry are also really cool, especially Corvo's balisong-like sword. The main complaint with the game is that while the stealth approach does make the storyline less depressing, its quite boring. You go around choking people to unconsciousness and then hiding their bodies, it gets really old fast. It IS however, worth it storywise. As for the all out violent approach, while more fun it is not advisable. Corvo while an expert fighter and assassin is quite fragile and you should not try taking on more than three guards if you can. One would distract you into a swordfight while the others would take potshots out of you with their pistols which pack quite a punch. I also have problems with the powers as some are obviously more useful than others like the Blink ability. In fact, its probably the only one you'll ever need. Nonetheless, Dishonored is unique and while I wished the story was a little bit better, its easily my favourite game of 2012, fully deserving of the awards and recognition it gained. Expand
  29. Nov 14, 2012
    A great game that was engaging and solid to a T in gameplay. Then ending is... awful and is what gives it an 8.5 in my books. It truly is bland and unmoving which is a terrible shame. I really wanted to see more about the 'outsider' and several other aspects that get completely glossed over or forgotten. They should not have made three separate endings, there should be only one strong ending despite the branching game-play. It really has no point in the end. I truly love the game and the world and it is totally worth playing, but man.. its a trend with games now to end with a wimper, mostly due to cut funding or strict timelines, really is sad. Expand
  30. Nov 16, 2012
    This is a really good game and Im glad I purchased it. On the down sides it is a fairly short game even when doing every side quest and collecting every item, also the story isn't really anything special pretty predictable and kind of silly. But on the plus side it has great re-playability because of the small but fun variety of powers. The options in this game unlike others are actually widely varied and you feel accomplished when you find the new path where you didn't expect to find one. After the 3rd run through in a 3 week period I was still finding new ways time after time to accomplish tasks in different was utilizing different powers. Melee combat is also improved over your typical slash block with shield gameplay of most sword wielding games. Expand
  31. Mar 16, 2013
    Not a bad game, not bad game mechanics, and not a bad story. The problem with the game is everything is decent and predictable. Although the ending is quite enjoyable and I loved the characters.
  32. Jul 11, 2013
    so i played the game in the "hard mode" (forgot what its called) and went chaos path and was soso. Very tidios and repetitive and it seems you spend 75 percent of the game in dark vision (which was super tidios switching back and forth. Would've enjoyed the game so much more if it that was done differently. I ended up beating it but it seemed every level after a certain point felt like just another stupid twist and kept dragging on through the end.... my thoughts. Expand
  33. Sep 9, 2013
    Unlike the overrated Bioshock Infinite, or really any game released in the past 7 or 8 years, Dishonored is a real video game. This is what people expected back in the '90s, this is like Deus Ex, System Shock, all the games that weren't shallow and didn't use fancy gimmicks to lure the masses in. Dishonored is a short game, you can run through it about an hour if you really wanted to. But why would you? There's a world here, a story here, a living breathing setting that's like an open book. You can breeze through it without a care in the world, or you can peel through the pages one by one carefully absorbing every detail. If you're like me, you fall somewhere in the middle, like an average gamer would. The problem with Dishonored is that it was released too late. Gamers today expect action, linear corridors and lots of hand holding that tell them where to go and what to do. They expect games to keep this hand holding up for hours on end, so they can get their money's worth and call it a day. Dishonored doesn't do that. It's not your babysitter. It throws you into a world and doesn't say a word. You can explore every detail, or you can slaughter everything you see. The playstyles here are endless. Sneak through unseen? Why not slaughter every living creature on a rampage? Choke everyone out? Why not stealthily slit their throats and hide the bodies? Something for everyone, I assure you. Dishonored is a magical game. Almost perfect in the context of "video game". It engages the player to assume the role of a virtual character and interact with a world, it's entertaining and wholesome, you just have to believe it, and then find it. The gamers of today are too used to linear corridors, they should broaden their horizons, explore a little and experiment. I clocked in 25 hours of this game, without the 2 major DLC. With those, you're looking at about another 8 hours each. Dishonored is a terrific, near-perfect game. If the story wasn't complete garbage, it would be the epitome of gaming. Expand
  34. Feb 23, 2013
    Dishonored is beautiful, but a bit shallow. Although immersive and stylish as a stealth game it fails at a very important thing grey stealth state. If you are ever noticed good luck, everyone in the immediate vicinity knows where you are (and extra soldiers magically appear out of thin air, too). If you approach everyone individually and stack bodies somewhere none of the enemies will ever suspect anything. Also, the dark sight skill is pretty much a necessity as it gives you the second best utility out of all, outshined only by the blink. Unless you go for the no magic achievement, in which case good luck to you... It is not a bad game by any means, it just lacks freedom margin there's usually more than one way to reach your objective unnoticed, but the only effective ones involve blink and high ledges. There's more than one way to kill a bunch of enemies, but, again, the effective ones are based on time stop and explosives. And, maybe, the occasional time stop and possession, if you are eager to waste mana. That's the entire game process there's the one boring but effective way of doing things and then there are a number of exciting but time consuming ways prone to failure. Choke him carry him drop him. Repeat N times, where N is the number of patrolmen. Or you can quicksave and try to do stage a mass casualty with rats, razorwire traps, grenades, et cetera. And actually pull it off on your third or fourth quickload. Oh, and Callista takes baths fully clothed... Expand
  35. Aug 28, 2013
    This has to be one of the best Waste of time I have ever spent my Computer. I have enjoyed this one to the Max.

    I know some will say Graphics could be improved, but I say to them game play is more important that Graphics, and there is nothing wrong with the Graphics of this game in any way that detours from the story or immersion.

    [ I will say the Girls in the game are some very ugly
    choices in graphics design, but this is more of an artistic choice of the makers I believe than there actual talents at making pretty girls.]

    1. If you like stealth games this is near if not at the top of the list.

    2. If you like aggressive play, melee, ranged, explosive. again this is near or at the top of the list.

    3. if you like plot twists, and optional choices in how to do a level, then this is at the top of the list.

    4. if you like having some alternate ending's according to your choices, this one has that. Which makes replaying it a must
    not only for the choice's in endings, but also for the many, many optional ways to beat a level.

    5.The DLC's are actually worth the money, and as good as the original, with many twists.

    6. Hands down one of the best games I have played in years. I wish I could give it a higher score
  36. Sep 8, 2013
    Dishonored. What a story, what a game. It seems that anything Bethesda issues becomes success.
    In order to keep it short. Story is fantastic, diluted in beginning but later on shines like a diamond. I started the game on very hard mode with an objective to finish a game without killing hostile or civilian. However, the kidnapping of little girl and betrayal by your ''allies'' changed my
    mood from stealth thief to stealth assassin. I wanted justice. And that is what happens when the game is good. It changes your objectives and affects your gameplay. Like a good book. Once you finish it, you feel sorry there is no extra page somewhere hidden or you hope for a sequel.
    I will give 9,0 to Dishonored. The graphics is not top notch, and characters should have been better detailed, however everything else is pure 10.
  37. Jan 7, 2013
    Nearly a perfect execution for this genre (Superpower FPS like Bioshock or Crysis). Borrows heavily from some of the best games of the past 10 years. Artistic style inspired by Borderlands, superpower system inspired by Bioshock, architecture...think Victorian Half-Life 2. Allows you to play in a way that suits you, but primarily limited to stealth/non-lethal and aggressive/lethal. Aggressive approach can be a bit too easy and one-note. Stealth can get frustrating at times when the availability of take-downs gets nit-picky about exact position relative to adversaries and makes you feel more like an assassin robot than a fluid ninja. It was entertaining enough that after first completion (stealth/good guy) I immediately started my second play-through (aggressive/bad guy). Doesn't bring anything new to the genre, but brings some polish to some old and proven elements. Expand
  38. Nov 10, 2012
    If the AI aren't talking of plot lines, the text tends to become the same "shall we meet for whiskey?" "yes, I believe so" and "do you think the city is getting any worse" almost as much as arrow to the knee. But all is forgiven for such an enticing story. If you play high chaos, you miss the best of the game. sneak like a mother **** Trust me, you'll be thankful you were good at the ending...
  39. Feb 11, 2014
    This game is probably one of the most enjoyable I've played in a while. The world they made for this game is extremely interesting, and the atmosphere easily makes half the game. The missions are extremely detailed with multiple routes to take to the objective, although I'll have to point out that in a way the game black mails you into nonlethal solutions by giving you a "worse" ending the more people you kill. While the high chaos ending where you killed a lot of people isn't happy, it's in my opinion the best one since I feel it fits with the overall theme of the game. The game is very polished, I only encountered a bug after 30 hours of playing. It's also very replayable, I was amazed at how much I over looked in the game when I played it the second time. The stealth and combat are very good and you have a great variety of abilities which let you do a lot of creative ways to get through things, and it's true variety, not just 30 weapons that all do the same thing. The only ability that's bad is dark vision, not because it's not useful, but because it's too useful and it feels like cheating to be able see basically everything of interest through walls at such a low mana usage. Otherwise the gameplay is great, but not hard enough. The guards can easily kill you if you insist on only using sword, but if you mix things up it's not very difficult, with some exceptions. I gave this game a 10/10 not because it was perfect but because there was nothing more you could really expect out of it that would significantly improve it. Hopefully in the next game they make it a little harder, because right now it's way to easy to get out of combat once you're in it most times, and they should remove dark vision and replace it with something else like telekinesis to pull things to you or something. Expand
  40. Dec 29, 2012
    At first I thought this game was boring, it took awhile for me to get into it. This is defiantly a stealth game so if you like stealth games I highly suggest it, if your like me and like at least some action it will take awhile for you to get into it. Regardless this was still a great game and a pretty good story.
  41. Jul 5, 2013
    I will preface this with the fact that I am a big stealth/action story driven game fan. Dishonored is an incredible game in many ways. The lore of the world that Arkane has created is deep and well fleshed out in this moderately long gem. There were times where I would do a beautiful stealth run and the next mission blow it but recover and simply go about killing and giving up much of the stealth approach. The game leans toward a more stealthy and non-lethal approach with the level of chaos determining just how rough the world is for you to survive.

    The graphics are gorgeous and the art style is very Steam Punk, which I happen to enjoy. Corvo is unfortunately a silent protagonist which is a shame but I can live with it. The story is deep and VERY dark. Well written dialogue and limited but impactful cut scenes really help to carry the story without getting in the way.

    If you like gadgets, a sort of limited magic, stealth and action with a design that allows for either or both within a single mission and a truly unique and engaging but not very attractive grungy steam punk world you will love Dunwall and enjoy Corvo and all that Dishonored has to offer.

    At this point you can find Dishonored for as little as $24 and its a steal. There are only 9 missions but I played it and completed all of the optional mission objectives and got 21 hours of solid play time.
  42. Aug 5, 2013
    What i really love about this game is that it gives you the freedom to choose how to kill your enemies or not(stealth approach).The game is very good at storytelling,combat and at last but not least establishing a steampunk Victorian London look a like(Dunwall city).I think that when it came out it was and it still is a a breath of fresh air in videogame industry.
  43. Apr 5, 2013
    Huge disapointment for me. i didnt like the story, the gameplay is pretty boring i thought this game would be something special but nah.. its just a overhyped good advertised game i still think a lot of people will like it
  44. Jun 22, 2013
    Game feels and looks great! Love the visual and artistic style of it, gameplay feels fresh and makes it replayable for several times with new outcomes and assassinations. Recommend for every assassin out there!
  45. Nov 28, 2012
    Fist off, I would like to say that gimmethatsanwitch CLEARLY did not play the whole game. The plot is amazing,and the game is fun. My only qualm is that it takes awhile to get used to the controls.
  46. Nov 5, 2012
    Great stealth game but the plot is too predictable. The characters are unique but the endings are too linear. The graphics is good & framerate is very smooth though.
  47. Aug 19, 2013
    wow i really loved the entire game, and i'm just done with the 3 DLC i hope for a fourth one haha. The game is awesome and always you'll want to walk for differents roads to get at the point.
  48. Oct 20, 2012
    i enjoyed this game alot, its not something i usually play but it looked interesting after finishing the game which i just have, i wanted to share my review pros great story,voices/actors makes you want to carry on playing strategic cons graphics feel dated, sometimes you can stand right next to someone look them in the face and yet your still not seen, game felt like it went on far too long,

    i liked the game alot and it was hard to criticize it on its faults
    although it had its faults the gameplay felt purposeful and fun
    until i got towards the end,then it just seemed as though it went on way longer then the game should have and nothing seemed original to what i had already seen prior, just same old same old.
    great game none the less, would and have reccomend(ed)
  49. Oct 18, 2012
    I have to say i'm underwhelmed given all the great reviews. Those who said before me that the stealth mechanics are rubbish are absolutely spot on. They had better stealth mechanics in the 'Riddick' games. I have never been a big fan of FPS stealth games, I feel stealth is best served in the third person where you get to see your character hiding behind objects and get a feel for exactly where they are in the environment. Deus Ex HR was quite good where it was First person but switched into 3rd so you could see the character and the enemies in relation to each other. The gameplay is fluid however and there is fun to be had with the different ways you can take people out or indeed avoid them completely. In that aspect it is a little too easy but I have yet to play it on the hardest setting. The games tour de force is Dunwall itself and the art direction which is very nicely done. With the plague and dead bodies dumped everywhere the game still makes it a rather nice experience to be in that environment. Its quirky and sinister at the same time, an air of unpleasantness always hanging yet never imposing. In general though it feels like there could have been a lot more to the game especially in its narrative. I'd give it an 8 because I think they could have done a lot more with it. No doubt there will be a sequel of some description. Expand
  50. Oct 19, 2012
    Graphics : - 1 Plot : - 1 Music : - 0.5 (They didnt really put that much effort into music) Game play : - 1.5 (Stealth with FPS is just lame, it should've had RPG option too / The game was not that challenging though / I didnt have the chance to try all the powers of the character !!! ) Experience : + 1 (It was fun for me after all with the plague/rats theme, early 90's is a good era to be video gamed)

    " Revenge doesnt solve everything BTW "
  51. Dec 21, 2012
    While still a great game, it suffered from over-hype which made the end product slightly disappointing. I still enjoyed it, but I thought it had more potential.
  52. Mar 14, 2013
    this game is solid,interesting and fun.bethesda has done a great job(again).the gameplay is good and fun.the graphics are good.the sthealth is very good.this game is the best game of 2012.
  53. Nov 11, 2012
    This game is awesome, the story is very interesting, the characters are very believable, the stealth system is very fun. I gave it 9 because of the combat system, it's the worst thing in the game, if you want to play the game you should try being sneaky, it's way more fun.
  54. Nov 22, 2012
    I would have to give this game an 8.5 Let me tell you whats wrong first...I brought it down to a 9 because I hate to say it....repetitive...repetitive game play... Yes there are different ways to do each mission but there just are not enough powers to make it not seem repetitive. What brought it down to an 8.5 from a 9 is the fact that the ending was poorly put together. All the decision you made, chose not to make, people you saved chose not to save... Doesn't matter there are only three endings that really differ from each other...Stilll great game... Really fun ...and the story is engrossing....hopefully some DLC will spruce it up! Expand
  55. Oct 31, 2012
    Gameplay is very good with a mix of stealth and action. The ability to choose how missions play out is deserving of a high score itself. On the technical side however, graphics may look slightly disappointing as it has adopted a much more art style than photo realism. This is just a personal preference as if they went for realism it might have set a darker and more mysterious kind of tone. However, this sets the tone for the game well enough. Lighting effects look great as it's powered by unreal engine 3 and overall is an impressive pc game. Expand
  56. Oct 31, 2012
    Wonderful, creative game mechanics and visuals based on stretching the Unreal engine. A joy to play and while ending wasn't incredible, the story was nice as a whole! Would recommend to anyone.
  57. Nov 16, 2012
    I really enjoyed this game, the story was good, not the best, but I was engaged. I really like the charms and runes twist to it, if you like the run and shoot, give him perks that'll take advantage of that, if you like stealth, theres perks for that too, it really caters to your liking, The run and shoot isn't my cup of tea, and it really falls flat in this game, and it makes the game far too short. I did the stealthy playthough, whilst only killing a few guys, and I also did a tonne of side missions, took me about 12 hours to complete, a bit on the short end if you ask me, but those were some great 12 hours that left me wanting more. It really did remind me of Deus Ex mixed with Thief & Half-Life 2, but its not as great as any of those games, but if you like those games, I highly doubt you wouldn't enjoy this. Expand
  58. Nov 5, 2012
    Awesome stealth/frontal assault game. All you need is patience and timing, and you can complete every mission with little to no deaths, or just go in guns blazing and killing everyone in your path. All the different abilities let you get creative about how you want to do each mission. The only thing i wish they had added was a button to hide your weapon/put your weapon away (there may be one, but after looking through the settings and keyboard binds, i haven't spotted it). Expand
  59. Nov 7, 2012
    I was really hyped about this game, like i think everyone was.. Im a hardcore gamer and i always try to get best score. In this game that meens you need to go non-lethal on enemies and that make game ubber boring. After getting my hi-score i went true game second time , this time killing everything and going kinda loud. It was so much more fun... And here is my problem, becouse that game supose 2 be stealth game, which meens killing silently should give you more fun and satisfaction. It definetly didn't and more, this isnt stealth game at all, it could be if designers wouldn't fail on making it so... Enemys AI is just redeciolusly stupid, and game have many bugs which makes it ubber easy even on hardest difficulty. It' FUN game to play but NOT a stealth game like it was advertised... Expand
  60. Nov 9, 2012
    Finished the game with some mixed feelings. A big PC gamer but this is my first stealth game so takes this review for what it is.
    The Bad: I know graphics aren't everything but immediately upon playing I thought I had gone back in time. For a 2012 game the aging graphics hit me pretty hard, true or not I blame it on the current console manufacturers for that one. Bring out a new console
    already so I can get better PC games. The environment was decent but the characters were rather poorly done in parts. Pendleton's repeated horrible animation for taking a hit of whisky from the flash ... errr.
    The storyline was just acceptable til about halfway through and from here there seemed to be little to no effort to produce any kind of enticing plot to grip me.
    As I played the game as stealthy as I could and hence only bought upgrades related to and found I had about 7,000 gold + to spare by the end that I didnt have anything to spend on... a better money sink would have been nice but not a big deal.
    The Good: again first time stealth game but I loved the mechanics. The powers to invest in were thrilling to engage in and defeating your enemies in whichever way you wished.
    I enjoyed that you could play the game in so many ways. In the fact that you could smash through the mission with arrows flying or complete stealth (and many variations in between). Also that you could could complete missions in a few different ways.
    I played the game on the 2nd hardest difficulty and found the direct brutal way far to easy so I'm going through again on the hardest difficulty with the aim to kill anything moving !
    Overall a good game minus the poor graphics and average plot line. Not disappointed I bought it not but impressed either
  61. Nov 9, 2012
    After reading the negative reviews, I'll say this: be the stealthy assassin, not the blast-everything-in-his-path guy. Better yet, try to get through the game without killing. That's where this game really shines.

    Doshonored is extremely well done and polished. Before playing, I thought it would be Skyrim-esk, but the game world is more Deus Ex, in that you have mission areas to
    explore & clear. I generally like open-ended words like Skyrim, but for some reason, the ambiance in Dishonored makes it 100% enjoyable anyway. This might be the first game I have ever played twice.

    Dishonored is, you know, "that game" that gets you feeling like you can't wait to get back to it. Hell, I created a Metacritic account just to vote on this one.
  62. Nov 10, 2012
    Dishonored if a very pleasing game that includes lots of things you would want in a game like it. You are able to play it with loads of different game types such as stealth, just going all out and killing everyone or just doing anything to beat the game and there are probably more + if you wanna play with those than you can play with those without changing, it is even possible to not kill anyone in the game. I myself do not enjoy the map design as much as other might. If you want to play stealth its one of the best stealth i have seen in a game, so it is more enjoyable and challenging while playing stealth. The graphics are alright but if they were better it would not hurt. Overall i love the game and all the game types to play it with. The mappings a bit worse than expected, but you can play with any game type and take different paths on the map to fulfill your game type. Expand
  63. Nov 10, 2012
    This is a very good game, but DO NOT expect a full sandbox game. This feels like less secrets and exploration than the BioShock series IMO, which it clearly takes a lot of inspiration from.

    What you can expect, is a top-notch adventure title with a lot of twists. The setting and feeling of the game quickly turns very dark, the graphics is great, and the skills to use are really
    satisfying and useful.

    Also, you do not need to worry too much about the quad-core recommendation. I run this on a C2D e8400 at stock settings (e.g. 3.06 GHz because my mobo just won't let me move it even an inch). What you do need, is a good graphics card. I use a GeForce 660, currently at stock, and it runs great, everything maxed out on the highest resolution on a 24" widescreen monitor.

    The story was satisfying, felt legit, but if they do make a second game, I would expect more exploration and replayability, cause this game feels far too linear, A to B fashion, to suit its own style.
  64. Feb 3, 2013
    What can I say? What should have been the best game of the decade in my opinion was really a let down by the end. This is not an open world. Yes you have choices to make but, you are constantly reigned in by the invisible walls and set missions. Don't get me wrong, they have a fun game here just looses appeal quick. When you start you expect this deep story line and it can really be summed up like this. "Important lady gets killed, you get blamed for it even though you didn't do it and then a quest for revenge of some convoluted sorts." Expand
  65. Dec 21, 2012
    Ever since I became an adult, I've seen games for what they are, but primarily focus on the gameplay. 2012 was a really **** year as a gamer. I mean, REALLY ****. I thought I became cynical like Stan on that one episode of South Park. Then I see Dishonored comes out, and very quickly picked it up for 50% off on a Steam sale. Holy **** **** do I love this game. There's so many different ways you can approach this game: killing people, sneaking around, knocking them unconscious; so many side-quests/optional stuff to do, so many collectables, customization, oh god is there a lot to do. It does have a few small flaws though, like Blinking all over the place (Blink really shouldn't have been in the game, or at least made way less powerful), and the story is just so... bleh. Having the rat plague was just dumb to me, and essentially, the Story and overpowered Blink is what keeps this game from getting a 10 from me, but don't let those two minor things stop you from playing what is most definitely the best game of 2012. With all the other garbage that's come out this year, this game TOTALLY deserves the GOTY 2012 award. Expand
  66. Nov 20, 2012
    This game didn't made to the tops for many reasons but it deserves to be in your library.
  67. Nov 21, 2012
    Nice game, not many glitches, put together well. Definitely better buying this then buying another assassins creed. It is not worth the $59.99 asked, but if it goes on sale for $30.00, you should buy it.
  68. Nov 21, 2012
    When I saw trailers for the game and watched videos from E3 the first thing that went into my mind was Freaking Finally! A stealth game that is based completely around stealth. I have played Skyrim and I really like creating a stealth character but Skyrim isn't built for stealth like Dishonored is. The AI is very sophisticated and won't automatically see you if you hide under something. When they go into alert mode they will look under things and poke around looking for. When I played i was on top of a lamp post and in some games the AI might not see you and just have a flat type of cone of vision, in Dishonored they have a cone and will look up to see you. In some cases like when I run across a pipe in direct sunlight they don't see me and that doesn't really make sense, but all in all they AI are very well done. The graphics are good, but necessarily realistic they have a sort of cartoony feel to them but with some realism. They look good from a distance, but as you get closer they start to get muddy and pixelated. The character design is very good and their graphics are well done even up close. The story is very short and took me only a week to beat it. Then I went and replayed it without killing anyone and beat it in a day. But what I really love about the game is how many times you can play it. I'm playing it a third time and I have already found hiding places and routes to my objective I never saw in my last play throughs. If you love stealth games and different ways to play a game every time and the feeling of discovery this is a great game for you. I'm looking forward for any DLCs and a sequel if their ever will be. Expand
  69. Dec 13, 2012
    My Game of the Year. The gameplay is some of the best this year. It's unique and satisfying. The amount of options you have to choose from while playing through the gripping story is mind boggling. You can play the whole game sneaking or go all out and kill everyone. Graphics aren't realistic and gorgeous but they're still amazing (on max) and fit the game very well.
  70. Nov 25, 2012
    I am a veteran of the Thief franchise. I played all 3, and they are easily the best stealth games out there on the market, even now. But this game, this wonderful game, took me back to the days of starting the second Thief. I did not expect anything when i first tried it, but within an hour i was blowing peoples heads off, throwing spike traps at people and watching them explode, and sleep darting dogs.I did not realize that I got to this point. I blinked around, first in front of someone, and then behind them to plant a bullet in the back of the head. Horridly grotesque, but amazing feeling when you blow a guy to bits. Oh yea, good story too. Expand
  71. Dec 21, 2012
    Good game but it's just nothing especial, at all. Everything that this game does, other games already did ( and they did it better). Magics and perks that can be upgraded = plasmids and tonics from Bioshock. First person stealth gameplay with swords, theft of enemie's gold and possibility of knock them out = Thief all along the way. Steampunk style = Thief and Bioshock. Alternative routes = guess what ? Thief again. Pretty good open-world but just not interesting. So it's innovative as the little kids that call themselves gamers are saying ? F#CK NO! Beyond those aspects, the AI is bad and story is non existent. A solid 7.5. The game works good but it just lacks personality. I really didn't care about the characters, the missions and the world that were presented to me in the game. If you want a stealth open-world oriented game with alternative sytles of gameplay, you should buy it. If you want anything new or creative, better look somewhere else. Expand
  72. Nov 30, 2012
    This game advertisment,trailer,user comment,and review does not met what it really meant.The game is not as good it was advertised.The combat system have really improve a lot.The maneuverability of the combat system is really big.Every action you've done effects the game.The storyline is deep and exciting,although most game have the same storyline.Got deranked,work with traitors,try to have revenge.Overall the game combine all the old storyline which make it a brand new story with old mixup.I love it.What really made me down is the amount of power you have is only 6.I think the game should have more power to improve the magic combat system.Like making the enemy crazy.The idea of the bonecharm is really nice.It's like some kind of perk.I'm not saying this game sucks,I'm just saying that the advertisement are saying like it's the best game in the world.News is better then the game itself. Expand
  73. Dec 3, 2012
    I have extremely mix reviews about this game, I feel when i play it I am somewhat engaged however, I rather play any other game. I felt the storyline was not very good and strangely I felt the best part of the game was the ending where (i had the bad ending) Emily has such an ominous sound in her voice. But the entire game felt like I was grinding all the way around the game to find the bone charms (which are useless) or runes to make the game seem longer than it actually is (and still beat it in 12 hrs on hard) and you can also cheese through the game with stop time beating everything in your way. Stealth was incredibly difficult and I felt like I had to save every 5 seconds to accomplish anything. The wall of light makes absolutely no sense killing only the player and not anybody else. The game did not make the player think at all and it was simply "run in, freeze time, and kill everyone." This game received way too much praise by critic and does not deserve to be a $60 game (I would recommend waiting for a sale of maybe $25) Expand
  74. Dec 4, 2012
    I bought this game on release, and i just got hooked right away. In the beginning when you know what happens I got chills running down my back. You feel that you want to stop the bad guys in this game. The graphics are adorable, but it would be much better if the game actually were a open world. It would actually be ten times better. But the fact that you make choices about what you want to be. Like assassin style or just rush in them at once. Personally i play assassin style, i remember this one battle were I was in this room, turned on "wall hack" and just assassinated them when they entered the room. A must try game if you like single-player. Expand
  75. Jul 9, 2013

    Story and world Fully developed and interesting!! Dunwall is like a tangible place in history. Interesting visual design and machines in the game (if maybe not enough of em). The story is average at best but gets the job done doesn't matter too me.

    Gamplay The first game in YEARS to truly deliver on promises of gameplay choice! You can truly play your way. Assualt
    gameplay tends to be more favoured but it still plays as a great sneak em up title!! Interesting gadgets and unique powers not seen in other games! Climbing and movement is smooth as can be, blinking around is super badass. Possession and entry is fun. Slow time kill combos are epic.

    Sound Great voice acting very good sound design. Music is a bit of a let down not enough variety, and what is there is boring at best. Some orchestral scores will go a long way.

    Graphics Great looking 'oil painting style" never seen before. Textures range from average to mind blowing. Great lighting work. Character models are amazing. Animations are qualit and use of physics in the game on enemies and objects help sell the immersion.

    Maps Maps are not very diverse, but all interesting filled with enemies side quests and fun to do and see. Mission types could use a little more variety!

    Replay value I have played through three times and loved each time, simply fantastic

    DLC The knife of dunwall is excellent DLC that adds 3 more missions to the game, with a second expansion on the way.

  76. Dec 7, 2012
    Sadly I bought into the hype for this game, again. I never seem to learn. Having had a bit of a hiatus from games for a year the press this game was getting finally got me to dust off my (gaming) mouse and get stuck in. The way the (paid?) reviews talk you'd think this was the second coming, you'd think it was the best game of the last 5 years. Unfortunately it's not. Not even close. Once again we find ourselves traipsing through a dreary, hackneyed and clichéd world with everything, and I mean everything, from Game X,Y,Z thrown in for good measure but executed with such dullness that it's hard not to fall asleep while playing. Yes we have the weird bioshock-esque format (that was another over-hyped game in it's day that fell mega short on good gameplay and THIS game is far worse as far as gunplay is concerned) yes we have the dreary Half Life 2 atmosphere (but again nothing has beaten HL2 on that atmosphere yet and this game isn't going to), it even has bits from old cult classics such as 'Undying' in there - you'll know when you get to this (early) part what I mean. The feeling I'm left with is a game trying to be another 5 different games from history, and while it isn't 'bad' it is NOWHERE near these 10/10 'amazing' ratings it is getting! I guess standards have slipped over the years if this is supposed to be the new gaming nirvana? I won't mention any good points - just read the 100+ 10/10 reviews for that. I will mention: Terrible voice acting, static environments, no feel of dynamics to gameplay/gunplay, no sense of pacing, no atmosphere (though it seems to think it has), OLD graphics technology (not even a hint of depth of field, object blur etc all the stuff that is now standard practice, this game art direction aside which is good, looks like a game from 2004!), too MANY pick up items (Bioshock suffered a bit from this but this game is terrible!) TOO MUCH hand holding (every waypoint highlighted by default, every item/gate/door flashing and telling you exactly what you need which leads too...), no sense of self discovery, very linear feeling (the reviews made it sound like and older fashioned GTA done right!?? no way!) Aw man I could go on and on but this game already sucked up enough time from my life that I can never get back, all I'm trying to do is warn others to go in with LOWER expectations than the reviews may give you. It is NOT anywhere near as good as old classics like Theif or Deus Ex were in their day! And It doesn't hold a candle gameplay wise or graphics wise to many other games from the past 5 years. Also the human characters are terrible, poorly proportioned (I get this is part of the art direction), ugly ugly faces (do they have to be?), poor textures, poor lighting. Overall the worst thing for me was the feeling of how static everything seemed, not just the levels but the characters, the gameplay, the conversations... oh man those conversations make the laughable stuff from the adventure game Black Mirror (one) seem like works of art! It just has a very old-fashioned (In a bad way) feel about it. A very average game with a nice enough art direction missing out on what makes games FUN. Others may rate me down, seems people hate criticism about a game they love but sorry, these are my genuine feelings I'm left with from a game that made me feel glad to go play any other game than this! I actually felt depressed while playing the thing! a combination of plodding gameplay and overly linear hand holding. I don't know WHY this game is getting so highly rated but it's a shame if people really are thinking this is the best the industry can achieve in 2012? I have a fast PC have it on full settings (though it is still console nerfed even then) and it does nothing for me. it feels flat and boring. And relies far too much on the cheap version of 'stealth' (basically DO as you are told, and sneak up on everyone - boring, stealth has been done a million times better than this in anything from the uncharted series to splinter cell!) do NOT buy this game if you are hoping for real stealth gameplay that feels visceral and exciting. It's not here. It is by the numbers. The game is decently enough presented with more options than a typical console port at least but I just can't shake the feeling i've played THIS game before, over and over in so many other games that did it first and did it better. I swear you would be better off playing HL2+episodes as old as it is than touching this game. Honest final opinion? I'd rather go read a book! Expand
  77. May 13, 2014
    First off, I do want to say that I love the world that they've created - the locations, the characters (some are admittedly shallow/bland), the lore/history. I found myself wrapped up in it. Although admittedly the whole "Outsider" thing is very... odd. The graphics and the sounds are good enough too. Yes, this type of plot has been done before, but why is that considered such a bad thing to warrant such a low score? How many movies, shows, books, and songs have the same themes and storylines over and over and over again?

    Second, while this is dubbed as a stealth action game, I do have to admit that the options for stealth are fairly limited (mostly blink+choke or blink+avoid or maybe a sleep dart here and there). Plus you really can go around running and gunning, although on the harder difficulties that's obviously more of a challenge to do. However, I still found myself enjoying the gameplay and I don't think it's bad but I don't think it's great either. It's definitely not as complex as you would think.

    Third, I do have gripes about the game although they're relatively minor. My biggest gripe would have to be the lack of options for equipment. You're basically stuck with a sword, a pistol, and a crossbow. I'm a sucker for new items and equipment in games so I was somewhat disappointed when I found that you don't use anything other than those three main items. Of course, there's the whole magic component, but that's a different matter.

    Honestly, for all those people asking for something completely new or different, I wish you the best of luck. Those games are rare for a reason: coming up with completely new material that not only works well but sells well is extremely difficult nowadays. Not to mention all you whiners about "they stole this from that game" etc etc... you do realize that every single step of progress humanity has ever made was because of "stolen" ideas/material from what we've done in the past?

    Overall, I enjoyed this game. While not a perfect 10, it's a solid albeit short game and one that I'd recommend to my friends.
  78. Dec 11, 2012
    This game really impressed me, I read the reviews saying how good it is, but I had to check it myself. And it was worth it, this is a great game! Great gameplay mechanics, great memorable characters and a good story.
    It has its flaws of course, I found it frustrating that some levels didn't let you use the powers as you wish, for example, "blink", you can't use it on all roofs (even if
    they are very close to you), making you adopt other paths. The graphics aren't amazing, but they are decent and its part of the game's own style.
    I think there will be a sequel, and I'm certainly looking forward to it.
  79. May 20, 2013
    Really nice game, with a stunning amount of detail in it's world, but really, once you master Blink and Dark Sight the only challenge remaining is to find all the content in the highly detailed levels.

    A fun, lightweight game, with a hint of epicness, but not quite realised.
  80. Jan 4, 2013
    Amazing game. I like the visuals, I like the voice acting, I like the plot, I like the killing animations. I like to be a puppeteer. I can choose if I want to be an angel of death or mercy. I never felt so much like an assassin in a game ever before. I like eavesdropping on my enemies. I like using my powers because they are actually useful. I like experimenting with my weapons and pushing my skills to the limit. I like Dishonored. Expand
  81. Dec 18, 2012
    That is awesome. Sometimes it's like an Hitman, other-times it's like Assassins Creed and of course this is FPS and action as well. Incredible mix of gaming genres, interesting story line. I like it very much.
  82. Dec 24, 2012
    A little jewel this one. Beautiful atmosphere and setting. Story takes a couple of twist and turns, nothing to fancy, but it definitely isn't bad. Graphics are a bit outdated, but if you ask me, it only adds to the scenery and world of Dishonored. I found the combat enjoyable and all the different kind of spells you can utilize really add something to the game. Whether you want to sneak around, undetected or just run in and slaughter everybody, everything is possible. The only thing this game is missing is more of a sandbox mode, as now you are pretty tied to whatever zone your current mission throws you in. Nonetheless, I really had a good time playing this game and I hope they make some sort of sequel, as the entire world does have some potential in my opinion. Collapse
  83. Dec 19, 2012
    I feel that the people who read user reviews on Metacritic are usually casual gamers, as if you want information about the game/mechanics/story you would read a critic. So I think what you are here for is whether or not I feel my money was well spent. I payed $79 for this game, and it was the most enjoyable time I've had with a game all year. Well worth it.
  84. Apr 15, 2013
    For years, I expect a title so addictive, and the guys at Arkane have succeeded in their aim. Dishonored is a title that everyone should play, well-articulated plot that puts you in front of important choices also have the chance to reach the target in multiple ways, stealth or solver of the situation while having fun with the various methods of killing. The quests are a pure fun, do not get bored and offers the opportunity to explore in depth the background of this title. Technically there is to say that Dishonored is not, graphically speaking, like today's headlines, but fortunately this is not a flaw in my view, in fact, despite the good quality graphics, you can play it even on systems that do not necessarily generation, winking to those who can not afford graphics cards on the market today. A round of applause also to the dubbing, which makes it very complete and fascinating. What else to say? Buy it and enjoy it, partly because the replay value is assured Expand
  85. Dec 22, 2012
    Just freaking awesome!

    No better games of this genre this year, so much action and intensity throughout the entire game, couldnt get enough of it!!!!!
  86. Dec 23, 2012
    Ce jeu est magnifique et jouissif à tous les égards : Possibilités énormes, jeu de haute volée, unique en son genre. Gameplay 10/10 graphismes ( j'adore ) 10/10 scénario 10/10 rejouabilité 10/10. Le jeu est tellement addictif que le temps n'existe plus ! Des jeux comme cela ( une perle rare ) on en redemande !
    Bravo à Arkane Studio (
    dev ) & Bethesda ( Editeur et aides ). Expand
  87. Dec 24, 2012
    OMG, one of the best games out there. I've never written a review in my lifetime, but this game is worth every cent, I played non stop for 2 days, so it turned out too short for me, wish it was longer
    Awesome awesome
  88. Dec 29, 2012
    Dishonored is actually pretty good and can be actually better than Far Cry. Most of these PC games are actually are "dishonored" but this one is great. The graphics are 10/10 and the missions are 8/10 and the gameplay is 9/10 which means its like a 8/10 game.
  89. Dec 26, 2012
    Wonderful, I have rarely seen a game as good a quality!

    Graphically, it has a style that matches the soundtrack is good, but this game is most remarkable for its gameplay, universe and scenario, all original and rather Exc.

    To do and recommend
    Arkane studio thank you!
  90. May 2, 2013
    You have to play this game at least twice to really maximize gameplay experience. It's a bit limited in that once you complete a mission you can't return to that section of town to continue exploring or get any treasure left behind, however, the game is very tactical and thoroughly enjoyable.
  91. Jan 1, 2013
    I enjoyed Dishonored and I am glad I purchased it and played it through twice (no replay value after the 2nd go through because the game is not good enough) given some of the ridiculously high (imho) marks and reviews the professionals have given this when I now think Dishonored the first thought that comes into my head is Overrated.

    Critics some giving it 100% (LOL) or high 90s (again
    LOL). Reviews from critics (who must have been bribed) hailing the game 'a masterpiece'. Lies!!! The game is not even close to being a masterpiece.

    The game is ok and the mix of action, stealth but other games previous to this have done action and stealth a hell of a lot better. The storyline is good but not immersive enough (again previous games have had much better storylines). I am rubbish at games so I can definitely say the game is far to easy (the AI is terrible). The graphics for a 2012 game are nothing special, no part in the game did I think wow that looks amazing.

    Maybe because of the reviews it has got my expectations were to high. I think Dishonoured tries to be a mix of Thief: Deadly Shadows, BioShock's, Half Life's and Deus Ex's but it is not even close to being as good as any of these imho.

    Summary of Dishonoured: an ok game worth playing if you can buy it cheap but overhyped and overrated.
  92. Jan 1, 2013
    A great game with eye for precision, many possibilities and a great story. Stealth is pretty easy but that doesn't really bother me. Playing non-lethal might get a little boring because you are 'forbidden' to do cool stuff like drop assassinations, and limit yourself to boring chocking and tranq darts. The game really stands out in it's sense of detail, every character in the hub area has different dialogue for every mission, and that dialogue reacts to your decisions. A real gamers' game. Expand
  93. Jan 1, 2013
    To all the people saying the stealth combat is limited and boring... that is the way you chose to play the game, i would not however pay 60 dollars on it... the steam price is much reasonable compared to the console price... I played through the whole game without killing anyone and found the game to be quite challenging. Having said that, after completing the game i have little desire to replay the game. BEWARE if you go in killing everyone and blow through the game you WILL BE DISAPPOINTED. the game would be short and the payoff would suck... (big buggaboo about the ending it kinda is between bad and medium it was enough to take away from the game).... your choices do not effect the game's ending...All in All; Dishonored will be ass good of a game as you play it out to be. Expand
  94. May 13, 2013
    Reminiscent of Thief and Bioshock, this game is enjoyable only to those who choose to play it "properly". Those who enjoy to run in guns blazing aren't likely to have a lot of fun here, or would be better suited in just playing Bioshock Infinite instead. However, those who like to stealthily avoid conflict and explore the world before them will have a blast.
    I myself enjoyed this game,
    but I do have a few issues with it.
    For one, it's far too short. Can't really expand much on this. I'm the kind of guy who likes to find everything as well, but I still found this to be a far too short story.
    Secondly, some of the textures just don't look right. I love the hand-painted style of the textures in the game, but some of them just look muddy and bland, which detracts from the otherwise superb style.
    Finally, I don't think character development is done well enough for a game like this.
    However, fans of Deus Ex Human Revolution, Bioshock and the old Thief games should definitely give this a look.
    A final note is that this game is very well optimized, meaning it'll run even on a moderately weak PC splendid!
  95. Sep 25, 2013
    This review contains spoilers, click expand to view. Now,many people have touched upon the good elements of this game,so I won't go into any detail with those. The stealth and action elements,your abilities, all of them are well designed. I would also like to point out that this is one of the few games that makes first person platforming enjoyable for me. Textures may be a bit low res,but the visual design is very good. But that's not why I'm writing this review.The reason for that is massive flaw in this game,which prevents me from rating it at 10/10, and so far I haven't seen many reviewers touch upon it. "Dishonored" tracks your "chaos" as you complete your missions.Now,as I started playing I was not exactly sure how this worked,but I had heard from friends,that the less people you kill,the better the ending will be.And that's what I did.I have not killed a single assassination a target,except for Lady Boyle and in the end I still get the sh*tty,depressing f*ck you ending.So I looked up this chaos system on the game';s wiki and guess what. It doesn't matter that much if you've chosen to neutralize your target in a non-lethal fashion,it's all about how many guards you kill.Okay,that has got to be the most retarded idea in the history of mankind.First of all,the city is in complete chaos.There are killer rats,infected people that have gone insane and gang members that attack anyone on sight.People would know If I killed,for example,the high overseer,but how in the name of f*ck would they know how many guards I killed how.It makes no sense.Secondly,if you want to follow this path you're pretty much screwed.It says in the wiki,that you need to kill less than 20% of the guards in the are if you want to have low chaos,and beleive me,that's easier said than done.I never started any major massacres or something,just killed guards that were directly in my way and nearly impossible to sneak by.Now there is a way knock your enemies unconcious,but it's a pain in the a**.The first way to do it is to sneak up on them and strangle them,but that takes like five seconds and makes it very easy for you to be detected doing so.There wasn't bullsh*t like this in "Deus Ex:Human Revolution",hell there it was actually more quiet to perform a non lethal takedown.The second way is to use sleeping darts,but those are not that common,so you are forced to spend your money on them and to save them for enemies,which are hard to get behind.This whole system is flawed beyond belief.They could have atleast given you some kind of neutral ending,but no,if you want the good ening,you either have to be very patient or play the game on easy.This really,really spoiled the experience for me. Expand
  96. Jan 3, 2013
    What a superb game. Storyline is pretty good and the graphics aren't too bad either. But the main feature I liked was all the stealthiness of it. Really good. I completed in probably 7/8 hours which I think is quite good. Got nothing else to say about it, other than, it is amazing and I would recommend it to anyone.
  97. Jan 3, 2013
    Absolutely adored this game, quite frankly! It's a wonderful world and there is a ton of lore/backstory to this title; it's obvious that Arkane put a long of effort into this game. The characters are hit and miss, but the ones that I did like, I liked a lot. The combat is quite challenging enjoyable, but could use some work; I found myself simply not being able to hit someone, just get kicked back and repeat. But as for the powers, from blinking to possessing people to summoning up hoards of rats, they were really enjoyable and I found them very useful throughout the entire story. As for the length of the story, it's true, it does feel kind of short. It felt like the game kind of ended before it even climaxed, and I feel they could have vastly expanded on it. However, that being said, it did still take me 12 hours to beat the game, but that was also doing all the side questing and exploring. Anyone who does not do so are setting themselves up for an extremely short ride, some saying that going for only the main objectives took them 5 hours to beat the game; but that is their own fault, quite frankly. Arkane have built a beautiful game and a magnificent world, and I'd highly urge anyone to not let this game pass them by. Here's to a Dishonored 2! Expand
  98. Jun 23, 2014
    After returning from a foreign voyage to seek aid with the deadly plague ravaging the city, Corvo Attano travels to the tower of Dunwall and meets with the Empress. After delivering a message, they are attacked by teleporting assassins led by Daud; they magically restrain Corvo, kill the Empress and kidnap her daughter Emily. Corvo then is blamed for the murder and is sentenced to
    execution. He breaks out, and together with him and a conspiracy group, He has to avenge the empress's death. The story here is essentially Corvo doing contracts for this group in order to get to the newly crowned emperor Lord Regent. Each contract being somehow related to Regent. The story here is nothing special or original. What is original here is the city of Dunwall that the game takes place in. The "plaque" that ravages the city really does make you feel uncomfortable and a little sad to see how much of the city is ruined because of it. I also liked how similar this game's plaque is to the real life Bubonic plaque right down to how it spreaded with rats. All the characters here are well voiced, even if they're aren't unique, and some of them are likeable. The biggest problem with the characters is with Corvo mostly due to how he's another generic "mute" protagonist. Some of the scenes with him and with some of the other other characters could've been more interesting and emotionally compelling but because he never talks (outside of simple grunts while in gameplay), those scenes feel more awkward and uninteresting instead. A message to Arkane Studios: Why give your protagonist an actual face if your not gonna give him a proper voice actor. Besides a predictable plot and an uninteresting mute, the story here is service-able. 6/10

    The biggest strength of this game is in the gameplay seeing as how the exceptional level design and multiple ways of completing contracts makes the gameplay fun along with good replayability. Now while you can't get different swords and pistols, you can still upgrade them as well as upgrading your supernatural powers. These special powers are: teleportation, possessing animals and humans, unleashing a swarm of deadly rats, seeing through walls, releasing a gust of wind that knocks back or kills enemies, and slowing/stopping time. You can upgrade these along with some nice perks to boost your stealth and combat skills. You can also use a heart (literally) to help find runes to upgrade your powers and bone charms which serve as perks. When caught, you can use your sword, pistol, or crossbow (all of these including ammo type can be upgraded using blueprints) to silence your victims. Because of the excellent level design, the game presents you with multiple ways of getting to your target and eliminating your target. Think Hitman but with super powers and no clothes changing. The game also has side missions that you can do for rewards, and the gameplay has affects that happen based on how you play. Completing side missions and completing missions with low chaos (stealthy way) will have characters behaving differently along with a different final mission structure than if you were to go loud and kill everyone. On a side note, this is one of the few stealth games where you can incapacitate an enemy rather than killing him/her if you're interested in not getting your hands dirty. I also liked the dialogue that happens between guards and contracts and the A.I. does a solid job of being a challenge. The only problem I have with the gameplay actually has nothing to do with how the game plays. The problem here is there's NO new game plus, and for a game like this that encourages replaying missions, that can be a big problem for some players including me. What if I wanted to try the entire game using all my newfound powers and upgrades without killing anyone? Well, I'm out of luck unless there's a mod for it somewhere. The gameplay here is fantastic, but because of the lack of new game plus, I'm afraid that outside of achievement/trophy hunting, I'm not sure if I'll be returning to Dunwall anytime soon. 8/10

    The game looks good at max settings. Dunwall is quite a city to look at, facial models and lip-synching are good, the textures are ok, and the lighting does a great job. The game looks good, but not really mindblowing. 7/10

    All the in-game sound effects are nice to hear, and the score does a really great job at building tension when you get spotted. Outside of combat, the score plays some nice background tunes as you're exploring Dunwall. The music here fits the world of Dunwall greatly. 8/10

    Dishonored could've been one of the all time greatest stealth games ever despite having a weak story, but the lack of new game plus really hurts this game the same way it hurt Bioshock: Infinite. I'd still say buy it, but if you want great replayability, then I'd suggest sticking with Hitman. At least he gets to keep his weapons.

    Rating: 8/10
  99. Jan 18, 2013
    Story:A good story for a stealth game and has its twist and turns.
    Gameplay: If bioshock and skyrim are mixed Dishonored is the result.
    Sound: Stunning voice work by Susan Sarandon,Chloë Grace Moretz,and Billy Lush give the a artistic feel and the kill sounds are awesome
    Graphics: great artwork by Viktor Antonov and its just stunning
    Verdict: 9/10
  100. Jan 20, 2013
    this game its great if you like those stealth games.

    i like stealth games like AC3 and those but in this case they made the game really close.

    i mean with close that you need to do the quest or nothing will happen.
  101. Dec 24, 2012
    A little jewel this one. Beautiful atmosphere and setting. Story takes a couple of twist and turns, nothing to fancy, but it definitely isn't bad. Graphics are a bit outdated, but if you ask me, it only adds to the scenery and world of Dishonored. I found the combat enjoyable and all the different kind of spells you can utilize really add something to the game. Whether you want to sneak around, undetected or just run in and slaughter everybody, everything is possible. The only thing this game is missing is more of a sandbox mode, as now you are pretty tied to whatever zone your current mission throws you in. Nonetheless, I really had a good time playing this game and I hope they make some sort of sequel, as the entire world does have some potential in my opinion. Collapse

Universal acclaim - based on 29 Critics

Critic score distribution:
  1. Positive: 29 out of 29
  2. Mixed: 0 out of 29
  3. Negative: 0 out of 29
  1. 90
    We can draw comparisons with other titles all day, but everything is based on something. Dishonored remains a unique gem in a beautiful, yet chaotic world, with flawless gameplay. [December 2012]
  2. Nov 9, 2012
    Dishonored rarely challenges the players, but it doesn't take them for fools, either, so that's an achievement compared to other games in the genre. Just don't expect strokes of genius like the Shalebridge Cradle level from Thief: Deadly Shadows.
  3. 100
    Dishonored injects new life into stealth actions and their sophisticated worlds. Awesome work in every detail. [Nov 2012]