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Generally favorable reviews- based on 2755 Ratings

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  1. Sep 16, 2014
    There's plenty of good to say about Dishonored. The game mechanics are simple and straightforward, gameplay is intuitive and offers you choice in how you approach each mission, lots of options for controls. There aren't any major flaws in the game from a technical or design standpoint - expect for the poor textures. Graphically the game isn't far different from Half-Life 2. Facial detail is horrific, but that's an art style choice perhaps. What really makes Dishonored shine is its immersive game world. It feels well-crafted and you can tell there's a lot of effort gone into making the story and context as polished as possible. However, despite all its efforts, Dishonored feels somehwat lacking in one major area: completeness. By that I mean it's so linear and unvaried, it feels more like a demo. Why do I have this opinion? Perhaps it's because I rarely got to use any of the upgrades I bought or engage in combat. And although the game doesn't present you with lots of pointless choices and text walls and RPG elements that don't affect gameplay, the level design is certainly lacking in gameplay variety. Yes, each level is well-thought and detailed, but the actual gameplay is extremely repetitive. I played the game on Hard and it suffers from the same problem as Hitman Absolution - that it's too easy to be stealthy. The game rewards you for not killing anyone and being sneaky. For this reason (because of the achievements), it's tempting to be tactical in your approach. Although the game's mechanics and tools and AI accommodate for this, the excitement is definitely lacking. Furthermore, should you choose to engage in combat, there is no real fun to be had there either. With just a pistol (or bow) and a sword, it's very basic. Fast, granted, but not fun. The supernatural abilities are indeed a great feature of the game and don't feel out of place, however as with everything in this game, they're ultimately unrealised potential. Never in a level was I forced to think creatively or use the level and my abilities/weapons etc. to make a meaningful impact in any way. I'm not saying that the game should be open-world or an RPG, I just think that it's been heavily cut down in order to make it linear and easy to finish in a relatively short time. The developers went through so much trouble to build the game world and story, yet none of the characters felt well-developed at all. Granted, the story is good, but it could do with so much MORE. Same with the levels - good, but need MORE VARIETY. You spend so much time exploring the levels finding journals (lots and lots and lots of text which isn't really worth reading), collectibles and money, yet in the grand scheme of things they're absolutely useless. All those upgrades for nothing! And the choices? Well, they seem meaningful at the time but don't really impact the story overall.

    Bottom line: great foundations, unrealised potential. "Underdeveloped" is how I would sum it up. It'd be interesting to see how the next game turns out. Dishonored is a good game on its own but is a bit disappointing because it makes out to be so much more than it actually is.
  2. May 9, 2013
    The best game I've played in almost 8 years. The art style is wonderful, the story is gripping, and the controls are very fluid. It's also an amazing PC game, the options menu is plentiful and the controls are spot on, i experienced about 2 or 3 bugs, none of which were game breaking and never had a problem with the controls. There is so much depth and lore poured into this game, it's hard not to get pulled in. I loved it. Expand
  3. Jun 23, 2013
    Flavorful and graphically stylistic steampunk-style FPS brought to you by the makers of Orc Kicking Simulator with Conveniently-placed Spike Traps. Even though the melee combat is fantastic, you are made of paper and the game is designed to be played stealthily; I feel a lot of the tools provided to you are half-thoughts, only thrown in to appease the console audience who wants to try to run-and-gun through a stealth game. This brings forward another problem: not enough non-lethal options. The whole game can be beaten by blinking behind enemies, choking them, and hiding the body in a dumpster and, sadly, this is the most effective way to beat the game.

    For being so plot-centric, Dishonored's story is disappointingly predictable and the ending boils down into two paths (high or low chaos). Dishonored is missing something thematically at it's core but I can't put my finger on it. Perhaps this is one of the few FPS games that would benefit from stylistic cutscenes instead of locked & zoomed camera interludes.

    Dishonored is a refreshingly creative stealth game with very stylized graphics that will stand the test of time (the same can't be said for the gameplay sadly). I think this is worth playing but it is disappointing to see what could have been if Arkane stuck to creating solely a strong stealth game.
  4. Nov 14, 2012
    It's a shame really, Dishonored is not bad. And merely not bad. The stealth "system" is sadly not a patch on the ancient Thief games and the selection of weapons is quite good but not really anything new. The steampunk setting and artistic style is interesting but plotwise there were no surprises. I am intrigued to play it a second time to find all the secrets but sadly this game didn't live up to the hype. Close but no cigar. Had they made light make more of a difference in stealth I might have really enjoyed this. Expand
  5. Nov 4, 2012
    The main plus and the best thing in this game is the atmosphere/setting, this is what keeps you thrilled during your journey to Dunwall. Great visual style and locations/characters/machines design. As for the gameplay: I preferred do make it through in a stealthy way (because I wanted to have a nice ending!!), so I crawled at first but when I was bored I used the tranquilizer bolts to neutralize the enemies or just used the "cheating" teleport to run away. At the beginning of the game it was all a bit chaotic. but later I got used to it and even got some fun. About the "Chaos system", which affects the ending - I don't like it, because it causes you not to use creative killings, bombs, mines, grenades, guns, rats, name it! to get rid of the enemies because you just should not kill them if you want a good ending, and thats why you lose a lot of fun. In total the game is nice, and I'll repeat myself, mostly because of the Atmosphere. Expand
  6. Nov 13, 2012
    Great job Arkane Studios!!! Let me start by admitting that Dishonored is not a flawless game. The AI and the stealth system could use some improvement (better overall AI, and a stealth system more similar to Thief's Dark Engine). The game has great art design and story (a little bit predictable, but still good...). The music and sound effect are really good. The city of Dunwall, which is modeled after late 1800s-early 1900s London and Edinburgh is just amazing!!! The world of Dishonored is rich and complex.

    I enjoyed the non-linear and flexible maps, and the different powers the player can upgrade during the campaign! That adds a lot of replay value to the game!

    I wish there have been more weapons in the game...
    A Great overall game!!!
  7. Mar 16, 2014
    Just finished playing GOTY edition of the game and it was great, I don't have much to complain about. You can try either a stealth or more hands on approach (lethal or non-lethal) and it works both ways. The game leaves it up to you to find many creative ways of neutralizing enemies and it affects how it all ends. Story is nothing new really just your typically save the day lazy story that you find everywhere but it works I suppose. The 2 story DLC's are also very good. Expand
  8. Aug 2, 2014
    Very stylish mix of Half-Life 2, Thief and No One Lives Forever with high qualities, taken from all these sources and blending them into a slightly dark retro-future-industrial package. Good level design, nice aesthetics, story and a just about right amount of balance between action and sneaky playstyle. Even on hard mode it was kinda short and easy stroll for just about 1 full gaming day, but that seems to be the case for most modern games in this genre lately and if it's well-done like this, it can still provide a very strong experience. "What will we do with a drunken whaler? Slice his throat with a rusty cleaver Early in the morning." 8/10 Expand
  9. Dec 29, 2012
    Dishonored is actually pretty good and can be actually better than Far Cry. Most of these PC games are actually are "dishonored" but this one is great. The graphics are 10/10 and the missions are 8/10 and the gameplay is 9/10 which means its like a 8/10 game.
  10. Aug 6, 2013
    Dishonored is amazing game that has amazing elements of other games that i really love super powers like bioshock stealth mechanics like thief and great combat system somehow like assassin's creed giving you the ultimate game with interesting story and great replay ability as it has multiple endings i could easily say it is one of the best games of 2012
  11. Jan 7, 2014
    Absolutely brilliant game. Combines intuitive mechanics and exciting gameplay with an enthralling story and strong graphics, Everything a game should be. This comes very highly recommended.
  12. Nov 29, 2012
    Dishonored is great in a lot of ways, but mediocre in a few. It has an excellent setting and level design, and there are many ways to accomplish objectives, whether by sneaking over rooftops, disabling alarm systems or just brute forcing your way though. That said, the enemy AI is pretty bad and stealth is rather simplistic, depending mainly on line of sight, not light level. The story is just... eh. I never really hated any of the antagonists, even in the last few missions, but maybe that's the point. I had heard a playthrough is pretty short, but if you explore or enjoy the stealth aspect you can expect about 15 hours. Expand
  13. May 16, 2013
    It's a fantastic game for stealth fans, me being one of them liked this adventure very much! The artistic design is purely outstanding, nice variety of ways to reach your objective, great replay value! But the story isn't very original good old vengeance! And it gets repetitive! Overall great game!
  14. Nov 29, 2013
    Although I like this game a lot. It feels very unpolished. There is a lot of screen tearing and the textures look terrible. This was made in 2012, and looked outdated even when it was released. The game is very rewarding in its stealth mechanics, yet it seems rushed. I cant explain it but everything graphically and gameplay wise seem unfinished. Even with these problems I have fun with this game and it deserves multiple playthroughs. Its absolutely worth your time, and a sequel is well deserved as fixing this games issues in another installment of the series will make it perfect. Collapse Expand
  15. Jul 31, 2013
    Dishonored features a great environment. The city of Dunwall is well built and the graphic style works well. Gameplay suffers somewhat from linearity both in the story and in the missions, but this is saved by the fun of the various gadgets and powers which grant the player a lot of ways to "mess about" in the levels. I don't really see the plot to be that weak, or the levels to be too small. The game feels and plays like a pretty GOOD console port. Definitely worth buying and a couple of play-throughs. While nothing is really outstanding or surprising, it's a solid game with an interesting setting and definitely will give some good memories. Expand
  16. Oct 15, 2012
    Dishonored is a thinking man's game, period. Each level in Dishonored gives you a sandbox to toy around in and lets the player run wild with their imagination as to how they will get through each situation. Gone are the overly scripted scenarios you're used to in games that funnel you down a certain path that the designers carved out for you. Dishonored is a game that asks the player to think, to use their noggin, to overcome the obstacles, and while you have many tools at your disposal, it's your choice to decide how you use them and how you make your way through each environment. Do you prefer to kill every enemy in your path with weapons? Do you prefer to take them out through silent means? Or, another possibility and the most gratifying of all, is to make your way through the game without killing a single enemy. Everything's up to you, which is the true beauty of Dishonored. Dishonored's a true "water cooler" game where no two people will play the same and it's fun to talk to others and see how they played through the game. It's a deep game that only asks the player to think for once. Sometimes thinking for yourself can be fun. Dishonored's art direction is beyond amazing. It's important to note that one of the minds behind the art is Viktor Antonov, who was also the mind behind Half Life 2's City 17. Harvey Smith, Co-creative Director at Arkane Studios, has said that they went for a "water color" look with the game's graphics, which is an apt description. While you won't be blown away by the textures or anything, it's still one of the most beautiful games out there because of its unique aesthetic. Dishonored is one of those games we rarely see in this day and age. Harvey Smith, known for his work on Deus Ex and Thief, brings his experience from past games to make a new intellectual property that carries the same gameplay principals but puts it in a new and interesting world. This is a game that deserves to be supported. It's a rare and unique experience that no one should miss out on. Expand
  17. Mar 18, 2013
    Unique visuals, flexible gameplay and gorgeous environments give you countless options to take on the situation. The sad thing is: it's all kind of the same. Samuel brings you to a location, you eliminate the target, and again and again.
  18. Apr 27, 2013
    This game is the best fps action game I have played in a long time. I do not understand what made Bioshock Infinite out-score this game. Gameplay, story, and progression are much better here, though Bioshock gets credit for its completely unique world. The only thing I can really complain about, which is minor, were inaccessible rooftops. This game really catered to my roof-hopping fantasies, so when an inaccessible roof was encountered, I would get annoyed. When I completed the game I was not itching for more, so it will not receive a 10/10 from me, but I am still very eager for a sequel. Expand
  19. Jul 5, 2013
    I will preface this with the fact that I am a big stealth/action story driven game fan. Dishonored is an incredible game in many ways. The lore of the world that Arkane has created is deep and well fleshed out in this moderately long gem. There were times where I would do a beautiful stealth run and the next mission blow it but recover and simply go about killing and giving up much of the stealth approach. The game leans toward a more stealthy and non-lethal approach with the level of chaos determining just how rough the world is for you to survive.

    The graphics are gorgeous and the art style is very Steam Punk, which I happen to enjoy. Corvo is unfortunately a silent protagonist which is a shame but I can live with it. The story is deep and VERY dark. Well written dialogue and limited but impactful cut scenes really help to carry the story without getting in the way.

    If you like gadgets, a sort of limited magic, stealth and action with a design that allows for either or both within a single mission and a truly unique and engaging but not very attractive grungy steam punk world you will love Dunwall and enjoy Corvo and all that Dishonored has to offer.

    At this point you can find Dishonored for as little as $24 and its a steal. There are only 9 missions but I played it and completed all of the optional mission objectives and got 21 hours of solid play time.
  20. Jul 29, 2013
    I dropped this game after 1 hour playing. The story was not appealing to me at all. Work as a guard of your wife? I wasn't fond of the artistic setting. The gameplay is nothing new. And it's definitely more linear than the games used to be in this genre.
  21. May 13, 2014
    First off, I do want to say that I love the world that they've created - the locations, the characters (some are admittedly shallow/bland), the lore/history. I found myself wrapped up in it. Although admittedly the whole "Outsider" thing is very... odd. The graphics and the sounds are good enough too. Yes, this type of plot has been done before, but why is that considered such a bad thing to warrant such a low score? How many movies, shows, books, and songs have the same themes and storylines over and over and over again?

    Second, while this is dubbed as a stealth action game, I do have to admit that the options for stealth are fairly limited (mostly blink+choke or blink+avoid or maybe a sleep dart here and there). Plus you really can go around running and gunning, although on the harder difficulties that's obviously more of a challenge to do. However, I still found myself enjoying the gameplay and I don't think it's bad but I don't think it's great either. It's definitely not as complex as you would think.

    Third, I do have gripes about the game although they're relatively minor. My biggest gripe would have to be the lack of options for equipment. You're basically stuck with a sword, a pistol, and a crossbow. I'm a sucker for new items and equipment in games so I was somewhat disappointed when I found that you don't use anything other than those three main items. Of course, there's the whole magic component, but that's a different matter.

    Honestly, for all those people asking for something completely new or different, I wish you the best of luck. Those games are rare for a reason: coming up with completely new material that not only works well but sells well is extremely difficult nowadays. Not to mention all you whiners about "they stole this from that game" etc etc... you do realize that every single step of progress humanity has ever made was because of "stolen" ideas/material from what we've done in the past?

    Overall, I enjoyed this game. While not a perfect 10, it's a solid albeit short game and one that I'd recommend to my friends.
  22. Mar 17, 2013
    A truly well-written game with a high fun factor. With this game, you really get the whole package in terms of gameplay mechanics. Whether you take the low profile stealth road, chaotic brute force combat road or anything in between, it's all very enjoyable and addicting. The same goes for the setting and atmosphere. The amount and combination of awesome weapons, powers and many player-determined plot directions add to the replay value immensely. However, I do have a few issues with the game. First off, there could have been so much more. I thought the game was a bit short, and given the many creative gameplay mechanics, I felt there was acres of room the game could have used up to be better. It was like a child receiving an amazing new toy, but had very limited time to play with it. Second, the dialogue. The dialogue in the game is well done, but it's easy to notice that it's also a little lazy. For a game with such great gameplay and atmosphere, some of the voice acting comes off as rushed and emotionless. This is noticed the most by the dialogue given by enemies, where it gets repetitive and senseless. Lastly, the characters. Whether the characters are enemies, allies or neutral, not too many of them have uniqueness and can come off as characters that are there just for the sake of just being there and not establishing much connection. I didn't find myself having intended dispositions of some characters when I was intended to. Overall, a brilliant game and definitely falls into the "something every kind of gamer should play" category. Expand
  23. Nov 3, 2012
    Varying situations, non-linear levels with more than two options, loads of ways to eliminate your targets - all of this basically makes Dishonored an exemplary stealth-action game. When I saw the trailers, I expected it to be some kind of a first-person Assassin's Creed, but I was wrong - the game itself is closer to the Hitman series - it's not open-world, but each level is a sandbox where you are free to do whatever you wish. The tools of the trade are pretty damn impressive - you'll have a lot of fun combining the teleportation, time stopping and possession. Dishonored's only flaws are its shortness and the main plot. First one is neglected by the game's replay value - you'll definitely want to use all the gadgets and adopt the aggressive playstyle after you beat the game in a semi-nonlethal way. The quite lame plot is a bigger problem - the twists (the only one, actually) is predictable, and the whole story is too cliche and serves merely as a connection between the missions themselves. Which is a shame, because Dishonored is set in a very well-detailed world with its own mythology. Arkane Studios 's Dishonored is probably the only original (not a sequel, not licenced, not a reboot) AAA title this year, it delivers a refreshing experience, doesn't put the player in any limits and is overall a great game. Don't miss this out. Expand
  24. Jan 21, 2014
    Based in a fictional setting of Dunwall, Dishonored tells us an interesting story of political corruption, betrayal, oppression and resistance, and of course lots and lots of death, whether it’s at the hands of the plague or the never-ending conflict that goes on. The immersive setting and nice story-telling are then assisted with gameplay that gives the player a chance to tackle every challenge in their own way.

    What I greatly enjoyed about Dishonored is the diversity in which it allows you to approach its challenges. It’s a similar style of gameplay as the Deus Ex games. The player can go in with stealth, or they can go guns blazing, or maybe to try some diplomacy, or even to mix and match all of those. Even the primary targets can be handled in ways other than violence. That’s right – it is possible to complete the game without killing any major antagonist.

    Depending on how the player handles each mission, they will acquire either high chaos or low chaos. Being merciful, using non-lethal ways of taking down regular enemies, and not triggering alarms all lead to low chaos, which in turn leads to a good ending. The opposite leads to high chaos and hence a bad ending. This greatly adds to the replayability of the game and makes it interesting to complete it at least twice.

    Apart from standard weapons and equipment used in each mission, the player also learns supernatural powers throughout the gameplay. They can do so by acquiring special runes which are found in many areas of the game. Many of these powers are very interesting and provide excellent opportunities to try out new and creative ways of getting past a challenge at hand. Perhaps the most commonly used power is Blink, which allows the player to quickly teleport short distances from one cover to another, which is extremely useful for stealthy gameplay. There are several great powers to use, but the ones that stood out the most to me were Possession, which allows the protagonist to possess rats and other small animals and to get through small crawlspaces this way, Dark Vision, which allows the player to see nearby enemies through walls, and Bend Time, with which the player can temporarily slow, and with an upgrade completely stop, the time.

    There are few minor things to criticise about Dishonored, like the lack of ways to take out the enemies non-lethally (sleep darts and upclose seem like the only ways), or how sometimes enemy AI and behaviour can be a bit unpredictable. The ending also felt a bit rushed, but once I got to the end of the game, I realised that it’s not so much the ending that’s important in games like these, but the journey itself. All those are just small drawbacks and were nothing compared to the unforgettable experience the game as a whole provided to me. A single playthrough may go for only 15-20 hours, but each minute of that playthrough keeps you fully immersed in the game’s rich and somewhat gloomy steampunk setting, not to mention its great replay value.
  25. Dec 24, 2013
    This is one of the best games of 2012. Simple incredible, almost perfect. Plot gripped me from the very beginning. Amazing combat and especially stealth system. Try hardest difficulty with no kill anyone. Also try to gather all coins in the game it was very hard and very entertaining!
    The only thing that saddened me is the ending feel quite empty and does not explain anything. Anyways,
    the game is great, I am waiting for DH2 Expand
  26. Nov 27, 2012
    As a Thief fan, I will honestly say that I was slightly disappointed by Dishonored. First of all, let me say that Dishonored's visual aesthetics and world design is astounding; the city of Dunwall feels like a real place and a lot of effort has gone into its history. The gameplay itself is a mixed bag: the powers are generally quite useful and never feel unnecessary (except for the possibly game breaking Dark Vision), the sword combat is challenging although unsophisticated and movement is smooth and intuitive, but I don't feel they make the most of the rooftops through use of blink and the levels in general feel somewhat restrictive compared to Thief. Despite some good uses of environmental & emergent storytelling, the actual plot is fairly poor in Dishonored. The plot is predictable and the silent protagonist actually cripples the storytelling and characterisation; with characters all having great visual design, but mostly bland personalities. Technically, the game is quite a good port; with a good amount of customisation and an FOV slider, plus the option to disable smoothing. Overall though, Dishonored is a bold attempt to mix stealth and action with some great mechinics and setting, but it's let down by a lack of depth in the story or characters, some AI issues and the limitations of both the levels and the powers available. Still well worth a purchase, and an excellent introduction to stealth games. Expand
  27. Dec 30, 2012
    One of the most atmospheric and hauntingly beautiful games I've played. The stealth-action gameplay and supernatural assassination options are a lot of fun to experiment with. It doesn't quite get full marks from me as I didn't find the story as gripping as something like Deus Ex: HR, for example. And, because the overall length of the game was around 12 hours and relatively easy. Admittedly there's plenty of replay value here, but I'm really hoping there's some great new DLC in 2013. 8 out of 10. Thanks Arkane/Bethesda! Expand
  28. Nov 21, 2012
    I haven't played Hitman Absolution and Far Cry 3 isn't out yet, but for now, best game of the year in my opinion. Original and interesting storyline, amazingly diverse and engaging gameplay and very good graphics. Overall, a great and complex game that every gamer should play at least once.
  29. Jun 23, 2014
    Excellent stealth dystopia. SCORE 95/100. Steampunk dystopian Hitman Absolution. That, by the way, makes for an awesome game. Superb controls, good RPG upgrade system, extremely cool story, and graphics that still look great almost 2 years later. If you like Assassin's Creed, Watch Dogs, Hitman, Thief, Bioshock, Deus Ex, or Tomb Raider - then you will think this game is simply a masterpiece. You will not soon forget it. Expand
  30. Oct 24, 2012
    What is more to say... It's so boring and insulting, it's not even worth the download of the unofficial demo version. I feel very embarrassed I had it on my system. I have to perform a restoration now, for good measure. They lent something like $40,000 for the Unreal license to write it off against taxes. Same goes for Bethesda's marketing budged, making all the fake rating possible. You know what that means? Those ***** having a nice little party at your expense, whether you are so stupid to pay double for it or not - they couldn't care less. Expand

Universal acclaim - based on 29 Critics

Critic score distribution:
  1. Positive: 29 out of 29
  2. Mixed: 0 out of 29
  3. Negative: 0 out of 29
  1. 90
    We can draw comparisons with other titles all day, but everything is based on something. Dishonored remains a unique gem in a beautiful, yet chaotic world, with flawless gameplay. [December 2012]
  2. Nov 9, 2012
    Dishonored rarely challenges the players, but it doesn't take them for fools, either, so that's an achievement compared to other games in the genre. Just don't expect strokes of genius like the Shalebridge Cradle level from Thief: Deadly Shadows.
  3. 100
    Dishonored injects new life into stealth actions and their sophisticated worlds. Awesome work in every detail. [Nov 2012]