Mar 10, 2011The Dragon Age story has lost it's soul with this console-implementation. It's incredibly dumbed down, and feels like a simplified game you would expect on an iPhone or mobile device. While the graphics are indeed amazing, the voice acting fine and the interface slick - it's just disappointing. The unusually high average scores from professional "reviewers" just shows how large the divide between commercial expectations and end-user expectations really are.… Expand
Mar 11, 2011AAAAhhhhhhh!!! not you!!! Bioware !!!! what have you done...... its not a good game ....its not a rpg.... and its a rushed development.
WE ARE NOT COW!!!
i expect its a unique fail, and unique treason of the pc community. i loved your previous game , Bioware was a god for me , but now , i lost my faith.
this game is not Dragon age 2, its an adventure action game for massive selling action.
Oct 4, 2011Having played to the end I can definitely say this is a step backward from the first game. While the original might have needed slight improvement many of the role-playing elements here are overly streamlined and are now lacking depth. The main problem for me though is the agonising repetition of locations which has held back any thought of going through the game a second time.
I might have given this a 5 if I had a better graphics card but then graphics in these types of games aren't that important.… Expand
Mar 10, 2011many people already posted about everything what I wanted to say. I don't want to explain more. the game is the worst ever I have played such a big games in my life. graphic, junk console port, no details on PC setting, no movement with mouse and camera view, boring combat, terrible voice acting, many bugs.... it is too bad that Bioware ruined their reputation by itself.
Mar 9, 2011When Dragon Age 2 was announced, I like many hardcore RPG gamers looked forward to it. While in the past several years Bioware hasn't been producing awe-inspiring games as they once did, they've remained a very solid developer who's RPG's are interesting, characters are varied and get you involved, and build worlds which have depth and are enjoyable. Dragon Age 2 is a complete betrayal of this standard. The combat feels jolty and unrealistic. The characters wield a 2 handed sword that would make Braveheart sweat like it was made from tissue paper. The weapons were equally large in Dragon Age: Origins, but at least they felt like they were actually that big. Instead, what we have here is a combat system that resembles crappy anime more than anything else. As if the combat wasn't bad enough, the dialogue has been dumbed down into the wheel-of-fail style that was implemented with Mass Effect. Not only that, but every single piece of dialogue feels like it was written by an 8 year old who just read his first fantasy novel. There is no character depth, I'd as soon stab my party members as look at them, and to glue all this together the voice acting feels more like a group of Live Action Roleplayers than paid voice actors. To top all this off, the game not only doesn't look and present itself better than Origins, it actually looks worse. I can't recall another time when a sequel to a game looked worse than its predecessor. It feels as though Bioware did everything in their power to make this a worse RPG in an effort to alienate their hard-earned fan base and sell to the mass media'd console market. The only thing that kept this game from getting a 0 from me is the fact that maybe Bioware didn't intend for this to be an RPG at all, and simply another generic, boring, railroaded action game. As a lifelong Bioware fan, I truly hope they don't stay on this road. They've proven time and again their ability to make a solid RPG, but this game was an utter betrayal of everything I as an RPG fan have come to love and expect from them.… Expand
Mar 9, 2011Bioware has farted out probably the worst thing ever to come out of their behinds, thank you Biodrones, for supporting the decline of RPG's. The decline of RPG's begins with DA2 The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2.… Expand
Mar 9, 2011What an utter disappointment. DA 2 feels like god of war. I have trouble even calling it a real role playing game, conversation options are simple and dumbed down, decision making is relatively unimportant, gameplay remains quite linear. The world is small, the story uninspiring, the voice acting is some of Bioware's worst. As far as combat goes, it really feels dumbed down from DA:O (which already felt dumbed down to me). Animations are overdone and the art direction is absolutely ridiculous. To top it all off, levels are recycled to an absurd degree and the game runs like crap on Nvidia hardware despite not looking especially great.… Expand
Mar 9, 2011My feeling is that if your going to copy a Final Fantasy game make it FF7 rather than 12. To be honest Bioware should have had the decency to remove the party and go with a single protagonist, instead of perpetuating the farce that this is a sequel to a really good modern rpg. Take my advice, if your looking for an immersive, challenging and fun rpg experience with a great story go to GOG.com and buy Baldur's Gate 2. Hell, break out your old PS2 and fire up FF7, you'll thank me.… Expand
Mar 10, 2011Took me 18 hours to finish playing it to 100%. Most of that was traipsing around identical areas and fighting the same waves of enemies I fought since the beginning with larger health bars. The writing is mainly horrid much like the non-branching storyline. I don't think i've been quite this pissed about a game before. It starts out okay and just rolls downhill at a constant pace. Gets even worse if you redo certain parts (or open the debug console) and realize there's almost no branching paths to speak of.… Expand
Mar 10, 2011just because metacritic is paid to give it good reviews (or in this case medicore since it wasn't 99/100) doesn't mean it's any good. i could write a thesis on why the game sucks, but to make it short, it's like they took a time machine and went back to 2002 to develop the game. the storyline, combat, and graphics are horrible. this is a bigger disappointment than fallout new vegas
Mar 10, 2011As a sequel to DA:O this is a total let down. It is sad that i pre-ordered it at all. I would have never expected this from BioWare.The game itself is a total console port and I couldn't say anything good about it. Everything is just dumbed down, except maybe dialogues. Totally linear story. You could compare it's graphics to Gothic II. I guess I was expecting just too much. It has no similarity to DA:O but if you like action rpg's you might like it and if you loved DA:O, just don't bother. RIP BioWare and old-school rpg's.… Expand
Mar 10, 2011As a side note before I start this, NO, this game did not live up to my expectations, but I am trying to judge this game as a standalone, and not as a successor to DAO. We should look at "What is" instead of "What could have been" or "What's not".
Anyways, first and foremost, i'm not a fan of the gameplay change in the slightest. Too point-and-click-esque for me. Some people like that play style, but I certainly don't. The combat is fun but simple. Not complicated, not intricate, not detailed, just simple.
The graphics are fine. They could be a little bit better, but I'm not letdown or anything by them.
The dialogue is just morbidly terrible. It seems like they spent about 2 seconds writing each of the lines without even brainstorming or giving them any thought (AT ALL!). They are really shallow; you can tell almost no thought was put into it.
The CGI is cool I guess. A little much of it, but when i'm high it gives me something to look at.
All-in-all, not a game I connect with at all, but fun for a short amount of fun before I move into something more enthralling.… Expand
Mar 10, 2011It would be nice to say that Dragon Age II fell short of lofty promises and unrealistic expectations for a sequel to a quite successful game. It would be nice to say that, but DA2 is in every sense of the word rushed, and oozing focus-group driven development. DA2 is to RPGs what a mockup of Avatar done in Poser would be to film: an anaemic, shallow, mass-market appeal piece of shlock that also happens to look like crap. The same four (count em, four!) different dungeons will be trawled through the entire game, with some minor variations in which doors are hard-locked. The enemies are similarly monotonous and repetitive, coming in three types: basic, auto-attacking warriors and archers, and spellcasters that will hang back. No difference in behaviour or special abilities seem to exist between the different species of monsters. Fighting the same endless waves of spider-people and dwarf-orc "run up and attack" monsters with no variation quickly dulls the mind, which is almost comforting given the writing, setting, and level design. The encounters in which these brilliant tactical AIs are presented consist of copy-pasted waves of monsters spawning from nothing, ad nauseaum. The levels are incredibly linear, and one quickly realizes anything resembling an open area will probably just mean lots of spawns of identical mobs before trundling down the next corridor. Despite being a triple-A title from a star studio, the game manages to look like Poser models battered in jaggies and fried in tones of brownish-red low-res textures. The "Push button; receive Awesome", fun-finds-you game design leaves little or nothing to the player's imagination or skill. The dialogue is offensively cheesy, even by generous RPG standards, and the ridiculousness and awkwardness of the romances and massive out-of-place gazongas on ancient crones and tiny elf women speak to state of mind of the writers and who they were writing for. Maybe Bioware is too high on a decade's success to realize they too are capable of producing trash when churning out the most tepid, repetitive, cash-in sequel imaginable in as little time as possible. Maybe the blog posts by senior designers about the old staff not being on the project and the design going entirely another way tell the story. Either way, leaving aside the questions of developing for consoles and DLC, leaving aside expectations from old-school RPGs: Dragon Age II does not stand on its own as an RPG. It is a dull slog and a massive failure of a game. Save your money and please, vote with your wallet. Keep your hopes up for the Witcher 2 and Deus Ex 3 for quality franchise RPGs in 2011, but give DA2 the widest possible berth.… Expand
Mar 11, 20111. Shockingly disappointed beginning with character creation Recycled hair styles from DA:O used in DA:II character creation (this is especially awful because the modding community has already produced a vast number of beautiful hairstyles for DA:O available through mods) Tattoos from DA:O were re-used in DA:II and not improved upon -No freedom to choose race Only 3 classes Unable to customize default Hawke face (can't even change his eye color)
I went from my first playable experience as hawke being totally awesome, high level with skills/spells/armor to being 100% useless and weak in a span of 2 minutes...this approach made me feel like playing my low level pathetic hawke was lame.
2. Uninspired introduction to game (I didn't care about Hawke's family)
Hawke's family didn't seem interesting to me, at all, except for bethany who was actually kinda hot and interesting but my sister...so yeah awkward...
Hawkes mom has the same voice as my human noble mom in DA:O...wtf?
DA:II failed to capture my interest from the get go, leaving me feeling unmotivated to play the game, and disinterested. Whereas, ME1, ME2 and DA:O all managed to capture my interest early and in a powerful way
3. Playing an entire game in 1 city... is failure.
Playing 80% of the game in the same city removed the feel of exploration and adventure (it would be like removing every location from ME2 and forcing Shepard play the entire game on the citadel, epic fail)
Re-used dungeons, locations etc, this is so beyond fail for many reasons but when I think back to diablo 1, even way back then they had an awesome randomized dungeon/location concept working so you never felt like you were in the same spot twice, why not use this approach?
4. Companions were much weaker than in DA:O or ME1 or ME2!
Maybe you set the bar too high with Morrigan, Leliana, and Alistair and shot yourself in the foot? Because these DA:II companions just don't cut it, by any standard.
ME1, ME2, DA:O companions blow DA:II companions out of the gaming universe
DA:O chatting with companions was vastly superior and more personal to DA:II approach.
I hated not being able to dress my companions and change their items
5. The Story is...where?
Hawks story is a bit uninspiring. I don't really care about Hawke or his rise to power. It feels insignifcant to me. Poor story, especially compared to DA:O, ME1, ME2 etc. The best part of playing DA:II is the comfort that at least I have Elder Scrolls: Skyrim to look forward to.… Expand
Mar 11, 2011Bioware has stooped to the lowest of the low. Lower than even Ubisoft. In DA2, SecuROM DRM is stealth installed on your system, without telling you and with no way to completely remove it. I mean... just... wow. I never would've thought Bioware would stoop to that level.
Unfortunately, it has become a dishonest and deceitful company. Very much reminds me of Infinity Ward before its collapse. But is the game good?
No, it's not. The game is grossly repetitive. Same locations, same bland textures, same trash mobs over and over and over. There are driver issues. There are clipping issues. There are story issues. There are combat issues. Sure, it's playable. But ever single facet of the game is sub-par.
Normally, I would've rated this a 4. But because of the DRM lies, I have to rate it with a 0. And anyone with half a conscience for game should rate it a 0, as well. Avoid this game and everything this company represents.… Expand
Mar 11, 2011Stay away. This game is a failure of epic proportions. The game re-uses environments so every dungeon you visit is exactly the same. The entire game takes place in 1 tiny city, it would be like playing all of DA:O in Denerim or playing all of Mass Effect on the citadel and never being able to leave. The city is lifeless, you can't talk to anyone or do anything, the people just stand there lifeless. This game is beyond epic fail, if I were president of bioware I would fire the entire DA:II design team for this disgrace. It's a sad day for games.… Expand
Mar 11, 2011Dragon Age 2 is a fun and accessible game but at the expense of many of the qualities that made Dragon Age: Origins such an engaging experience. Being the 2nd release in the franchise, many of the changes are disappointing if you're expecting a game with as much depth as the first. It stands strongly enough on it's own but for fans of the first it feels like a watered down, rushed sequel. Taken on its own, it's an enjoyable game if you can look past all the stripped out features (or if you didn't care for them in the first place).
-smoother, faster combat
-good level of polish
-lack of content: if DA:O was a full course meal, DA2 is from the fast-food menu
-recycled environments: the same maps are used over and over again with no changes, yet the player is supposed to believe they are completely new locations. Some areas sealed off with magic concrete slabs filling an open doorway. Serious deja-vu from Oblivion's cookie cutter dungeons, however Oblivion's at least had some different layouts, these are EXACTLY the same
-enemy mobs now respawn in multiple waves during combat, including respawning out of thin air in the middle of your party making tactical party placement an exercise in futility
-weak loot (lack of armor pieces, generic item names: "ring" "amulet" with no flavor text)
-lack of armor customization for party members
-lack of unique/relationship dialogue between main character and party members
-conversation options are often misleading or unpredictable based on the summarized text shown
-voiced main character dialogue undermines roleplaying experience and pigeon-holes your character into playing one of 3 stereotypes: pretentious do-gooder, sneery jokester or belligerent bad-ass.
-lack of customization for PC interface (ie. font size, resizable GUI windows that use all of the screen instead of a tiny window that you have to scroll through, etc.)… Expand
Mar 11, 2011I'm extremely disappointed in DA II. I expected more from the successor of DA:O. Bioware has done great things in the past, such as ME I and II, and DA:O, among other games, but this is terrible. The dialog options suck, the gameplay is simple hack n' slash, and the story line is cheap. The game feels rushed, and, although I'm no graphics whore (SC:BW is one of my favorite games, up there with Wind Waker, STALKER SoC, etc etc), the graphics are terrible. I think they put very little effort into this game, and just pumped it out for the money. Speaking of money, all of the reviews are paid off. They even paid the NEW YORK TIMES to review their game. NEW YORK TIMES.
Mar 12, 2011Having played Dragon age origins I'm sorry to say that this game is shockingly bad. Dragon age 2 is a game without a soul. It drops all pretense as a rich, character driven RPG in exchange for needlessly flashy combat animations.
The game is enjoyable if you want to watch endless waves of goons explode for 40 hours. Otherwise you might as well use the DA2 cd as a very expensive drinks coaster.… Expand
Mar 14, 2011If this is a game with some different name and from some new and unknown developer, then I would probably not even look at the game like this, and I would probably give it 2. But when game like this comes from Bioware, and it is named Dragon Age I would give it 0 because it is complete disappointment. Sad thing is that Bioware made their best game 10 years ago, and many people look to get similar game from them. I think that anyone who want good rpg must look other way… Expand
Mar 20, 2011If you are into putting your money into something that is already horribly overpriced, no closer, a rushed feeling, a console port, and limited decision making when it comes to Bioware games then this is for you. This game is following the ever so trendy genre of a cliffhanger so they can milk the series as much as possible. They are taking a page out of Kotick's book and are wanting to get the most bang for their buck, which makes sense economically, but doesn't make sense when playing the game. Sure the original game had some moments that could be explored in the future but it gave closer to the storyline that it set out to tell. This sequel leaves too much out there and is pretty much if anything a bridge to a next game and isn't a real game itself. DA 2 would have a lot of these issues fixed if it wasn't rushed out. I am again sure it was good for a business stand point but for the player it just feels like a let down from the best RPG makers out there. I remember when games were actually made for the PC instead of us having to deal with an inferior console port. They limited the camera angle on DA2 so you are pigeon holed into playing as the consolers. This might just be an issue for me but eventually I got over it. The reason they said for this is because they didn't want to spend the money on making textures for the drop down camera. When all they really had to do was black out the screen in parts where they needed textures. Lastly I would except a lot more of Bioware from a game. A lot of the storytelling elements just don't make any sense. I am not going to go into any of them and if you want you can go to their forums and read what others are saying. Overall an average game and I have no idea how a score of 8 can be average. Corrupt game reviewers not wanting to give the game a score that it deserves is pathetic.… Expand
Mar 11, 2011I had read previews for this game and although I was dubious coming in, I was still willing to give it a fair chance because I really enjoyed Dragon Age: Origins. I am extremely disappointed in the final result. I prefer to play the Infinity Engine RPGs and DA:O on the highest difficulties because of the challenge. The combat mechanics really haven't changed that much from DA:O, but the nightmare difficulty in DA2 is flat out broken. The encounters are the driest and most uncreative things I have experienced in an RPG in a long time. *Every* fight ends up with the initial group of enemies plus two to four waves of additional NPCs that materialize from nowhere. The fights become less an ability of tactics and more of an endurance battle where you are whittled down and praying that another wave of enemies isn't coming. Another major problem is the lack of an isometric camera. In the Infinity Engine games and DA:O, the camera was placed overhead which allowed easy command of your characters. In DA2, you do not have access to such a feature and targeting becomes an arduous event. It is apparent that this is a console game first and the PC version was merely an afterthought. The storyline is also disappointing. The game starts out in an unnamed mountain with characters we know nothing about and within fifteen minutes, something happens to a major NPC. I am guessing that Bioware wants us to feel sympathy during the event, but there is no way to have any sort of connection with the characters because you do not know them. The story is also supposed to take place during a ten year period, but there are jumps in time spanning several years and you never see any of the characters age, therefore you are left confused. Sadly, Dragon Age 2 is a product of Bioware being bought by a corporate giant and being forced to rush out a game and appeal to a specific demographic. The days of wonderful fantasy RPGs are long gone for this developer. I am in greatly disappointed that the creators of the finest RPG of all time has fallen from grace in a mere decade.… Expand
Mar 9, 2011Dragon Age II is one step forward and three steps back compared to the previous game. On the one hand, you have a solid (if very linear) story, well made graphics and ... well those are the only positives I can really give. The interface has been simplified, lacks any of the nice design and art of the first game, the characters are mostly flat and dull, areas much smaller, interaction with the world has been severely limited, the combat has less tactics and is more scripted not to mention the game is far too easy on normal and you basically end up spamming every ability and spell while making sure no-one croaks. Do that, and you can easily survive in "hard" mode. Sorry, but that's not how RPGs are supposed to work. On top of that, the game makes so many more mistakes - no free-roaming camera to oversee battles, no way to gear up your team mates or swap gear (meaning every piece of armour or ring you pick up, you have to wear), dialog has become ridiculously simple with the dialog choices having virtually no impact. This is essentially Mass Effect: Fantasy Edition - taking all the stuff that made Mass Effect 2 less fun than the first Mass Effect and jamming it into a game which sold millions and was loved by many.… Expand
Dec 9, 2011I cancel the preorder of this game, 3 days before the release. I have to say more?
I cancel the preorder after I tried the demo. Some days ago I had the opportunity to test the final game for a long period and I have to say: My decision was totally right!
The game is not really so bad, but is too much simplified. The first Dragon Age was really good and sometimes remember me the great period of Baldur's Gate 2 :'( Dragon Age 2, is a kid-fanbase game. It's much near Diablo than to Baldur's Gate 2. All was simplified and changed in bad mode (IMHO): Inventory, graphic, fighting, etc...Anyway, I love the first Dragon Age and MAYBE I buy DA2 and finish it when an all-in-one edition will be available. But I don't like the Bioware method. They make a good 1st game (Mass Effect 1, Dragon Age 1), then they devastate them in 2nd chapter....… Expand
Mar 9, 2011This review contains spoilers, click expand to view. This camera make my mage go insane.Reality can't replace the conveniences,when I can't enjoy my mage, who care the reality?The NPCs model are rough.Give the economic profit of investment as soon as early will make workers and players feel tired,bring quality trouble,gameplay experience nervous.And then EA will kill another good studio.Who's next after Bioware?… Expand
Mar 9, 2011This is the Dragon Age game to get into if you have never played Dragon Age Origins. I played through my 120 hour campaign of Dragon Age Origins/Awakenings and this game is a breath of fresh air and this is why. I didn't want Dragon Age 2 to be Dragon Age Origins 2. Here are the main gripes people have. 1. It's a console port. 2. The graphics are terrible. 3. The combat is overly simplified.
4. The conversation wheel.
1. There is no way around this. The market is what it is. Vote with your dollar, and know that other people are voting with theirs. If a developer needs to put the title out on multiple platforms, so be it. I'm not sure what they're talking about with this complaint. 2. The graphics are the best I've seen in a fantasy game in a long time. Especially with the day 1 Texture Pack you can download, and if you have a directx11 capable card. 3. Playing through DAO I know the combat was different. The combat in DAO always felt clunky to me. Strategic yes, but clunky. Almost like your characters were in slo-mo. Now, the combat is visceral and fast paced and does not lack the depth that most users have commented on.
4. I LOVE the conversation wheel. I'm around 4 hours into it and I LOVE the fact that the game plays through like a movie similar to Mass Effect. After 130 hours or so of DAO I was pretty happy not to be reading a novel while I was playing my game. I should let you know that Bioware has been VERY communicative about relaying the information to their fans prior to release and there was a demo on PC. That said, there should be no reason why any fanboys of DAO would be dissapointed as they have had ample time to become educated before making a purchase. This of course would speak to the invalidity of many of these user reviews. If you knew what you were buying why did you buy it? I don't see any legitimacy to the claims the negative feedback users are putting out there. They simply don't like it, and they give it a bad review without playing it. There's no law against it, but I love this game and I wanted to put out my two cents.… Expand
Mar 9, 2011The game is really bad and it seems Bioware became superlazy and EA ruined another great title thanks to their marketing efforts. I dont know even where to begin
1. Side quests are too short and similar...Kill this kill that , delivery this deliver that
2. Inventory sucks , all items look the same , only colours ...are different
3. Serious performance issues on high end PCs (GTX 480 and Core i7 920 max FPS is 30-35)
4. Its all too simplified , no tactics, no skilled battles, just slash enemies and heal yourself
5. Time change from day to night with mouse click! seriously????
6. Female Hawke voice is the same as her sister's voice. I was shocked and disappointed by this
7. A lot of issues with quests which might become unavailable if you do something differently ( Dont believe me? open README file , scroll down to the bottom and see for yourself
8. Horrible journal and codex , just a plain dull text with ugly and small font. No pictures, no bestiary images , nothing!!!
In summary, it seems the game had great potential, interseting story and charchters BUT 2 years is to little for an RPG game. Bioware ruined amazing franchise and I lost money. Do yourself and your wallet a favour and dont buy it. Dont get me wrong I really loved DA and DAO but this game has only one thing in common. Its called Dragon Age 2… Expand
Mar 10, 2011As a Player of Baldurs Gate 1 &2 , Planescape Torment , Morrowind and all the other RPGÂ´s which deserve to be called "Role Playing Games" i am shocked were the Genre is heading. I played Dragon Age origins and enjoyed it. I loved it, Really! ThatÂ´s why this game hurts so much. But now Bioware made a game where i have to think : Is this a RPG or a Action Adventure/HackÂ´n Slay ? THIS, Dragon Age 2, is the Call of Duty of RPGÂ´s. DA2 doesnÂ´t even deserve to be named a RPG. One Town, No Worldmap, ridiculous characters, a "not so interesting Story", Graphics from 2005 (Hello bioware, we have 2011 now, Even the current console generation hardware is bored to death with this program), really bad environments, no armor management for party mambers and always the same cloned level structures like the dungeons in Oblivion. They oversimplyfied everything in this game. DAII does not make ONE simple point better than part 1. A downgrade all along the line. DA II is no RPG. ItÂ´s a slap in the face of every single person who loves role playing games.… Expand
Mar 10, 2011You like to hurt me you know that you do. You like to think in some way that it's me and not you... but we know that isn't true. You like to have me jump and be good, but I don't want to do it. You don't know why I won't act the way you think I should. You thought they'd make me behave and submit. What were you thinking? Cause I don't forget. You don't know why I won't give in, to hell with the pressure I'm not caving in.
You know that I got under your skin.
You sold your soul but I won't let you win.
You talk to much, you say I do, difference is nobody cares about you.
You've got all the answers, you know everything, why nobody asked you, it's a mystery to me.
I'm sorry for you, not sorry for me.
You don't know who in the hell to or not to believe.
I'm sorry for you, not sorry for me.
You don't who you can trust now or you should believe.
You close you eyes, all well and good, I'll kick your ass like I said that I would.
You tell them stories they'd rather believe, use and confuse them, they're numb and naive.
Truth is the truth hurts, don't you agree?
It's harder to live with the truth about you than to live with the lies about me.
Nobody owes you, not one damn thing.
You know where to put your: "Just shut up and sing."
I'm sorry for you, not sorry for me.
You don't know who in the hell to or not to believe.
I'm sorry for you, not sorry for me.
You chose to hurt those that love you and won't set them free.
You don't need anyone else to be sorry for you.
You've got no heart.
You can't see all that you've done for me.
I know the reasons you tear me apart.
Guns N' Roses
Chinese Democracy… Expand
Mar 11, 2011Chuckwow Mar 10, 20110 You go to the shop to buy milk cos you love milk, and you see a carton labelled MILK 2, wow, that sounds great. Oh, it is, they tell you, look, even the local paper says so. You buy the carton. You go home and pour a suspiciously thin yellow liquid into your tankard, hey, they said it might look a bit different, but it's sure gonna taste even better than milk, so why not? You swirl it round your mouth, glug it down, and savour the unusual taste...before going into spasms and projectilve vomiting in every direction. You do not feel good. You stumble outside choking, saying, my friends, be wary of Milk 2, it really isn't anything like that beautiful liquid we adored. Others, also retching, nod in agreement. Yet in the crowd there are a few strangers wearing "Milk 2 Rules" t-shirts. Where did they come from? "Milk 2 rocks," they say. Just cos it's different from Milk doesn't mean it's the worst liquid you can imagine drinking. But, yes, actually it is.â… Expand
Mar 10, 2011This is ridiculous. The scores metacritic has listed for this game are nowhere near accurate, as evidenced by user reviews. The story is ridiculous... I don't even understand why people are traveling with me. The main quest is short, devoid of story and back-story, and to make matters worse I suddenly am having intercourse with two females at the same time. I don't even know them; I don't even remember hitting on them.
The combat is ridiculously easy, even on Nightmare difficulty. Bosses can be kited (as in, you can run around in circles over and over again and they will never catch you) as your friends continually shoot them, essentially making every boss nonexistent. For combat, all you have to do is rack up as much damage output as physically possible and nuke EVERYTHING. And by everything, I mean waves and waves of random people who are attacking me for reason unknown. I'll just be running a little errand for some guy in exchange for money, and SUDDENLY 50 people will charge out of nowhere to prevent me from delivering an old man his medicine (I made up that scenario as to prevent spoilers).
I am not usually one to care about graphics (especially considering I still play 8-bit games), but in all seriousness this game makes me feel like I am playing on a Nintendo 64. And that's not saying the N64 was bad, it's just very old. Every character seems to be colored in a poorly textured splash of blood at all times, and it's just not realistic. Speaking of realism, every character seems to have 100 pound swords that they swing around like baseball bats, which seems a little lame. I'm going to stop here; as I write I am continually lowering the score I am giving this game, and so I should stop before it gets down to 1 for the sake of Bioware.… Expand
Mar 11, 2011It shouldn't be titled DA2, for it is Mass Effect: Dragon Age Mod. You can easily see how rushed the game is and each area is recycled over and over again.
As a sequel to DAO, the game SERIOUSLY disappointed me.
Sadly, BioWare chose to rush out a mediocre action RPG instead of further enhancing DAO cRPG elements. I hope that they have not fully forsaken Classic PC RPGs altogether, for easily forgettable mediocre Action console gaming.… Expand
Mar 12, 2011I should have waited for the reviews. However I have been counting down the days for this release and didn't think twice about buying the game. I agree with the users they have strayed from the original game and the negative reviews are going to be pouring in!!! Wish they stuck to what made DAO great!!
Mar 12, 2011The game is a major disappointment compared to the original. Dragon Age I felt at least somewhat close to the Baldur's Gate it claimed to be the spiritual successor to. On the other hand, DA2 imitates Baldur's Gate: Dark Alliance, the ugly action RPG stepchild. Note: action RPGs suck when you have a party of four PCs with braindead AI. Just awful. I'm done with Bioware.
Mar 12, 2011A rushed out game with tons of recycling and poor game design. Bioware is only trying to milk the franchise with this botched dung of crap.
Running 4 times the same dungeon?
2/3 of the game taking place in the same city?
No crafting system?
Who are you kidding, Bioware?
Mar 14, 2011This game is not an RPG, and it is not what we expected from the Dragon Age Franchise to develop in. It focus on combat and resembles more and adventure game, aimed at teens, that its predecessor, Origins. This game is a let down, and in certain way I'm happy they take over a new history, and not ruined the one builded back in Origins. The game es short, and dumbed down. Do your self a favor and don't buy it.… Expand
Mar 24, 2011The first 5 hours of this game SUCKS as you can see from my initial impressions below. But it gets better. Much better. By the second act I was really enjoying it. The story and characters are excellent, much better than Origins. If you could skip the first 5 hours I would give it an 8. This is an excellent game once it gets on its' feet
Downloaded it and installed all the extra content.
They wrecked the combat. Randomly appearing spawns, too much mana, etc. There are no tactics whatsoever.
Most items so far are Hawke only. WTF is that? Items are screwed.
The game has lost all the tactical tweaks that made RPG's different from shooters. It's just some crappy console game. Maybe it gets better.… Expand
Apr 10, 2011Reason it's getting such a High Critic review, E.A./Bioware are literally throwing money at them to write anything nice & give it high numbers. Trust the User's, we know how much this game failed us.
This game should never came out when it did, they just wanted to make money & be damned of the issues, they'll just throw more money at it, say look see have this great game, expect stupid awards for it, because more money is being thrown at the judges.
Mar 22, 2011Dragon Age 2 is not a bad game; it just devolved into something that is unworthy of carrying the "Dragon Age" title and the burdens that comes with it. The previous game was a marvelous and a near-perfect take of what a next-gen RPG could be, probably not too great on the consoles, but its as true as an RPG gets on the PC. Fans of Origins have to lower their expectations or rather set it accordingly, because to be honest, it's just that different.
I don't really like to compare games to other games and franchise, but I do compare them when it comes to sequels, because the purpose of a sequel is to surpass the previous one, and in this case Dragon Age 2 fails to please. It just feels like a different, less impressive franchise. The improvements are only a little bit on the graphics, I really do enjoy the faster pace of the battle, and the span of 10 years the story takes. That said, the rest is just regression, as Bioware erased away the defining feature of the previous game such as; customizable party member's equipment, multiple races to play, multiple endings, unique builds that you can come up with (such as dual-wielding arcane mage and warrior with bow), varying areas, and that is not all, unfortunately. I give it an honest score of 4, as it is less than a half of what Origins were. To be noted that this is not a rant of rage, its just a lament of a dissatisfied loyal fan of RPGs and Bioware itself as a great video game studio.… Expand
Mar 11, 2011Do not buy this game, yet wait until the GOTY or Ultimate or whatever crap the put out with ALL the DLC. You can especially tell it was rushed because the music was all from the original and the demons were just ported from the first and no Genlocks!. Many locations were simply copy and paste. While I can see the simplified inventory, combat felt stilted rather than simplified and had obvious bugs. I am very disappointed in Bioware. This is all too bad because I did find the story and the characters interesting.… Expand
Mar 9, 2011Dragon Age II is a decent game, but fades in comparision with its predecessor. Most of the changes made just made the game less fun and less great. The only two positive changes are that the graphics have improved (slightly) and the main character can now talk.
I regret purchasing it. I think it may have been worth $15 or so to me, so I would have preferred buying it at a huge discount, even 2-3 years later. But I would have gladly paid $100 for Dragon Age: Origins.… Expand
Mar 8, 2011Bioware did it again. Simply amazing, the gameplay the story the everything. The graphics on this game could give modded Crysis a run for its money. The people who are hating on the storytelling just don't get it. It's obviously too deep for them. And don't get me started on the characters accompanying Hawke. Merril is just soooo cute. I want to nom her head and giggle and squee every time I see her.
Some people may dislike the changes but they just need to get past the fact that games evolve. No longer are we stuck with a silent protagonist with which we just choose lines of words to reply with. I mean who wants to read all those words? Certainly not I (but maybe some nerds do...lol). Now we have a fully voice acted character that speaks with super realistic emotions expressed in each sentence.
Which is great because the dialogue is amazingly deep. You can choose between the peace loving diplomatic guy, the angry lets fight now guy, and the sarcastic witty guy for like every single response you make! Certainly no other game matches Bioware in its depth in character choices.
You can literally do anything.… Expand
Mar 11, 2011Interview with the man behind DA:O and DA2's score. Guess what he said in an unrelated question?
"Unlike other titles from Bioware, this score was kind of a rush job. EA really wanted to capitalize on the success of Origins, so the game was really being pushed hard to be released now" My opinion:
Abysmal cookie-cutter, **** fantasy world and characters. Everything is bland, the area's, the details, the conversations, the voices, the enemies. This game lacks ' soul'.… Expand
Mar 10, 2011Dragon Age 2 is RPG lite. A significant amount of what made the first game, Dragon Age: Origins, endearing has been either removed or watered down. Combat is unfulfilling, it is very difficult to lose. Battles are won by keyboard mashing, not tactical planning. The synergy between the Classes has been decreased, and you are left with the feeling that your party members are only following you to provide comic relief. However, even their comedy is no relief. The dialogue in DA II is stilted and the characters are poorly developed. In many cases, the main character's dialogue options are reduced to oversimplified stereotypical one liners. Oh, don't worry if you lack basic communication skills and cannot discern the meaning of simple phrases, DA II tells you when the main character is joking or serious. Bioware no doubt attempted to create something greater than Origins. Sadly, the changes they made to the original were unnecessary or poorly executed. DA II feels like a B-rate movie. After the novelty fades away, you will want your money back.… Expand
Mar 10, 2011I'm too tired to be angry any more...Now I'm just sad. It's fun...kinda. But it is a gesture of disloyalty to the avid fans of Bioware. It's basically Dynasty Warriors meets the Dragon Age Universe. And the lore IS the absolute only reason I'm playing this game. I'm going to hold out on condemning Bioware. They are my favorite gaming company and I really hope they get the message that the people who have been buying their games year in year out are hurting right now. I understand companies make money, that's what they do but this is not going to gain them the popularity vote. I mean, Jesus Christ look at the damn user metacritic score! Hell, look at the critic score, 8.3 for a contemporary Bioware game? That's the first time in a while that a Bioware game wasn't automatically slated for a nomination in all of those RPG of the year titles. Truth is, I love you Bioware...And I have to believe that you won't cheat on me with those Australipithicene Afarensis console gamers anymore but...OH MY GOD YOU'RE A WHORE!!!! (crying ensues)… Expand
Mar 10, 2011DA2 confirms the turn taken with ME2, this does not reassure the future of RPGs from this studio. Bioware is a turning point in its history, abandoning his philosophy to produce evoluted PC games for simplified console games (it is their right, no worries on that point, but Bioware must not hide behind the notion of RPG who died in this game).
DA2 is not an RPG, the story is transparent, the city of Kirkwall is almost empty, spaces are duplicated (for reasons of economy ? Why ? It's a shame for this great studio), poor gameplay and poor level graph, strategic and tactical disappear, it is not worthy of Bioware (the bitter feeling of having a game not finish â… Expand
Mar 11, 2011very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad gamevery bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad gamevery bad game very bad game very bad game very bad game very bad game very bad game very bad 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game very bad g… Expand
Mar 11, 2011Everything I feared the game would become - Dragon Effect is in da house. It's like EA took the worst parts of both games and put it into one awful game. Simplied, linear gameplay. Way too many recycled maps. It feals like I'm playing someone else's character in someone else's game. Story is not epic, I mean why do I even care about "The Champion"? Combat is inspid. Rogues flying 30 feet through the air. Warriors flitting around as if they had a rocket up the arse. Enemies exploding with one hit from a dagger. Super Jedi ninja combat. Dumb. It's like an interactive movie with some random things to do in between scenes. There is no challenge at all. Endless waves of cartoonish enemies that simply pop up out of nowhere. Everything that made DA:O good was stripped out. No redeeming qualities. A turd foisted upon the gaming public by EA.… Expand
Mar 11, 2011This game is a shadow of its former self. The graphics look 5 years old and the gameplay is an absolute downgrade from the previous. The power tree is absolutely stupid. There is no way to change companion outfits. The story is lame and feels like a drag. There is also no toolset available at the moment and there is a very small chance they will ever release it as they want to go the ME2 route and cash in on the DLCs rather than letting us create community content. If you were a DAO fan stay away from this absolute crappy excuse of a sequel.… Expand
Mar 11, 2011Dragon Age: Origins was like a father, whom you haven't seen for 10 years, returning home one day, apologizing for his absence, bearing gifts, telling you many stories, resulting in the two of you bonding and having a good time. All is well until he mysteriously disappears again and turns up 1 year later as Dragon Age II, an abusive, burnt-out junky with only one thing on his mind: domestic abuse.
Mar 11, 2011Where to begin?
Dragon Age 2 is a rushed game. That's not an opinion, the game released in a ridiculously short amount of time, and Bioware staff have commented on the rush (look for articles on Kotaku and elsewhere about this). To put this in perspective though, a little bit about the first game:
Dragon Age: Origins was Bioware's atttempt to create a new fantasy IP which they could control. Meant to be a spiritual successor to Baldur's Gate (a Forgotten Realms property, Dungeons and Dragons/alignments/classes/etc.), they stated upfront their desire to have a grittier, darker, and less fantastical fantasy. They spoke influence by George R.R. Martin's series (A Song of Ice and Fire), and said they didn't want it to be the sort of the world where things can be explained away in a "a wizard did it" sort of fashion (avoid death not being permanent, have magic grounded as far as what it makes possible.. and relatively more rare).
The game they released was solid, and went on to be very popular. Bioware has typically been known for strong stories, and the tale in DA:O succeeded greatly on a few levels. The titular origins allowed players to start their PC among any of three races, with a possible three different classes. The origins stories were all different, and served to personalize the world for the player - tell what being a "city elf" or a "dwarven noble" is about. The story itself was reasonably flexible about where and what order you did things, with every area having at least one major choice that would have "some" impact on later events. The characters were both well-voiced and written.
The game was iffy in some aspects too. The origin stories, while fantastic, often were poorly followed-up on in the remaining story. For instance, a betrayal of your family might amount to little when you return home later, making being "blase" your only "choice" about something like... murder, when the game regularly lets you kill people for very petty reasons. In the end, they just weren't as integrated as they could've been. The combat attempted to replicate the feel of commanding multiple units in a similar fashion to Baldur's Gate on the PC, however this wasn't practical for non PC players. So, the combat on consoles wound up more bastardized with awkward bits like repeated pathing errors and a seemingly slow pace for something that had an "action-type" camera. It was a still a good game, the dark atmosphere was well-done, and the world was realized.
DA:2 would ideally have fixed and expanded on the first game (isn't that what we all hope for in a sequel?). Indeed, there seems to have been attempt to rectify the combat, but the result was not to make it more tactical or responsive - rather, they attempted to speed things up and make it more Action RPG, more "extreme". Difficulty in the 2nd title seems to be more about throwing massive numbers of troops at you, rather than better scripted encounters (ergo: rushed in both planning and balancing). The pathing frustration is removed, but the resulting combat is mindless and dull.
The earlier complexity of the origins has been dropped altogether, the player is given exactly one "origin": you will always be a human member of a specific family; with your class playing little role in your background. To be clear, they went from 6 possible starting stories to 1. You can change your gender and class.
Aside from the origins, the world and story are just generally more shallow and less-developed. The darker more detailed graphics of the first title have been traded for a more cartoonish style this time around, which gels poorly with the gritty world they attempt to convey. The Darkspawn (a series bogeyman) manage to look LESS menacing, dropping pointed teeth for flat ones, and getting a more even skintone. The story-telling is more trite and less-engaging. The magic and abilities have been made more ridiculous and over the top; a far cry from the "realism" that was seemingly championed in the first title. The ability to customize your companions has been dramatically restricted. You no longer outfit them. They removed the ability to talk to your companions at any time, inquiring about their past.. it only happens at set points now. You revisit the same areas over and over again, with the same map even. The maps wind up being pointless as what is currently the "visitable" area in the "new" area is never marked off.. you always see the same map. Your character simply lacks the agency they seemed to in previous game. In opting for a voiced Main Character, they seemed to have restricted your conversation options, relatively.
This game isn't the worst game ever, but it's horribly shoddy for a huge budget studio known for great RPGs. It's a slap in the face to the lore and world created the first time as well.… Expand
Mar 14, 2011The game is decidely rushed as is apparent in repettitive scenery and combat, poorly fleshed out narrative with stereotypical characterization. It is basically the anti-thesis of what one expects from high quality RPG's from the company that used to set the bar themselves. Not only does the game itself have little merrit, the name behind it makes it all the more tragic. Poor show Bioware, really hope you can step up your game.… Expand
Mar 18, 2011Dragon Age 2 is a huge step back from the first game. While you get to explore a whole country, with lots of different scenarios, and do all sorts of different missions on the first game, here you will only visit half a dozen places and only do missions that feel like side quests. There are 2 things that I thought were improvements, the main character with a voice is one, and the new combat system, but the combat itself wasn't very well explored. It is too predictable, and there is no variation with the enemies. The main plot is very week, it gets interesting in the last 2-3 hours of the game, .. but the rest is simply there to fill some space (so about 30 hours of filling) The developers obviously rushed this project, and the game just looks like it was made by lazy people. Rings that are just called "ring" but with different specs, "belt", etc.
overall the experience isn't terribly bad, but it's not up to DA:O standards and not up to bioware's reputation.... I find it hard to believe that bioware thought this was a good game to release.… Expand
Mar 13, 2011An unworthy sequel to a great game. Dragon Age 2 falls short in every single way except the story, that being the story is vastly unrelated to the first game and waits for proper tie in with the expected next sequel. If you were expecting a new game with new innovations then you will be sadly mistaken. If you want closure to stories pertaining to those of Dragon Age Origins/ Awakening then you this will only cause more questions than before. My advice for any dragon age fan is to wait for the next one and then play this, this barely has any purpose as of right now.… Expand
Mar 9, 2011I'm not going to go in depth, because no one will read this but here's what's changed in DA2: (PC) - combat is sped up - voiced MC - even linear than before - Enjoy not taking a long time for quests? Well you can complete some quests by literally walking five feet. - voice actors are hit or miss, the story feels disjointed and it feels a lot like your actions are meaningless, and the wheel adds nothing to the game. It's not even done properly like in ME2. Frequently your character ends up saying something totally different from the paraprhased note.
Overall, it's not a bad game, but as a sequel to DA2, it simply doesn't stand up.… Expand
Mar 8, 2011Bioware. Where ports to the PC contain better graphics then the consoles. I own the original on both 360 and PC; by far PC has the best graphics. Although I do prefer the feel of a controller in my hands as opposed to a keyboard, I always felt the PC had the better deal. I really hope this ties me over until Mass Effect 3 comes out. Which kinda begs the question since both these title are out this year, creating a lull in their production; what is Bioware planning?… Expand
Mar 11, 2011The only reasonable score for a game like this is zero. Dragon Age 2 is an insulting product, rushed out the door with sub-par graphics, idiotic writing, copy-pasted dungeons and a bad attitude. If this is what we can expect of Mass Effect 3 then here's an Origin and Bullfrog fan honestly hoping EA makes the assimilation process short with their newest and most stupid acquisition.
Mar 9, 2011Improved upon in almost every way. More immersive, better storytelling mechanics (especially the fact that relationships develop over a series of years) and combat is just downright more fun. If you think the graphics are worse than the original, you are lying to yourself. The combat is strategic as ever, just FASTER AND MORE FUN. The abilities all actually DO something, unlike DA:O where you spent points on things you would never use. And if you really have a problem with the dialog wheel, go play D&D in your basement. Interactive cinema is what its all about.… Expand
Mar 9, 2011Game is great, personally I prefer this feel to the combat. A lot more responsive and satisfying. Mainly posting this because of all the bad reviews, can't stop playing for too long ;).
Hopefully this will be cleared soon, bunch of spam accounts posting identical reviews.
Mar 10, 2011If you want to ever get decent, smart CRPG again, if you dont want the whole genre to die outï»¿ - Dont buy this slasher game! Under any circumstances - dont buy this slasher, labelled as RPG!
This slasher needs to flop. Bioware should go bankrupt. Laidlaw, Gaider, Muzyka - all these... ahem... businessmen... no longer have moral rights to wear the same badge as Baldurs Gate 2 creators.
If DA2 succeeds comercially, this kind of gameplay re-imagining may very well happen to possible Baldurs Gate 3. Just imagine this nightmare - Baldurs Gate 3 : God of War style.
So skip the railroad locations, ugly graphics, nonexistant stats, uninspiring generic characters Dragon Age 2 has to offer - not only for avoiding boredom, but for the sake of brighter future for RPG gaming.… Expand
Mar 19, 2011In short, waste of time and money. This game has no strong points whatsoever. Graphics is bland, environment is the same everywhere, at first interior of some houses looks nice but it becomes tedious cos you run through the same looking rooms over and over again (~20 or so times, not kidding). Dialogues are dumb and options you chose rarely change outcome. Quests are the worst I have ever seen in a RPG. Even free to play MMORPGs have better quests than DA2. Battles are nice till you notice that mobs spawn like in some arcade game... You won't have to control your companions so tactics is pretty much gone. They had to stick with Hawke and ditch other 3 party members from the game entirely. Action game fans would have loved that even more! So yeah very bad game, Sadly It has way more weak points than I've mentioned in this review...… Expand
Mar 10, 2011Baldur's Gate 2 was one of my favorite games. I thought Dragon Age: Origins came close enough to being its spiritual successor as advertised, and I enjoyed that game for what it was, but Dragon Age 2 is as far from being a successor to the Baldur's Gate series as possible. It was just painful to play for so many reasons. Graphically, they somehow managed to make it appear even worse than its predecessor (not saying DA:O was bad graphically, but it certainly was groundbreaking in that aspect). The combat is now a mindless button masher, obviously tailored to please console players, because it ends up just being frustrating on the PC, only aggravated by the clunky camera. The formulaic dialogue and the cliche story are so inept in this one that it makes me want to stab furniture. Apparently BioWare were just looking for a quick cash-in. I'm definitely not buying Dragon Age 3 when it comes out (and it will, because their greediness knows no bounds).… Expand
Mar 11, 2011I don't want to be rude, but is a piece of **** No one in good shape wastes his time in this Action RPG. Because is not a RPG game, nor a action game. Graphically is mediocre. Some textures are great, the rest, 8 bits. I think people who said the game is excellent, didn't play as a Warrior. Did you see how Hawke cuts the air with that sword? First time I saw it, "lol". For moments I forgot that it is Dragon Age and I think I'm playing Devil May Cry.
I feel sorry for Bioware.… Expand
Mar 11, 2011Plays, looks and feels like a Korean hack n slash now and is nothing like Dragon Age 1.
This is the first ever disapointment ive had from BioWare and is nothing close to what I had expected from this company.
Its really weird how any reviewer could give this game more than 50% in score...?
All in all; It really feels "console".
Mar 11, 2011This game is awful parody of the first game. The depth of my dissapointment is very big. I feel like I was robbed. Seriously the wrote "Dragon Age" on the box which contains absolutely different game. Not RPG even. And Metacritic score is now compromised for me. It doesn't correlate to reality.
Mar 11, 2011EA is starting to show through the Bioware veneer, this is not a game of "traditional" Bioware quality but your typical EA "shovelware". A re-skinned and neutered DA:O pushed out the door as a cash infusion into EA's portfolio just in time for Q1 reporting.
The claims that EA would be hands off for on developers like Bioware and other is of course bunk. IP's get stripped as EA pumps out sequel after sequel cashing in on usually solidly established franchises. By the time the fans of the respective franchise wake up, they have already moved on and you are stuck with a series of games who's quality is inversely proportional to the "series number". The higher the number, the lower the quality.
EA is not any better than it was 5 years ago, the difference was they purchased a bunch of new developers who were hot and they "claimed" to have changed their ways. Please.
How's it feel Bioware to be the latest EA sellout patsys? Way to flush your reputation down the drain.
DA2 is a shadow of what DA:O was, and DA:O was a fraction of what NWN was.
DA:2 is a simplistic and linear hack and slash that has been trimmed down so you can roll your face across the keyboard and achieve "Profit!". There is no depth in deploying tactics, hell, tactics? What are those? The game has been made significantly easier (from an already easy franchise) so to cater to the lowest common denominator. The narrative is forced and poorly executed, it feels like I am witnessing 7 year-olds perform a truncated Richard III. Great for the few parents of the 7 year-olds, the rest of us find it infantile.
Gameplay is button mashing and more button mashing. AI is below par and the graphics/landscape is repetitive and feels pulled from 2002, 2003. The graphics aren't bad, per say, but they aren't pushing any envelopes, or melting any systems. Developing for consoles only then making **** ports over to PC isn't winning you any beauty contests EA-ware.
Tell you what guys, maybe Bioware is passed it's prime, maybe you should all liquidate and move your assets over to the Madden house, you know, where all mediocre developers go to be forgotten.… Expand
Mar 11, 2011It's a big shame to see a studio that was responsible for legendary titles like Baldur's Gate or Neverwinter Nights releasing such a disgraceful title called Dragon Age 2. Generic combat, annoying cutscenes with cheesy dialogs, limited role-playing elements, closed maps - where is freedom I ask? I can't believe that major gaming sites rated this game so well. I can only think of sponsoring articles... Game just got released and we have DLC already - laughable. Making money on well-known IP, that's all. It's sad.… Expand
Mar 11, 2011As has been said time and time again, Bioware have screwed up this one. And boy, did they screw it up good...
I've rarely been so disappointed by a game, and I blame that on the fact I enjoyed the the first one in the series so much that I had quite the expectations for Dragon Age II. NOTHING came true, unfortunately.
Everything is worse... the story, the characters, the world, the graphics, the interface, the animations. It's... astounding, outraging. They actually managed to ruin a promising franchise even before it fully bloomed.
You could write a book on what's wrong with Dragon Age II, but I'm just going to give it a 1 and move on. I have lost a great deal of respect for Bioware.… Expand
Mar 12, 2011I expected much more from Bioware... DAO was a great RPG, i've finished it 8 times, but DA2 - this is miscarriage from game industry. So, we have a stupid boring hack'n'slash (it's enough to press 1,2,3,4,5 on 'nightmare' difficulty - no tactics at all!) with some castrated rpg elements. Locations are absolutely dead - a labyrinths with couple of boxes containing trash and some useless neutral npc's. Additional quests are awful - 'go there, kill somebody, come back', repeat couple of hundred times or until uninstall the game. Battles become schizophrenic because of respawn - killing last enemy from previous wave - a new wave appears just from air. There's also still a lot of bugs. This game is the biggest disappointment of the year. Possible target audiens - kids 8-12 years old for not to overstrain their fragile brains.
I've bought DAO, but i already regret a lot of times about downloading this cracked "game" from torrents. The only thing it's worthy - uninstallation as soon as possible.… Expand
Mar 15, 2011Dragon Age 2 is a disappointing sequel to one of the best cRPG games of all time (Dragon Age: Origins). DA2 fails on many levels. I'll pick two reasons: 1) recycled content. Numerous bland quests send you back to the save cave, warehouse, or sandy beach over and over again. 2) tactics have been removed. Tactical combat has been replaced with a fast-paced hack & slash system. On the plus side, the game is very stable.… Expand
Mar 16, 2011May as well start by saying that if you're looking for a hard-core RPG, then Dragon Age 2 is not for you. It's RPG-lite at best. Not necessarily a bad thing, but you may have to adjust your expectations of the game. Initially I was dissapointed as I was hoping for a bigger and better DA:O, but it feels like bioware has taken DA in a completely new direction.
I guess the easiest way to sum it up is that DA2 is simpler than its predecessor. The combat is faster and less tactical, even on the harder difficulty settings I rarely had to play with the custom tactics or pause to set up an attack. The loss of the tatical overview was dissapointing but I would argue that you hardly need to use it in this game. I actually enjoyed the more arcadey feel to the combat but I think the corpses that explode body parts all over the place at the slightest of touch was abit much!
The game is centred around one major city and at 30+ hours long there's a reasonable amount of content to get through. The story starts slow (the first 6 hours feels like you are just plodding along) but the second half is definitely better than the first and develops into quite an engaging storyline. The writers do a good job of keeping it interesting but after spending 80% of your time in the same city you do find yourself wishing for newer landscapes, the choice of locales is limited.
This leads me on to, in my view, one of the major downpoints of the game. The dungeon areas are horribly over recycled. You may not notice it for the first few hours but by the end it becomes jarringly obvious. It seems that blood mages and smugglers are more than happy to share a hidaway while bandits and spirits of the fade clearly swap interior decorators.
The graphics are a step up from the original and the cutscenes look pretty good but you will find better elsewhere.
The voice acting and script is competent without ever being spectacular and some of the characters are likable, even producing some chuckles. The conversation wheel works well and some of the choices you have to make are genuinely difficult.
The skill trees give a pretty decent choice for customisation but some skills feel like fillers. I liked the new approach to crafting, not having to search for millions of ingredients and instead just discovering resources works well, but the range of recipes seems limited.
I would recommend this game to anyone but for some it may be too bigger step away from the original. If you can look look past that you'll find an enjoyable game, that despite its flaws, easily gives you your moneys worth without ever being anything special.… Expand
Mar 28, 2011Quite a disappointment. Stagnant environments are but a tiny issue. While the combat has a decent flow to it, the exploding bodies cheapen the feel of combat after a time. Skill trees and leveling are well done and I didn't mind the unchangeable companion armor as much as I thought I would. The millions of generic rings and self labeled "junk" drops wear on the nerves. ---------------------------------------------------------------------------------------------------------------------------------------------------
As far as story goes, Acts 1 and 2 were good enough and pretty enjoyable. When it came to Act 3 (the final), however, the fact that the player's choice is an illusion is made all too clear as one is railroaded down an unchanging series of events. This wouldn't be too bad save for the fact that it almost seems that Act 3 is unfinished, and that the two 'endings' are actually just one ending, stretched to fit two different alignment choices at the end. Because of this, one ending seems blatantly preferable to the other as it's the only one that makes sense. -----------------------------------------------------------------------------------------------------------------------------------------------
* Combat (Characters felt powerful)
* Voice Acting (Though voiced protagonist likely limited the storyline)
* Act 1, Act 2 are fun enough, if not fleshed out enough to shine
* Companions interact with each other in cut scenes and through banter
* The story telling method: a reflective narrative that adapts to the player's decisions (however minor they are)
* Character felt less like a 'champion' and more like a footnote in history
* Act 3 and its terribly assembled plot/ No satisfying ending
* Recycled environments (you will memorize loot spots, etc.)
* The game actually feels rushed, spotty, and hollow at points - I don't think anyone would say that this game would not have benefited from more development time. --------------------------------------------------------------------------------------------------------------------------------------------------
* Ridiculous Boss HP - makes some fights more grind than challenge
* Economy and crafting are limited and limiting
* No background humor, the world and lore are lacking personality (Just copy/pasted from Origins where it isn't bland)
* Quests are extremely repetitive
* Loot is overly simplistic and "Junk" is a terrible, terrible concept
Overall, this game isn't the worst thing in the world, but it falls short in many places. I hope the inevitable sequel can benefit by avoiding the mistakes of Dragon Age II.… Expand
May 27, 2011go play the witcher 2, punish bioware for this nonsense. copy paste everywhere, flemmeth talking crap without sense, horrible graphics, boring characters, horrible dialog tree, everyone is bisexual? (doesnt make sense, no discrimination here) and forced cammeos of all the DAO characters! everything in one place Dragon Age "2"............
Mar 8, 2011I usually won't write a review for something that I'm 99% sure NOBODY in the users section has finished yet, but with all the number of people raving about terrible this and that - had to chime in:
If you are one of the people who rated this 0-4 and are complaining about "casualized" combat or that it's "too easy" etc etc.. for heavens sakes take it off normal, nuke your game, start it over again on nightmare.
That's why they have it there. Yes, normal mode you could probably close your eyes and mash buttons to win, but crank the difficulty up and you will have to pause it quite a bit and make your decisions carefullly.
(I can't even imagine what casual difficulty would be like.. but hey, maybe if your non-gaming significant other wants to run through for the experience)
If you're concerned about graphics.. just DL the demo before buying.. that's what it looks like - I can't see how anyone is surprised at this point. I enjoy it myself. A number of people are still experiencing graphics bugs, though I understand some of this is due to nvidia drivers - I would assume a lot of this will change with time.
So far I'm enjoying the game quite a bit and do not regret plopping my money down early.
People seem to be freaking out and panning this thing.. but I'll just assume they were expecting mana from heaven and not what this is: a game.… Expand
Mar 9, 2011This review contains spoilers, click expand to view. Dragon age 2 is an insult to my intellect. This game gives me a good reason to find a new hobby. Instead of a classic tactical story driven old school crpg I found some kind of action game for retards. Big boobed pirates and dancing mages [I think bioware calls it dynamic casting]. Fells like a cheap imitation of god of war.… Expand
Mar 9, 2011Having been a long time wrpg fan, Dragons Age: Origins established what looked to be a great new IP breaking away from frankly tired D&D conventions. I have just finished DA2 which took a little under 16 hours, and I fear for the future of this brand. Graphically DA2 looks almost identical to DA:O origins which isn't unexpected given the very quick development time. Main characters look great but scenery, NPCs and unfortunately some armor and weapons suffer from hideously low resolution textures and low polygon counts. DA2 has also developed some sort of gore fixation with every kill resulting in an exploding enemy flinging litres of blood around and staining the screen with modern warfare-esque decals over the hud. Performance with the PC version was schizophrenic - FPS changing drastically in areas containing little detail, I would guess some internal face culling was skipped in the development process.
The voice acting suffers compared to DA:O, unfortunately I would probably link this to the quick development time as well. The male Hawke delivers the majority of his lines with a lack of expression or enthusiasm which is often unintentionally hilarious when coupled with dramatic player animations. The mass-effect conversational wheel could have been a worthy addition if it was made clear what the player was going to actually say. I found the conversations similar to alpha protocol in this respect, the main character often saying things you did not intend for them to say.
Most disappointing to me is the lack of player choice and provisions for role playing. Many quests are initiated with the typical "Get this item/person from here and bring it back/kill them" line from an npc with your responses limited to 2 or 3 ways to say "yes" with limited occasions where you can refuse quests or hold out for more rewards etc etc...
Combat is more or less similar to DA:O with the need to flank targets strangely removed, with characters flipping in to backstab then flipping back out again. Quite unusual given the mechanics established in the original. I can't help but think the simplification of some elements of combat removes some of what made DA:O great in the first place.
There are other issues regarding some cringe worthy pop culture references, the bland story, repeated dungeons and your two dimensional companions, but to be honest, I'd rather forget about this experience and hope that this misstep by bioware doesn't kill off the future of this franchise.… Expand
Mar 11, 2011Bring me the head of the guy who sanctioned the release of this one. A rush job and not much more. How some supposed professional reviewers are giving this game scores in the 80s or 90s is beyond me. I spent several hours doing tedious quests in order to fund an expedition to get......some more money. I think. Whilst doing said quests I was interrupted on a far too regular basis by hordes of easily despatched nobodies whose time would have been better employed raging against whoever dared call this an RPG. My character, his mind numbed by such repetitive combat, was then bamboozled by several overpowering outbreaks of deja vu, before being seduced by a rather bizarrely rendered elf who had pipe cleaners where her arms should have been. My character shrugged all this off, after all he had free will didn't he? He didn't have to do this. But some guy and some woman kept telling him how his life was planned out from the start and what will be, will be. Somehow he made some friends and they wanted to come along for the ride for no particular reason at all (maybe they thought I would be able to get them out of Kirkwall or perhaps even get them some new armour - sorry about that). Let's plod on. Or maybe let's not eh? This game fails to deliver on many things. It's biggest fans will be people who aren't legally old enough to play it. That's your choice Bioware. Fair enough. Goodbye.… Expand
Mar 11, 2011Dragon Age II plays like WOW in sigleplayer. that is, it is a completely nobariner, there are no need to apply tactics, skills or or any thing like that. so if you are in for some point and click action, it looks good and plays well, if you were hoping for a great story, intelligent gameplay and a level of sofistication beyond tetris, then you would be wasting your money.
Mar 11, 2011Pretty much stripped everything out of DA:O that I liked,
I actually do like the reactivity of the combat now ( it feels much faster and smoother), but outside of that it feels like a downgrade in everyway. Basically they decided to limit my choices in every avenue that they should have been expanding them.
I actually like equipping my companions and choosing what they are using in order to tailor the party to my needs.
I enjoy picking crafting classes.
Not having the isometric pullback camera is just a freaking joke.
Using the same "cave" for every mission, or the same layout of every building is just pathetic. Gaming should be about options. If you wanted to make a game that was more "Accessible" that is fine, create toggle switches. Let those of us who actually enjoy the details have them, let people who don't want to worry about it turn those options off. Seriously this feels like a step backward in so many areas it is hugely disappointing.… Expand
Mar 11, 2011My review? Recycled characters ( no more than 5 models for each race) , like 3 types of caves , 1 interesting boss fight , empty city , only ONE city , unidimensional characters ( the whore , the innocent , the brave ). MOST **** RPG EVER , whoever gives this piece of **** more than 5 most be paid by Bioware . I WANT MY MONEY BACK.
OOO , and you call the blood bath gore and realism? You must be **** kidding me , you don't blood all over your body when you kill a SKELETON , you retards .
Don't buy it , if you did , try to get your money back . You sold yourself to Ea , bioware , **** YOU… Expand
Mar 20, 2011First of all: in my 20 years of C-RPG experience I've never written a game review before because I've never felt the need for it (by the way: apologies for my bad English, I'm not a native speaker). With Drageon Age 2 I believe a worrying tendency emerges I have to adress: short development periods (18 month for DA2), incomplete game world and story, simplistic gameplay to broaden the audience, demanding full prize while preparing DLCs that shall fill in the remaining gaps. Bioware was once regarded as "the bringer of rain" after a drought in the genre of RPGs (for the PC). But now they could play the opposite role: if they are the most prominent agents of the genre (besides Bethesda) and their games are setting trends, then other companies will follow their example, if they haven't already. To be more detailed I'll point out aspects that annoyed me the most: Game World:
- The most insolent re-use in an state-of-the-art RPG I've seen so far: dozens of times you walk through levels which are IDENTICAL, and I mean identical. Every corner, texture, modell, architecture, lighting etc. are exactly the same, just with another label (for example "cave xyz" instead of "cave abc").
- The main game world consists of just 15 to 20 small or very small locations in a city (small means an area which takes 20 seconds to 60 seconds to cross, very small means a simple flat)
- There are no (more or less) diversified regions like snowy mountains, deserts, jungle, forest, real dungeons, castles, other towns etc., just this one city and three outer regions that are not noteworthy
- The few existing places look sterile and somehow empty although there are a few people standing around, but they are just copies doing nothing. There are no animals, no interesting props, no interesting architecture, no waving foliage, no sounds of wind, loud chatter etc.
- Most of the levels are extremely tubular: just one way, no possibility for exploration. If you use such level design, you should use it for thrilling script events like in COD to propell the storytelling, but that's not the case for DA2. A proper game world would have been to expensive...
- 90% of gameplay consists of running and killing: go to place X, kill everyone, talk to person Y to have a reason for killing and then go to place Z and kill everyone. Most of the time there are no alternative ways to solve problems (the only exceptions are found in dialogues with companions). But hey: that's what's the world about, ain't it?
- There are no possible interactions with the environment, just run, fight, talk, (rudimental) barter. No environmental riddles, no forging, no eating, no sleeping, etc. Would be to complex, eh?
Items and Inventory:
- Companions can't be equipped with armor, just with a weapon, a ring, a belt and an amulet. Would be to complex...
- In the inventory and shops items look absolutely uninteresting and the same: each type of item has the SAME grey and white icon, for example the same symbol for a sword. The only difference are the values of the item. To much effort giving them a distinguishable look?
- Most of the time the few items you can purchase outvalue the few items you find in your travels
- There are no real item sets or unique items
- Why does a plate armor take exactly the same space / weight in inventory (= 1 Slot) as a ring or an amulet (= 1 Slot)? Too much to think about?
- Remember, you have to fight and fight and fight, and sometimes to fight, but don't worry: there isn't much to do, sit back and watch, no tactics needed (you could raise the difficulty but that just means opponents don't take as much damage and hit you harder).
- No overview allowed: forget Dragon Age Origins or Baldur's Gate, not immersive enough, has to be a close look over the should like Mass Effect 2 or say COD!? Another "advantage": the game world seems to be larger than it is.
- In many fights there are up to four or five waves of the same opponents like in good old arcade gaming. That's a challenge RPG-players really like. - If a fight ends successfully health, mana and stamina of all your companions are restored instantly. No need for rest, healing etc.... Waste of time, there are more interesting fights waiting 10 yards ahead.
- Ammunition is for prigs: arrows and bolts are created the moment they are shoot, no buying needed.
- The backgrounds and dialogues preceding and following missions are of high quality, BUT what about a larger conflict, to what end am I killing hordes of idiots? Is there any greater inner or outer threat than a killer whom the player seeks to kill? The Qunari are a threat, for twenty minutes of gameplay. Templar and Magicians don't like each other and there's a fight, but that's it. No threat and no thread. Calling Hawke "Champion" is an exaggeration to cover that he hasn't achieved much. The whole game is "unepic" and seems to be a chapter of an epic game.… Expand
Oct 4, 2011As a person who absolutely loved games like neverwinter nights and all of its expansions, I naturally fell in love with Dragon Age: Origins. Playing Dragon Age 2 was a massive change of tone from the original to such an extent it doesn't seem similar at all. Massive amounts of functionality and customization were torn from this game when compared to its predecessor. I've tried numerous times with each class to finish this game, but i inevitably get bored and stop playing after only a few hours. Maybe i had too high of hopes to begin with since Dragon Age: Origins was just so awesome, but I feel now that my money and my time could have been better spent.… Expand
Nov 10, 2011To fans of Dragon Age: Origins be warned. This game does NOT do its predecessor justice. The first few hours of the game were fun, I enjoyed the smooth feel of combat and enjoyed Varric's humour very much. However the charm of DA2 wears off after you find yourself completing meaningless quests in the same area you had visited a couple of hours before. Bioware constantly recycle quest environments and have put little effort into making the game as challenging as DA:O. In fact, every fight in the game is the same: You kill one wave of enemies and another instantly appears out of thin air. I am very disappointed in this game and it was no surprise to learn Bioware plans to create Dragon Age 3 by using the best parts of Origins and the best parts of DA2. I'll admit, combat is a major improvement for DA2, but the characters (except Varric) develop weakly. The story could have been soo much better (especially with regards to the Templar v Mages conflict) but it was just poorly executed. If you loved DA:O then heed this warning: The game has clearly been aimed at an audience difference from fans of the original. Do you remember the epic scene of King Cailan at the beginning of DA:O? Do you remember how mad you were at Loghain? You will NEVER feel that affectively connected with any characters in this game. This is a terrible, terrible piece of unimaginative work from Bioware.
I cannot stress enough how bad it is that they reused the SAME areas over and over again for quests and how enemies materialise out of thin air. If you play on the hardest difficulty the enemies do not get smarter either, they are REALLY stupid.
If you are about 15-16 or under, are a casual gamer who enjoys a quick 30 minute dip at a game each session, or if you like a quick action-orientated game then I could recommend this title to you. If you prefer detailed storyline, intricate characters, epic storytelling then DO NOT PURCHASE THIS GAME. I don't know how it is getting such rave reviews, but I'd imagine this is coming from its target audience (which is good I guess, considering that is what it was aimed at) but if you loved DA:O NEVER let this game EVER touch your Xbox or PC, EVER! It's quite funny to see how the XboX users found this generally positive than PC users (suggesting a consolified marketplace now).… Expand
Mar 10, 2011Im not a huge fan of last Bioware releases, i consider DAO a good game with something really interesting and something to be improved (like the menus,inventory, crafting, linearity and more), and the mass effect serie too, not masterpieces tbh for me, but anyway good, and different games.
I was and i am i huge fan of old Bioware rpgs, as im a pc player and im no more a kid i remember and i own every rpg with Bioware involved in, and i have to admit i prefer a lot the old titles, no doubt about it.
This DAO2 prolly wanted to be a mix between DAO and Mass effect as idea, to be something fresh going to please more the console mass then the old style rpg geeks, at the end its all business.
But the result im sorry will not please everyone im sure about it, on console you get nowadays much better action titles then this one, especially if you consider the graphics and average fps cant compete even with non so recent titles and also the market is crowded with action oriented games, and about the pc geeks there is nothing to tell, no one will even play this more then couple of hours, prolly less.
Its a real shame to see Bioware involved in a project so damn crap like this one, this game is not a sequel of DAO, its just a laggy linear arcade with minor rpg elements programmed for consoles and badly ported to pc.
At least it was more honest if they realized to skip the pc release and present this game as an arcade spin off of DAO, like it actually is.
Its interesting btw to see how the "professional critics" are nowadays controlled by those majors, look at the scores... bah.
Even if you consider this game a brand new only console game its couldn't get more then a score of 4/10.
But as im talking about the PC version, dear DAO2 you deserve a full zero.… Expand
Mar 9, 2011Dragon Age 2 is a great successor to the classic and a good candidate for a GOTY of 2011. Way better fighting system than bloaty and unintuitive Origins one make the gameplay so much more fun. Story is interesting and exciting, you grown really attached to the characters thorough the game. Voice acting on Hawke really puts life into him instead of being a marionette without feelings like in the first game. Overall must have for all RPG fans.… Expand
Mar 9, 2011Reading some of the negative user reviews on meta-critic,I wonder if this is not just disbelief that Bioware would venture into a different direction. I personally have no objection for a company, entertainment or not trying new ideas. Dragon Age II is an experimental game. Yes, it does retain a quantum of Origins, however much of it's predecessor has been stripped away. What was stripped away will definitely irk fans of the first. The inability to customize equipment for companions. The change in chat dialogue. The graphics, and faster combat pace. Lack of spell combination's. No death animations. Whatever one's reasons, surely you can find fault in this product. The glaring, yet easily fixable issues of this game, fall in the games mechanics specifically the A.I. Tank A.I is awful, you'll find yourself (no matter what difficulty) controlling the tank character. The character(s) will activate taunt when enemies are not present, and attempt to spam it's damage reduction moves constantly. Your companions hardly adhere to positional commands either. You'll find yourself using the hold position command, and manually controlling the party. Scripts, must be improved in future patches, if Bioware/EA wishes to sell future DLC's. The good in this game, is the storyline. The game engine runs smoothly on many systems as well. Bioware has always done a excellent job optimizing their products. The characters are believable, yet may or may not hold the same charm as the first games'. The voice acting for the main is exceptional, both male and female. The voice acting in general is very good. The combat can get frustrating, but it retains the "joy" which Origins brought. The skill system is much improved, they condensed it but hardly loses any of it's flare. You'll just have to evaluate this title for what it is: A Different Approach.… Expand
Mar 9, 2011Although it went away from a hardcore RPG to a more action oriented combat I still find it fun to play and quite addictive (not as much as DA:O). It would be a 9 if it wasn't for the repetitive scenarios. In my opinion, a different game but still a good one.
Mar 9, 2011Looking at the other user reviews for this game, it almost looks like someone is using dummy accounts to spam-post slight variations of 2-3 different raving hate-fueled reviews with random marks from 0-2. Don't trust the spam-reviews, this game is solid. It's no Dragon Age Origins, but it's still a good RPG with a story that builds well and good character development if you get past the first 5 hours. Contrary to the apparent bulk of reviewers, you CANNOT beat the game in 10 hours even if you rush the main quest. I took the day off of work yesterday and played for 21 hours and haven't even gotten past the initial town.… Expand
Mar 14, 2011As someone who deeply enjoyed DA:O, I am immensely disappointed by this sequel. Dragon Age 2 is inferior to its predecessor in basically every way. And how Bioware manged to even implement worse graphics than DA:O is completely beyond me. Ratings are always subjective but if you see game reviewers give this game a 10/10 praising its superior graphics .. you cant help but wonder how much of this praise came directly from EA itself.
Also nice try Avanost.… Expand
Apr 12, 2011Despite some advancement in storytelling approach and liberal borrowing from Bioware's Mass Effect approach to gameplay, Dragon Age 2 on the PC has a lot of bugs and is populated with re-used settings that make this feel like a play performed on a stage with two sets.