Mar 4, 2013Dragon Age Origins was the best RPG to come out in a long while. Though DA2 was good over all by the standards of the first game it was a let down.
First the good parts.
It was better than most any game that came out around the time it was released and many that were made before it. The graphics were acceptable but not a home run. There are side quests to do and the character leveling and UI were acceptable. Interaction in the story line was good and though there was only a little room to customize the story through your decisions. Some of the old DAO flavor was there. Over all a good but not great game.
The bad parts, mostly comparing to Dragon Age Origins
DA2 felt much more linear than DA. There was less content over all than DAO and less options of things to do.
Graphics were rushed
It is easy to see for any serious gamer that the game was rushed. The textures could have been better. The map areas were limited and more recycled that DAO. I would have liked to have more area on the maps provided. It reminded me of some of the older games because things were recycled as much as they were.
A Console game
This game was console based with PC as an after thought. Big mistake on Bioware's pare because the made most of the DAO fans mad. It was a more of a console button masher than a true PC game.
Lacking in content
Though there was a lot of content as a sequel it was too short compared to DAO. The content was not as decision based as DAO. There was no real main map like in DA. At the end I found my self saying "That's it?"
I say, over all it is a good game but don't get your hopes up too much if you already played the first one.… Expand
Sep 24, 2013Patético. Como juego es pésimo: la historia no es mala, pero está muy mal llevada, repetición de áreas ad infinitum (y más allá), detalles muy poco cuidados. Aburrido y repetitivo hasta la saciedad, con un combate simplificado a más no poder y un inventario de risa. Llamarlo rpg es insultar al género del rol. Ignoro cómo pudo alguien pensar que después de empezar una saga con algo tan buengo tan bueno como DA:O y luego cambiar el formato hasta convertirlo en algo como ésto, iba a ser una buena idea.… Expand
Mar 19, 2011Frankly, I am baffled by so many negative responses. With user score 4.3 the game has to be real crap. Surprisingly, it's not. I spent about 6 hours with it, and I must say Bioware made a good job. As I hoped, they managed to transfer a lot of Mass Effect 2 look and feel into the new Dragon Age game.
What I like most about ME2 and DA2 is that for the first time in many years Bioware is doing something that feels fresh and new, and not yet another Baldur's Gate clone. Don't get me wrong, Baldur's Gate was great, probably the best thing that the company has ever done, and I immensely enjoyed it. Almost every game from Bioware after that tried and failed to live up to this high standard. It's time to move on. DA2 is an honest (and rather successful) attempt to do some change in the area.
Probably, other gamers are outraged by simplification, and there is indeed a lot of that. Personally, I think that it had to be done a long time ago. NWN2, for example, was a nighmare and completely unplayable because it was overloaded with all kind of junk that simply was no fun anymore: unwieldy inventory, complicated party control, monstrous class system, etc. DA2 makes an excellent job of cutting out everything that failed to work.
Now, dialogs. Maybe they are a bit oversimplfied, but defnitely an improvement. Don't get me started on dialogs in DA:O. They were horrible. The idea of "approval" ratings for party members was a distaster. To please everyone, your character had to be a real hypocritic bastard. The whole exprience was digusting, frustrating and boring. So good riddance. In DA2, it's "rivalry" vs. "friendship", which is much more fun, because both extremes have their advantages (similar to "paragon" and "renegate" in ME). Graphics. Ok, maybe it's not perfect. But "2003"? No way. I am running on "medium" detail level, cause my graphics card is not fast enough, and it looks great. Again, I see it as an improvement over DA:O, which didn't exactly work for me. I think in DA2 it's stylish and atmospheric. The city of Kirkwall is just beautiful. All races (dwarfs, elves) look definitely better. Darkspawn are scarier, etc. What else is needed?
To summarize, the game is a lot of fun. It's very well paced, packed with action, and there is much less boredom and pointless running around than it was in DA:O. Try it for yourself, if you haven't yet. However, keep in mind that the demo is real crap and doesn't give a good impression of the game.… Expand
Nov 13, 2013While it is nice to have fully voiced responses, this game is annoying and boring. You basically run the same dungeons over and over again, except sometimes its "1 year later" which doesn't mean anything in the great scheme of things. The city you start in, while impressive at first, is the only place you ever really go, you will spend your entire gaming experience in this city, meaning about 40 hours in the exact same crappy place. Gone is the wonder of going new places and meeting new people from Dragon Age Origins, now your basically restricted to 2 dungeons and a city over and over and over again...… Expand
Nov 1, 2011Dragon Age 2 is still a average to good game from Bioware. After putting 50 hours in this game, I can understand why so many people hate this game, but if you calm down and try to enjoy it you will find it has its won merit. I spent 45 hours on my first play through in hard difficulty, right now still on my 2nd play through in nightmare difficulty. Story wise, I read a lot of reviews saying how shallow the story is. However, I think the reason is most people are used to 'the lord of ring' formula. This game is not about slaying evil like the first game but a story through Hawke's life in Kirkwall. It seems there is no clear goal for the story, but there are lots of lore about dragon age world. The plot is simple, just about How the Ferelden refugee Hawke gains power in Kirkwall. But through Hawke's life you will find the conflicts between Qun and Chantry (the religion conflicts between human and qunari), you will know more about Dalish's and surface dwarves culture and of course you will learn more about the struggles between Templars and mages. The most engaging part of the game is Hawkes family and companions all have their own story, you wont feel they just suddenly pop out. Though the plot is pretty linear, you can still make lots of choices, side with different forces and influence how they will end including the companions. Origins did better Companion characters. Dragon age 2 is similar to Awakening. You can not interact with companions unless there are companion's quests. Of course there are a lot of quests from companions. Through those quests, you can push them to Friendship or Rivalry with Hawke based on your dialog choices. It's actually interesting to see how different they will treat Hawke as friend or as rivalry. And one thing I like about dragon age 2 is you actually can see how the companions are interacted with each other through cut scenes, also they will act differently as friend or as rivalry. To avoid the spoilers, I do not want to talk about companions in dragon age 2, but generally Origins' companions have more distinct personalities, of course you can see several cameos of them. Also the Warden in first game is cited a couple of times. as for combat, Many hardcore rpg gamers may hate this combat system. I can see the reason behind that. But generally combat in dragon age 2 is better and well balanced despite the animations. I did not play in easy and normal difficulties, because I know they are not designed for PC gamers. However, I found the hard mode is a satisfying tactical combat experience. Mages and rogues are vulnerable to physical damages and their actions will be interrupted often, so you will need to pause often and relocate them to avoid damage and use warrior to taunt enemies wisely. Boss fights will take quite a while, because of their huge amount of health and continuous reinforcements, however most bosses in the main plot are not very challenging, the hard parts are all in side quests. So it wont be very difficult to finish the game in hard mode. I played in nightmare for a few hours, it really takes a long time for a single battle, because you either have to relocate party members or kite frequently to avoid friendly fire or you have to kill enemies one by one without skills or spells with area effects. And bioware is being lazy on this, they put even more health and resistances to enemies but not working on AI, so some battles are just being tedious at the end. The environment design is the major flaw of this game. A lot of recycle dungeons and recycle music from Origins. I can see Bioware really rushed this game to be released (or EA forced them to rush). However, I probably will tolerate this, since this is really not the thing I care about. Because of the revamped combat system, I can see a lot of people will lose interests in this game, Though personally I do enjoy my first play through for 45 hours and I still have a couple of side quests I found but did not finish them. It's certainly shorter than Origins which took me 60 hours for first play through on hard mode. But this is still a good game if you really get into it. if you like party based tactical combat like dragon age origins and world of warcraft, I suggests you start with hard difficulty and most likely you will like dragon age 2.… Expand
Mar 22, 2011This has been review bombed because it's the cool thing to do, however I am going to review the game based on my 40+ (and counting) hours I have spent on it. Currently on my 2nd playthrough. First, my credentials: I'm a hardcore girl gamer. I spent countless hours on Baldur's Gate, NWN, Planescape Torment, Mass Effect to name a few, and of course DA:O. Second of all, I absolutely love it for some inexplicable reason, which may have something to do with a rather engaging story requiring a lot of your input and attention, fast paced visceral (not just a buzz word) combat, beautiful looking art, some cute injokes (about the world being too brown, lulz) amazing attention to detail, a levelling system that is simplified but actually makes more real world sense than the previous one did, non-repetition (something I had a big gripe with in DA:O) and some neat throwbacks to your imported DA:O save. I have ALWAYS wanted to see where my character choices would take me over time, so it is extremely gratifying to be able to play over multiple years and really have a big impact on the events of the game, rather than just playing through them. My favourite thing about RPGs is designing characters, and in Dragon Age 2 they've allowed you plenty of room to shape Hawke how you want. There's also the thing where no matter what speech option you pick, Hawke comes off sounding completely badass and awesome. The voice acting is phenomenal. It's also worth noting that every character is voiced and lip-synched, you don't do any reading. Not long ago that was unheard of. I was unprepared for how emotionally invested I got into this, which is party why I'm rating it so highly. I really cared when... okay no spoilers, but there are some character deaths that kind of got to me. At first I was determined to play a "renegade" character, but I found myself responding to conversations with the choices I really would pick in real life, because I was so damn invested.
One other thing I really want to mention is that I am replaying immediately after finishing the game, as I can't bear to think about all the stuff I missed by choosing certain options. I NEED TO KNOW WHAT WOULD HAVE HAPPENED. Why it's not a 10/10: Some things were dumbed down too far, like conversation choices. It by no means stopped me from enjoying the game, but micromanagement is a popular hobby of a lot of hardcore gamers, so it's nice to have the option there. Secondly, it's too short, and the ending is rushed, I'm guessing this is because Bioware are looking forward to rolling out masses of DLC to us. I did notice the price on steam was a bit less than what I paid for DA:O on release date, (as far as I recall I paid $100 for it, which is common with AAA new releases, keep in mind I'm Australian and everything is expensive) paying $70 for a new release is a little easier to swallow. Awakening was a great expansion, so I'm up for more of that. Anyway, I just wanted to balance out the negitivity as I have really enjoyed this game and it's up there with ME2 for me. A lot of people had a whinge about how bad DA:O looked when it came out, and I have to wonder if they bothered playing it on a decent PC. These games look great pumped up to max settings. If you can't run those, then don't whinge. If you have a PS3, reflect on your inability to upgrade your video card.
Seriously guys, stop looking for flaws and just enjoy it. It's not a perfect game for the reasons I stated above, but it really is worth playing for anyone remotely into the fantasy genre. I'm curious how many hours some of the other reviewers here spent on the game. Did they just play the demo? I thought the demo made the game look pretty **** actually. It's apparently cool to hate on big companies (that secretly review their own games) but it's not cool to just jump on a bandwagon without evaluating something for yourself first. I tell you what though, I am damn well sick of killing abominations. Makes me almost want to lock those mages up. Sorry Anders, that was a joke. I DIDN'T MEAN IT ANDERS.… Expand
Mar 16, 2011shame people cant be realistic with reviews... just finished the game and heres what i think PROS: the new combat sysytem is great, allows for more fluid fights so great if you dont like to pause all the time. skill trees that are unique to chracters other than the main, encourages people to try diferant teams rather than the one team all the time. character stats remake, stats are much more role specific making it less strenuous by not having to balace stats. the storyline is extreamly adaptive and unless you actuly try to you will never play it the same way twice, also with the ability to create the backbone of the story with a DAO save.
the game is based in a single town so the landscape get old. some DAO cons are follow into DA2 such as multiple sotryline 'busness ventures' that the player may invest into or buy and that do not actuly bring in any income other than a possible longer quest line for that 'venture'. some parts of the game put you at a fork with quests allowing you to take one and not the other however it does not specify that you wouldnt be able to do both you simply need to figure it out the hard way. gold just like in DAO is extreamly hard to come buy if your wanted decent items, if you do all the quests and sell everything you find you wil get about 250g total, depending on the dificulty alot of that will be spent on potions, runes and armour for your team so you will only ever have enough gold to buy one item that is 120g or there abouts and saving for it will take all game if you dont skimp.
even tho this game has alot of cons i dont know any game that doesnt
i had fun playing this game, i probly wont beat it with every class but i will certainly beat it one more time over on the hardest possible trying to get everything
with a few patches this game will be much better
and to all those people who rated this a bad game, i certainly hope your not waiting for D3 to come out coz it wont have much more specially not in the graphics department… Expand
Mar 11, 2011If you are looking for a game with a good storyline and decent voice acting for the protagonist this game is great. The fighting is quick paced and the graphics are a step above the predecessor but only if you get the high res pack and run DX11. If you are looking for a Dragon Age: Origins clone with a new story then you will be disappointed. The game has the great lore of the original but lacks a bit of personality as they didn't have enough time to fully develop the world around Kirkwall. I would guess that after the DLC comes out the Ultimate edition will be great and on par with the world of Thedas in Origins. All in all. I love the game and find the story gripping.… Expand
Mar 11, 2011I'm hearing a LOT of anti-DA2 feedback going around. Frankly, I can't understand it. It seems merely out of a fear of change, rather than if the change was a good or bad thing. When I first played the demo, I was freaked out by many things, but after finishing the game, none of those things held water anymore. It was simply me being "whoa different game is different" and none of it made it a bad game in the end. I know the quick phrase to describe the changes is "dumbed down" -- and trust me, I hear ya. They dumbed down Mass Effect from game one to game two, and I was totally pessimistic about DA2. But you know? "Streamlined" is honestly the better term for it all. In the end, it is an amazing game. One of the most memorable RPGs I have played in a while. Is it worth it's selling price new? Yes! This is a $60 game. There's so much crap out there selling for the same price and is just a huge disappointment. This is one of those games. Please, ignore reviews and just play it for yourself. And I am not talking about just the demo. The demo is in no way indicative of the tone or experience of the main game. Look to Denerim in DA:O for a better idea of how it might feel.
If you find you skip dialogue scenes, it might be just an okay game, because you're skipping the best part. If you're just watching your family's cutscenes with a "okay okay I'm getting a quest" attitude, then it's not going to work its magic on you.
As a visual novel community, I can honestly say that WE will see what the developers were doing with the story and appreciate it. The hordes of action games may not see it, but I certainly did, and I will defend it rabidly. I was so surprised by how good it was. Maybe because of all the pessimism. Maybe all these bad reviews are good -- so you go in thinking "this will blow", but then blown away.
It's a shame that it will take too damn long for people to find that out, since everyone is going to take one look at the negative reviews and decide to wait until bargain bin day. Or worse, the developers will see the negativeness and not make DLC for it. Christ. I've never wanted DLC more for any other game before. I don't want this game to be over.… Expand
Mar 11, 2011It's a very good game and a worthy successor to the first. I loved Baldur's Gate 1 and 2 and would love it if Dragon Age 3 had that sort of depth as far as environments and spell mechanics and NPC's are concerned. That said, the combat is a lot of fun and the streamlined combat mechanics don't take anything away from the tactical elements. I do recommend playing the game on the Hard difficulty setting. Normal is pretty trivial, at least early on, whereas Hard is a challenge on par with the Infinity Engine games… Expand
Mar 11, 2011Wow, I am not liking the haters on this one. The graphics are beautiful, they story is great, the combat is a bit dumbed down but I am still thoroughly enjoying this game. Isabella is a better Leliana and Alistair is a drunk in a bar. Origins was iconic but this game is great as well. My wife and I have already got 15 hours into the game each, and we are greatly enjoying it. Don't listen to the smelly trolls, this game is a blast.… Expand
Mar 12, 2011Never in all my days have I seen such a concerted effort to destroy a games reputation in the history of the internet.
Dragon Age II is as good a game as Dragon Age: Origins was, in its own way. The difference in the styles of the two games are not entirely all that different, the biggest change to DA2 in regards to how its played out is the lack of full itemization for your companion characters and thats really about it.
The story is fantastic, anyone who says otherwise doesn't understand that the games dynamics are secondary to the games story. And DA2 delivers, on story, in spades. Whats more the changes to the combat dynamics are so miniscule that the concerted and concentrated attempts at slagging the reputation of the game by "user score" alone seems like its been done by a huge group of angst ridden "fans" of the Dragon Age franchise that refuse to see the good of the game simply because of the few things that have been changed.
DA2 is a ever growing, intense story that travels over 10 years of your characters life in Kirkwall. And while some may complain that the game is "smaller" than DA:O because its only in and around the city of Kirkwall most of the environments in DA2 are actually bigger than any of the environments in DA:O, instead of fighting in a tiny little area, or parts of the city being about the size of a breadbox, Kirkwall's different districts stretch out quite a bit. To compare, take the Market District of Denerim in DA: which is about the size of the village of Loethering (fields not included), as compared to the Hightown or Lowtown districts of DA:O which are comparably the size of the Brecillian Forest areas in DA:O.
Its got just as much total play time, if you do all the quests in each act as a single game of DA:O and twice as many epic moments. In fact nearly every decision you make as you progress in DA2 will have effects and ramifications on what occurs later in the years of the game. And whats more none of these decisions have "clues" as to what the right decision is, something you do with all intention of trying to do "right" may have dire ramifications in the future of your game, regardless of your good intentions.
This game not only has all the replay value of DA:O, it is missing a lot of DA:O's slowdowns in regards to replay value. DA2 doesn't need "Skip the Fade" mod because there are no sections of DA2 that are universally tedious. Whats more there are no sections of DA2 that are as universally predictable either, even the Fade sequence that is in DA2 is much shorter, has some fair rewards in it and some interesting differences in occurrence depending on who you take with you.
The 720 or so people that have negatively reviewed this game have done so on the basis that the game is now accessible to people who enjoy action RPG play, and while i won't disagree with them, there are some changes to DA2 I didn't like as well, the major thing I will disagree with them on is that just because its "different" doesn't mean its a piece of trash that has fallen far short of the mark of BioWare's usual quality.
I've been playing the game since the day of release and I still have not completed it on my very first character and I can already see, from the 3 acts I've played that there are going to be a lot of different ways for me to replay this game as I wait for DA3, as compared to DA:O where I more or less just kept replaying the SAME GAME just with a different personality, with DA2, the game can change substantially depending on the choices I make.
DA2 is a fine platform for the continuation of the franchise and I feel that other than the itemization issues and the locked itemization for companion characters its a worthy successor to the DA franchise. Making it more exciting, giving it more replay and best of all, making me hungry for more of the story, in a way that DA:A did not do, after DA:O was released.
Please keep in mind as you read this page that this game has been subject to a concentrated flagging by a collusion of unhappy niche RPG fans that are all part of the same group on the BioWare Social Forums, a group that was specifically formed for this purpose alone, to come to Metacritic and to drop the user score as low as they could. And as you can see even with this concerted effort theres only around 800 people as compared to the hundreds of thousands of preordered copies of DA2 that were sold.
The game isn't perfect I give it a 9 of 10 and I do so because they did strip out some elements of RPG control that I'd have liked to have kept, but the story is fantastic, the way the game changes and morphs around your decisions is awesome, and the new combat pace is also quite good. DA2 is everything DA:O should have been, but missing a few things DA:O was that DA2 should have kept.… Expand
Mar 12, 2011Expectations are a b*tch. They have to be filtered out when trying to give some sort of a review...well at least to a point. A sentiment, not many users ( on metacritic anyway ) seem to share. I finished DA:O 6 times ( 4x on hard and twice on nightmare )... needless to say I love that game and I'm already thinking about the approach I'll take in the next playthrough.
But now DA2 was released and yes...the first 2hours of playing this long-awaited game, really disappointed me. I think that's when some people alt-tabbed to their browser, went on this site and had to let off some steam. The strange thing is, although things don't really get better as the game goes on, I still had fun with the game ( and I'm still having fun with it now ). But the moment my destined-to-be spirit healer pulls off moves like "the last airbender" I new that this won't live up to my expectations. Here are my cons: - Menu/Icon-Design really doesnt hold a candle to the beautiful art we saw in Dragon Age:origins....it looks like its been designed for a tron-movie-tie-in game
- although Combat now looks much fancier, it's also much quicker, hence too chaotic at times and with top view removed it can be hard to keep track of everything thats happening
- Enemies spawn into the battlefield, so you cant really tell how long a fight will go
- Looting has lost a lot of its charm and restrictions concerning the equipment of your party members really takes away from the fun
- the crafting system doesn't deserve the name
- the skill trees and the associated restrictions are not to my taste - the gift mechanic has been changed dramatically, to the point of no recognition
- it would also have been nice to see what the scale is on the friendship/rivalry bar, so that I know wtf 10 points in either direct are worth ( but I'm nitpicking, and I shall be the cop who stops it...erm me )
- and yes: Carver is a douche ;)
- everything that reminds me of DA:O
I was also a fan of Mass Effect. And in the beginning, I was disappointed in ME2 aswell. Mainly due to the ( severe ) dumbing down of the skill-system ( which wasnt the most complex to begin with ). But ME2 provided some new gameplay features, great graphics, much improved action and once more a great epic story with diverse characters, making it, in the end a superior successor. DA2 fails to deliver anything new to justify the "dumbing-down" ( or streamlining, as the industry would like to brand it ) making it inferior to its predecessor.
But even DA 0.5 is still good game, and certainly better ( if not by much ) then most recent rpgs ( fable 4, Ego Draconis, TwoWorlds II ). It's DEFINATELY NOT A 4.0… Expand
Mar 12, 2011Dragon Age II is a great game once you get past any bias you may have or false expectations over why it isn't "Dragon Age: Origins 2". I will try and keep my feedback spoiler free and focus on the core tenants of what the game offers and why I rated as I did:
Pros: 1. Unique story-line, new characters and setting.
Although you spend a majority of your time playing in one area of the Dragon Age world, you never run out of things to do. The advancement of the story allows for deeper sense of exploration and understanding of the world you are thrust into and the impact you have on its evolution. 2. A compelling set of characters and individual back-stories to work through.
Although it may miss some of the classic characters of DA:O, DA:2 does not fail to deliver on high-quality characters with a rich background to explore. Each one bringing with them a unique set of opportunities and challenges that you as the hero will work through as you relationship grows. 3. A plot that will leave your head rolling by the time you get to the end, with some of the best and morally challenging decisions I've faced in an RPG of this type.
It is harder to describe the story without going into spoilers, I am now on my second play-through and my head is still spinning from the first. By far one of the better stories I've had a chance to be part of in any RPG. Every action, every relationship, every decision will lead to plot twists and turns that you just won't see coming... And in the end, all must decide....
4. Action packed combat, no dancing around your enemies for 5 seconds before you start combat. The combat moves as fast as you do. I love what they did with the pace of combat, it gets the blood pumping and really makes you feel epic. Your characters react as quickly as you do, so you can move through fights quickly and with devastating force. At the same time, for the more complex engagements, you have the ability to take a more strategic approach by pausing combat and issuing commands to individual party members.
5. Simplified user interface
I love the idea that I spend far less time managing my inventory then I do playing the game, definitely one of the better features. Potions, Crafting & Armor are all simplified for players to be able to get things done without investing countless hours into organizing through tons of items you may never use. Cons:
1. Limited environment, repetitive maps
Sadly, where the game lacks in a large way is a true sense of open world exploration. Although the world of Kirkwall is huge in and unto itself, it doesn't quite offer you the freedom of true exploration. I can understand why it is the way it is based on the story, however I am a fan of being able to explore and this was one area that hurt. The other is the fact that several of the dungeon maps get recycled, after a time you will start to see several familiar maps come up time and time again. 2. Over-simplified armor and customization
Although I am a fan of simplifying the armor and inventory management, I do prefer to have control over what armor my party members wear and when. I feel the game did not really offer a lot of variety where party armor was concerned.
3. Race restriction
Although I can appreciate the character of Hawke, I feel the limitation to human takes away from story. The story would have been equally as compelling having an Elven, Dwarf or Human protagonist but that's a personal preference. 4. Can't import a finished game
Though not game breaking, if its a feature your hoping for it isn't there.... You finish your game and you can replay as often as you want (Obviously), but you'll have to start a new each time.
In closing, my review is favorable and I personally feel the game excels in its own right. Although many on these posts have said otherwise, I'm not comparing it to something its not, I am rating it for the experience I had. Its a fantastic game and well worth the investment, just don't go in expecting Elder Scrolls, Fallout or any other of the Open Ended RPGs its been compared to.
Dragon Age II is not opened ended, its a narrative with a specific plot you act out as the player. From that perspective, the game delivers on one of the more action packed thrill rides I've had.… Expand
Mar 12, 2011So much dislike here i thought i`d put in my 2 penny worth.. Its not excatly the same as DAO no.. but get over it. To me DA2 is like mass effect becomming mass effect 2. ok not as much fuiddling to get the right gear etc more fast paced combat and fun.. dont get me wrong im a fan of the old baldurs gate series and not a console rpg tourist. I think half the reviews here are written by peeps who have probably played the demo.. or maybe 1 or 2 hours of the game and want to flame at the change.. To me every minute or hour that passes in the game i see a lovingly created story, some seriously crazy fights and spells and just enuff rpg to keep u hooked. Yes i did love DAO.. but this is summin fresh and fun.. its damn right crazy at times and i apluad u bioware for trying to push games forward.... Now flame me if u like but there are times during DA2 it feels more like baldurs gate 2 than any game ever has.. so just because u lot have pushed this score down so low.. im gonna give it a 10..… Expand
Mar 13, 2011Below is the first review I submitted. You can ignore that if you'd like. The reason I'm submitting this is so I can say that there's something very, very wrong here. The number of negative reviews is outrageous! And, for the most part, notice that the negative reviews get the most helpful votes while the positive reviews, no matter how well written and well thought out, get un-helpful votes. Take a look at other sites with community reviews. gamespot.com ( http://www.gamespot.com/pc/rpg/dragon-age-2/index.html ) currently has DA2 at a 7.1 user score on PC, an 8.3 on 360, and an 8.3 on PS3. The user score for PC on g4tv.com ( http://www.g4tv.com/games/pc/64225/dragon-age-ii/ ) is at a 4.4 out of 5, while 360 and PS3 are at a 3.9 and 3.8 out of 5, respectively. DA2 currently has a user score of 6 on Gameinformer.com ( http://www.gameinformer.com/games/dragon_age_ii/b/pc/archive/2011/03/08/dragon-age-ii-pc-review-a-port-caught-in-the-middle.aspx ) and a score of 7 on PS3, 7.5 on 360. Should I go on? I'm not going to go and say this is some coordinated attack. But just look at the data and how it's dramatically skewed in the negative direction while most other gaming websites put the average score at a solid 7. Just... don't pay attention to all of this bull. Play the game yourself and make the decision. Wow... what's with all the hate? ... Whatever. These are my thoughts... Where should I begin with this game? How about combat since I see so much ranting and raving about how it's so drastically different... what? I mean really, WHAT?! How is it "drastically" different? Are you suddenly required to solve a complex physics equation prior to each attack? On consoles? Yeah sure, it's different; but this is area is for PC reviews. The same basic principals of the original still apply; see enemies, pause game, position party, select enemies, select attacks, un pause game and watch your enemies scour the ground for their skull fragments. (As for consoles, I've heard Bioware intends to release a patch of sorts to implement the auto-attack function. And if you're going to wail on about it then I sincerely hope you slam your finger in a car door. You forget that there are people working at B-Ware, and all people are prone to mistakes regardless of where they work. So far I've experienced no problems with my game. Not a one. I'd say they've done a pretty good job so far.) What I don't like about the combat is how unbalanced the difficulty can be. One minute I'm turning my foes into pincushions for my arrows, and the next minute I'm wondering how my body parts came to be scattered throughout the room. Graphics are just, meh. Not great but not terrible. Some of the characters look like they've taken a trip through the "uncanny valley" and will proceed to haunt your nightmares. Other characters don't look half bad however (Varric's chest hair anyone? woof.) Most of the environments tend to repeat themselves giving the "randomly generated dungeon" feel. But the city of Kirkwall itself isn't a bad looking place. But what's with all the gangs out at night? I suppose the guardsmen are all on there lunch break... I love the characters. I like having a PC with a voice and a personality. The silent protagonist thing from the first game was plenty fun, but giving the PC a voice, emotions, personality, and a social conscious of it's own makes me feel more like I'm projecting myself into my character. The companions are all very well written and well voiced. I might hate some of them, but I love to hate them. The story may lack depth at times. I mean all you really need to know is you're a guy/girl who's trying to start a new life in a kind of messed up place and you get tied up in politics eventually I'm sure. But it's refreshing to not have to save the world again. But some potentially amazing stories are set up in this game and it's worth it to get to know them. Just being back in the Dragon Age world is great to me. I don't know what else I can say. I like the game. I like it enough to sit here and write about it. The decision to try it out is really up to you though.… Expand
Mar 12, 2011I've just completed this game and overall, I was very surprised how engaged I was with the gameplay, story and the characters themselves. I'd come expecting the worse (read the user reviews and comments from forums) but on it's own, it was very good. Thx BioWare! Well done.
Mar 13, 2011An interesting marriage of the decision-making mechanics codified by Alpha Protocol, an extensively rehashed dialogue system of the Mass Effect series and the role-playing system of the original Dragon Age, this game would have received a lot less undeserved criticism if people were judging it as a Gaiden game instead of being a true sequel. It feels and acts like a Gaiden game, after all - most of its events are not significantly related to those of Origins, although the decisions you've made there certainly make an impact on the otherwise insular world of Kirkwall and the Free Marches.
The streamlined dialogue system, caused mostly by the introduction of a voiced protagonist, now tracks your overall behaviour and that affects how your character acts and reacts to outside stimuli when out of your direct control - something added for cinematic impact, and something a lot of people find jarring and unpleasant for an unbelievably wide amount of (mostly) daft reasons.
The rehashed combat is faster-paced, aimed obviously at pleasing those who did not enjoy the previous game's rather old-school approach to tactical combat, while not flawless, still behaves better than the one in KotOR, for example, the thought of which it was obviously supposed to invoke due to the overall similarity. While it may be uncomfortable for hardened PC veterans to get used to the idea of a non-detachable camera, it does not detract from the enjoyment of the game, as those who play with direct control over one character and AI tactics over the others will not notice it at all, and those who play via micromanaging every character's every breath in battle will generally manage on a level too micro for it to cause them statistically significant discomfort.
The story itself, based off the foregone conclusion that your protagonist has somehow gone and helped the world become a worse place through trying to make it a better one, makes a lot of people complain that there is no core to the story - how they missed the focus on the evolution of a refugee into the Champion of a city-state is beyond me. Most of the quests - both central to the story and not - revolve around you and your involvement in the city's internal affairs, and the game goes out of its way to show the impact it can and will have on the day-to-day lives of its people. Those expecting something more similar to the first game's crusade against evil will probably be disappointed - but that does not mean that this game's story is any weaker than the last one's.
The companions you will travel with are a mix of new and old - two NPCs from Origins return as actual companions - Isabela, the pirate queen you could have a tryst with as the Grey Warden, and Merrill, the protagonist's friend in the Dalish Elf origin - and two companions from Awakenings return as, well, one companion - Anders has become the new vessel for the Spirit of Justice, but that did not go well for either of them. The rest of the team are new to the story of the setting, but they all come with their own load of emotional baggage, issues and aspirations - wildly conflicting ones, at that - which you will have to take into account when dealing with them.
Another nice element borrowed from Alpha Protocol is the rivalry element - you no longer suffer penalties from having your companions hate you, as was the case in Origins (though if you play your cards wrong they WILL leave the party and never come back), instead, their personality changes to reflect the wrongs you inflicted on them and they gain bonuses that benefit them and them alone, instead of you or the whole party. A nice touch, that, and another handy step towards the humanization of our companions - they will often clash with each other about their beliefs and intentions while walking with you through the city or the surrounding landscapes, often with hilarious conclusions.
Indeed, the game is not devoid of problems - the need to download the high-quality textures as a separate patch to make the game look even remotely modern, the horrifyingly crippling graphical card compatibility problems which require a lot of shamanic magic to attain a stable FPS count on an nVidia chipset, especially an older one, and the copy-and-paste based dungeons stand out as the foremost ones. However, none of these really detract from the fun you could be having with this game instead of bashing it on the Internet, and the subtlety of some of the design decisions (like the fact that the appearance of your family members will change along with the appearance of your protagonist, or that the magical cure-all Special Dialogue Option Button borrowed from Mass Effect along with its dialogue system will no longer actually solve ALL the problems) helps reinforce the fact that this is, in fact, a beneficial step in the evolution of the genre.
It is with that thought that I end my review - this game WILL BE LEGENDARY. If only because of its impact on the gaming community.… Expand
Mar 13, 2011Man, look at all these idiots here attacking this game for no real reason... Story sucks?! We leave in a world where games like Call of Duty are popular and this game's story sucks?Let's get to the bottom of this because we clearly have a problem here.
GRAPHICS: It's the same engine with improved textures, environment is generally generic and not so impressive
SOUND: Let's make one thing perfectly clear: the sound in this game is one of its strong parts, the music is just splendid and the voice acting is one of the best around, the music is composed by Inon Zur, the same guy that made the music for Origins.
GAMEPLAY: Oh boy... well, about the gameplay... let's say it's the game's biggest flaw... first of all, they improved the combat but they made everything else bad, there is no way you can interact with your companions unless they have a quest you have to take from them, they replaced the ability to choose your companions' sets with a half assed 'upgrade' system that made absolutely no sense at all, seriously why did they change that?! there was no reason for them to do so, it was perfect just like it was, the UI sucks badly too, so do the icons for spells and items. Bottom line: don't fix it if it isn't broken.
STORY: Well this is where the other reviews got it all wrong... they imply that the story sucks because it has little reference to Origins, I do agree that this game could use more of it since it's a sequel. But as I said, in a world where games like Call of Duty dominate the stores, how in the name of all that's holy does this game have a crappy story?! It is tragic, sad and kept me going even if the quests were plain stupid. Speaking of quests, this game suffers from the same problem as the DLCs for Mafia 2, there are like 5 quests that advances the plot, and about 20 'main' quests that make absolutely no sense.
Bottom Line: The story is what you'd expect from Bioware... maybe a bit less...
CONCLUSION : This game is NOWHERE NEAR Origins and I mean it... it kind of disappointed me, but looking pass the whole sequel thingy... it's a game worth playing. Now you haters can start hate again...… Expand
Mar 13, 2011I find it annoying to see all the lowscore reviews from people that clearly never even finished the first chapter of the game, or in fact never played anything else than the demo. The game is not without a few minor flaws, but is all in all absolutely brilliant. The story isnt as focused as stories usualy are in rpgs but that actualy have a rather posetive effect on the game. Its much more personal and more than anyhting else I praise the choise to finaly abandon the "chosen one" or "save the world approach". The world is brilliant in its complexity, the normal boring "go here and fetch this" sidequests are almost nonexistent. Graphics is a huge improvment over origins and I cant understand anyone that claime the game looks bad or even worse than origins. I have some minor issues with inventory and the dialogue wheel but all in all an excellent game.… Expand
Mar 14, 2011Dragon Age 2, isnt something what i expected it to be. Maybe i was hoping for DA:O sequal. The game does have improvment at some points. The combat is more fun now, it isnt clunky and the animations are smooth. It was nice to see my rogue just kill stuff with style. The spells and skills look nice, First time i casted rock armor i was amazed how much better it looked compared to DA:O. The new Qunari look nice, but in the game you dont see any female Qunari's also you dont see any female Dwarfs. The dialogue wheel is something they tried to take over from ME2, but it dosent fit for DA2. In a rpg i wanna be the character and choose what i say like i did in DA:O, but with the new dialogue wheel i often felt like i didnt bother reading any options. Making me pay less attention to the story. I always knew top was good, middle was neutral and bottom was evul. So i always clicked the top one and didnt bother reading anything else. Which was a huge letdown. In DA:O you had so many diffrent choices and you chose the option which felt what you would have said so you were thinking what you would do, you were in the game. Also the dialogue options were sometimes confusing, because i hoped it to say something diffrent and it kept me sometimes wondering if i pressed something wrong or could the other options say what i wanted to say.
Companion customization is dumbed down. You can't change ur companion armor, except rings,necklace, belt and weapon. In a rpg i always want to customize all my characters. Or maybe it was too much to expect. 1,5 years to make a sequal isnt that much, comparing to DA:O and i guess Bioware didnt have the time to make armors for your companions. But not being able to change armors, resulted my main character who was a rogue, have more armor/defence than my tank. Even though you can upgrade your companion armors, by getting some special upgraders or doing companion quests it isnt as effective compared to DA:O, where you could give them your old set.
Another thing about companions, you cant talk to them everytime you want. Basically if you want to know about them you need to wait for the companion quest to open. I always was checking all my companions, because i wanted to know about them more, but i never was able to talk with them unless they had a quest and that wasnt really what i was looking forward to. In DA:O you could talk with them everywhere, which was great, but now the only chance to talk with them is during companion quests and occasionaly cutscenes. In DA:O, you talked with them everytime gave them gifts, laughed at their jokes and dialogues, but now it feels like they removed it from the game. True the companions to have funny dialogue with eachother from time to time, but here i don't bother listening to them at all, unless its Varrick whos talking. Varrick will probably be the companion i will remeber. Compared to DA:O, where i loved Alistair, Morrigan, Shale, Zevran, Oghren and so on. The companions in DA2 arent that memorable.
The theme is Kirkwall, you spend all the time in Kirkwall and its surrounding places. Kirkwall is a huge city and you can choose to visit at night and day, which is nice, but the city is empty. I mean there arent npc-s. The huge city seems kinda empty, but that isnt a big problem, the biggest problem is the dungeons and recycled areas. After ACT1 you will spend ur time revisiting the places u visited for several more times. Basically after ACT1 you have seen the whole game. Compared to DA:O, where there were so many diffrent places, citys this seems like they didnt have money or the time to make new dungeons. After revisiting a dungeon the 20-th time you know where the most treasures are and it isnt as rewarding and the game lacks exploration.
What is the deal with DLC before the game is even released. They are trying to milk too much money out of the gamers who like the Dragon Age universe. There are 2 dlc-s already, which 1 has a new companion and the other has some bonus items. You can play DA2 without dlc-s easily, because those dlc don't add that much depth to the game. Also on hard/nightmare the game is challenging, however some places are unbalanced and make you wanna tear your hair out. To play on nightmare you gotta exploit all the weakness and the stupidness of the enemys ai. The game started feeling like hit and run. The game isnt as tactical as DA:O, yes you can play it tactically, but after waves and waves of enemys ur tactics mostly end up being useless, because enemy's come out of nowhere and just take out ur mage or rogue. So you never can be prepeared.
Dont get me wrong Dragon Age 2 is a good game, but i always kept comparing it to DA:O. DA2 was rushed out, it wasnt polished like DA:O. If there wasnt DA:O i would give DA2 a score of 8, but it felt for me that it isnt as good as DA;O and i always compared to it. So imma give it a 7.… Expand
Mar 14, 2011As the low "user score" shows there's a ton of negative feedback from the community on this game. Some is very valid, some is sensationalism.
The interface; Big update since DA:O. Pretty much the entire UI is nicely set up, clean, and easy to use. The first thing that will hit when you first play the game (if you played the first) is they adopted the "dialog wheel" from Mass Effect, which was a huge bonus for myself. It was something i was wishing for when playing the first dragon age. Lots of people don't seem to feel the same way as me, but i guess it all comes down to person preference here.
The gameplay; Very fast paced, which is fun but after a few hours and you start to gain abilities, it becomes an absolute cluster****. Spell effects going off everywhere, sometimes i cant even tell if abilities are from my party or from the enemy. The game is also very difficult. I started on normal, but after wiping to one of the boss fights for about an hour i gave up and switched it to casual. Apparently i am all of a sudden bad at video games, Haha. Don't get me wrong, I find the gameplay years ahead of the first game. Which im probably alone in saying, Its much more fun to just pick up and run with. One thing that disappointed me was the fact that you couldn't give gear to your group (except for rings/belts/necklaces) which i thought was a bit lame. The talent trees are well laid out, I would say mages probably have the best set up trees of all of them, they a lot have incredibly powerful spells. But thats not much different from DA:O except now the CC is toned down quite a bit. With my playthrough I chose a rogue. After a few hours i started playing one of the mage side-characters when in combat because of how powerful they are, thankfully after getting the rogue some more abilities i switched back and she's a beast now, lots of hard hitting abilities and the gameplay for rogue after you get up to level 8-9 is just so fast paced and fun.
The story; Well... this is probably the weakest part of the game. When going through the storyline it feels a little forced, but I still find it engaging. I would say the story is a lot more accessible than the first game. I wont get into specifics so there are no spoilers but there have been a few points that made me facepalm and say "REALLY?".
Graphics; I dunno where the complaints about this are coming from... It looks beautiful once you get the HD texture update. But it probably takes quite a newly updated computer to seriously run it at high settings.
All in all, This game has some major flaws, but is well worth a play-through. I had a hard time getting into DA:O. But DA2 is much more accessible and fast paced for gamers that are newer to the RPG format. Which I guess can be viewed as a good or bad thing depending on your standpoint.… Expand
Oct 16, 2013It was a huge disapointment. i bought it as soon as it came out on steam, after a couple days i realized the game sucked, at first i thought it might be a good game, then it starts. a lot of talking where they try to create the ilusion your choices matter pave the way to the opening fight of the game. the skill tree is pretty standard only 3 classes to choose from but the fighting system is one of the crappiest i´ve ever seen. you either pause a lot to control each char or let them fight on their own, either way it´s ridiculously easy. then a LOT more talking before another easy fight. it requires neither skill nor strategy. and it´s like this the whole way through. no real action, you have to do what the game wants and go where it sends you. no replayability whatsoever. not worth 10bucks… Expand
Mar 14, 2011Dragon Age 2 is the one of the best RPG is have ever played. Story is well thought and really complex. Dark and gloomy setting is incredible. Game play has noticeably improved since Dragon Age: Origins. If you are true RPG fan, you just have to play this game. Be excellent to each other. End of Line.
Mar 14, 2011Don't trust the spam-reviews, this game is solid.Bioware really improved DA:O to make one of the best RPG with a story that builds well and good character development if you get past the first 5 hours. Contrary to the apparent bulk of reviewers, you cannot beat the game in 10 hours even if you rush the main quest. I took the day off of work yesterday and played for 21 hours and haven't even gotten past the initial town. Dragon age 2 is definitly one of the best rpg of this year and a must have. i recommend this game to anyone and v can't do anything about it.… Expand
Mar 15, 2011DA2 is a good game with improved graphics and fun companions but it's not quite a worthy successor to DAO. It stands alone better as an expansion. As an RPG, DA2 falls short on the story side and your choices don't seem to matter much. On the plus side, the combat is much faster and the shuffling present in DAO is no longer there. But it can be too fast and with the waves of enemies ninja-spawning, tactics don't seem to matter as much as they did in DAO. I found the game a bit dumbed down for a classic RPG but it was still very enjoyable as an action RPG. New models, especially the Qunari, look fantastic but it's unfortunate that Bioware chose to re-use the same environments for so many quests. It's a fun game and definitely worth a go if you're an RPG fan (I'm on my second play through now). Bioware has long been my favourite game company but I do feel let down by this entry in the Dragon Age world after so many years of superb gaming experiences with them. My fingers are crossed for another DA sequel with all of the legitimate concerns addressed. I don't mind waiting!… Expand
Mar 15, 2011While the game is not as good as it's predecessor, it surely doesn't deserve the backlash it's getting. Combat is satisfying, the story is as good as in any other Bioware game. The only negative things about seem to be some repetitive locations a smaller (but still quite big) game world and a bit lesser follower interaction. None of which disqualify the game as a triple A title.
Mar 15, 2011I have enjoyed this game very much since release. I think the graphics are beautiful, and the game play enjoyable. ( I have a high end PC) I feel I have already got my monies worth out of it, and I have barely scratched the surface.
Yes, the playable areas are recycled more than I would like, but the combat is satisfying, especially if you have a weapon that creates extra gore. Pausing the game right when an enemy gets dismembered is classic. I am enjoying the game for what it is, not what I want it to be.… Expand
Mar 15, 2011I honestly found this game to be a glowing success. There are certianly issues, my biggest gripe being with the slightly less manevrouable camera, but this game goes so far beyond the scope of the first game (which I also loved) and really creates an amazing experiance. The combat is faster, which has negative and positive effects because of that, and although people say "oh, the conversation system is just a console one now" it was exactly the same in number one, this time it just gives a slight hint at what reaction you'll get before you say it. I dont like how abysmally this game is doing review wise, as I personally beleive it is truly the best game of the 2010/2011 period.… Expand
Mar 15, 2011Another great game from Bioware! I don't understand the people giving this game a negative review, did they even play the same game? The gameplay is far better than the slow-paced gameplay of Dragon Age: Origins and the story is amazing. Sure the graphics could be better but I think these graphics fit the game. Dragon Age 2 is a must have for every rpg fan out there!
Mar 15, 2011I don't take issue, like so many of the others, crying about the changes to DA:2 from DA:O. I remember the same complaints from people about the changes to ME:2 from ME1. Yes, the combat system is easier and more fluid but put it on hard or nightmare and you'll being pausing till your heart's content. Yes, I understand you can't dress your friends, they dress themselves now. And good for them, they're grown ups...you can still give them weapons and jewelry if you feel the need to manhandle them. Yes, the story is not about saving the world again, its a bridge story to set up a cliffhanger for a greater conflict to come. Same as Mass Effect 2.
Yes, you have to be human and have a name. If you want your character to actually speak and be addressed in a non generic way then you'll have to live with slightly more limited options...otherwise it's back to having a silent no personality character as in DA:O where the game is more about the npcs than you...and for me that aspect of DA:O made it lack real immersion.
And Yes, the story primarily takes place in just one city... but so did Baldur's Gate 2 and that still worked wonderfully.
All of these things I can live with and some I even enjoyed more than the original.
No my problem is that the game was clearly rushed, and this is evident in the constantly repeated environments. Every cave, dungeon, beach, sewer, and house is exactly the same except for a closed door or passage here or there. It seems lazy. Had they taken their normal 24-30 month development phase, I feel like this game could have been truly wonderful. At times you can feel what could have been and its too bad. I had a sneaking suspicion that this would be an issue when I saw the release date and they ended up keeping to it. Either way its still a very enjoyable game, and a character I wouldn't mind playing some more, albeit in a more thoroughly developed environment. And all the recent bashing is really a symptom of people expecting so much from Bioware, so they should take it's for what its worth and just put more time into the next Dragon Age.
All in all its still a 8 (maybe a 7 if you were that attached to all the trappings of DA:O) and worth playing/buying although waiting till the price drops and some DLC is announced to add more background depth is not the worst strategy if you're not a die hard fan of the series. But giving this game a 0 because you can't give your friends armor or whatnot is obviously is an intellectually dishonest overreaction.… Expand
Mar 15, 2011I loved this game. It fixed the slow, pedantic, repetitive combat, evolving it into a fast, involved scene that makes the player involved. I got an admirable 30 hours of gameplay, which is fantastic, though it flew by thanks to fast pacing. The story, as far as I know, I above average, though under par for Bioware. But under average Bioware is still leagues ahead of competitors. The graphics are better than the original although simplified. I attribute that fact to all the little extra details that quick opinion trolls seem to miss out on like the companion options in dialogue, differing presentation depending on what kind of dialogue you chose, and dozens of branching paths. I won't say it's perfect. Locations repeat, but never to the point of annoyance since you start in different spots most of the time. The dialogue menu, which I enjoyed since it fixed the one problem I had with Mass Effect's menu, the fact that the skip button doubled as a selection button, tended to glitch and choose an option sometimes, but usually defaulted to the sarcastic choice so nothing lost. And the game froze a few times, though that could have been the fact that I had been playing it for ten hours straight. Overall, a very good game. I want Bioware to do more games like this. Shorter, simpler, and released more frequently. Imagine if they released a new Dragon Age game every year that averaged twenty hours long with minor tweaks to the new fast gameplay. I think we all can agree that such a dream would be awesome.… Expand
Mar 15, 2011Best RPG of last years. As for me - this game much better than DAO.Developers remaked all thigs i hated in DAO: 1)Story-telling become more dynamic, and it's not about FATE OF THE WORLD, like others like to do 2)Graphic is brilliant in DA2 3)All characters in this game are elaborated 4)Fights become more spectacular, interesting, dynamic. 5)This is game for everyone, not only for hardcore gamers.U have no need to spend time on collecting items,equipments, or on learning poisoning,trapping or on choosing the way how to lvl up ur character and etc.
And two things i don't like - same locations whole game and same faces of all npc's in game.I met like 10 mothers of main heroe during the game.
So i give it 9 saying "Well done" to Bioware.And i also "wildly-furiously" wish to see what will happen in DA3.… Expand
Mar 16, 2011Dragon age 2 (DA2) have put a real dynamic fighting BUT too many bugs in the strategic mode made this game disappointing. Too many details (conversation, equipement) with companions, choice of race and background of own characters, the cue aren't reflect sometimes what the characters said (it is perhaps a problem of translation, i don't know). In fact the fans of RPG will find less in Dragon Age 2 than In DA Origins. I have more said "it's a pitty" than "Excellent" in my play of DA2.
My score is 7, sure there are gaps but it stay a real good RPG game. People wait perhaps too much from Bioware which perhaps have to take much time to finish Dragon Age 2. It's not an Epic fail, just choices from Bioware, not really satisfied their gamers.… Expand
Mar 16, 2011Story was my main concern and it is just fine. No cliffhanger in the end, not too short (although maybe a little short), not too straightforward. Several odd turns, but nothing major. Character development and interaction is quite natural, but it seems like designers didn't put the city entourage to much use. Each district varied too little from the others to leave an impression by itself. Overall city and its inhabitants are enjoyable, but again, it didn't seem like a job well done â… Expand
Mar 16, 2011Dragon Age II is exactly what it promises. It's a sequel, meaning it's not DOA. It does inherit one thing from DOA however, and that is the exceptional character driven storyline. It also has extraordinary supporting characters and as is the Bioware standard; the game has exceptional writing and brilliant voice acting.
That's not to say the game is flawless. There is a pretty annoying map repetition, and the close up detail is a bit lacking, but the story more than makes up for it. Just remember it's not DOA...… Expand
Mar 16, 2011There seem to be lots of mean-spirited, spiteful people who give exaggerated negative ratings and reviews for this game in particular. I'm coming to believe that many RPG fans are deeply conservative in their gaming desires. They want "improved' games, as long as the new version has all the same good stuff they had before, instead of breaking new ground. That's my theory, anyway.
Dragon Age II certainly isn't perfect-- what is?-- but it's extremely improved and refined in many ways over a product (DA:O) that was flawed but nonetheless outstanding. I play in Hard mode on a mid-level PC, and the sequel is greatly improved graphically. The storylines are somewhat less cliche, and at least as well-written and voice-acted as before. The cinematics, which I don't usually get into, are much MUCH better. DA2 is a smaller game than Origins, yes, but it's still a very big game. I'd certainly like more environments/locales, but I understand Bioware's reasons for focusing on Kirkwall. The environments are great.
What really baffles me is how anyone can perceive this product as tactically "dumbed-down" in any way. The only rational justification for such opinion is the fact that there are so many unpredictable new waves of enemies in some major encounters. I do find this a bit excessive at times, but if anything it requires MORE tactical finesse and situational awareness than before. I love the fact that it forces me to pace battles, reserving key AoE and crowd control, etcetera at times in case of emergencies. DA2 also often requires more aggro management than in Origins, depending on party structure. The class and talent designs are more well-defined and much more, well, awesome than before. Overall, the combat is by far the best tactical RPG combat I've ever experienced, although I haven't played (for example) Icewind Dale. My only serious criticism is that the game does indeed have some stability issues on my system (with nvidia 9800 GTS+) as well as others. It doesn't crash any more often than lots of other new games, though, and I expect that Bioware will patch for performance in the fairly near future.
Anyway, I don't know what else to say, except that you shouldn't be scared of all these whiny user reviews if you're interested in the game. Just don't expect it to be a conservative remake or update of the first Dragon Age.… Expand
Mar 16, 2011Fantastic game. A masterpiece. Bioware as always have shown that they the best rpg developers. The combat, a plot, and characters are incredible. Game is ideal in all. Thanks for Fenris, Anders, Isabella and certainly Hawk. The original plot holds throughout all game. A one minus - repeating locations. But this isn't neccesary. I always buy your games. Thanks once again that you have made!
Mar 16, 2011I liked the game ... I do not know why you are criticizing her so ... yes it is something new, but it does not mean that it is worse ... at the expense of graphics is nothing bad I can not say, if you download the patch, the graphics in the game becomes a normal By the way ... I do not care what you think at the expense of what I wrote
Mar 17, 2011Is it as good as DA:O? No. Ist it on my list of possible Game of the Year candidates? No. Was Bioware cutting corners left and right.. yes.. Let's face it, DA2 feels like it was rushed to the market without the care and attention to detail that made its predecessor special. DA2 suffers from repeating dungeons over and over again and disappoints me with a over simplified skill tree. Let's just skip over the whole party armor upgrading business and while we're at it, cram the stupid dialog wheel system from Mass Effect down the players throats. It's getting almost too casual now. Yes,I do feel like this title was produced with minimal effort, to rake in some more additional cash. And yes i do blame EA for it.
Act 1 unfortunately being especially bland, while Acts 2 and 3 do pick up a quite bit, with my party members finally starting to develop some actual profile. But does it deserve a meager 0-4 scores? Hell no. It is still an entertaining title that will keep fans of the old DA:O or faster paced W-RPGS entertained for a good 20h if not way more. My first play thru took 38h. It has a decent storyline, it's technically 'sound' - not great, mind you, just average. I haven't experienced any bugs, crashes or whatnot. I liked the story, it even does lend itself to be played at least a second time through. Plenty of quests to go around, too. I think this title is getting bashed a bit too hard here.… Expand
Mar 17, 2011BEFORE YOU BUT DRAGON AGE II READ THIS ***********This is not a bad game.*********** That is what i want to say right from the bat. Compared to Dragon Age Origins though, it is probably better in a few ways, and worse in a few, and i think this is what is pissing everyone off. Let me start with the good. --- The Story --- This is up to every person i guess, but i thought the story was fine, pretty epic feel, took a little longer to get into than the first, but other than that not too bad.
--- The Combat ---
Loved it, everything reacts when you click it, it looks good, took a while to get used to the slightly different roles of the classes this time, but i much preferred the combat.
--- The Leveling ---
It was different and i was skeptical at first, but i really enjoyed the leveling. The abilities menu was good and allowed for awesome customization of the character, by level 20 my character was exactly what i wanted.
--- Crafting ---
Much better, rather than have to collect a million elfroot, you find sources of it, and can craft things using money once you have find enough sources. Much cleaner more efficient and i actually used crafting this time round.
Now the the bad, and i apologize in advance to Bioware for this, but i only do this because i love you.
--- The Maps ---
Oh god please please PLEASE give me some different **** maps. I was SO sick of playing through the exact same cave maps over and over again the only difference being some pathways are blocked off in each one. And if you are going to use the same map over and over PLEASE at least change the minimap to only show the paths you can reach, that way it might take me a little longer to work out its the same map. Seriously, the exact same mini map for every cave, for ever vault, for ever house, it gets so old.
--- The Character Interaction ---
Now i want to make a point clear here, i actually liked most of the characters, sure everyone thinks Anders is a bit of a whiney **** sometimes, but every game has one of them, however the interaction was a real letdown. I also liked how they talked to each, other some of their conversations were great.
The first game was great you could take so much time talking to the characters learning about them any time you want.
This game, they only talk to you if your getting a quest, otherwise its the same canned lines spoken back to you.
--- The "Choices" ---
Oh man did this annoy me on my second playthrough. Its just lazy developing. First time i played through i was thinking, hmmm maybe if i do stuff different i can improve that. People who have finished the game will know that there is an event towards the end of the game where it gives you an illusion of having played a part in it, but there is really no way to affect the outcome.
There were a few things in the game that did this, and it feels like it only did it because they couldnt be bothered making different endings.
--- The Setting ---
Kinda ties in with the maps, but i think deserves its own criticism, there are what, 4 places you can go, and only one of them is a city. Whoopde friggin do. DA:O was interesting because it gave you a very diverse number of places you could go, the forests of the elves, the caves of the dwarves, the castle of the humans, or if you had DLC, the mysterious keep you could conquer.
This game just used the same 4 areas, and a few other locations that were all pretty identical, and chucked different bad guys in them.
--- Conversation Wheel ---
I know there are some people that love this, but i am so sick of trying to say something and my character saying something else, especially if you are trying to make the conversation flow and don't notice the symbol on the wheel.
Example: (Slightly paraphrased)
Fenris: Mage guy wanna kill me good, wont be happy till he sees my cold dead body
(I look at my choices and choose "Thats a shame", which is exactly what it says in the game, thinking i will be nice and supportive)
Hawke: Thats a shame.... you have a great body ;)
I mean come on, really? Sure there are the symbols, but thats just one example of when i didnt check it, and there are many others of me clicking the option that says "No i wont kill him" and Hawke says, "No i wont kill him, ill kill you instead RAHHHH" and i just sit there going oh balls.
I could go on forever here but i wont, there were a few more good things, and many more bad, eg
- lazy romance options, ie everyone is bi-sexual
- every single combat situation has some SURPRISE guys attack you from behind EVERY TIME!!!
- those damn quests where you find **** and give it to people for money that made no sense
But in the end, i played the game through and am halfway through playing it through again, it is not a horrible game, but when you make game like DA:O and have that as a starting point, we set our expectations pretty high, and Bioware, you really didnt impress...… Expand
Mar 18, 2011While I would like to create a long, fully elaborated review on the game to explain the core features and everything in depth, I honestly cannot, as the game is without much merit whatsoever. The combat took a system which felt unrefined in DA:O and rather that improving it and making it better, just completely ruined it to make a system without thought or challenge
Mar 19, 2011Wow, I've been watching so many negative user reviews coming in and I felt that I had to speak up and say my bit. Personally, I'm rather enjoying Dragon Age II so far. To date, I've found the story engaging and the quests enjoyable, and there seems to be a significantly smaller element of "grind" to DA2 compared to the original, where some quests seemed to be endlessly long trips through tunnels facing wave after wave of identical enemies which you would handle in identical ways (heading to the Broodmother and some of the Deep Roads quests spring to mind particularly). A lot of the game so far has been centred around the city of Kirkwall without venturing much further, but the city is large and varied enough that I'm quite happy with this for now. The characters I've met so far have all been full of personality and very believable. The voice acting is also generally rather good, though the male Hawke voice can occasionally feel a little uninspired (I suppose it's harder to deliver a good performance when your character could look like just about anything and could be a mage, warrior or rogue).
Many people seem to be unhappy with the new "Mass Effect inspired" conversation wheel. Some have complained that it reduces the depth of the conversations by turning the options into "good", "witty/wry/misc.", "bad" or "further information". However, this is all the options in the first Dragon Age ever really were anyway - it just didn't categorise quite so prominently. Further, the way that the tone is now indicated avoids those occasional moments from the original where you chose something that you thought was intended in a sarcastic sense and actually wasn't, provoking a rather unintended reaction from whoever you were speaking to. The best enhancement here is that the dialogue is now all spoken: a *huge* improvement on the bizarrely mute protagonist of the first game (and something that wouldn't work terribly well if you had just read exactly what was said).
The combat in the game is, to me, executed in a more exciting and elegant way in DA2 than the original. However, camera problems still get in the way a lot of the time, when walls conspire to get in the way. I despise the removal of the overhead RTS-style view, which really makes it difficult for players who do a lot of tactical pausing and want to place mages' abilities precisely and quickly.
Whilst I'm criticising, I also am extremely unimpressed with the buggy release. I had to hack unsupported graphics drivers just to get the DX11 rendering working correctly, without regular freezes. The game also insisted on my putting a disk (any disk) in my floppy drive (!) when it connected to the server, prior to the 1.01 patch being released. Even now, the DX11 renderer feels like it's not quite there.
The "character profile" screen is a little bit "dumbed-down" compared to the original and whilst I'm happy with the information available and the system in place, it feels like there's a little bit too much clicking back and forth through menus to get to what I want.
Overall, despite the few criticisms above, I think there's much to be happy about here. I've certainly set aside all my other games to play this. I'm a little surprised that the user response here has been so poor, considering the good critical response.… Expand
Mar 21, 2011I'm 10 hours in and I'm having fun. I read these user reviews before installing it and held my nose when I started it, expecting the worst. Perhaps these low expectations allowed me to appreciate the things the game has done right.
Graphics are fine, I'm not sure what people are crying about. Gameplay is simple, but still challenging. Character progression system is unique and allows you to customize each hero nicely. Missions are well done and usually have an interesting twist. Most missions give you a choice at the end - the morally right thing and the monetarily right thing. And unlike most games, the morally right thing has almost no reward, so it's really tempting to do the evil thing. Dialogue is fairly well written.
I mean, the game isn't spectacular. It's worse than the original in most ways, and isn't worth full price, but guys, it's not a 0/10. There are a lot of unhinged people on the internet...… Expand
Mar 21, 2011Good game, actually far better than some of the older Bioware games, but not perfect and very far from DAO.
There are a lot of improvements compared to the predecessor, graphics, combat, animations, but in some areas DAO was a bit better, like choices which affect the world, or dialogue.
The story is great, far more original than the 'let's save the world again' idea in DAO, if you want dark fantasy, then this is the game to play. This however also means that the story is a bit more realistic, not as grand, or epic.
The game has a lot of potential, however it's clear that a bit more time in development would have helped a lot. Some areas are recycled over and over again, and while the main quest is perfect, the side quests are.. mehh.. less original.
On the bright side.. it's not as bugged as DAO was on release day.… Expand
Mar 23, 2011Dragon Age 2... just finished Act 2, and while I do enjoy it a great deal, it just doesn't compare to Dragon Age: Origins. In DA:O, the adventure was EPIC, and the companions were so much fun! In DA2, all you're trying to do is make money during the entire first Act. That's kind of lame. And the companions... I couldn't care less about them. On it's own, DA2 is a fun game, but when compared to it's predecessor, it's definitely lacking. However, I'm giving my score based on this game and not in comparison with DA:O. It was still highly addictive and the storyline gets better as it goes on.… Expand
Mar 24, 2011An amazing RPG and excellent addition to the Dragon Age series. Love the faster paced combat compared to Dragon Age: Origins, and while there are a few minor flaws it is definitely not deserving of all the negative reviews from people who probably didn't even play the game. I'm eagerly waiting the next entry in the series.
Apr 1, 2011I don't really think this deserves a ten - maybe an 8, but I just can't stand the pathetic internet culture that says a game is rubbish and rates it a 0 because it wasn't as good as its successor. Yes, the environments are a bit repetitive and yes, it has been dumbed down a bit, but it was a damn fine game and it kept me interested the whole time. I'm so sick of these people who bawl and moan because a game isn't the absolute best thing they've played.… Expand
Apr 8, 2011Once again I find an outstanding game with which I disagree with a majority of the reviews out there. Not only was this significantly better than DOA: Origins (a game I barely recall, only that it was a good game) but it is fantastic in story and quest: This is easily one of my favorite RPG's of all time which says a lot, as normally I do not enjoy a linear experience. Strictly speaking that is what this is: an elaborate fantasy novel with **** of lore and character development, nothing more. The combat is OUTSTANDING and reminiscent of the short-lived T.V show 'Legend of the Seeker' (one of my top 5 RPG moments occurs towards the beginning where a fight in the tavern breaks out into some sort of retro guitar-drum beat score and all hell breaks loose), though it is a little to easy on the easiest setting and a bit towards frustrating towards the higher end with little balance in-between. The graphics are fantastic and never miss a beat or hiccup and the character voicing is superior to even high-budget titles like Mass Effect. If you enjoy sick storytelling, tons of lore and a bit over-simplified combat that is short but gorgeous pick this up. The major con and what prevents this from being above a 9 rating for me is the replay value; there is no sense in playing a story-driven game more than once if the conversation choices (very narrow to begin with) have almost no real effect on the game world and only alter to one or two outcomes with a few different lines of dialog thrown in-between.… Expand
Apr 2, 2011Outstanding game. At their core, RPGs are about the characters and dialogue. The combat is good, but ultimately, this doesn't matter. These are the deepest, most interesting bunch of characters ever assembled for an RPG. Because you cannot really focus on developing more than about 3 in a single play through, it highly adds to the replayability, too.
A few minor bugs need to be patched out, and if I were going to knock it a point (which I'm not), the repeating dungeon environments need to go.… Expand
Apr 5, 2011not as great as the first series, but a good and enjoyable game nonetheless.
what i really think was great is that the companion that you bring would have a significant plot alteration (although it would been great it there is more quest that could be affected).
Apr 5, 2011This game is very different from the first Dragon Age, and I guess this is the reason for so much hate. Just about everything is different: the combat, the graphics style, the scale of story, and so on.
The game is not Bioware's best effort by any means and clearly lacks polish, but giving it red scores out of spite is just childish, if only for one simple reason: recently there has not been a similar game by a different developer that could even come close.… Expand
Apr 9, 2011I rate 9 for this game. This is the best game i ever played. The graphics are solid. The wide variety of consequences that can occur from choices you make(or fail to make). Intriguing and open yet linear story. Easy combat system, and the pause is beneficial to play on hard or nightmare. Only thing I see negative about Dragon Age 2, is the repetitive use of game zones; There is a wide enough story, and number of zones, that you aren't going see how overused the zones are, unless you focus on the environment. The development of love affairs with different party members is a nice addition to the game. It will take more then 1 run at this game to see all this game has to offer. played with mods and DLC… Expand
May 15, 2011First, right off the bat, anyone who said the game was too easy, Just turn the difficulty up! Overall an awesome game. Sure, the story isn't as "grand" or "epic" but that way, it's also not The Lord of the Rings for the millionth time like almost all RPG stories are. I love DA:O but come on, that story was clichÃ©d, repetitive, and a little tired. Sure, this game has some flaws. But I think most of those come from rushed production. With more time they could have (and should have) created more than one cave, and a better item system. But, the combat is still fun and tactical, just faster paced. The story in this game was much more engaging and creative, and sure it stays in one city but I liked that. That gives you the player a better chance to actually learn about and connect to the character. This game is fun and people need to be such **** trolls about it. I do agree that the graphics need improvement though. Basically, everyone who complained about this game is a niche dying market of whiny troll PC players that need to stop. I love playing on the PC but you know why I don't like to tell people that? Because then they think I'm some crazy elitist who's trapped in the late 90's. You people are the reason PC gaming is dying! Steam is trying to save it but it can only do so much to combat these kinds of people. I would say 9/10 but I said 10/10 to try to counter just a bit what all these hating trolls have done to the user rating. There's a reason why critics rated it where they did. Cuz it's a good game with a good story that you should buy and play.… Expand
May 16, 2011Dragon Age 2 is far, far better than the user reviews are indicating. I don't think most of the people giving poor reviews actually played it or Dragon Age: Origins despite complaining about how Dragon Age 2 is "dumbed down." Go back and play Origins again. I'll wait. See how slow the combat is? Do you like chasing after enemies at a brisk jog? Notice how little character development there actually is? No one even responds to your dialog choices, half the time!
I don't know why people are saying combat is "dumbed down." What does that even mean? DA2 is pretty similar to Origins, except with some of the shuffling and delays cut out. I like actually being able to hit enemies instead of chasing after them. I'm also glad they finally got rid of the "Enemy swings his sword, you move out of the way, but you get hit anyway because the to-hit was calculated at the start of the swing" thing. That's in Origins, and it bugged the crap out of me.
The "enemies coming in waves" thing needs to be tweaked, since it can be kind of annoying. It's not the end of the world, and it's a nice touch that they animated extra mooks joining the fight (demons appear out of the ground, humans will rappel down from rooftops, etc), but it's overused. Now, the dialog wheel with the stacking personality development is fantastic. I wish they would use this in more games. Your character actually has a personality you can develop, unlike in Origins where pretty much every character could "say" the same things. Some of the written lines in Origins were "funny" or "diplomatic" but they didn't really have a lasting impact. You could be a jerkass in one scene and a diplomat in the next, and the game didn't care. In DA2, the more responses of a type you use, the more your character becomes like that. It's organic, behind the scenes, and wonderful.
Now, DA2 isn't perfect. They could have added more maps, but that's not the worst thing in the world. Did everyone forget the utter slog that was The Fade in the mage's tower? There's a mod to skip that section for a reason! Let's be honest: Origins had a fair amount of filler and boring crap, too.
The story in DA2 could also use some minor improvements. There's a few spots where it would have been nice if it could branch out based on player decision, but that's always going to be a problem in a PC rpg. If you want total freedom of choice, you're going to need to play a tabletop game. I don't remember DA:O being a lot better in this regard.
Some people seem upset that it's not another "hero saves the world" game. I don't know if this is a surprise to anyone, but an RPG doesn't have to be about a 20-year-old saving the world. It's still a good game even if it's not the typical "level up, become god-king." We've done that before, ok? To summarize, DA2 is a great game. It's not perfect, but neither was DA:O. Dragon Age 2 is faster, has better character development, a better combat system, and a reasonably good story. If you're looking for a traditional, infinity-engine D&D-based game, then this might not be for you. For everyone else, it's a great fantasy RPG.… Expand
May 20, 2011This game is not terrible by any means,but it makes you wonder what was bioware thinking when they repeatedly recycled environments and npcs'.The story is not quite what DAo was and it feels like it lacks detail and most of all the main point as to continue playing the game. The combat is still enjoyable,but it's more simplistic than it was before.Bioware was pursuing a more action packed game and they succeeded,but at the cost of Story,Items,etc...… Expand
May 21, 2011I've been playing this game for about a month now, on my 3rd play through. When I first started playing I found the game a little easy as some people had complained, but then I change it to Hard, then completed my 2nd play through on Nightmare.
I find that people forget that not everyone is a a hardcore gamer where everything in a game has to be a challenge. A lot casual gamers get frustrated at the complexity of some popular games and such. Bioware did a good job catering to all with this sequel, although the game story/decisions isn't as diverse and in-depth as DA:O it still tells a great story altogether.
I like the changes to the combat system, its more fast pace, more interactive, I found that DA: O combat could get dry in long fights with its long cool downs and such. DA2 took a step in a different direction with lower cool downs, cross class combos, and faster combat.
If you think this game is too easy, try playing it on Nightmare. I say some battles are near impossible on that setting.
Overall I give it an 8, I like the game play, it had a good story, just wish I had more of a hand sculpting it. The game had quite a few bugs, and could of been a bit more polished before release. It's a solid sequel.… Expand
May 21, 2011My first playthrough was seventy hours of entertainment. Combat is fun, conversation is fun. I like that the whole game takes place in Kirkwall, and (mostly) moves in time instead of new locations. It's fun to follow questlines throughout the years. I prefer that party members have their own clothing, like in ME2. You don't have to manage them all, it's less punishing to pick a party member that you haven't upgraded in terms of gear. And you don't have to see the ones you don't use wear old, rusty armor because that's all you're going to let them have. You still get to customize jewelry and all the gear on yourself. there I like the skill trees, and the fact that the classes are more balanced in terms of abilites, for example, rogues can crowd control as well as mages now. Combat is just more fun than in Origins. Everything is faster and reacts quicker. The story isn't the same old "save the world"-type that Origins had, the story is much more original and interesting this time around, BW is fully using the factions they have created and are putting them against each other. The party members are also more interesting than in Origins. Voice acting is impeccable. Aveline's voice actor is making an incredibly good job.
Crafting has been simplified, how you learn specialization classes have been simplified, don't really care.
The minor complaints I have with this game is that often, enemies explodes in a blood for some reason. It's just comedic, and should've been left out. Then there's some sidequests that you receive when you find a lost object in loot or in the world, and you have to go to the person who's lost it and receive a small reward and hear both Hawke and the NPC exchange short, boring lines. Those quests should've just been removed, they add nothing to the game. Then there's the most awful thing with the game - the re-used locations. I'm not talking about the fact that a lot of the major plot takes place in the same locations, I'm talking about how cheap BioWare has been when making dungeons, warehouses and damn well everything. They just keep re-using the same maps, with some slight modifications, again and again. Some dungeons are used for at least three times in what is supposed to be different locations, and that's just sad.
Overall, the game is just pure entertainment. They made the game less hardcore than Origins, but also improved things and made it more interesting. The world and lore they created in Origins are put to much better use as things aren't as good and evil anymore, the whole story is full of gray choices, even until the end - unlike Origins, there's no clear world-threatening pure evil. The conflict keeps you interested, surprised and entertained throughout the whole game.
Avanost's review was shameless - but closer to the truth than all the 0.0's you see here. :)… Expand
May 24, 2011I don't think it deserves a ten but I'm giving it one to counter some of the haters excessively negative ratings. This game realistically shouldn't be given less than a 7. People say it's unstable, I call BS. I have a mediocre PC (was good 3 years ago) running windows 7 and I have yet to have the game crash. The graphics are actually quite good even without being able to use the HD textures. The dialogue wheel works fine and your choices aren't just good, silly and bad. There are aggressive comments that are just that aggressive. There are some that are mean spirited but those are typically denoted by the fist icon as opposed to the gavel icon indicating the comment simply being aggressive. Again there are nice comments for instance when you are trying to console someone who is sad and diplomatic comments when you are trying to be just that.. diplomatic. Your dialogue choices affect your characters personality, the reactions of your comrades, special dialogue events that may only be granted to aggressive or diplomatic characters. The combat is entertaining and fast paced. I like the fact it is faster paced than origins was. If you want a more strategic fight then play on hard. Personally I like playing on normal because my character is supposed to be the champion of Kirkwall and I personally feel being forced to use "tactics" like kiting in order to beat enemies to be very lame.
All in all it is an awesome game that will continually get better as patches and DLC are released.
So my official rating is a 9. Some small issues but I expect many of those to be fixed over time.… Expand
May 25, 2011I absolutely loved this game and was so absorbed in the story I hardly slept for 3 evenings so I could finish it. Loved the characters and the dialog change. An absolutely great game. I know some people didn't like the recycled dungeons and it would have been nice to have some different scenery, which is the only reason I have downgraded this to a 9. Kudos bioware!
May 27, 2011In my opinion Dragon Age II is not much like the Dragon Age: Origins. There is no prolonged battles, there is completely different dialogue system (which by the way is taken from the Mass Effect) and a totally different concept (we are fighting basically not with darkspawn and problems in Kirkwall). But still, in spite of repeated locations and unfinished written story, it is still fun to play. There is pretty various and interesting characters (Merrill, my favorite :3), simple but elegant locations, and a lot of drama.… Expand
Jun 2, 2011I can't believe that a game this freaking good scored this freaking low! i have Played through four times now! the story is top notch, the characters are great and the loot is good! who cares if a few environments were recycled a couple times! It was a great game! Can't wait for the third DA game and I can't wait for DLC and expansions for DA2.
Jul 14, 2011Overall a great game. Excellent story / acting. Play on Hard though, normal is too easy but Hard isn't too difficult if you've got a brain and plan out your builds / cross-class-combos a bit (or build some good tactics to have your companions use them). Fairly different feel from DA:O, but it's only a feeling - at the core the mechanics are very similar it's just that things happen faster. The story also feels a different - there's few things that characterize a direct sequel (like, the same characters, for example. Imagine if Empire Strikes Back had Luke and Han return for the occasional cameo!) However the new characters are very good and interesting, and there's enough tie-ins to DA:O that it doesn't feel like a different world. It's also hinted that the connection between Hawke and the Warden may be stronger than anyone realizes... I'm very much looking forward to DA3 to see if it's true!
The only major downside is the lack of different levels - so many of them are reused that you can visit a "new" dungeon and have a pretty good idea where to go right away.
Overall, I very much enjoyed it. Played it through twice, on Hard both times.… Expand
Jul 16, 2011My beef with this game: NO replay value!!! This is a disaster!
NO character creation, forget playing different races or alternative start. Combat reduced to button mashing. Almost entire game is set in the same city, yet they put no effort in making it beautiful and interesting to explore. Brown dusty streets and nothing to look at!
To call this..abomination a sequel to Dragon age is insulting!
Jul 17, 2011I adored this game. I guess the question is did I like it as much as Dragon Age Origins? My answer would be yes and no. I liked it more, and less, for different reasons. Dialogue wise, the games are comparable. While there is more in the original, it seemed to me in the second that what was said was more important. Quality vs volume in other words. The battle style was definitely different, but I felt it was much better in the long run. I love micromanaging the attacks and this game satisfied that just fine. The storyline to me was just as good as the first. I loved the added feature of "junk items" so you weren't constantly checking to see if something was worth keeping or selling. I also liked the change in how runes were handled. While not really a complaint I was a little disappointed that the second seems to have less replay value for me, I tend to play mostly as nice/diplomatic and don't really have any desire to play it any other way, but that's ok. For the money I spent for the game I have more than received my money's worth. I can only hope that more good dlc comes out to make me want to give the game another go.… Expand
Aug 21, 2011I know everyone slates this game and while everything everyone says has some merit to it, I still enjoyed this game IMMENSELY. I enjoyed the Rogue combat much more than the first game, I enjoyed that two shades of grey they made me pick between, I enjoyed stabbing a certain character in the back and watching him die. They could have added more fully straight guys though... just saying. Can't wait for three.… Expand
Aug 28, 2011Dargon Age 2 is fun definitely, but it lacks that which Origins had: Quality. Playing through Dragon Age 2, you'll quickly noticed recycled landscapes. Another disappointment is the rigid nature of the story line. Your decisions matter, they just don't matter THAT much. I enjoyed playing this game on Nightmare, very very difficult since friendly fire was impractical but I like a challenge, even if it comes from bad mechanics rather than hard to master combat.… Expand
Sep 5, 2011There is very little wrong with Dragon Age II regardless of what others may say. Aside from the limited number of talks you can engage in with party members and the reuse of the same areas in the game which I will admit left me feeling a little disappointed, DA2 is otherwise an excellent game. It has come a long way from the mess that was Dragon Age: Origins. First and most noticeably Bioware has greatly improved the combat. I have seen another user, Danarchist, describe the combat from DA:O as a 'clumsy puppet show'. I can think of no better way to describe the combat from the first game. In DA2 instead of the silly looking combat animations of the first game where you lift a sword into the air for about 5 seconds before even striking your foe, the combat is now a much faster, aggressive, exciting and active system. The combat is not 'dumbed down' in DA2, it is more exciting and gripping and less likely to bore you to death unlike the slow paced combat of DA:O. Visually, DA2 is beautiful. While DA2 graphics might not be the best graphics ever, they are still much better in comparison to the sloppy graphics of its predecessor. For a game released in 2009 DA:O had some of the worst graphics I've seen. Games years older than it had better graphics. While DA2 does not have the best graphics they are still beautiful and can at least compete with other games out there today. Many people have expressed disappointment that you could not customize your party members appearance. I found that I hardly noticed as it does not impact your gameplay. I actually preferred it. It makes more sense. Why would people run around wearing what you told them to wear? The look of what your companions wear suits them and you can find items to upgrade the stats so you are not put at a disadvantage. Aveline for example is a member of the guard.How would it make sense for me to throw some big clunky armor on her that is not even guard uniform? It just doesn't. What companions chose to wear suits them and like with Aveline represents who they are. Bioware could have had different outfits like in Mass Effect 2 that you can unlock and switch to. However, as it stands I do not believe it's something worth crying over. It does not make the game terrible. If your really that bothered about it go find a mod. There a few out there that alter companions outfits and looks. My biggest disappointment with DA2 was that there was very few instances where I could go to have a conversation with party members. I would have liked to be able to go visit them and strike up a conversation with them at other points during the game too. This is perhaps one thing Bioware could look into in future games. The addition of each party member having their own 'base' or home was a nice change though and one I liked very much. Another thing I have heard much complaint about in DA2 is the absence of a real story, or that the story was terrible and had no structure. This is simply not true. With DA2 Bioware have attempted to do something different from your run of the mill RPG and have done so very well. The intro to the game is one of the best I've seen and pulls you in right from the beginning. The ending also is very satisfying. For those who played DA:O, it has one of those rare WTF moments you rarely find in games. The last few moments of the game change everything you thought you knew about the game from playing it to something completely different. It is not only the ending and the beginning that is very well done though, the whole story is one that is well worth experiencing. DA:O had a bland story in comparison to DA2. It does not even compare. Like so many games out there DA:O was simply monster/bad guy trying to take over the world. Go here get allies, go here get more then kill it. DA:O's story was boring and unimaginative and where it tries to shock and excite you with plot twists, they are sadly something anyone with any intelligence would have suspected from the beginning of the game. This was not the case with DA2. It is not simply a case of big scary evil that we must work to defeat. Instead each act holds new surprises. There is no big bad guy at the end which you must work through the whole game to defeat. In DA2 Bioware have tried to do something different and have done so remarkably well. DA:O is said to be the spiritual successor to Baldurs Gate. True DA:O is done in the style of older RPGS like BG but it also tries to be something its not. DA:O is not KoToR or BG and will never compare to these epic RPGS. Nor will DA2, but it's not trying to. DA2 is done in a style different to that of other RPGS and cannot be faulted for not being as good. Those who say DA2 is not as good as DA:O have perhaps not realized that games develop. They will not stay the same forever nor should they. DA2 does not pretend to be something its not, it's a new way of playing an RPG and is worth your money, more so than DA:O even for just its story.… Expand
Nov 2, 2013Sadly this just isn't a patch on the original, the leveling up system has been simplified which seems to be the thing to do these days (SADFACE) but the main problem with this game is that the characters and story are simply not as engaging as the original. These are the guys who wander about while the real, huge story of the original happens. These are the "also ran"'s. That's not to say it's a BAD game (unlike the butthurt brigade who seem to have decided to bomb this with 0's) it;s just not as good.… Expand
Feb 29, 2012Compared to most other games Dragon Age 2 really isn't that bad with a decent story and overall good combat but unfortunately for Dragon Age 2 it stands in the shadow of dragon age: Origins and almost all rpg games (except for a select few) pale in comparison to dragon age: origins. People hoped for another game as equal in greatness as it's predecessor and were greatly disappointed. I hope this doesn't discourage the game developers from developing dragon age 3.… Expand
Mar 20, 2012After the great game Origins, this game is rather poor in comparrison, the plot holes are everywhere, the ending was surely made for a laugh, and the combat system has no tactics and is built just to appeal to fans of Tekken or Fable, where button mashing is a must.
Aug 29, 2012People are very negative about this game, and quite frankly, it doesn't deserve the hate it gets. Sure it isn't as good as Origins, but it is still a good game. I'm going to divide my review into Pros and Cons.
Pros: The combat: Fighting in this game feels very fast paced, a very big improvement from Origin's which feels sluggish compared to 2's. Graphics: Being a sequel, it naturally has improved graphics. Voiced Player character: This is the first Dragon Age game that has your character voiced, and uses a dialogue wheel similar to Mass Effect's. I really didn't mind the way dialogue worked in Origins and KoToR, but when your character actually speaks, you kind of get more of a feel to what you're saying.
Cons: Reuse of areas: A lot of caves and buildings are reused environments, just with different monsters and items, this is due to the publisher EA rushing BioWare for an early release. NPC Companions: The companions in this game are a step down from Origins, in Origins, you liked pretty much all of them, at least I did, they had a good back story, and you learn to like them as the game goes on, in 2, not so much, I really only like 2 of the companions, Merrill, and Varric, Anders is a character from Awakenings, DA:O's expansion, they really messed him up in this game, changing his personality completely. The Story: It's just not as good as Origins, it doesn't feel as epic, and no matter what you do, the endings are pretty much the same, feeling like you didn't have much choice in the story, which goes against normal BioWare games. Exploration: In Origins you got to explore a whole country, in 2, you get a city, which changes at day and night, and a little bit as the story progresses.
Overall, it's a good game, just not as good as Origins, Bioware tried something new, and it didn't work out, hopefully they'll spend more time on Dragon Age 3… Expand
Nov 25, 2012Let me start by saying DA:O is my second favorite RPG of all time with Planescape Torment holding the top spot. Now I'll make this short. DA2 was the biggest disappointment in all my years of gaming. Bioware turned a deep, tactical, thought-provoking game into a contrived, mind-numbing clickfest. Who's retarded idea was it to make opponents essentially blow up? Nowhere did it mention that our players swords were laced with impact-triggered C4. Then there's all the pointless side quests that some 10 year old must have conceived. Click here on the map, fight group one, fight group two, retrieve item, repeat ad nauseam. Although I understand why there are gay characters in the game, the fact that there are so many is baffling to me. Not only is this unrealistic, it feels like Bioware is pushing some kind of agenda on the player. I really liked how it was handled in the earlier Mass Effects and DA:O. In DA2 you couldn't swing your sword without hitting a homosexual (unintended sexual innuendo). You'd think this game was made specifically for gay 12 year old gore junkies with ADHD. I will definitely not be buying DA3 until reviews from regular folk like myself and not the big gaming sites come out praising the game.… Expand
Mar 15, 2011Solid. Not a DA:O clone by any means and that might be part of the underlying reason for the ridiculous hate spamming. After reading a large majority I'm fairly certain many of them were 'told' to perform such an action and may not have actually played much of the game. Anyway, I really hope you can look past the pointless, childish rage spamming and give it a go. It's not a bad game by any means - just realize that it's not DA:O; its more action oriented in the sense that the combat is faster, the customization is streamlined, and it's easier to get into and organize yourself. The skills trees (or whatever they are called :P) are great... tons of options in there for fine tuning the direction you want to take your player and your party members. Dragon Age 2 is solid.… Collapse
Apr 12, 2011Despite some advancement in storytelling approach and liberal borrowing from Bioware's Mass Effect approach to gameplay, Dragon Age 2 on the PC has a lot of bugs and is populated with re-used settings that make this feel like a play performed on a stage with two sets.