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4.4

Generally unfavorable reviews- based on 4200 Ratings

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  1. Apr 8, 2014
    0
    This game sucks. It's in no way a faithful sequel. It's a bad mix of hack'n slash and RPG.

    If you like tactical combat: This game doesn't have it.
    If you like in depth RPG: This is not a game for you.
    If you like flashy hack'n slash: Try something else.
    If you like open world games: Don't play this game.
  2. May 1, 2014
    0
    **** game for absolutelly ALL POINTS.

    -The graphics are like a **** anime, clean and no way like DA:O ones(realistic and that) the elfs looked like fuking goblins with no-sence phisic esrtructure. -The story is awful, and VERY DISAPOINTING. You can't chose the race of your character like DA:O, You use a human with no more that 4 answerds each decision time (and the desicion wont
    **** game for absolutelly ALL POINTS.

    -The graphics are like a **** anime, clean and no way like DA:O ones(realistic and that) the elfs looked like fuking goblins with no-sence phisic esrtructure.

    -The story is awful, and VERY DISAPOINTING. You can't chose the race of your character like DA:O, You use a human with no more that 4 answerds each decision time (and the desicion wont change ANYTHING from the story of this ''game'')

    -Combat and weapons are the WORST THING OF THIS CREATION. The animation movements are like a super sayan with hyteria hyperactivity. And you leave the character doing movements and you win. No comments.

    My actual score i give is 0 'cose i cant give it a -9999 out of 10. A saga that will be forgoten and **** for the rest of the life. Thanks bioware (and ''thank you'' to for ME3)
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  3. May 9, 2014
    8
    Not really sure why this title gets hated on so much. I'm guessing it's mostly because avid fans of the original were expecting the second game to be very similar to the first. It's definitely different, but, in and of itself, I felt like it was an entertaining game.

    I think the bad points are already well known: -levels get re-used a lot, which feels lazy -can't equip your
    Not really sure why this title gets hated on so much. I'm guessing it's mostly because avid fans of the original were expecting the second game to be very similar to the first. It's definitely different, but, in and of itself, I felt like it was an entertaining game.

    I think the bad points are already well known:
    -levels get re-used a lot, which feels lazy
    -can't equip your companions, so you find a lot of neat gear but can't put it on anybody
    -overall, a bit rushed feeling. for example, there's a lot of generic rings, etc. that you find

    But there was also plenty of good:
    -improved skill trees
    -more original storyline. Most every other rpg is about saving the world. This gets dull. DAII is a more personal story about a refugee and a city (I do wish the city changed more over the course of the game though). I also thought the framed narrative made for some cute moments.
    -combat was fast paced and flexible, so you could pretty much have whatever sort of party you wanted. If you were really in love with the more strategic, pause and play style of fighting from DA, you might be disappointed in the new style. I happen to like both, so it was fine for me.

    Overall, the game was fun to play which is basically all that really matters to me. If you really, really wanted another dragon age origins, this isn't it. If you're just looking for a solid rpg, however, then DAII is pretty good.
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  4. Aug 16, 2014
    8
    It's hard,even for the Master's at Bioware to replecate perfection that was Dragon Age Origins. What we are presented here is a game that was rushed to release,and it clearly shows in Level Design. Alot of reused assets throught Campaign. However,what is in the game is great,better graphics than Origins,Music that is arguably better;Characters while new,are still brought to life with greatIt's hard,even for the Master's at Bioware to replecate perfection that was Dragon Age Origins. What we are presented here is a game that was rushed to release,and it clearly shows in Level Design. Alot of reused assets throught Campaign. However,what is in the game is great,better graphics than Origins,Music that is arguably better;Characters while new,are still brought to life with great writing. I have faith Dragon Age Inquisition will be more akin to Dragon Age Origins.

    Graphics=10
    Music=10
    Gameplay=8
    Story=9
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  5. Oct 14, 2014
    0
    For RPG gamers, DA2 represents a milestone that will never be surpassed. This game managed to achieve all the below astonishing feats simultaneously:
    1. It destroyed the greatest RPG franchise after Baldur's Gate. Unlike any other RPG franchise, this is the first game series that went from perfect to trash in the collective mind of the RPG community. And it only took one sequel.
    2. It
    For RPG gamers, DA2 represents a milestone that will never be surpassed. This game managed to achieve all the below astonishing feats simultaneously:
    1. It destroyed the greatest RPG franchise after Baldur's Gate. Unlike any other RPG franchise, this is the first game series that went from perfect to trash in the collective mind of the RPG community. And it only took one sequel.
    2. It damaged the reputation of Bioware among the oldest and most consistent gaming community in the world. Sure, there are always accusations about many different things, including the EA acquisition, but all this is circumstantial. The day this game was released, Bioware died as an RPG developer and became a condole game developer.
    3. It exposed all big game reviewers (websites, journalists, magazines). A game that in the mind of the average RGP fan was pure trash was rated with an "excellent" score. You can fool many people, but if you try to fool everyone, you end up being exposed. Dear gamer, let this be remembered as the absolute evidence that you should not rely on game reviews when buying a game, but instead you should always rent and play it.
    4. It exposed the fake reviews in Metacritic: Who are all these people that "loved the first game, but the sequel is much much better!!!"? And why is it that they repeat, point by point, all the arguments that Bioware and EA brought forth when they tried to defend their choice to strip this game of all its RPG elements so that people who play Farmville and Street Fighter Turbo V X III ULTIMATE VERSION would buy it? Are we meant to believe that these "RPG fans" like button mashing? I am very surprised to find so many of them on Metacritic and other websites, when in real life I've been playing RPGs for 20 years and the hundreds of RPG fans I have met and talked to ACTUALLY HATE button mashing and appreciate a good storyline, character development and customisation and strategic gameplay? WHERE WERE ALL THESE RPG FANS ALL THESE YEARS? Where did they come out from? Could it be they are all fake reviewers? The answer is simple: YES.
    In conclusion:
    This game is an example in what not to do. It can only be compared to the toothpaste managers that took over the film industry as executive producers in previous decades and tried to replace the Scorceses and Coppolas with sitcom directors, and the De Niros and Pacinos with actors like Lorenzo Llamas and Dolph Lundgren.
    DA2 is not an RPG game. Whether people like it or not, RPG gamers want to play RPG games, the same way basketball fans want to play basketball games. There is no point in focusing in secondary issues like the graphics or the DLC when the game is not designed for the people that are meant to buy it. This is a total failure, and a DA3 must be at least as good as the Origins game, in order for people to reconsider buying another Bioware RPG title.
    TO BE AVOIDED LIKE THE PLAGUE.
    BUY THE FIRST GAME, BUY ITS EXPANSIONS, BUY ANY DECENT RPG of previous years and decades, but DO NOT BUY THIS GAME. This is an ACTION/FIGHTING GAME (and a really bad one as well), not an RPG.
    (NOTE ON FACTS: I finished DA:O and its expansion, Awakenings, and my rating for that game is 10 - probably around 150 hours or so. I played around 5 hours of this excuse of a game before I uninstalled it and wished someone would had told me what I am telling you in this review).
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  6. Nov 18, 2014
    3
    Wow.
    I picked up Dragon Age 2 recently, having played and very much enjoyed Dragon Age: Origins. This game utterly fails as a sequel. Everything people played Origins for seems to have been skimped on, dumbed down, or just completely removed in DA2. The combat system, for example. On paper, it seems like an improvement (to DA:O's somewhat lacking system), but in practice it gets very
    Wow.
    I picked up Dragon Age 2 recently, having played and very much enjoyed Dragon Age: Origins. This game utterly fails as a sequel. Everything people played Origins for seems to have been skimped on, dumbed down, or just completely removed in DA2. The combat system, for example. On paper, it seems like an improvement (to DA:O's somewhat lacking system), but in practice it gets very boring very fast. It's insultingly easy and repetitive, with little to no thought involved. That's the least of this game's problems, however. The plot is a mess; it's packed full of sub-plots which just fade out with no real resolution, and aren't really that interesting to begin with. Things just sort of happen, leaving the player with no feeling of agency or importance in the world. The characters as a whole weren't very engaging either, with many a stereotype and one-dimensional character. The characters are, in my opinion, the most important part of any Dragon: Age game. Without compelling characters, Dragon Age doesn't have much going for it. Had I not been such a huge fan of Origins, I wouldn't have played it through if I hadn't been such an avid fan of DA:O. A waste of my time, and certainly a waste of yours. Do not buy this game.
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  7. Nov 25, 2014
    0
    Bioware turned their back for some of their loyal fans of Dragon Age and decided to drop dual core wielders out of their trilogy and configure the game for the xboxes etc.. In a past you could hang on in a game if you reduced the graphics etc, but not anymore.. It's obvious that Bioware thinks that If you can't or don't buy the proper iron or a playing console, we don't need your money atBioware turned their back for some of their loyal fans of Dragon Age and decided to drop dual core wielders out of their trilogy and configure the game for the xboxes etc.. In a past you could hang on in a game if you reduced the graphics etc, but not anymore.. It's obvious that Bioware thinks that If you can't or don't buy the proper iron or a playing console, we don't need your money at all. So Bioware: keep your Dragon Age, I don't want or need it even if my iron upgrades in a future. Luckily the Pillars of Eternity is coming. Expand
  8. Dec 16, 2014
    6
    I actually enjoy the game quite a bit even though it is a step down from origin or a step up depending on your point of view the gameplay in my opinion has been improved because of the action combat that makes you feel more immersed into the game. the story is not as good as in origins or in inquisition but its still very good but the choices you make usually have very little impactI actually enjoy the game quite a bit even though it is a step down from origin or a step up depending on your point of view the gameplay in my opinion has been improved because of the action combat that makes you feel more immersed into the game. the story is not as good as in origins or in inquisition but its still very good but the choices you make usually have very little impact overral in the world. and one definate step down is the companion cast some of them are just not very interesting unless you like great gameplay and don't really care about the story i would say its best if you just buy inquisition or origins instead Expand
  9. Mar 29, 2011
    9
    At first I was like... OMG what a trash game. Crappy combat system. Stupid camera etc etc etc. Just like most of the reviews here are. But I've forced myself to continue playing and after I while i realized that the game is not bad at all. You have the same funny character which made Origins what it was. You have the similar quests. A considerable amount of choices which affect manyAt first I was like... OMG what a trash game. Crappy combat system. Stupid camera etc etc etc. Just like most of the reviews here are. But I've forced myself to continue playing and after I while i realized that the game is not bad at all. You have the same funny character which made Origins what it was. You have the similar quests. A considerable amount of choices which affect many aspects of the game. Even the order of doing quest sometimes results in different dialogue options. The ability to import saves from the Origins and the minor effects (different quests and choices) somehow make you feel that there were a effort put in that game. I have found the game quite challenging at Nightmare difficulty if you think that the combat is like on a film just try that. The only think BIoware must do now is fix the camera, and make the dropping out of nowhere enemies disappear, put some more effort into the level design (after a while it get stupid to fight in the same cave/warehouse for 10 time) and the game will be as good as the original. Lets hope they will be able to do that with one good Ultimate edition and an expansion. Expand
  10. May 22, 2011
    10
    -Bu ney oluyor?

    -Witcher 2.

    -BuÄ
  11. Mar 26, 2011
    3
    Bioware itself sets the bar for quality RPG, where the act out role was paramount. Now act out the role can not, in principle, the class character only changes the way of killing meat, not the sollution quests . ring of conversation way interactive system (hello Mass Effect) also does not help back the role. Since by the choice of possible answers, we only permit the tone of theBioware itself sets the bar for quality RPG, where the act out role was paramount. Now act out the role can not, in principle, the class character only changes the way of killing meat, not the sollution quests . ring of conversation way interactive system (hello Mass Effect) also does not help back the role. Since by the choice of possible answers, we only permit the tone of the conversation. (Good-neutral-evil). Sad to see how Bioware rejects all "unnecessary" gameplay elements to please a wide audience. Perhaps if the game was called Adventure not RPG, she would have received a much higher score. If only player would not be bored running around the monotonous dead locations. Expand
  12. Mar 16, 2011
    3
    This review contains spoilers, click expand to view. So, it takes 14 hours to get past the first 4 years of game play and during that time you're just hoping the game gets better from then on. Nope, the game stays at the same level of tediousness and is painful to complete. The ending doesn't even feel like an ending. When the credits started rolling I just wanted to throw something. Final verdict: painful waste of $60. Expand
  13. Aug 14, 2011
    8
    The game has been good but i didn't kept me playing to finish. The storyline presentation just felt so flat I didn't feel adventuring but rather like an outsider. There are several plot that has its potential but during the transition between plots, there are dialogues took place, and these dialogues felt quite out of place with the continuing event. This comment is, perhaps, aThe game has been good but i didn't kept me playing to finish. The storyline presentation just felt so flat I didn't feel adventuring but rather like an outsider. There are several plot that has its potential but during the transition between plots, there are dialogues took place, and these dialogues felt quite out of place with the continuing event. This comment is, perhaps, a consequences of no continuing event in Dragon Age II. The story of Dragon Age II is more of a collection of events that happened in someone life. Stories are branch-driven (with follow-up quest), and each branch rarely in connection to another. There's also missing a climax in the plot, like a line measuring from start to finish, it didn't flow as good as it should. One brilliant idea, I think, is using varric re-telling of the story to advance the plot.

    I think the game did not introduce the characters properly, and the result of that is a cast of unmemorable characters. I remember Alistair and Morrigan, their behavior, their thoughts and association and I don't think I can pinpoint any specific traits that recognized a person in Dragon Age II, other than stereotyping. Dialogue between characters feel a little bit old. Some of them are funny, but some of them are also repeated sarcastic remarks. I thinks it's better to gave out a little memorable story rather than arguing.

    For several moment i felt slightly tired to play through because there are so many unrelated events and they are quest driven rather than goal driven. I think generating motivation is important, especially one that born from the beginning of the story that's end at the final mission. Motivation, in turns generate enthusiasm and energy to play. The lack of that in Dragon Age II is like playing the Sims 3, jumping from one sim to another and then nothing.

    I read many negative comment about the combat system, but really I didn't felt a thing in that regard. However, I found it pointless to play as a mage without the spell combination in the first game. The graphic change so much it felt strange at times.

    The game felt like a prologue with a concluded event that will be carry on to the next game. The game itself managed to be interesting and funny at times. However, it doesn't feel epic or story-wise rewarding.
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  14. Mar 15, 2011
    6
    The simple truth is that this game is not up to par with what I have come to expect from Bioware. The game is not terrible, but it is not great by any means. The Graphics are very good, and the animations are much more fast paced than origins, however I dont care. I dont buy RPG games for thier High end graphics engines and expansively voiced cutscenes (which the game delivers) I buy themThe simple truth is that this game is not up to par with what I have come to expect from Bioware. The game is not terrible, but it is not great by any means. The Graphics are very good, and the animations are much more fast paced than origins, however I dont care. I dont buy RPG games for thier High end graphics engines and expansively voiced cutscenes (which the game delivers) I buy them for an engrossing story arc, which, while not terrible, is not as well written or epic as previous Bioware titles. The lack of an overhead view is not a game-killer, but would have still been nice to have, and the camera controls take a while to get used to, multiple camera modes would have been better. The thing that bothers me most, is the cut down inventory mangement, as due to the way companions are designed, I basically end up with three choices for most pices of equipment, 1. Wear it 2. Sell it 3.carry it around forever. The environmental reuse is quite obvious. they didnt even reconfigure the one cave template they had for most cave areas, I get that they did it to save time, but how hard would it have been to make it a different shape using the same art pieces. Ok so enough of the bad, here are the games actual redeeming qualities: Combat is done really well, it is fast paced, fluid and farily enjoyable. The leveling system is much better than origins, with a much more clear and customizable approach to picking abilities and specializations.
    In summation, while the game is not aweful, its not up to par for Bioware, and I wouldnt consider it up to par for a AAA title.
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  15. Mar 25, 2011
    9
    This review contains spoilers, click expand to view. 1st I would like to say to everybody sorry for my spelling im from KY :( 2nd to those who gave the game a low review are you sure we are playing the same game? Graphics look amazing, (DX11 FTW) not only is combat auctly fun, its a challenge (on hard setting ofcourse, only noobs play on normal or easy), while the story is nowhere as good as DA:O, Its still very nice and engaging, I played a mage, let me tell you, I hate templars even more. I could see how if you didn't play a mage in DA:O, and especally in DA2 you might not get the same experience I did. In DA:O there were times where the story was very stale, coupled with the fact it was walk walk walk, dialoge, walk walk walk, dialoge. DA2 is more like Mass Effect 2 where interactions are Directed, and auctly have production value, not just people facing each other with blank stares talking. Everybody who gave it a bad review did so because its not what they wanted, Classic Bioware, not because the game is a bad game. Anybody who says the graphics are bad, they are nutz, it looks 10x better the the 1st one, and about 3x better the ME2. Granted im using DX11, max settings, with the Hi Res pack. My only complaint is the inventory, Mass Effect 2 has more options in armor. 5billion Bow drop, yet nobody is an archer, excpet the DLC guy, which you don't get in the 1st act, staffs NEVER drop, and you can only change your party members Weapons, Belt, Kneckless, and Rings. (which SUUUUUUUUXXXX). In conclusion it seems like DA:O and ME2 got togeather and had a baby named DA2. Granted its not Biowares best work by anymeans, With the only negitives being crappy invo, and a lesser story, (Its bioware people, their crap stories are still better then 90% of others out there) its still a very good RPG and well worth the 60Dollars if you can run @Max settings and play on hard mode. (Normal is mind numbingly easy.) Expand
  16. Mar 11, 2011
    8
    Unfortunately a lot of negative reviews here are a result of an organised campaign who dont seem to have even played the game. Even some positive reviews are way OTT.

    DA2 is not a DAO clone. It isnt an old school complex for complexity sake crpg. It is streamlined and easier to use and play which isnt a bad thing. It is a more modernized approach which should bring more people into the
    Unfortunately a lot of negative reviews here are a result of an organised campaign who dont seem to have even played the game. Even some positive reviews are way OTT.

    DA2 is not a DAO clone. It isnt an old school complex for complexity sake crpg. It is streamlined and easier to use and play which isnt a bad thing. It is a more modernized approach which should bring more people into the RPG fold without drowning them in complex systems some games do.

    You still levelup, place attributes and pick talents and spells. You still have a party you use and can chat too. The game takes place mainly in 1 city with several areas to it. I would have preffered more varied location though, but it still plays nice.

    Combat is a little faster than DAO and the classes are more distinct, but the essence of the combat is the same as DAO without the slow shuffling about the original had. You will need to bump difficulty up to hard for more challenge and tactical feel though, as normal is just far too easy.
    The cross class combo system is fantastic.

    The narrative story works well, and they have taken a gamble in not using the tried and tested save the world plot most rpgs use in place of a more focused diplomatic storyline which i think works well but does lack an epic feel to it.

    Graphics are fine if not spectacular, but the game does seemed like EA rushed them by using the same cave with different openings etc. Its a good RPG, but not great due to EA rushing the development time.
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  17. Mar 8, 2011
    4
    Critics, wow 80+ review average.
    Us poor saps that believe them and have to spend money on the game 60- review and that is probably only because of people voting 100% for no reason other than Love of the dev's previous work.
    Personally combat is terrible- stats, skills, crafting all useless. There are no tactics required. The Story and characters are poor to laughable, don't even get
    Critics, wow 80+ review average.
    Us poor saps that believe them and have to spend money on the game 60- review and that is probably only because of people voting 100% for no reason other than Love of the dev's previous work.

    Personally combat is terrible- stats, skills, crafting all useless. There are no tactics required. The Story and characters are poor to laughable, don't even get me started on the childish "romances".. And honestly I've said enough, not wasting anymore time on this abomination.
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  18. Mar 8, 2011
    1
    Boring, boring and boring ... Can't even compare it to DA:O not to mention BioWare's older RPG games. Incredible disappointment. No much more to say.
  19. Mar 8, 2011
    0
    WNxWind has got to be the biggest idiot ever. First he claims the game isn't a console port because Bioware released a high res texture pack. Wait a sec...if the game wasn't a console port IT WOULDNT REQUIRE A HIGH RES TEXTURE PACK. And the combat? What? You would have to have an IQ of less than 10 to find the combat challenging. The graphics even on very high with the high-res textureWNxWind has got to be the biggest idiot ever. First he claims the game isn't a console port because Bioware released a high res texture pack. Wait a sec...if the game wasn't a console port IT WOULDNT REQUIRE A HIGH RES TEXTURE PACK. And the combat? What? You would have to have an IQ of less than 10 to find the combat challenging. The graphics even on very high with the high-res texture pack aren't amazing or even that good...the lighting is **** terrible. Not to mention if you have a Fermi card (or in SLI) you'll notice massive lag spikes since nVidia's drivers suck. The overall UI (apart from spell selection) look like it was designed in 5mins with no real thought.

    This game is a console port, that's been dumbed even further down to satisfy the casual market.
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  20. Mar 8, 2011
    10
    I really enjoyed the new combat. Characterization is fantastic. I love the new dialogue system and improved character development.
    This game is a lot of fun.
  21. Mar 9, 2011
    0
    Ok first off, Bioware did a terrible job with the initial graphics in this rushed, casualized sequel. I was not going to write a review at first, but after seeing the chasm between really high scores and really low scores it's pretty apparent to me that Bioware is doing damage control and countering these low reviews with their own high ones, it's really obvious as they are first timeOk first off, Bioware did a terrible job with the initial graphics in this rushed, casualized sequel. I was not going to write a review at first, but after seeing the chasm between really high scores and really low scores it's pretty apparent to me that Bioware is doing damage control and countering these low reviews with their own high ones, it's really obvious as they are first time reviewers. That is so slimy, I am just disgusted. This game had potential in the drawing room I am sure, but with more people being suckered into day 1 dlc cut from the game in the first one, they went full speed ahead and went overboard here. It is my firm belief that if you make a game, and almost immediately release downloadable graphical packs for it this is an admission of a rushed work and saying "We didn't do a very good job, but here's this quick fileset you can download to help reconcile for some of our shortcomings." Just garbage, also the new combat system isn't that great. It just makes it easier, not fun. Also, Bioware, I know are the reason most of the positive reviews are here - there is no reason this game should be any higher than a 6.5 on any real review site, and all your perfect 10-drones are just an insult to our intelligence as consumers. Expand
  22. Mar 8, 2011
    2
    A slap in the face for fans of DA:O, seriously where did they get the idea to main the masterpiece that DA:O was into this piece of filth. Everything's dumbed down and simplified, what on earth were they thinking. Don't buy this game, buy DA:O instead.
  23. Mar 8, 2011
    8
    I usually won't write a review for something that I'm 99% sure NOBODY in the users section has finished yet, but with all the number of people raving about terrible this and that - had to chime in:

    If you are one of the people who rated this 0-4 and are complaining about "casualized" combat or that it's "too easy" etc etc.. for heavens sakes take it off normal, nuke your game, start it
    I usually won't write a review for something that I'm 99% sure NOBODY in the users section has finished yet, but with all the number of people raving about terrible this and that - had to chime in:

    If you are one of the people who rated this 0-4 and are complaining about "casualized" combat or that it's "too easy" etc etc.. for heavens sakes take it off normal, nuke your game, start it over again on nightmare.
    That's why they have it there. Yes, normal mode you could probably close your eyes and mash buttons to win, but crank the difficulty up and you will have to pause it quite a bit and make your decisions carefullly.
    (I can't even imagine what casual difficulty would be like.. but hey, maybe if your non-gaming significant other wants to run through for the experience)

    If you're concerned about graphics.. just DL the demo before buying.. that's what it looks like - I can't see how anyone is surprised at this point. I enjoy it myself. A number of people are still experiencing graphics bugs, though I understand some of this is due to nvidia drivers - I would assume a lot of this will change with time.

    So far I'm enjoying the game quite a bit and do not regret plopping my money down early.
    People seem to be freaking out and panning this thing.. but I'll just assume they were expecting mana from heaven and not what this is: a game.
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  24. Mar 8, 2011
    3
    The gameplay is dissapointing at best, insulting at worst. In an attempt to streamline the gameplay for consoles, the PC version has suffered. No isometric view means it is very hard to see the action and micro manage your group. The very quick cooldowns and lack of difficulty coupled with the bad camera effectively make pausing the game a waste of time. The game reusues the same caveThe gameplay is dissapointing at best, insulting at worst. In an attempt to streamline the gameplay for consoles, the PC version has suffered. No isometric view means it is very hard to see the action and micro manage your group. The very quick cooldowns and lack of difficulty coupled with the bad camera effectively make pausing the game a waste of time. The game reusues the same cave layout with the exact same door placement and the exact samevisuals from start to finish. You enter many caves yet somehow they are all the same. If you thought Mass Effect was bad then DA2 will blow your mind. The dialogue is very poorly written. It reads like a bad harlequin romance novel, something of the grade that you'd find in a trashy teen vampire cash in. The voice work feels dead pan and boring for any non party member NPC and that coupled with the unrealistic fangirl-like writing makes for some truly cringe worthy scenes. One character tries so hard to be cute, so hard to appeal to the "moe" loving crowd that her lines make her seem borderline retarded. It works with little girls because they are young and the stupidity can be excused. But when a grown woman speaks like a nervous 14 year old and calls swordsmen "sworderers" that "do something with a sword" then you start questioning this person's IQ. The game has the textures of an N64 game and that isn't even an exageration. There are pictures floating around the internet showing the low res (even with the supposed high res pack) of the ground, the buildings and the people most of all. All the NPCs asside from those in Hawke's party and in cutscenes look as detailed as the Happy Mask Salesman from Majora's Mask.

    This is a bad game. Don't buy the hype.
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  25. Mar 8, 2011
    3
    Bioware has officially alienated the entire audience that made Dragon Age: Origins the hit that it was. Graphics:
    In short: The art style rework looks horrible. The new orcs and hurlocks look like rejects and don't convey a threatening visage at all. In general, all the new enemies lack a sense of danger or urgency, which I think is the main flaw with the game (main point later). The new
    Bioware has officially alienated the entire audience that made Dragon Age: Origins the hit that it was. Graphics:
    In short: The art style rework looks horrible. The new orcs and hurlocks look like rejects and don't convey a threatening visage at all. In general, all the new enemies lack a sense of danger or urgency, which I think is the main flaw with the game (main point later). The new draw distance does look great, but there are so many poor textures in the game, it honestly makes you go "What is this". Just for reference, I am playing the game on my PC with full graphics in DX11 mode, so it's not my computer it's just either laziness on Bioware's part or my standards are too high (For DA:O it wasn't). The new cities look great, as do the caves, but honestly the new landscapes look bad compared to the original.

    Gameplay:
    I think this is where most of the problems derive from: Combat and animations are too fast. There is no need for tactics because the game boils down to to a hack and slash (especially at the lower difficulties. This mindless fighting leads to no memorable fights unlike the first game, which is another point. Nothing in this game is memorable. Your companions feel hollow. They all have back stories and some are interesting but it's hard to connect with any of them. It might just be the fact that Hawk is voiced over himself, but I just felt detached from the entire experience unlike the first game. I was no longer able to choose my back story, choose how I started the game, and feel like I was the protagonist of the game. It honestly mimicks an JRPG such as final fantasy. It's weird, I originally thought the voice over would be similar to mass effect, but it ended up just making the game feel like a movie. Thinking back I think the main issue with the disconnect was simply the story. In most Bioware RPG's you are a normal bloke, and something bad happens and you get drafted into a special league of people to solve the problem. In DA2, I was simply "told" that I was the champion kirkwall, all I accomplished, everything that I was and would be was predefined. The story telling medium really just made it feel terrible, extremely similar to the vibe I got from Fable 3 (Also another terrible RPG). The story is simply too disjointed, where most of the story line entail quick missions that involve mindless running through hurlocks and friends, killing everything, all to recover an item or to meet/rescue someone. It just felt terrible.



    I rated the game a 3. It is "meh", which in my book is a 5, but I feel that Bioware has royally screwed up on this game. The alienation gives it a 3. Note at Bioware: You can't say that you are "improving" a game by removing everything that made the original a success. You have alienated the PC gamer group (I'm sure the game is fun more so on consoles) and it will show. Catering to the console audience will be your demise, as the PC community is what originally valued your games and gave your company the notoriety that it has today. Yes DA:O had clunky issues, but what you have done in order to improve and streamline the game has backfired horrendously, and it shows. It really does. Just looking at the original and the sequel compared, it's as if the sequel should have been the original, everything just seems a stepback.



    Or maybe because it's Bioware, everyone will buy it and say that it's fit for worship. Who knows, but the future of RPG's look grim.
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  26. Mar 8, 2011
    3
    DA:2 stands testimony to the fact that Bioware has gone the way of many other developers in the last few years; tailoring experiences and titles for a younger, more mainstream audience, and less of the gamers of yesteryear. Much of the complexity of DA:O is completely missing, and what remains has been stripped to the barest semblance of what it was in the previous title. Many of theDA:2 stands testimony to the fact that Bioware has gone the way of many other developers in the last few years; tailoring experiences and titles for a younger, more mainstream audience, and less of the gamers of yesteryear. Much of the complexity of DA:O is completely missing, and what remains has been stripped to the barest semblance of what it was in the previous title. Many of the mechanics and elements are directly attributable to Mass Effect 2 (Resource "Locating", Conversation Wheel, etc), which makes the game feel like a Dragon Age flavored Mass Effect, and what few mechanics are newly implimented (Namely the combat) feels like it belongs in a Hack&Slash, Gauntlet-type game. Pair all that with a totally stripped down Inventory/Character management system (Feels bad man) reminiscent of Fable 3 and other new-RPG titles that feel "Depth bogs down storytelling", and you've got one abomination of a title. I was looking greatly forward to this release, hoping for grand things from the people who brought us DA:O, but what I've got is an attempt to bring in newcomers to the genre which strays so far from the "Brilliance in the basics" of basic RPG conventions that it feels like i'm watching a linear movie take place in the city of Kirkwall. Overall, the reasons for score follow:

    Graphics: 5 (Being an obvious console port, at least they took the time to create a Hi-Res texture pack and release specialized drivers in coordination with a major video card company. This shows effort, albeit the wrong way of approaching it) The graphics are lackluster and feel very grainy. Running on full dx11 / highest graphics settings, the game still seems to me to be less beautiful and cinematic than DA:O. Mysterious. Would have been a 2/10, but the extra effort to make the port prettier for PC gives them credit.

    Gameplay: 2 The combat (I'm playing on Nightmare) is challenging but not in a tactical way, like DA:O was. I loved how in DA:O i felt like Baldur's Gate, pausing every few seconds to assess and re-assign new actions, move to new locations, and have a very rewarding experience from a tactical standpoint. DA2 feels like i'm playing a rpg-ized Gauntlet Legends and prancing around pressing one of my six one-shot-kill buttons on wave after endless wave of the same four enemies. Pausing is of little value, as the combat is instantaneous-speed for all actions and most of the important things occur too fast to feel cinematic or rewarding. Character Development/Story: 1 I'm not a fan of predestined stories being told in retrospect, but the storytelling is EXCELENT. If only the story they were telling me was any good, or the characters had any real depth to them. The voice acting is well done, the tones and undercurrents of the narrator's persona are well scripted, but that all means naught if the story itself is a weakly contrived ascent to power of a predestined hero, followed about by his caste of hollow-headed, unemotional minions. All in all, this would have been a higher score if they didn't try to use DA:O as a starting base for this game, but they're following an EXCELLENT story with a VERY poor one, maiming the legacy they're coming from in the process. The weak story is the most terrible flaw in DA2, as everything else can be forgiven for a beautifully crafted tale.

    Overall, it's about a 3/10, not because it actually deserves a 3/10 as an independent title (It'd be closer to a 6 or 7), but because it's Dragon Age 2. Not an independent work, or a new series basis. It's the much anticipated sequel to an amazing game, and fails in almost every way to advance or even match it's predecessor. It feels like a half-hearted attempt to drag Halo and Fable players into the Dragon Age universe and hold their hands all the while. 0/10 for naming it Dragon Age. 6-7/10 for actual production value and quality of product.

    p.s. I registered with Metacritic just because of this game.
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  27. Mar 8, 2011
    0
    Plagued by FFXIII-level linear maps, copy/pasted dungeons, and more dialog and cutscenes than MGS4. A step forward in terms of, well, flashiness, but a step backward in graphics, number of options, cities, and even the number of bugs on launch day seems to be greater than in its predecessor. The voice acting is bad enough to make me want to punch a baby and the dialog is horribly writtenPlagued by FFXIII-level linear maps, copy/pasted dungeons, and more dialog and cutscenes than MGS4. A step forward in terms of, well, flashiness, but a step backward in graphics, number of options, cities, and even the number of bugs on launch day seems to be greater than in its predecessor. The voice acting is bad enough to make me want to punch a baby and the dialog is horribly written with quirks like "I LIKE BIG BOATS, I CANNOT LIE". Seems to take every flaw DA:O had that was generally forgiven for its PC alternative, expanded upon those flaws, and make them the core basis of the game itself. Not worth getting, not even worth pirating. Expand
  28. Mar 8, 2011
    0
    This game was a huge let down. From the very beginning of the game, it was obvious that there was not nearly enough time put into it. They took a huge step backwards from DA: O, and dumbed down this game in almost every way imaginable, and the sub-par graphics are inexcusable for a company of Bioware or EAs prestige and budget. They removed any tactical aspects that the original gameThis game was a huge let down. From the very beginning of the game, it was obvious that there was not nearly enough time put into it. They took a huge step backwards from DA: O, and dumbed down this game in almost every way imaginable, and the sub-par graphics are inexcusable for a company of Bioware or EAs prestige and budget. They removed any tactical aspects that the original game had and replaced them with mind numbing button mashing as you get flooded by seemingly endless waves of enemies. The game also lacks the detail and overall quality of the first. There are many little things in the game that indicate the lack of development. For instance, the first thing I noticed when I arrived in Kirkwall, was that there was no collision with most of the townspeople other than guards, merchants, and vital characters. You can walk right through most of the people, which in itself is not a game-breaker, but shows how little time they put into detail. Other instances include s having to be lined up with certain objects in a very precise manner to interact with them, poorly rendered textures, and just the overall lack of detailed environments that were abundant in the first game. The lack of exploration and interaction with people other than merchants or vital characters was also a huge disappointment, and you even have to manually cycle day to night on the area selection screen. This is unacceptable as games on the NES made in the mid to late 80s had working day/night cycles. The amount of day one dlc is insane, and the Prince DLC really makes it feel like Bioware/EA are trying to milk every penny out of their fans. I gave this game a 0/10, because instead of improving their game, the developers dumbed it down in every way imaginable, and cut many corners in development, making it impossible for me to enjoy. Expand
  29. Mar 8, 2011
    3
    Oh how the mighty have fallen. Dragon Age: Origins was basically the last frontier of Classic RPG's out there, and it's follow-up can't be further from that title. Dragon Age 2 is a massively dumbed down version of DA:O, with shallower combat that basically negates the need to pause the game and issue orders, which doesn't help you at all on Nightmare mode. Items are basically useless atOh how the mighty have fallen. Dragon Age: Origins was basically the last frontier of Classic RPG's out there, and it's follow-up can't be further from that title. Dragon Age 2 is a massively dumbed down version of DA:O, with shallower combat that basically negates the need to pause the game and issue orders, which doesn't help you at all on Nightmare mode. Items are basically useless at this point as well, since the only person that can use armor is Hawke. Yeah, you heard me, you can only use the armor you collect during the game on the main character. You can't equip anything except belts, rings and amulets on your companion. The characters themselves are emotionless and don't even begin to compare to the first one. Remember how fun it was to hear Morrigan and Alistair fight about every small little thing? None of the new characters even begin to reach that. They're boring beings with only a superficial motive, and most of the time they won't have an opinion regardless.

    There are many more bad things I could say about this game, but I don't feel like spending the time to write them, because BioWare certainly didn't feel like spending time to make this game good.
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  30. Mar 8, 2011
    10
    Bioware did it again. Simply amazing, the gameplay the story the everything. The graphics on this game could give modded Crysis a run for its money. The people who are hating on the storytelling just don't get it. It's obviously too deep for them. And don't get me started on the characters accompanying Hawke. Merril is just soooo cute. I want to nom her head and giggle and squee every timeBioware did it again. Simply amazing, the gameplay the story the everything. The graphics on this game could give modded Crysis a run for its money. The people who are hating on the storytelling just don't get it. It's obviously too deep for them. And don't get me started on the characters accompanying Hawke. Merril is just soooo cute. I want to nom her head and giggle and squee every time I see her.

    Some people may dislike the changes but they just need to get past the fact that games evolve. No longer are we stuck with a silent protagonist with which we just choose lines of words to reply with. I mean who wants to read all those words? Certainly not I (but maybe some nerds do...lol). Now we have a fully voice acted character that speaks with super realistic emotions expressed in each sentence.

    Which is great because the dialogue is amazingly deep. You can choose between the peace loving diplomatic guy, the angry lets fight now guy, and the sarcastic witty guy for like every single response you make! Certainly no other game matches Bioware in its depth in character choices.

    You can literally do anything.
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  31. Mar 8, 2011
    6
    For all those nay-sayers, smooth talkers and ESPECIALLY PR personnel at Bioware...you've severely disappointed the fans of Dragon Age: ORIGINS. To stray so incredibly far from your roots by overly simplifying the core mechanics of the game stinks of consolization - the bane of many serious, entertaining pc games to date. The nerve with which their PR personnel promised that it wouldn'tFor all those nay-sayers, smooth talkers and ESPECIALLY PR personnel at Bioware...you've severely disappointed the fans of Dragon Age: ORIGINS. To stray so incredibly far from your roots by overly simplifying the core mechanics of the game stinks of consolization - the bane of many serious, entertaining pc games to date. The nerve with which their PR personnel promised that it wouldn't be simplified and would in fact be a deeper experience is complete and utter **** This was a rushed product backed by (necessary) hype based on the original game's success, because if they'd shown the game exactly as it could be played, it would definitely have lost sales. I preordered this game WITH the understanding that it'd be Dragon Age 2 NOT Dragon Effect: Consolization 101...I've seen a fair share of games that have gone down the gutter that way and sad as i am to say down that road also has Dragon Age 2 gone. The Mass "effect" should have stayed with it's progenitor as it's fine as it is unless they decide to Dragon Agify Mass Effect 3. Hold that thought...that might actually make a good game. Bioware do it! PS. I don't even know whether I'm being sarcastic or not... Expand
  32. Mar 8, 2011
    9
    Enjoying Dragon age 2 very much about 5 hrs in and is very entertaining has enough new stuff and enough old stuff (from DA1) to be enjoyable. There are a few thing I would of done differently but all in all a good solid game.
  33. Mar 9, 2011
    2
    This is not Dragon Age, despite the game's title, the game itself has precious little to do with Dragon Age. It's almost an insult naming this game Dragon Age 2. Very saddening to see a once great rpg turned into something like that. Almost every aspect of a rpg is dumbed down beyond words to better appeal to the console users, seriously. What the hell is the Mass Effect conversation styleThis is not Dragon Age, despite the game's title, the game itself has precious little to do with Dragon Age. It's almost an insult naming this game Dragon Age 2. Very saddening to see a once great rpg turned into something like that. Almost every aspect of a rpg is dumbed down beyond words to better appeal to the console users, seriously. What the hell is the Mass Effect conversation style doing in Dragon Age, it basically give u 3 words and a face beside you to hand hold you telling you that the choice is an evil/good/neutral one. Only one default race, seriously? Much of the appeal, and re-playability, of the previous Dragon Age is that one can choose a different race on each play through and the NPC will react accordingly to your race. Now you are better off deleting the game after your first run through, no re-playability whatsoever. There is so many things fundamentally wrong with this game I dun even know where to end.

    Bioware better off naming it Mass Effect: Origins which tells the story of how Shepherd's ancestor save the world. If we wanted something like Mass Effect we would have waited for the next Mass Effect. In a nutshell, this is NOT Dragon Age, anyone looking forward to reliving the hundreds of hours spent on the original Dragon Age will be sorely disappointed. Better off grabbing Dragon Age: Ultimate Edition and play any dlcs that you missed out previously, even replaying Dragon Age: Origins for the 1000th gives you a better experience. Give us back our original Dragon Age!
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  34. Mar 9, 2011
    10
    This review contains spoilers, click expand to view. I've been playing this for the last 2 days and it's really good. We can't compare it to the first, it's more action oriented, but it's still good. The graphic are good on the PC version, but the animation during dialog aren't that good, but the weren't in the first either. It deserve a better score then the average user have put, so i put high score to revamp it. STOP TROLLING ! Expand
  35. Mar 8, 2011
    0
    This game is an insulting piece of utter trash, a slap in the face to fans of the series. Even console gamers hate this game, which says something... the changes in the game were obviously made to satisfy console owners, and Bioware even failed at that. This game is so horrible it makes me want to spit.

    Cookie cutter levels, horrible, HORRIBLE uninspired voice acting, boring combat,
    This game is an insulting piece of utter trash, a slap in the face to fans of the series. Even console gamers hate this game, which says something... the changes in the game were obviously made to satisfy console owners, and Bioware even failed at that. This game is so horrible it makes me want to spit.

    Cookie cutter levels, horrible, HORRIBLE uninspired voice acting, boring combat, useless special moves, removed overhead view, and above all... ONE FREAKING CITY?!?! Bioware, EA, did you seriously think this tripe would pass for an AAA title? SERIOUSLY ?!?!

    If anyone from any game company happens to read this: stop blaming your poor sales on piracy and using it as an excuse to release crappy console port PC games, then crying like a baby about your poor sales.

    If you make a GOOD PC game, it WILL SELL. Watch the Witcher 2 blow DA2 sales out of the water. In fact, I bet that the Witcher 2 will sell more copies on the PC, and DA2 sells on all three platforms combined.

    What a freaking joke. I'm so angry about this stinking, wet, rotten pile of crap that I can't stand it.
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  36. Mar 8, 2011
    0
    This is an absolute joke. Bioware took everything that made DA:O great, and then tried as hard as they could to make it suck. Graphics are worse, plot is worse, voice acting is worse, variety of locations are worse, combat is worse, special attacks are WORTHLESS unless you just like a pretty light show (or a ridiculous vaporized cloud of blood). To add insult to injury, they had the nerveThis is an absolute joke. Bioware took everything that made DA:O great, and then tried as hard as they could to make it suck. Graphics are worse, plot is worse, voice acting is worse, variety of locations are worse, combat is worse, special attacks are WORTHLESS unless you just like a pretty light show (or a ridiculous vaporized cloud of blood). To add insult to injury, they had the nerve to price this piece of crap ten dollars more than the previous version, which was ten times better. It PISSES ME OFF that devs whine about piracy and release games like these. Like a poster said below, if you don't want your games pirated, don't release CRAP. I'm so angry I wasted my money on this garbage. No wonder the lead developer left... I would shoot myself in the face rather than have my name attached to this travesty. Expand
  37. Mar 9, 2011
    1
    Let me start by saying that I've been a fan of Bioware since KOTOR, one of my favorite game of all time, but after this I'm not sure I'll ever buy another Bioware game ever again.. The original Dragon Age wasn't the best game of all time, but I felt it had a sort of charm to it. It was average at best, but I had a lot of fun with it which is something I can't say for Dragon Age 2. TheLet me start by saying that I've been a fan of Bioware since KOTOR, one of my favorite game of all time, but after this I'm not sure I'll ever buy another Bioware game ever again.. The original Dragon Age wasn't the best game of all time, but I felt it had a sort of charm to it. It was average at best, but I had a lot of fun with it which is something I can't say for Dragon Age 2. The graphics seem to have gotten WORSE, I have no problem with bad graphics, however, I do have a problem with a sequel looking worse than its predecessor. That aside, another major issue is that I no longer felt like I was playing an rpg, but rather some hack and slash game with little to no depth. The combat is nothing short of atrocious. It felt as if Bioware was instead catering to the mindless click click click win audience. I know not everyone enjoys RPGs since they can be slow, but that's what first person shooters and action games are for. This may have been a better business move by Bioware, to aim for the larger group, but I can't help but feel betrayed by one of my favorite developers. Another issue concerning the combat was that enemies seemed to appear out of nowhere in waves which, at least for me, broke some of the immersion. I'll be honest, I wasn't really immersed in it in the first place, but it's an issue I feel Bioware has to address. Now as for the story, it wasn't terrible, but it wasn't good either. Throughout the whole game the story never really felt like it was going anywhere no matter how far I got. Maybe I'm just spoiled from some of the other great stories Bioware has made in their games. The dialogue wheel is beyond terrible, and some of the dialogue from the characters makes me cringe. One example is in the demo Bioware released. A woman is yelling "They shall not have you" to her injured husband and then says to the darkspawn"You shall not have him." Really Bioware? Really? I can't even begin to fathom how they could release a demo with such a terrible scene. As for the day 1 dlc, I'm sure people can see why I'd be annoyed by this so I won't go into it. One bad game doesn't make a developer terrible obviously. What really killed any hope I had in Bioware, was their staff on their forums. ANY criticism towards their game is dismissed as trolling. It's as if they truly believe their game is flawless. It's a shame how such a great developer turned into what it is today. I could go on and on about how much of a let down this was, but I'd rather end it now. Expand
  38. Mar 8, 2011
    0
    It's amazing how you somehow succeeded in making this worse than 1 in every way. Was it really that hard to not change everything and just address the criticism that the first game got and go from there? It's just so sad to see a company you've loved for years turn to ****
  39. Mar 9, 2011
    3
    Up until release of this game, I was cursing the name of EA, and to a lesser extent Bioware, for gouging their customers with endless amounts of DLC and maiming their game in the name of money, more money and even more money. I was sure, absolutely and completely sure, that the game would be amazing, that when it came out all my fears and hatreds would be allayed and I would be dining inUp until release of this game, I was cursing the name of EA, and to a lesser extent Bioware, for gouging their customers with endless amounts of DLC and maiming their game in the name of money, more money and even more money. I was sure, absolutely and completely sure, that the game would be amazing, that when it came out all my fears and hatreds would be allayed and I would be dining in a smorgasbord of RPG wonderfullness punctuated by plot, intrigue, character development and strategic gameplay that rivaled the best RPGs ever made.

    And then the game came out. And then I knew, exactly, why EA was gouging people for money.

    Because the game sucked. Because the plot was linear, unexciting and predictable. Because there was no character development. Because everything that could be fun and important in the story was skipped over in a cinematic. Because there was no causality, there was no flow, there was absolutely no explanations given for extremely important bits of plot development aside from some badly voice acted dwarf telling a story to some equally as badly voiced french chick.

    Why? Why was all of this skipped over? Why was all of this glossed over and forgotten and put on the shelf? Why did Bioware literally go through potentially one of their biggest and most beloved franchises with a blowtorch and acid?

    Because NOW, dear readers, Darkspawn explode into BLOOD when you kill them! And so do people! And you swing a sword around really fast and do this really cool thing where you slide on the floor and 'scythe' through a bunch of mobs and then make a sweeping arc with your sword and take out enemies and then OMG another wave of enemies appear and THEY TOO EXPLODE INTO BITS OF BLOOD. IF YOU STUB YOUR TOE, THE ROOM IS FULL OF BLOOD.

    Dragon Age 2 is a travesty. It is the apex of companies attempting and failing to bring their games to a console audience for the sake of brand recognition and more money. It is the absolute failure of Electronic Arts and Bioware.

    They managed, somehow, to take a good game, a good franchise, something that would have taken minimal work to make into an excellent sequel, and run it into the ground like a mole machine.

    Congratulations, EA. You successfully transmuted gold into guano.

    Don't buy this game.
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  40. Mar 9, 2011
    0
    This is probably the worst RPG I have ever played. I have a hard time even calling it an RPG. I don't even know what to classify it as. Interactive movie, maybe? I really didn't like the first Dragon Age, but it wasn't that bad. I never got around to beating it. My friends kept telling me how awesome this game will be and I checked out reviews which gave it a really high score. From theThis is probably the worst RPG I have ever played. I have a hard time even calling it an RPG. I don't even know what to classify it as. Interactive movie, maybe? I really didn't like the first Dragon Age, but it wasn't that bad. I never got around to beating it. My friends kept telling me how awesome this game will be and I checked out reviews which gave it a really high score. From the sound of the reviews it looked to be GOTY quality. I bought it and played it and was unimpressed through about an hour playing. I just wanted to get through with playing it and it was so repetitive after only an hour. I can't take it any more and I had my stomach sink like when you lose money. I felt like I had been scammed and that my $60 was wasted. I really hate judging a game without even beating it but I just don't have to willpower to wade through this game. Bioware could of at least spent some of the money on commercials for this game on the development instead. It played like World of Warcraft. It was horrible and the only thing I liked about it was the fire that looked pretty cool. Expand
  41. Mar 9, 2011
    4
    I've played the first part of the game (PC version). Well, DA2 is absolutely below any average expectation, an insult to RPG games: the combat mechanics are directly mutuated by a consolish system which simply brings the player to "press a button repeatedly" (or by clicking in my case)... And "something awesome" DOESN'T HAPPEN. Animations are mediocre and feels like watching a japaneseI've played the first part of the game (PC version). Well, DA2 is absolutely below any average expectation, an insult to RPG games: the combat mechanics are directly mutuated by a consolish system which simply brings the player to "press a button repeatedly" (or by clicking in my case)... And "something awesome" DOESN'T HAPPEN. Animations are mediocre and feels like watching a japanese cartoon. During dialogues, npc's are stuck like mannequins and facial animations are poor. Did I say dialogues? Oh, yes... Dialogues are simply awful, are they written by a 12 years old boy? They are poor in content and in words themselves, with no "verve" and inspiration, the same fantasy rpg-like pattern always replicated. Well... Wow! Technically the game is discreet, neither generous in details, nor scandalously lacking of polygons (don't expect something great anyway). To finish, the plot isn't interesting at all, there is a sensation of deja-vu everywhere, and voice acting doesn't help. A reccomendation: don't buy this game and wait for The Witcher 2. Expand
  42. Mar 9, 2011
    1
    I'm not sure why they even released this for the PC. Almost everything in the game was dumbed down to give a better experience for consoles. Why not go the extra mile and just not release it for PC? Bioware's games have always been extraordinary, but I can't in good faith give this higher than a two. They need to understand that you can't make games like this just because of yourI'm not sure why they even released this for the PC. Almost everything in the game was dumbed down to give a better experience for consoles. Why not go the extra mile and just not release it for PC? Bioware's games have always been extraordinary, but I can't in good faith give this higher than a two. They need to understand that you can't make games like this just because of your reputation. Are you even trying, Bioware? Expand
  43. Mar 9, 2011
    2
    I waited to buy the game because I was tentative and, after having played it at my friend's house (and seeing the reviews), I'm glad I didn't.

    My short playthrough of the demo and my long play at my friend's house has shown me that Bioware has given us a throwaway in DA2. -The locations are bland. Flat, color-less, empty (and I mean devoid of life... ME2 felt like a bustling galaxy, even
    I waited to buy the game because I was tentative and, after having played it at my friend's house (and seeing the reviews), I'm glad I didn't.

    My short playthrough of the demo and my long play at my friend's house has shown me that Bioware has given us a throwaway in DA2.

    -The locations are bland. Flat, color-less, empty (and I mean devoid of life... ME2 felt like a bustling galaxy, even in empty places. Here... everything just seems disjointed and static). The beginning area of the game, which would have been an amazing opportunity to kick off the game the right way by showing the full range of the Darkspawn destruction, was instead limited to a couple brown ditches, a small, crumbling structure, and a battle on a flat, brown field. The "bustling, and over-populated" city of Kirkwall, which is the ONLY CITY YOU WILL SEE ALL GAME, is full of bland, repeated textures, and claustrophobic, bite-sized map chunks.

    -The story is almost non-existent (we're several hours in and have yet to encounter anything that resembles a coherent plotline, save "go here, do this."). I wish I was joking, but this game jams side quests down your throat like you wouldn't believe. And, unlike DA:O or ME2, every single one of these side quests is boring beyond belief.

    -The combat is clunky. Between targeting issues and camera fowl-ups, I've easily MISSED enemies with attacks and had to repeat entire battles because my Defender is too stupid to defend my mage (who goes down in three seconds from EVERYTHING attacking her) when I tell her to. Babysitting the Defender through the pause menu makes no difference whatsoever, because fights are too fast, flurried, and often too spaced out for abilities like (AoE) Taunt or (cone) Shield Bash to prove effective.

    -Shepherd in ME1 *and* ME2 felt special, because she was uncompromising, strong-willed, and experienced, which showed in every playthrough on either Renegade or Paragon. However,in DA2, everyone keeps saying Hawke is a "Champion"... but I can see no clear reason why Hawke is special, other than she's the PC and Bioware said so.

    -The poorly-written dialogue reinforces this, as Hawke is bland and uninteresting. Her compatriots are similar in this regard, as they sign on to her party without question, offer help for no reason, and become fast friends for no reason other than it's convenient to expedite the pace of the game. Much of the dialog (lore, expository, AND romantic) is downright abysmal and actually forced me on numerous occasions to stop playing so I could find someone to point out how stupid they were. No joke... there is actually a portion of the game where one character admits their love for Hawke... and an available response is "I'm hungry." *facepalm*

    -The first two hours of the game emphasize combat only by making you play through the beginning... the play through it AGAIN, just in case you didn't enjoy the SAME EXACT BATTLE the FIRST time. It barely touches on specialization (which is confusing unless you spend 20 minutes reading all the different branches and even then, some of them are locked to your characters), and are filled with endless waves of cookie-cutter enemies. Hell... even the writers seemed to get bored with it, because I was allowed into the city with two short walks on the same, small map, before I was consigned to a ONE YEAR fast forward and then introduced to a bunch of NPCs (lacking any discernible personality besides being gruff and shrewd) that knew my character as a slave, but had yet to be introduced to me. This actually ends up being the tone of the game, where you complete numerous side quests before completing a few big ones and fast-forwarding the story a year into the future. This ended up making me frustrated to the point that I lost all interest in character progression, because I was missing large gaps of time. Oh, and my first big quest is "make mom happy." Fantastic.

    -Inventory system is broken and clunky. Companions are almost stuck with the gear they've got.

    -Game is unoptimized for beta drivers, comes without the HD textures pack (God knows why, but you have to download it from Bioware separately), and has some of the ugliest, blandest... and creepiest... character models, textures, and weapon models. Google "Dragon Age 2 looks" to see what I mean.

    This game reeks of crappy console port and is a slap in the face to the PC community that has become Bioware's fanbase of the years. The game has been dumbed-down (repetition, repetition) significantly to appeal to the console gaming crowd and it's painfully obvious. No game should make you feel like you have to struggle to enjoy it and DA2 made me miserably bored and angry for hours before my friend and I uninstalled it.

    This game is God-awful pitiful at the on-set and several hours through does not appear to be getting any better. Do NOT buy.
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  44. Mar 9, 2011
    2
    I have no way to relay my complete an utter disappointment in this game. All i can say is that the combat is ruined by making it look like a bad action movie. And the game is overly simplified.

    Shame on you bioware for ruining what was to be the best series of games
  45. Mar 9, 2011
    0
    This review contains spoilers, click expand to view. This camera make my mage go insane.Reality can't replace the conveniences,when I can't enjoy my mage, who care the reality?The NPCs model are rough.Give the economic profit of investment as soon as early will make workers and players feel tired,bring quality trouble,gameplay experience nervous.And then EA will kill another good studio.Who's next after Bioware? Expand
  46. Mar 9, 2011
    0
    Coming from someone who has played and loved cRPGs for his entire life, I have to say that this game is just plain mediocre, and comes as an insult to all hardcore RPG fans. When Dragon Age: Origins came out, Bioware claimed it would be the spiritual successor to Baldur's Gate. I know quite a few people who normally pirate their video games, who instead chose to buy that game in order toComing from someone who has played and loved cRPGs for his entire life, I have to say that this game is just plain mediocre, and comes as an insult to all hardcore RPG fans. When Dragon Age: Origins came out, Bioware claimed it would be the spiritual successor to Baldur's Gate. I know quite a few people who normally pirate their video games, who instead chose to buy that game in order to support Bioware's return to the cRPG market. Dragon Age: Origins may not have been perfect, but it still seemed like it could be a sign of things to come- Bioware finally giving a new series to the very specific audience that brought Bioware such success in the first place. With DA2, however, Bioware practically spat in the face of those fans, in favor of a quick cash-out. Everything about this game is either dumbed-down for the lowest common denominator, or horribly broken. The story and dialog is simply horrid; rather than offer the choices and consequences one expects from a good cRPG, Bioware chose to implement the dialog wheel from Mass Effect. Any role-playing aspect is utterly demolished, as the character is forced into one of three choices in every conversation, which essentially boil down to "Generic Goody Two-Shoes," "Evil Bastard Just for the Sake of it," and "Snarky Bastard." Furthermore, the options displayed on the dialog wheel are often completely different from what the character actually says. Some of the dialog options are just laughably bad, too: "I Want to be a Dragon"? Seriously, Bioware? Combat is extremely easy, and even on Nightmare difficulty, the average cRPG fan will simply not be challenged at all. Graphics, though by no means the most important part of any game, still ought to factor into the score, as they show just how little Bioware cares about making a good PC game. The graphics are just plain horrible- it honestly looks as though the game is from 2004-5. In order to increase the graphical quality of the game, one must download a high-resolution texture pack from Bioware's website. The fact that this wasn't even included on the disc on release reveals Bioware's complete lack of respect for the PC platform. Another large gripe I have with the game is the DLC- Bioware does it precisely in the manner one should NOT do DLC. DLC is supposed to be extra content that had to be cut from the game because it couldn't be completed in time for release. With Bioware, however, they practically cut chunks of the game out, then decided to sell it back to the player. Some of the DLC is actually located ON the game disc. In conclusion, if you have any respect or love for the game industry, classic cRPGs, or the company Bioware once was, I highly suggest that you avoid buying Dragon Age 2, or any other new Bioware games, for that matter.â Expand
  47. Mar 9, 2011
    0
    I couldn't believe it when playing the demo. EVERY aspect of the game is bad : visuals ( characters and places - I mean corridors, sorry - ), dialogs, camera management, combats, dumb down from DAO, and so on....
    It's clear now that Bioware does not want to be involved with RPGs anymore. And if I want to play an action game, I buy a good one, Castlevania or gods of war, not that thing.
  48. Mar 10, 2011
    0
    My rating of 0 does not reflect the game's quality. Metacritic's (as of now) user score of 3.0 does not reflect the quality either. Merely, we as fans are severely disappointed in the delivery and intent of Dragon Age II and are expressing it accordingly. If I were to be honest with myself, I'd probably give it a 6/10, which is still fairly horrible.

    Here's the sad truth. Some, if not
    My rating of 0 does not reflect the game's quality. Metacritic's (as of now) user score of 3.0 does not reflect the quality either. Merely, we as fans are severely disappointed in the delivery and intent of Dragon Age II and are expressing it accordingly. If I were to be honest with myself, I'd probably give it a 6/10, which is still fairly horrible.

    Here's the sad truth. Some, if not mostly all, the highly ratings for these games are just paid reviews. You can see evidence for yourself on the forums. This is sad and completely unnecessary. Instead of shelling out cash to make your game look good, why don't you use that money to actually make the game look good, honestly and truthfully? I have no idea where it all went wrong in the development of this game. The graphics are a step down from Origins, the combat is a joke (unless playing an Nightmare, which is exactly the problem) and worst of all, the RPG element of this game is hideous. Only 3 dialog options, really. Are you kidding me here, BioWare? Maybe, maybe, this would be forgivable.. if it weren't for the 5 words or less sentence that represents that dialog option. Case in point, the story telling just atrocious.

    I sincerely hope BioWare learns a lesson from this. Hell, I hope they end up releasing ALL DLC for free, in hopes that more people will buy the game and their fan-base will half-heartily turn the other cheek. But, it's gonna take a lot more than free DLC to fix this problem. Rather, I think they should just consider it a loss, make a great Mass Effect 3, and then somewhere down the road revisit Dragon Age and make it the game everyone wanted to be.
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  49. Mar 9, 2011
    1
    Terrible and primitive RPG. Can't even compare it to DA:O not to mention BioWare's older RPG games. It's like fail of Arcania: Gothic 4. Shame on BioWare.
  50. Mar 9, 2011
    0
    Shocking. The dumbed-down sequel to a legendary game, obviously catering to the masses of xbox jocks and stupid girls. A big sloppy profitable dump on anybody who has every praised Bioware for making innovative and beautiful intelligent games for people who appreciate them, and in years to come what will be viewed as the watershed moment that all major game releases looked more and moreShocking. The dumbed-down sequel to a legendary game, obviously catering to the masses of xbox jocks and stupid girls. A big sloppy profitable dump on anybody who has every praised Bioware for making innovative and beautiful intelligent games for people who appreciate them, and in years to come what will be viewed as the watershed moment that all major game releases looked more and more generic, in the same way that pop chart music all sounds the same. Welcome to consoleville. Expand
  51. Mar 9, 2011
    0
    If you enjoyed Dragon Age:Origins, do not buy this game. The horrible dialog, the horrible combat, and the horrible camera angles reek of rushed development and sheer greed on the part of EA. Do not tarnish your memories of DA:O, stay away from this horrible console port.
  52. Mar 9, 2011
    3
    I was honestly hoping the demo was a quick hash together of what Bioware was trying to showcase. But unfortunately, it isnt.

    For a company that has prided and based its core values on polish and presentation, Bioware has let out a sloppy, poorly executed let down -Technically and creatively. The creators made a fatal error in judgement storywise, telling the game in flashback (which
    I was honestly hoping the demo was a quick hash together of what Bioware was trying to showcase. But unfortunately, it isnt.

    For a company that has prided and based its core values on polish and presentation, Bioware has let out a sloppy, poorly executed let down -Technically and creatively.

    The creators made a fatal error in judgement storywise, telling the game in flashback (which instantly detaches you from your character, because subconciously you dont believe you are making choices which will affect the outcome. You've already made the choices, now you're just "replaying" them back).

    On top of which, the actors were badly miscast. Hawke sounds like he is trying out a bad imitation of Sean Bean, and spends so long getting his Queen's English correct, it completely loses all emotion from the role. The others fare just as poorly, with the exceptions of the pirate woman, Isabella, and the cameo of Flemeth, Kate Mulgrew reprising her role and as expressive as ever. When you compare it to Origins, the diversity and depth of character in the actors voices alone made the experience feel more like a movie than a video game. The gameplay is repetitive and dull, with no thought seemingly gone into expanding on Origins' systems, just simplfying them for a console audience. This goes into the animations and art, which are leaning purposefully towards Japanese RPGism. Fast, unrealistic animations and a complete detachment from your characters movement all lose the charm the original cast, even with its minor flaws. The darker, more brooding look could have worked in its favour, if it had held to the principles Origins set out. Also, for some reason, cities like Kirkwall seem far less cluttered or "lived in" than places like Lothering, or the cities from the previous game. No litter, or copious amounts of barrels or gear lying outside houses or places of work. Again, you get the nagging suspicion this was cut for speed of production.

    The Qunari (an important race in DA), also, are completely redone - as if the creators didnt like the idea they had already set in motion 2 years and 6-12 months of production thinking ago. So they changed their look completely.... midway through a trilogy. Granted if George Lucas had done this with Gungans, we'd of all breathed a sigh of relief. But to do this seriously in what a company was billing as one of its major franchises is a little bit ...unnerving. What if Tolkien had decided he thought Dwarves were too small midpoint through publishing Lord of the Rings? Just changing things willynilly through a series or trilogy pangs of a lack of creative integrity and professionalism. If this becomes a trend, whats to stop JJ Abrahms changing the character of say... Chekov, in the next movie, to a female? It is these sort of amateurish small mistakes that pile on top of one another in Dragon Age 2. The small things that came off in Origins were what made and built up the game a popular following. The only, and i mean only, really redeeming feature of Dragon Age 2 - that not only lives up to, but equals, and then betters the original - is Inon Zur's wonderful soundtrack. He got the feeling of epic brutal savagry mixed with dark, poigniant despair in the original immediately, and he pulled off the grander, more unrelenting nature of what this game was *supposed* to be brilliantly. This man should be writing scores for Hollywood, not games.

    So all in all. The graphics are a let down if you dont have DX11 (cant even access high rez textures if you dont). The gameplay is a detached, unfeeling, boring mishmash of the original. The story also detaches you from your character in a way Origins never did; and the rough edges are enough to cut yourself on.

    If you love music scores though, you'd be better served waiting for the inevitable Dragon Age 2 soundtrack to be released however, rather than buying the game itself.

    So sad. One of the most anticipated games of the year has been a complete and utter let down. ... It was only time i guess before Bioware's tremendous record of creating wonderfully playable and engrossing games, came to an end. I just didnt expect it would be Dragon Age to do it.

    I rated it a 3 purely for Inon Zur's music. If not for him, i would've put this even lower. Dont listen to the professional game critics - they get paid and given incentives by the big companies. Listen to all these reviews from actual *gamers*
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  53. Mar 9, 2011
    4
    Bioware went the wrong way to create a Hack&Slay so Console players would enjoy it! But the PC-players are disappointed.

    I pre ordered the game and got it yesterday. And i was shocked after i played it for more than 3 hours. The Story is so lame. And the HD texture Pack is just the try of Bioware to satisfy the pc-player
  54. Mar 9, 2011
    10
    Great game and really enjoying it. The combat is much improved from the last game, despite others insistence, the tactics system is still alive and well, especially in nightmare mode. The ability to center around a living person in the city of Kirkwall and follow them through years in the game is an awesome step and one that my friends and I really have enjoyed so far. Do yourself a favor,Great game and really enjoying it. The combat is much improved from the last game, despite others insistence, the tactics system is still alive and well, especially in nightmare mode. The ability to center around a living person in the city of Kirkwall and follow them through years in the game is an awesome step and one that my friends and I really have enjoyed so far. Do yourself a favor, get the game, play through it just once. You don't be disappointed and then you can take it back if you want. Expand
  55. Mar 9, 2011
    0
    Don't play this on the PC or atleast get an xbox controller, this graphics/gameplay is only good for consoles. Also, Play dragon age 2 first before playing DAO so your standard bar is not set to high before playing DA2.
  56. Mar 9, 2011
    0
    Bioware has turned into money hungry idiots like activision.
    They are just blowing games out of their asses now and expecting to get praised for it. This game was atrocious. It's like playing dynasty warriors with an even worse story. If you are thinking of picking this up for any reason, stop right there. Dont give this company the satisfaction of thinking they made something good. They
    Bioware has turned into money hungry idiots like activision.
    They are just blowing games out of their asses now and expecting to get praised for it. This game was atrocious. It's like playing dynasty warriors with an even worse story. If you are thinking of picking this up for any reason, stop right there. Dont give this company the satisfaction of thinking they made something good. They seem to have spent no time in this at all, and need to stop.
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  57. Mar 9, 2011
    0
    Nononono.

    Nothing like the original, and even in an original sense it fails in every conceivable way. It's over-stylized, as if making a game an eyesore is somehow better than a drab, boring looking landscape full of boring looking people (they're both terrible, I guess I have a tolerance for the latter, given how I hate this game) Combat is identical to any hack-n-slash console game-
    Nononono.

    Nothing like the original, and even in an original sense it fails in every conceivable way. It's over-stylized, as if making a game an eyesore is somehow better than a drab, boring looking landscape full of boring looking people (they're both terrible, I guess I have a tolerance for the latter, given how I hate this game)

    Combat is identical to any hack-n-slash console game- even on PC, no tactical camera, pause and play is merely optional which completely destroys the point of it even being there, the combat does look more fluid and fun but it's still not my cup of tea, and wasn't the reason I bought the original.

    Adding a dialog wheel is insulting, I've never been satisfied with the way Mass Effect did things, either you're cyber Jesus or future Hitler, and there's no in-betweens, the voice actor for Hawke is mediocre at best.

    It's playable, yes, but it's also the destruction of what was the only isometric tactical RPG franchise we still had.

    Shame on you, Bioware.
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  58. Mar 9, 2011
    10
    Dragon Age II is a great story with lots of emotion. I love the characters and the graphic style. Combat is really good ... one of the best combat executions for an RPG. Best of all words ... I just love the game.
  59. Mar 9, 2011
    2
    What have they done to my beloved Dragon Age? Shoddy performance on Nvidia and the game feels very rushed and simplified. I won't be pre-ordering the next one!
  60. Mar 9, 2011
    10
    One of the most anticipated games for a reason! Was able to play as the Mage in the Demo and the Rogue for the past 20 hours! As an RPG fan, this game really sucks you in with its in depth story by making you feel like you are really part this world that BioWare created for you. I look forward to spending many more hours on this.
  61. Mar 9, 2011
    6
    While the game has dialogue that seems much more fluid and the ability to hear your character speak is nice, the game placed the road block of having to be in specific locations in order to speak to each individual member of your party. I'm not sure if that is the major reason for not caring very much about my party members, but the reality is that I don't care about them.

    The
    While the game has dialogue that seems much more fluid and the ability to hear your character speak is nice, the game placed the road block of having to be in specific locations in order to speak to each individual member of your party. I'm not sure if that is the major reason for not caring very much about my party members, but the reality is that I don't care about them.

    The environments in the game are very redundant and it doesn't take very long to feel like you've been fighting in the exact same locales for the last 10 hours. It also doesn't feel like you travel much, if any when changing places in the game.

    The combat system is more refined although I found from time to time that clicking on individual targets to switch was annoying, and the moment that I tried to reposition myself behind a character I found myself having to re-click the same target to resume attacking.

    When it came time to ditch side quests and perform things relevant to the actual main storyline, I found myself far more interested in what was going on, but when you take into account the fact that in modern western RPG's side quests are 90% of what you do in the game that doesn't mean much.

    Honestly, while this game has things that are notably better about it when compared to other RPGs and occasionally the original game itself, I found myself very quickly getting bored with this game.
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  62. Mar 9, 2011
    0
    Bioware has farted out probably the worst thing ever to come out of their behinds, thank you Biodrones, for supporting the decline of RPG's. The decline of RPG's begins with DA2 The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins withBioware has farted out probably the worst thing ever to come out of their behinds, thank you Biodrones, for supporting the decline of RPG's. The decline of RPG's begins with DA2 The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2The decline of RPG's begins with DA2. Expand
  63. Mar 9, 2011
    0
    A real disappointment, Bioware has gone to the dogs. Everything about this game stinks: The drab graphics (even with the high res texture pack), horrible dialogue, lack of variety in location, limited party control, poor combat - you can't see what the hell is going on half the time. It feels like a tacky Playstation 2 game, not a bleeding edge title released in 2012. Dragon Age 2 isA real disappointment, Bioware has gone to the dogs. Everything about this game stinks: The drab graphics (even with the high res texture pack), horrible dialogue, lack of variety in location, limited party control, poor combat - you can't see what the hell is going on half the time. It feels like a tacky Playstation 2 game, not a bleeding edge title released in 2012. Dragon Age 2 is garbage - don't even buy it when its on sale. Expand
  64. Mar 9, 2011
    0
    This is nothing but a dumbed down sad console port. Graphics are bland and low quality.
    All the party controls are gone and we're left with the **** "tactics". Combat is basically button mashing and waiting for cool downs.
    Choice in dialogs have been replaced with the **** Mass Effect-style "pick a style and stick to it". God forbid a choice would actually have unpredicted consequences.
  65. Mar 9, 2011
    0
    I can't believe I paid full price for this game, what a total let down.
    I absolutely loved DA:O, and this game was a total kick to the pants.
    I've never felt so strongly to actually leave a review before on here, but this game has really rustled my jimmies. Even FFXIV is better than this game. Shame on you bioware for releasing this absolutely disastrous videogame. You should consider
    I can't believe I paid full price for this game, what a total let down.
    I absolutely loved DA:O, and this game was a total kick to the pants.

    I've never felt so strongly to actually leave a review before on here, but this game has really rustled my jimmies.

    Even FFXIV is better than this game.
    Shame on you bioware for releasing this absolutely disastrous videogame.
    You should consider yourself lucky people can't get a refund!!!!!!!!!!!!
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  66. Mar 9, 2011
    0
    Seems that there are no more old-style rpgs: Dragon Age Origins was far from Baldur's Gate series as well as Dragon Age 2 is far from Dragon Age Origins and I don't want console-looking games in my pc, especially if they claim to be solid rpg when they aren't at all. It's a murder. There are already Mass Effect that is an eccellent action game series.
    P.s.
    @Bioware, do not apply some dx11
    Seems that there are no more old-style rpgs: Dragon Age Origins was far from Baldur's Gate series as well as Dragon Age 2 is far from Dragon Age Origins and I don't want console-looking games in my pc, especially if they claim to be solid rpg when they aren't at all. It's a murder. There are already Mass Effect that is an eccellent action game series.
    P.s.
    @Bioware,
    do not apply some dx11 feature to the engine makeing it heavier when this force you to make an "essential graphics". It's not necessary: it's stupid, . Gamers prefere less feature and more artistic style: we aren't benchers.
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  67. Mar 9, 2011
    0
    Terrible game, david gayder should be ashamed of himself. this is a spit in the face to all rpgs.

    more linear than FFXIII if you can believe that.
    and the gameplay? was watching tv while spamming random buttons and i beat the game
    the writing is atrocious, its almost as bad as this review.
  68. Mar 9, 2011
    0
    Bioware decides to ditch the gameplay mechanics that made Dragon Age 1 such an engaging and strategic experience, in favor of making an action ARR PEE GEE on par with Fable 2 or Fable 3 in it's lackluster execution. Every design choice, graphical rendering, movement control scream out "MADE FOR CONSOLES." Regardless, it will make all of it's developers money back, due to it's two previousBioware decides to ditch the gameplay mechanics that made Dragon Age 1 such an engaging and strategic experience, in favor of making an action ARR PEE GEE on par with Fable 2 or Fable 3 in it's lackluster execution. Every design choice, graphical rendering, movement control scream out "MADE FOR CONSOLES." Regardless, it will make all of it's developers money back, due to it's two previous sucessful entries, Dragon Age has changed for the worse in this sequel. 0/10 Expand
  69. Mar 9, 2011
    1
    Don't even bother pirating this, it's the Godfather 3 of RPGs. The combat is easy yet tedious, the graphics are designed to run on the equivalent of five year old computers (AKA consoles) and the dialogue was obviously written by aspergers addled game developers who never leave the office. If you MUST try a modern RPG then give Fallout New Vegas a shot.
  70. Mar 9, 2011
    1
    My first Bioware game was Baldur'saGate 2 and the sad thing is that this is their far best game until now. Dragon Age 2 is absolute disaster. I don't care about shiny graphic, this is RPG, graphic comes second in games like this. Dragon Age Origins was ok game, not brilliant but ok, and only thing they could do to make it better is make it more complex, not to simplified it.
  71. Mar 9, 2011
    0
    This game is an insult to gamers. Dragon Age 1 was a decent enough game; far from the spiritual successor to Baldur's Gate 2 that they claimed it would be, but an okay'ish game. This, on the other hand, is a joke. Maybe it's simply the hand of EA, which likely didn't have enough time to influence the development of Dragon Age 1, but there's absolutely no redeeming feature in this game.This game is an insult to gamers. Dragon Age 1 was a decent enough game; far from the spiritual successor to Baldur's Gate 2 that they claimed it would be, but an okay'ish game. This, on the other hand, is a joke. Maybe it's simply the hand of EA, which likely didn't have enough time to influence the development of Dragon Age 1, but there's absolutely no redeeming feature in this game. Anything that needed improvement in DA1 they simply chose to scrap, anything that was already decent they chose to make worse. This is a 101 guide on how to insult your customers and how *not* to make a sequel. Expand
  72. Mar 9, 2011
    1
    This is without a doubt one of the laziest, most poorly designed, poorly made, and just plain awful games i have ever played. Although i have to congratulate Bioware on making a game that requires impressive system specs, particularly the need for DX11 to use the higher graphics settings, AND still somehow manages to look like a first generation PS2 game.

    The dialog is awkward and
    This is without a doubt one of the laziest, most poorly designed, poorly made, and just plain awful games i have ever played. Although i have to congratulate Bioware on making a game that requires impressive system specs, particularly the need for DX11 to use the higher graphics settings, AND still somehow manages to look like a first generation PS2 game.

    The dialog is awkward and uninteresting even by bioware standards, the area design is so linear and simplistic, everything is just dull and awful looking. The combat is annoying, far too simple and just plain boring. When DA:O came out i was hoping for a modern day version of Baldurs Gate 2 or Icewind Dale and was fairly disappointed but at least that game was playable and even enjoyable at times. DA2 on the other hand somehow took the dumbed down, simplified gameplay from DA:O and sucked every last bit of fun from it.

    Every moment i spent playing this game felt so shallow and tedious. DA:O was an RPG with some depth, strategy, exploration, a nice amount of content. DA2 on the other hand is a huge step backwards, i've played free flash games with more depth and content. Bioware take note, this is what happens when you compromise your game to try and appeal to the lowest common denominator. I'm sure you'll make a huge profit and your shareholders will be happy, but brand recognition is everything and i now recognize Bioware as a company that have lost the ability to produce RPGs.

    The only redeemable quality this game has is the satisfaction i received from uninstalling it. The most remarkable thing of all however is the high ratings this received from game journalists compared to the almost universally bad ratings from actual gamers. I guess Bioware probably should have spent more on making a decent game instead of all the marketing and advertising dollars spent on strong-arming good reviews out of the useless and dishonest game journalists.
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  73. Mar 9, 2011
    0
    - realy dont know where Bioware wanted to take this story but they really fell short of their goal. - multiple elements simplified or cut completly. Another case of Bioware trying to fix what wasnt broken I guess
    -"Tactical" combat is not really tactical to put it nicely
    -if you want a good computer button masher then maybe you should wait for Diable 3
  74. Mar 9, 2011
    1
    Terrible game. Crappy graphics, retarded dialogues, idiotic combat, skill system taken from dao and dumbed down. I feel like idiot wasting money on this piece of ****
  75. Mar 9, 2011
    3
    Alright, after reading most of these reviews and playing the game for a few hours. I want to share a few glimpses of what I got out of the game. Well, first of all, I'd like to address the combat. In DA:O it was tactical, you had to use your brains, rushing straight-forward was a no-no. In this game, you basically spam one or two abilities on group of enemies and wait them to die. MaybeAlright, after reading most of these reviews and playing the game for a few hours. I want to share a few glimpses of what I got out of the game. Well, first of all, I'd like to address the combat. In DA:O it was tactical, you had to use your brains, rushing straight-forward was a no-no. In this game, you basically spam one or two abilities on group of enemies and wait them to die. Maybe get a heal spell from a mage or gluck down a health potion. The combat is seriously boring and repetitive, it actually makes you wish you'd just get over with and move on with the plot without beating dozens of same looking monsters in same looking environments. Now about the areas, the recycling is hell of a bad thing. Having to run the same looking mine cavern really isn't what I define as immersive. Couldn't Bioware put any more work on the areas instead of recycling every type of area (there's one cavern, one beach etc.) for the duration of the game?? Really now. The dialogue and conversations.. well they aren't bad, the voice acting is nice but.. does it really matter what you choose? It always ends up in the same situation as with every other choice. Sigh, I really expected too much of this game. It is dumbed down heavily from the original, for the CoD-playing little boys who want to see flashy gore and easy, casual gameplay. I'm going to join the bandwagon and give this a low score, for pity's sake. If it would had been a standalone game, maybe it would been decent. But this is a sequel to a great game with great combat and great dialogue. This game takes two dozen steps backwards in everything. And what's with the stupid exploding bodies? Really, I see an archer shoot a thug with an arrow, and the thug explodes into 6 pieces?! And some of the characters are just lame beyond imagination, namely this one elf.. He's a one big cliché, I've got to say. I'm already tired of this game and I haven't even finished it.. Expand
  76. Mar 9, 2011
    2
    This is just your average run of the mill hack n' slash game now. Also combat moves are just so over the top that they are very corny. Not so great...
  77. Mar 10, 2011
    1
    I'm totally disappointed. Simplified combat, recycled and small enviroments, weak dialogues. No isometric view. Bad character graphic (they look way worse than those from Dragon Age!) and animation (completely unrealistic - mage is turning left and right while casting a spell and characters that jump all the time while attacking - such animation is not 'cool and awesome' but stupid, thisI'm totally disappointed. Simplified combat, recycled and small enviroments, weak dialogues. No isometric view. Bad character graphic (they look way worse than those from Dragon Age!) and animation (completely unrealistic - mage is turning left and right while casting a spell and characters that jump all the time while attacking - such animation is not 'cool and awesome' but stupid, this is not Devil May Cry). Also, no possibility of changing armour for anyone else than main character and enemies spawning behind player in most stupid locations are unbelivably annoying. Dragon Age: Origins was a truly epic RPG game. Don't believe critic reviews of Dragon Age II. DA II is just another action game for consoles (and imported for PC) that simply lacks depth in every field. It is a perfect example of ruining a game instead of improving it. Sometimes it just looks like a really bad Fable clone... Expand
  78. Mar 9, 2011
    0
    It's wholly unfair to judge an entertainment product without taking the time to complete and evaluate it on its own terms; if one had skipped the finale to Lars Von Trier's masterful "Dogville," for instance, and judged it merely on its (somewhat dull) first two thirds, the criticisms one would level against it, while technically accurate, would be unfounded and unfair. Here lies myIt's wholly unfair to judge an entertainment product without taking the time to complete and evaluate it on its own terms; if one had skipped the finale to Lars Von Trier's masterful "Dogville," for instance, and judged it merely on its (somewhat dull) first two thirds, the criticisms one would level against it, while technically accurate, would be unfounded and unfair. Here lies my biggest issue with many of the first "0" reviews on Metacritic; unless these gamers live outside our time-space continuum, I cannot fathom how they could have had the time to fully evaluate the game, much less finish it. This damages the impression of many of these reviewers as it sets them up as soapbox preaching whiners who the vast populace should ignore, as well as their opinions.

    That said, I have just completed "Dragon Age II" for the PC. And yes, every complaint railed against it is pretty much dead on: Brain-dead combat that fits the PC like a children's mitten on a camel (the lack of controller support is positively nonsensical), generic writing (at best), weak characterization, massive amounts of retconning (don't expect your save game from Origins/Awakening to matter in the slightest), mostly unreactive world, atrocious, "Saturday morning cartoon" art design (even WITH the texture pack) and a plot that barely even exists. Huzzah EA, you've successfully destroyed the final AAA RPG manufacturer in the world. Congrats. Would you like a cookie?

    Do not buy this game. Please. EA does not need your money.

    Well, unless you wish to buy my used copy on Amazon. If so, do buy it so that I can be rid of this abomination. Speaking of abominations, time to go fight some in Origins.
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  79. Mar 9, 2011
    4
    Turned an unrefined RPG with a lot of promise into a hack-and-slash with a color coded dialog system which gives you the ability to be, good, bad or stupid. I was expecting something better, having felt DA:O I had expectations for improvements and create something pretty amazing. It's not a bad game, it's mediocre, EA and Bioware should learn to under promise and over deliver not, overTurned an unrefined RPG with a lot of promise into a hack-and-slash with a color coded dialog system which gives you the ability to be, good, bad or stupid. I was expecting something better, having felt DA:O I had expectations for improvements and create something pretty amazing. It's not a bad game, it's mediocre, EA and Bioware should learn to under promise and over deliver not, over promise and under deliver. If you like God-Of-War, but find it too complex, pretty and polished, you might want to consider buying DA2. Expand
  80. Mar 9, 2011
    0
    Bland characters, soap opera dialogs, no choice of playable back-story or race. Combat system looks like a bloody jRPG with over-sized weapons swung at supersonic speed. Sometimes when you hit an opponent with 2h sword he vaporises into a tiny blood cloud and only his shoes are left standing... (I'm serious) T_T this game is a joke - a bad, bad joke that just makes me wanna play theBland characters, soap opera dialogs, no choice of playable back-story or race. Combat system looks like a bloody jRPG with over-sized weapons swung at supersonic speed. Sometimes when you hit an opponent with 2h sword he vaporises into a tiny blood cloud and only his shoes are left standing... (I'm serious) T_T this game is a joke - a bad, bad joke that just makes me wanna play the sh**tiest DLC from the first one and forget about that nightmare of a sequel. Expand
  81. Mar 9, 2011
    2
    Having been a long time wrpg fan, Dragons Age: Origins established what looked to be a great new IP breaking away from frankly tired D&D conventions. I have just finished DA2 which took a little under 16 hours, and I fear for the future of this brand. Graphically DA2 looks almost identical to DA:O origins which isn't unexpected given the very quick development time. Main characters lookHaving been a long time wrpg fan, Dragons Age: Origins established what looked to be a great new IP breaking away from frankly tired D&D conventions. I have just finished DA2 which took a little under 16 hours, and I fear for the future of this brand. Graphically DA2 looks almost identical to DA:O origins which isn't unexpected given the very quick development time. Main characters look great but scenery, NPCs and unfortunately some armor and weapons suffer from hideously low resolution textures and low polygon counts. DA2 has also developed some sort of gore fixation with every kill resulting in an exploding enemy flinging litres of blood around and staining the screen with modern warfare-esque decals over the hud. Performance with the PC version was schizophrenic - FPS changing drastically in areas containing little detail, I would guess some internal face culling was skipped in the development process.

    The voice acting suffers compared to DA:O, unfortunately I would probably link this to the quick development time as well. The male Hawke delivers the majority of his lines with a lack of expression or enthusiasm which is often unintentionally hilarious when coupled with dramatic player animations. The mass-effect conversational wheel could have been a worthy addition if it was made clear what the player was going to actually say. I found the conversations similar to alpha protocol in this respect, the main character often saying things you did not intend for them to say.

    Most disappointing to me is the lack of player choice and provisions for role playing. Many quests are initiated with the typical "Get this item/person from here and bring it back/kill them" line from an npc with your responses limited to 2 or 3 ways to say "yes" with limited occasions where you can refuse quests or hold out for more rewards etc etc...

    Combat is more or less similar to DA:O with the need to flank targets strangely removed, with characters flipping in to backstab then flipping back out again. Quite unusual given the mechanics established in the original. I can't help but think the simplification of some elements of combat removes some of what made DA:O great in the first place.

    There are other issues regarding some cringe worthy pop culture references, the bland story, repeated dungeons and your two dimensional companions, but to be honest, I'd rather forget about this experience and hope that this misstep by bioware doesn't kill off the future of this franchise.
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  82. Mar 9, 2011
    4
    My feeling is that if your going to copy a Final Fantasy game make it FF7 rather than 12. To be honest Bioware should have had the decency to remove the party and go with a single protagonist, instead of perpetuating the farce that this is a sequel to a really good modern rpg. Take my advice, if your looking for an immersive, challenging and fun rpg experience with a great story go toMy feeling is that if your going to copy a Final Fantasy game make it FF7 rather than 12. To be honest Bioware should have had the decency to remove the party and go with a single protagonist, instead of perpetuating the farce that this is a sequel to a really good modern rpg. Take my advice, if your looking for an immersive, challenging and fun rpg experience with a great story go to GOG.com and buy Baldur's Gate 2. Hell, break out your old PS2 and fire up FF7, you'll thank me. Expand
  83. Mar 10, 2011
    2
    Dragon Age: Origins was awesome. I like hack and slash games like Diablo and Dungeon Siege. DAO really sucked me into the fantasy world and combat. There was something in it that really was fun, addicting, and truly unique when I played it. The game kept me wanting more. Awakening was just more of what I needed. When I heard DA2 was coming out I couldn't be more excited. Finally theDragon Age: Origins was awesome. I like hack and slash games like Diablo and Dungeon Siege. DAO really sucked me into the fantasy world and combat. There was something in it that really was fun, addicting, and truly unique when I played it. The game kept me wanting more. Awakening was just more of what I needed. When I heard DA2 was coming out I couldn't be more excited. Finally the demo was released. OMG what the hell is this crap! Ok so I know I should expect a new look and updated combat and so forth unlike Fallout 3 to Fallout: New Vegas (should have been an expansion because it was the same damn game). At first it was kinda cool but then it really started to feel very cheap very quick. It felt like a fast action paced console button masher rather than a tactical team based RPG as the original. I think they tried to appeal to the mass of xbox and ps3 console gamers and completely undermined the loyal PC gamer and/or RPG fan. Based off the demo I will definitely skip this title. You know when your favorite band sells out? Seems like DA sold out unfortunately Expand
  84. Mar 10, 2011
    2
    This game is outright terrible. The combat has no depth whatsoever. The dialogues are infantile. As far as the graphics go, DA2 looks as if it was made in 2005.
  85. Mar 10, 2011
    7
    In every single way DA2 is worst than DA:Origin. But it is a bit of injustice to give it less than 5/10. I know guys that you are disappointed. I expected something different too. In spite of all, it's still quite a good game, not perfect of course, not even near to perfect but it's still fun to play !
  86. Mar 10, 2011
    0
    Not worth a full zero by any means, the game works after all, but as a matter of principle the game gets one anyway.

    Combat and gameplay areas are endlessly repeated and monotonous, obvious budget cuts and rushed duedates by EA and lets not forget stripping away half of the mechanics for a streamlined massively effective experience.

    RIP Origins =(
  87. Mar 10, 2011
    3
    Took me 18 hours to finish playing it to 100%. Most of that was traipsing around identical areas and fighting the same waves of enemies I fought since the beginning with larger health bars. The writing is mainly horrid much like the non-branching storyline. I don't think i've been quite this pissed about a game before. It starts out okay and just rolls downhill at a constant pace. GetsTook me 18 hours to finish playing it to 100%. Most of that was traipsing around identical areas and fighting the same waves of enemies I fought since the beginning with larger health bars. The writing is mainly horrid much like the non-branching storyline. I don't think i've been quite this pissed about a game before. It starts out okay and just rolls downhill at a constant pace. Gets even worse if you redo certain parts (or open the debug console) and realize there's almost no branching paths to speak of. Expand
  88. Mar 10, 2011
    0
    This is not a role-playing game, is this a joke?
    It should be named "Dragon Effect 2" or "Street Fighter Dragon Edition" :D What a piece of crap! I can't believe it....
  89. Mar 10, 2011
    3
    Dragon Age 2 is RPG lite. A significant amount of what made the first game, Dragon Age: Origins, endearing has been either removed or watered down. Combat is unfulfilling, it is very difficult to lose. Battles are won by keyboard mashing, not tactical planning. The synergy between the Classes has been decreased, and you are left with the feeling that your party members are onlyDragon Age 2 is RPG lite. A significant amount of what made the first game, Dragon Age: Origins, endearing has been either removed or watered down. Combat is unfulfilling, it is very difficult to lose. Battles are won by keyboard mashing, not tactical planning. The synergy between the Classes has been decreased, and you are left with the feeling that your party members are only following you to provide comic relief. However, even their comedy is no relief. The dialogue in DA II is stilted and the characters are poorly developed. In many cases, the main character's dialogue options are reduced to oversimplified stereotypical one liners. Oh, don't worry if you lack basic communication skills and cannot discern the meaning of simple phrases, DA II tells you when the main character is joking or serious. Bioware no doubt attempted to create something greater than Origins. Sadly, the changes they made to the original were unnecessary or poorly executed. DA II feels like a B-rate movie. After the novelty fades away, you will want your money back. Expand
  90. Mar 10, 2011
    0
    Disappointed to see how Bioware decided to move away from the pc fans who made the first Dragon Age a success with this "simplified" installment. I must admit, I dont own any HD console, so I sadly had to play this game on my computer. Had I played on a console I'm sure I would probably enjoy it as I believe was intended by Bioware. Sadly this is just not a computer rpg that Dragon AgeDisappointed to see how Bioware decided to move away from the pc fans who made the first Dragon Age a success with this "simplified" installment. I must admit, I dont own any HD console, so I sadly had to play this game on my computer. Had I played on a console I'm sure I would probably enjoy it as I believe was intended by Bioware. Sadly this is just not a computer rpg that Dragon Age Origins was. Its something else entirely. Expand
  91. Mar 10, 2011
    0
    This review contains spoilers, click expand to view. Terrible game on all platforms. 2000 graphics, pathetic gameplay, naive,childish story. Just go replay Baldur's Gate 2 (similar graphics) or Duke Nukem 3d (better story) instead and avoid this thing. Not much else has to be said. They've sold out and now cater to the lowest common denominator instead of providing high quality RPGs like they used to. Terrible. Expand
  92. Mar 11, 2011
    0
    Chuckwow Mar 10, 20110 You go to the shop to buy milk cos you love milk, and you see a carton labelled MILK 2, wow, that sounds great. Oh, it is, they tell you, look, even the local paper says so. You buy the carton. You go home and pour a suspiciously thin yellow liquid into your tankard, hey, they said it might look a bit different, but it's sure gonna taste even better than milk, so whyChuckwow Mar 10, 20110 You go to the shop to buy milk cos you love milk, and you see a carton labelled MILK 2, wow, that sounds great. Oh, it is, they tell you, look, even the local paper says so. You buy the carton. You go home and pour a suspiciously thin yellow liquid into your tankard, hey, they said it might look a bit different, but it's sure gonna taste even better than milk, so why not? You swirl it round your mouth, glug it down, and savour the unusual taste...before going into spasms and projectilve vomiting in every direction. You do not feel good. You stumble outside choking, saying, my friends, be wary of Milk 2, it really isn't anything like that beautiful liquid we adored. Others, also retching, nod in agreement. Yet in the crowd there are a few strangers wearing "Milk 2 Rules" t-shirts. Where did they come from? "Milk 2 rocks," they say. Just cos it's different from Milk doesn't mean it's the worst liquid you can imagine drinking. But, yes, actually it is.â Expand
  93. Mar 10, 2011
    0
    This game feels like Madden in the way that Bioware and EA didn't care enough about it to simply cut and paste from other games (DA:O and ME2). Then they dumb it down for kids (who really shouldn't be playing games like this anyway). I really feel like EA is responsible for this tragedy of a game in every way. Like all of EA's other hit franchises everything is cut and paste with only theThis game feels like Madden in the way that Bioware and EA didn't care enough about it to simply cut and paste from other games (DA:O and ME2). Then they dumb it down for kids (who really shouldn't be playing games like this anyway). I really feel like EA is responsible for this tragedy of a game in every way. Like all of EA's other hit franchises everything is cut and paste with only the character roster being different... Except in DA2 here they couldn't actually cut and paste from DA:O to get a "working title" (words used very loosely) complete (another word used very loosely) in a year. Expect the same sort of thing for Dragon Age 2012: Hall of Fame edition. I should have known EA would do something like this... they are the worst "big" game publisher that exists and franchises they have done games for have tanked worse for every sequel - like what they did to 007 games. Anyone here actually like 007: Double agent? That game was a bad sequel, but DA2 is even worse. It's like their only goal was to ride the coattails of the first game and essentially kill the series to make money. Here's my advise to you EA. Make games that are actually good and build up a good customer base. Then when it's sequel time do what Valve has done for Half-Life 2 ep.3. Take all of the time in the world to release a sequel that's actually BETTER than the first one. DA2 just is plain awful. I will be wiping the spit that was a $60 purchase off my face for a long time. Just wait, soon there will be DLC that will make this game more like DA:O and will cost you another $60. Pathetic! Expand
  94. Mar 10, 2011
    2
    As a side note before I start this, NO, this game did not live up to my expectations, but I am trying to judge this game as a standalone, and not as a successor to DAO. We should look at "What is" instead of "What could have been" or "What's not".

    Anyways, first and foremost, i'm not a fan of the gameplay change in the slightest. Too point-and-click-esque for me. Some people like that
    As a side note before I start this, NO, this game did not live up to my expectations, but I am trying to judge this game as a standalone, and not as a successor to DAO. We should look at "What is" instead of "What could have been" or "What's not".

    Anyways, first and foremost, i'm not a fan of the gameplay change in the slightest. Too point-and-click-esque for me. Some people like that play style, but I certainly don't. The combat is fun but simple. Not complicated, not intricate, not detailed, just simple.

    The graphics are fine. They could be a little bit better, but I'm not letdown or anything by them.

    The dialogue is just morbidly terrible. It seems like they spent about 2 seconds writing each of the lines without even brainstorming or giving them any thought (AT ALL!). They are really shallow; you can tell almost no thought was put into it.

    The CGI is cool I guess. A little much of it, but when i'm high it gives me something to look at.

    All-in-all, not a game I connect with at all, but fun for a short amount of fun before I move into something more enthralling.
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  95. Mar 10, 2011
    5
    Less depth, less of a story, less of a game. Half of what the first game was. Went the hack and slash route and eliminated a lot of the RPG features within the game...If it did not eliminate them, they altered them in a "dumbed down," way. It seriously seems the creators catered to a whole new customer and I'm curious to see if this trend continues. I'll be one sad panda if this trendLess depth, less of a story, less of a game. Half of what the first game was. Went the hack and slash route and eliminated a lot of the RPG features within the game...If it did not eliminate them, they altered them in a "dumbed down," way. It seriously seems the creators catered to a whole new customer and I'm curious to see if this trend continues. I'll be one sad panda if this trend continues from this type of developer. Expand
  96. anx
    Mar 10, 2011
    9
    I like the game. I like the way they've changed the battle. And, surprisingly, the conversation wheel from ME works just fine. To my mind it was worth waiting for.
  97. Mar 10, 2011
    1
    DA2 confirms the turn taken with ME2, this does not reassure the future of RPGs from this studio. Bioware is a turning point in its history, abandoning his philosophy to produce evoluted PC games for simplified console games (it is their right, no worries on that point, but Bioware must not hide behind the notion of RPG who died in this game).

    DA2 is not an RPG, the story is
    DA2 confirms the turn taken with ME2, this does not reassure the future of RPGs from this studio. Bioware is a turning point in its history, abandoning his philosophy to produce evoluted PC games for simplified console games (it is their right, no worries on that point, but Bioware must not hide behind the notion of RPG who died in this game).

    DA2 is not an RPG, the story is transparent, the city of Kirkwall is almost empty, spaces are duplicated (for reasons of economy ? Why ? It's a shame for this great studio), poor gameplay and poor level graph, strategic and tactical disappear, it is not worthy of Bioware (the bitter feeling of having a game not finish â
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  98. Mar 10, 2011
    3
    Very boring gameplay your in the same location for most of the game i got very bored of the fighting tactics very quickly it is simply not an RPG it is more of a hack and slash game very linear paths to follow dumd down dialogue wheel like mass effect 2 cant change your parties armour like the first game no over head camera all in all this game is no were as good as the first game veryVery boring gameplay your in the same location for most of the game i got very bored of the fighting tactics very quickly it is simply not an RPG it is more of a hack and slash game very linear paths to follow dumd down dialogue wheel like mass effect 2 cant change your parties armour like the first game no over head camera all in all this game is no were as good as the first game very dissapointed. Expand
  99. Mar 10, 2011
    9
    I am a fan of the RPG genre and played the original, albeit lightly, the improvments over the first are noticable. The Stories frequent options for pathway choice is great and the option to take more playable characters that fit the expanding story succseed where the originals story based around none playable characters. I think the combat is tons of fun and works very well all around.I am a fan of the RPG genre and played the original, albeit lightly, the improvments over the first are noticable. The Stories frequent options for pathway choice is great and the option to take more playable characters that fit the expanding story succseed where the originals story based around none playable characters. I think the combat is tons of fun and works very well all around. There is the issue of SO MUCH day one DLC, 2 expansion missions, and a checklist of downloads some free, some only for buyers of other EA games. All in all that doesn't change that fact the combat is the core and done exceedingly well! Expand
  100. Mar 10, 2011
    2
    It`s not RPG. Primitive 2004 graphics, primitive linear locations, primitive dialogues, primitive slasher, uninteresting gameworld, uninteresting story, primitive 2-button gameplay for idiots... BioWare is now very fond of money, but do not like their gamers. This game is a clear example on how a company maximizes profits and minimizes costs using a brand name. Money, money, money... TheIt`s not RPG. Primitive 2004 graphics, primitive linear locations, primitive dialogues, primitive slasher, uninteresting gameworld, uninteresting story, primitive 2-button gameplay for idiots... BioWare is now very fond of money, but do not like their gamers. This game is a clear example on how a company maximizes profits and minimizes costs using a brand name. Money, money, money... The love of money has killed real RPG. Expand
Metascore
82

Generally favorable reviews - based on 45 Critics

Critic score distribution:
  1. Positive: 38 out of 45
  2. Negative: 0 out of 45
  1. Apr 18, 2011
    90
    Moving even further from the classic RPG, strong story and clever combat are nonetheless still found within Dragon Age II. [May 2011, p.52]
  2. Apr 12, 2011
    58
    Despite some advancement in storytelling approach and liberal borrowing from Bioware's Mass Effect approach to gameplay, Dragon Age 2 on the PC has a lot of bugs and is populated with re-used settings that make this feel like a play performed on a stage with two sets.
  3. Apr 11, 2011
    85
    For a rushed product that is still battling bugs, the currently offered product still provides 40 hours of challenging and engaging gameplay. This combines to provide a good, but not great gaming experience.