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4.5

Generally unfavorable reviews- based on 4579 Ratings

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  1. Mar 14, 2011
    4
    I rated DA2 4/10. Let me explain why I deducted 6 points from maximum to get this score.
    First: you cannot equip your party members. This is an RPG for god's sake and most of the equipment you find gets trashed as it cannot be used by anyone except the PC. Sorry Bioware, this is not how RPGs work.
    Second: dumbed down dialogue system. Again, RPG means role playing. How can you "play the
    I rated DA2 4/10. Let me explain why I deducted 6 points from maximum to get this score.
    First: you cannot equip your party members. This is an RPG for god's sake and most of the equipment you find gets trashed as it cannot be used by anyone except the PC. Sorry Bioware, this is not how RPGs work.
    Second: dumbed down dialogue system. Again, RPG means role playing. How can you "play the role" if you have no idea what your character is about to say?
    Third: copy-pasted locations. You will spend a lot of time there and you will learn them by heart. One particular foundry is where three different quests take place. Four quests will have you search one particular warehouse. All caves are similar, etc blah-blah-blah. Trust me, you will be tired of visiting the same locations over and over again.
    Fourth: glaring errors in lore and storyline. The dalish camp stays in one place for six years even though they are supposed to move. Mages (mostly enemy mages but your companions as well) can teleport even though official "laws of magic" say this is impossible. And I'm just scratching the surface here.
    Fifth: boring combat. Bioware designers believe that sending in waves after waves of enemies on party from all sides is challenging. It is not, it's stupid, unimaginative and overly repetitive. First I was outright laughing at enemies appearing out of thin air then it just became annoying. And by the way, you can throw tactics out of the window too: what point is "trying to hold a chokepoint" as in-game tips suggest when you have enemies popping out of nowhere all over the place?
    Sixth: immutable storyline. Sure, your hero does have a profound impact on the game world but your choices are of little, if any significance.
    There's only one thing that does matter in DA2 - the story. It is indeed set in stone but it is great and keeps you moving forward despite all of the game drawbacks. I suggest to knock down the difficulty level to Easy and just enjoy the narrative. Pretend you're watching an interactive movie and you might actually enjoy it - even though the endless battles can still bore you down to death.
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  2. Mar 10, 2011
    1
    This review contains spoilers, click expand to view. Dear Bioware,

    I just made a metacritic account for the sole purpose of giving my review(more like ranting/flaming two cents) for this game that I was so excited for......... and I am too depressed to write it. Why would you do this bioware? After so many great games you give me this. I thought that when I beat the game, I was still somewhere in the middle of the plots/storyline...nope. The credits appearing literally felt like a smack in the face. I'm just so utterly dissapointed right now that I don't even know what to type. Way to dumb down absolutely everything about the original game that I loved so much. I have never, ever, beaten a game and felt confused/depressed thereafter until I played this. I am absolutely refusing to buying a single DLC for this game as I am not giving any money to the people that just robbed me of sixty bucks.. besides the fact that this is going to be the very first bioware game I have ever traded back in as of tomorrow morning. Thanks for wasting my time setting yourselves up for another sixty dollar expansion.. With Love, Already Dreaming Of Uncharted 3
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  3. Mar 10, 2011
    0
    Combat had a big drop. Caves all look the same. Story was generic. More of the same "good response, neutral response, bad response" choices for dialog. It's like you kept all the things I don't like from your games and got rid of the enjoyable parts of DA:O.

    Furthermore, I can no longer support a company that has a division within EA that is willing to suspend people's single player
    Combat had a big drop. Caves all look the same. Story was generic. More of the same "good response, neutral response, bad response" choices for dialog. It's like you kept all the things I don't like from your games and got rid of the enjoyable parts of DA:O.

    Furthermore, I can no longer support a company that has a division within EA that is willing to suspend people's single player gameplay for activity on their forums. In a multi-player setting, it is sometimes appropriate to ban individuals who ruin the game for others. But that is not the case when we are considering single player activity, especially not with forums. http://i.imgur.com/xkhUI.png - Source.

    In summary: Poor decisions in game design. Poor design in company policy.
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  4. Mar 10, 2011
    0
    Appalling in every way imaginable. I won't go into detail, because most of the other user reviews here have pointed out the insanely gargantuan problems with "God of Dragon Effect."

    Do. Not. Buy. This. Game. If you don't buy it, they won't keep making this hackneyed incarnation of our beloved Dragon Age.
  5. Mar 11, 2011
    1
    Trash for 60$. How can they call it an "rpg" ? Better spend money on a game rather buying reviews! 1 score for not trivia scenario, other parts of game doesn't deserve more than 0
  6. Mar 11, 2011
    1
    Unfortunately I must admit .... disappointed, from DAO made â
  7. Mar 11, 2011
    2
    It's not a game. It's a disaster. The biggest disappointment of the year. Boring combat, boring dialogs, version 1.0 is completely raw (as example: impossibility to save a game - cool, ain't it?)...
  8. Mar 11, 2011
    2
    This game to me was a waste of money, it lacked everything good from DA:O, the plot wanders to much and the way they tie it all together is terrible. It seemed like they took an almost unimportant thing that you can forget for a time and used it to tie the whole thing up. The game would have been better served starting in the last act and going into something epic from there.
  9. Mar 11, 2011
    0
    Feels more like Dynasty Warriors, which is really sad considering the series started out as a spiritual successor to Baldurs Gate, DA 1 did a decent job and people had high expectations for an improved version. I remember when ''improved'' meant adding more features, more complexity, more stats, perhaps improving on the writing quality, not change the genre into a derpg and ''streamline''Feels more like Dynasty Warriors, which is really sad considering the series started out as a spiritual successor to Baldurs Gate, DA 1 did a decent job and people had high expectations for an improved version. I remember when ''improved'' meant adding more features, more complexity, more stats, perhaps improving on the writing quality, not change the genre into a derpg and ''streamline'' all the fun parts of the character building process. I really cant be bothered to raise any further points because the game has just been ruined in almost every aspect. Train wreck. Expand
  10. Mar 11, 2011
    0
    Linear slasher with copy/paste locations :(. - Story is boring, only some times you will see something interesting (only few last moments).
    - no CG videos, only some "animated pictures" like in cheap games
    - Dialogs are boring - Answer variants in dialogs doesn't affect anything - party member relation (friend or foe) is fiction... + battles are dynamic, I finished game only because liked
    Linear slasher with copy/paste locations :(. - Story is boring, only some times you will see something interesting (only few last moments).
    - no CG videos, only some "animated pictures" like in cheap games
    - Dialogs are boring
    - Answer variants in dialogs doesn't affect anything
    - party member relation (friend or foe) is fiction...

    + battles are dynamic, I finished game only because liked battles
    +/- graphic is nice, but locations are lack of details it is not RPG, it is slasher with dialogs
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  11. Mar 11, 2011
    2
    DA2 is a disaster for all who loved DA:O , NWN (one of the bests ever) or other traditional RPG´s. Its a casual arcade game without any of the old BioWare strengths. If this is the new BioWare Style, the times were i bought BW Games blind on release Day, are over.
    The most Magazine Reviews are bad Jokes.
    Bioware...remember your roots!!

    2.0
  12. Mar 11, 2011
    2
    Just horrible. Arcade fighting system with japanese style animation, plain unlikeable characters, primitive dialog system and gray-tone obsolete graphics. While DAO was spiritual successor to Baldur's Gate, this is suckccessor to a crappy clone of Final Fantasy.
  13. Mar 11, 2011
    1
    This review contains spoilers, click expand to view. Ð¡Ñ Expand
  14. Mar 11, 2011
    1
    Plays, looks and feels like a Korean hack n slash now and is nothing like Dragon Age 1.

    This is the first ever disapointment ive had from BioWare and is nothing close to what I had expected from this company.

    Its really weird how any reviewer could give this game more than 50% in score...?

    All in all; It really feels "console".
  15. Mar 11, 2011
    2
    This game is awful parody of the first game. The depth of my dissapointment is very big. I feel like I was robbed. Seriously the wrote "Dragon Age" on the box which contains absolutely different game. Not RPG even. And Metacritic score is now compromised for me. It doesn't correlate to reality.
  16. Mar 11, 2011
    3
    I loved DA:O and mass effect 1 and 2 but Dragon age 2 is clearly a rushed product. Shallow characters, shallow ,story, no real choices. No sense of exploration like DA:o becouse of Re-used places over and over again. This game would have needed 1 more year of development to feel complete.
  17. Mar 11, 2011
    0
    Bioware threw in all the bad bits in DA:O and Mass Effect 2 in a blender and gave us this abortion they call Dragon Age II. If you want a game that makes you feel bad for wasting your time playing such a piece of garbage then listen to all those paid for reviews. I will warn you that your efforts to want to love the game because it's DA2 will be futile.

    Now I truly fear for Mass Effect 3.
    Bioware threw in all the bad bits in DA:O and Mass Effect 2 in a blender and gave us this abortion they call Dragon Age II. If you want a game that makes you feel bad for wasting your time playing such a piece of garbage then listen to all those paid for reviews. I will warn you that your efforts to want to love the game because it's DA2 will be futile.

    Now I truly fear for Mass Effect 3. I can't believe Bioware actually agreed to put its name behind this shoddy product and dared to call it a RPG.
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  18. Nov 6, 2011
    4
    Horrible. port of console with average graphics and poor level design. Fast and easy combat where enemies popping everywhere. I finished this game and its really disappointing again Origins. I hope that DA3 will be much better
  19. Mar 11, 2011
    4
    Dragon Age 2. What could possibly have been more exciting than a new bioware rpg? True, I wasn't impressed with Mass Effect 2, but the changes in that game (stripped down inventory, character interaction, ammo, etc) still worked because Mass Effect was a new game and the changes felt right to what they were trying to create. Unfortunately, this same ideology does not apply to a game thatDragon Age 2. What could possibly have been more exciting than a new bioware rpg? True, I wasn't impressed with Mass Effect 2, but the changes in that game (stripped down inventory, character interaction, ammo, etc) still worked because Mass Effect was a new game and the changes felt right to what they were trying to create. Unfortunately, this same ideology does not apply to a game that is supposed to be primarily an RPG. Rpgs are a very hard creature to pin down. Somehanics then a lot of games become rpgs. More relevantly, according to Bioware, this includes games such as Call of Duty and Assassin's Creed, which by the way, are not rpgs in any sense of the word and unfortunately were used as models for DA2. My defense for this position is that you have no freedom in those games to create a character who is your own. The ending has been decided for you, who your character is has been decided for you, where they've come from has been decided, and where they're going has been decided. An rpg must allow for freedom in the universe and DA2 fails horribly at that.

    My biggest problem with DA2 without thinking about it as an rpg is that combat is terrible. Yes, they "streamlined" it and it moves faster. But you know what the sped up version of tactical combat is? It's hack and slash. And the game becomes a hack and slash not because of the way combat is mechanically implemented, but because each battle in DA2 begins with maybe 4 or 8 people appearing out of thin air, and then when you've killed a certain number of them another 4 to 8 pop out of thin air. What this means is that there's no planning or positioning involved in combat as no matter what you do, there's just going to be more people popping up out of nowhere to deal with. Aggro doesn't work as well as it should, there's very little healing (and it all has huge 40-120 second cooldowns), and the best option for winning a fight is to spam aoe spells until everything is dead. The story isn't compelling. A huge part of the game is just you running around trying to get as much money as possible. This doesn't go away throughout any part of the game. In additon, the choices in the game aren't anywhere near as important as they were in any previous bioware titles. But the worst part about it is that there's no freedom to really choose. This an RPG, which means there must be a certain level of freedom. Well, when you've decided who my character is and what they're doing and how the story ends (there's only one ending) I don't really have much choice.

    This game is not an rpg. It is an action adventure game. If the Dragon Age series was supposed to be an adventure game this game would be better, but unfortunately it is supposed to be the spiritual successor to BG2. and the sequel to Dragon Age Origins (hence why there is a 2 after the title). The fact that it fails to be an rpg is heartbreaking and leaves you out in the cold asking, how did things get like this?
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  20. Sfx
    Mar 11, 2011
    1
    This review contains spoilers, click expand to view. It not the dragon age 2, is a dragon age 1,5 maximum. A console crap. Expand
  21. Mar 11, 2011
    1
    No strategy, no challenge, mediocre interface, RPG ? No, I don't believe. Action boom boom, it's all.
    A slap in the face for fans of DA:O and for fans of good games.
  22. Mar 11, 2011
    1
    What happened?! They took my favorite game ever made and completely dumbed it down and destroyed it. Seriously what the heck is this? What game is this?!
  23. Mar 11, 2011
    0
    The game could have been good had BioWare and EA not screwed it up by requiring DLC just to complete the main parts of the game. Basically they just want to nickel and dime us into paying double what we would normally pay. Also, they are banning people on the forums which makes the game innaccessable! Not Cool!!! I used to love BioWare games.
  24. Mar 11, 2011
    1
    Dragon Age II is supposedly the sequel of DA O but it lacks all the traits that made DA O such a great game. First of all DA II is too linear because all the different options of DA O have been reduced to good-neutral-evil, while many your choice doesn't even matter because the result will be the same. The characters are simpler, thus less interesting. The battles are too simple and someDragon Age II is supposedly the sequel of DA O but it lacks all the traits that made DA O such a great game. First of all DA II is too linear because all the different options of DA O have been reduced to good-neutral-evil, while many your choice doesn't even matter because the result will be the same. The characters are simpler, thus less interesting. The battles are too simple and some times comparable to the complexity of games like...Pokemon. Expand
  25. Mar 11, 2011
    1
    Dragon Age 2 feels completely rushed, streamlined and dumbed down. The writing is generally sub par, dialogue is childish and cheesy, and quests are mostly just delivering items around the map and killing trash mobs. Voice acting is also bad and doesn't fit the characters. Don't waste your money on this garbage.
  26. Mar 11, 2011
    4
    Worst Bioware game ever. Balance is absent, RPG elements are generally absent. Some minor, yet sometimes strange improvements could not overcome the casual game play.

    So in short: 1. It is not Dragon Age 2. It is generally not an CRPG 3. GUI absolute sucks. Looks much more like road sings than the fantasy RPG GUI 4. Game balance is awful 5. Most of the "improvements" are making the game
    Worst Bioware game ever. Balance is absent, RPG elements are generally absent. Some minor, yet sometimes strange improvements could not overcome the casual game play.

    So in short:
    1. It is not Dragon Age
    2. It is generally not an CRPG
    3. GUI absolute sucks. Looks much more like road sings than the fantasy RPG GUI
    4. Game balance is awful
    5. Most of the "improvements" are making the game close to unplayable 6. Game play is generally lame and way to casual for CRPG

    Still cant believe, that this is game by Bioware...
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  27. Mar 11, 2011
    3
    Yes, I created a meta critic account just to post about my disappointment with this game. I have heard it said that it should have been marketed as something like "Hawke's Story: A Dragon Age Adventure" - this would have made much more sense, because this certainly isn't the sequel to that enthralling rich game that was DA:O. It has been simplified to the point of boring. Who is Hawke andYes, I created a meta critic account just to post about my disappointment with this game. I have heard it said that it should have been marketed as something like "Hawke's Story: A Dragon Age Adventure" - this would have made much more sense, because this certainly isn't the sequel to that enthralling rich game that was DA:O. It has been simplified to the point of boring. Who is Hawke and why the well should I care about him? I get to pick snippets of words and then he goes and says something completely different. With the inclusion of the speech wheel I no longer have to work out what is the good, evil or neutral response - I can just pick the pretty picture. I no longer have to discern if my investigative questions will provoke a reaction, cause the big question mark tells me that they are just questions. I can't change the character the way that I want to, I am fighting arena battles instead of "random encounters". What REALLY annoys me is that this game flies in the the face of what DO:A was suppose to be "a spiritual sequel to the late great baldur's quest". This game seems more akin to a MMORPG guest hunt. The shame bioware... the shame... I am also now no longer interested in Knight of the Old Republic MMO. In fact... that is what this game reminds me of. Die by the sword... but without VSIM. Expand
  28. Mar 11, 2011
    0
    Grim, dark, bad. The graphics would have looked shameful five years ago; the writing reads like fanfiction by pre-teens, and the less said of the gameplay, the better. Dragon Age: Origins was mediocre, but DA2 has truly bested it in all departments, descending to a whole new level of unacceptably AWFUL.
  29. Mar 11, 2011
    3
    Pointlessly removed the overhead "isometric" view from the PC version. Hacky, unmotivated writing and mediocre graphics. Cut and pasted quest areas. Bioware took a good but imperfect first game and turned it into a focus-grouped monster.
  30. Mar 11, 2011
    4
    Really, all I have to say can be summed up with something I said to a co-worker earlier today, "The ending screamed 'We're going to finish this game with DLC.'" I don't want to have to pay $30-40 more to finish up a $60 game. I don't want to buy a book, read through it, and discover the last 50 pages have been ripped out. I'm seriously getting sick of the rampant growth of DLC as aReally, all I have to say can be summed up with something I said to a co-worker earlier today, "The ending screamed 'We're going to finish this game with DLC.'" I don't want to have to pay $30-40 more to finish up a $60 game. I don't want to buy a book, read through it, and discover the last 50 pages have been ripped out. I'm seriously getting sick of the rampant growth of DLC as a business practice - especially for single-player games. Expand
  31. Mar 11, 2011
    3
    I am very disappointed by this game, it just make you dumb-boy pressing 1,2,3,4,5. Everything is bad, absolute regress comparing to the first part. This is actually not RPG, this is something different and I don't like it. Shame to developers, I expected much more.
  32. Mar 11, 2011
    2
    I laughed when I noticed the 84 metacritic score. Not from amusement but from a sense of irony. I don't know the going rate or method of review credibility for so called game critics, but anything outside of Rock-Paper-Shotgun is probably going to be heavily "persuaded" by more than just the game features if you know what I mean. As for the game itself, it simply did not impress or evenI laughed when I noticed the 84 metacritic score. Not from amusement but from a sense of irony. I don't know the going rate or method of review credibility for so called game critics, but anything outside of Rock-Paper-Shotgun is probably going to be heavily "persuaded" by more than just the game features if you know what I mean. As for the game itself, it simply did not impress or even live up to the mediocre flavor of the original I'm afraid. Bioware is really losing the touch, and this game is a victim of EAs policy toward game development more than anything Expand
  33. Mar 11, 2011
    0
    I've played this all of the way through before writing anything. I've always been a Bioware fan, but seriously, DA2 is disappointing and I cannot see how the bulk of review sites can ignore some its fundamental flaws. Granted I can see how the combat has improved for console platforms, but it's really the rest of the game that leaves me feeling irritated. For instance, the dialogue optionsI've played this all of the way through before writing anything. I've always been a Bioware fan, but seriously, DA2 is disappointing and I cannot see how the bulk of review sites can ignore some its fundamental flaws. Granted I can see how the combat has improved for console platforms, but it's really the rest of the game that leaves me feeling irritated. For instance, the dialogue options and conversation interactions have really been dulled down - I assume this is due to the fact that Hawke is now voice-acted. I would love to sit down and talk with whoever came up with the 'sarcastic' replies for Hawke - he just sounds like an idiot. Taking the character of Isabella as an example - we get it, she is a sex addict - there is no need to constantly remind the player over and over again aside from the obviously intended hit with the younger male audience. There is no connection with the characters, you just don't end up caring what happens to them. The exception to this in my opinion is Merrill, whose dilemmas and underlying story fit in more with what I'd come to expect from Origins. The constant 'cameos' from older characters only reinforce the lack of interest with the supposed main cast of this installment. The story is definitely a lesser scale than origins, which makes me feel quite angry as to the marketing propaganda hinting at some sort of epic ascent to 'power'. Whilst the combat mechanics are a little more streamlined, as is item and inventory management in general, this doesn't fix the issue of repeated zones, reuse of assets, the low variety of enemies and the incredibly annoying 'walk-into-an-area-and-keep-spawning-stuff' ideology. Perhaps it is my fault for having expectations that were too high, or not checking beforehand that the entire game was essentially going to be set in one relatively bland city with a few outdoor areas which would be reused at periodic intervals as 'years' progress. I see a lot of the positive reviews being given here with scores of '10'. I just don't see why. Especially the 'OH MY GOD IM LEVEL 7 AND THIS IS AMAZING' - I too was still 'giving it a chance' at that stage hoping that it would open up and improve. Others suggest increasing the difficulty somehow compensates for the bad storyline and being locked into only a few zones just so that you can engage in slightly harder repetitive combat where on occasion people jump randomly from the sky, up from the ground or pop out of nowhere. I'm not a professional review writer - and I've never posted a review on metacritic before despite being a deidcated PC gamer for well over a decade. I just felt massively let down as a player and as a fan of DA:O that the experience of DA2 was quite simply a let down. Honestly it feels as if they sat down after the Awakening expansion and thought 'lets do that again with a new character and implement some of the ideas we couldn't fit into the scope Awakening - we'll call it Dragon Age 2'. P.S. Bring back more of the mage schools and spell combos. Why remove them? Expand
  34. Mar 11, 2011
    0
    EA is starting to show through the Bioware veneer, this is not a game of "traditional" Bioware quality but your typical EA "shovelware". A re-skinned and neutered DA:O pushed out the door as a cash infusion into EA's portfolio just in time for Q1 reporting.

    The claims that EA would be hands off for on developers like Bioware and other is of course bunk. IP's get stripped as EA pumps out
    EA is starting to show through the Bioware veneer, this is not a game of "traditional" Bioware quality but your typical EA "shovelware". A re-skinned and neutered DA:O pushed out the door as a cash infusion into EA's portfolio just in time for Q1 reporting.

    The claims that EA would be hands off for on developers like Bioware and other is of course bunk. IP's get stripped as EA pumps out sequel after sequel cashing in on usually solidly established franchises. By the time the fans of the respective franchise wake up, they have already moved on and you are stuck with a series of games who's quality is inversely proportional to the "series number". The higher the number, the lower the quality.

    EA is not any better than it was 5 years ago, the difference was they purchased a bunch of new developers who were hot and they "claimed" to have changed their ways. Please.

    How's it feel Bioware to be the latest EA sellout patsys? Way to flush your reputation down the drain.

    DA2 is a shadow of what DA:O was, and DA:O was a fraction of what NWN was.

    DA:2 is a simplistic and linear hack and slash that has been trimmed down so you can roll your face across the keyboard and achieve "Profit!". There is no depth in deploying tactics, hell, tactics? What are those? The game has been made significantly easier (from an already easy franchise) so to cater to the lowest common denominator. The narrative is forced and poorly executed, it feels like I am witnessing 7 year-olds perform a truncated Richard III. Great for the few parents of the 7 year-olds, the rest of us find it infantile.

    Gameplay is button mashing and more button mashing. AI is below par and the graphics/landscape is repetitive and feels pulled from 2002, 2003. The graphics aren't bad, per say, but they aren't pushing any envelopes, or melting any systems. Developing for consoles only then making **** ports over to PC isn't winning you any beauty contests EA-ware.

    Tell you what guys, maybe Bioware is passed it's prime, maybe you should all liquidate and move your assets over to the Madden house, you know, where all mediocre developers go to be forgotten.
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  35. Mar 11, 2011
    0
    What reason do we have to believe Mass Effect 3 won't be given the same shoddy treatment as Dragon Age II? So disappointed. Bioware has bought into their own hype and is throwing their well-earned reputation into the proverbial toilet.
  36. Mar 11, 2011
    0
    Critics are rigged. This game was so bad on so many levels, I don't know where to begin. More than anything it was disappointing, because it could have been a great game and fell short on everything and got so far from its roots that its barely recognizable. It strings you along with hopes that it will take you back to the world you loved but never does. Disappointing. Bad.
  37. Mar 11, 2011
    0
    Pretty weak mechanics, bad camera, heavy. A let down! The first DA is a much more polished game with mechanics suited to the complexity of its gameplay.
  38. Mar 11, 2011
    0
    very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad gamevery bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad gamevery bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad gamevery bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very 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  39. Mar 11, 2011
    3
    1. Shockingly disappointed beginning with character creation

    Recycled hair styles from DA:O used in DA:II character creation (this is especially awful because the modding community has already produced a vast number of beautiful hairstyles for DA:O available through mods) Tattoos from DA:O were re-used in DA:II and not improved upon -No freedom to choose race Only 3 classes Unable to
    1. Shockingly disappointed beginning with character creation

    Recycled hair styles from DA:O used in DA:II character creation (this is especially awful because the modding community has already produced a vast number of beautiful hairstyles for DA:O available through mods)

    Tattoos from DA:O were re-used in DA:II and not improved upon -No freedom to choose race

    Only 3 classes Unable to customize default Hawke face (can't even change his eye color)

    I went from my first playable experience as hawke being totally awesome, high level with skills/spells/armor to being 100% useless and weak in a span of 2 minutes...this approach made me feel like playing my low level pathetic hawke was lame.


    2. Uninspired introduction to game (I didn't care about Hawke's family)

    Hawke's family didn't seem interesting to me, at all, except for bethany who was actually kinda hot and interesting but my sister...so yeah awkward...

    Hawkes mom has the same voice as my human noble mom in DA:O...wtf?

    DA:II failed to capture my interest from the get go, leaving me feeling unmotivated to play the game, and disinterested. Whereas, ME1, ME2 and DA:O all managed to capture my interest early and in a powerful way

    3. Playing an entire game in 1 city... is failure.

    Playing 80% of the game in the same city removed the feel of exploration and adventure (it would be like removing every location from ME2 and forcing Shepard play the entire game on the citadel, epic fail)

    Re-used dungeons, locations etc, this is so beyond fail for many reasons but when I think back to diablo 1, even way back then they had an awesome randomized dungeon/location concept working so you never felt like you were in the same spot twice, why not use this approach?


    4. Companions were much weaker than in DA:O or ME1 or ME2!

    Maybe you set the bar too high with Morrigan, Leliana, and Alistair and shot yourself in the foot? Because these DA:II companions just don't cut it, by any standard.

    ME1, ME2, DA:O companions blow DA:II companions out of the gaming universe

    DA:O chatting with companions was vastly superior and more personal to DA:II approach.

    I hated not being able to dress my companions and change their items


    5. The Story is...where?

    Hawks story is a bit uninspiring. I don't really care about Hawke or his rise to power. It feels insignifcant to me. Poor story, especially compared to DA:O, ME1, ME2 etc. The best part of playing DA:II is the comfort that at least I have Elder Scrolls: Skyrim to look forward to.
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  40. Mar 11, 2011
    0
    Everything I feared the game would become - Dragon Effect is in da house. It's like EA took the worst parts of both games and put it into one awful game. Simplied, linear gameplay. Way too many recycled maps. It feals like I'm playing someone else's character in someone else's game. Story is not epic, I mean why do I even care about "The Champion"? Combat is inspid. Rogues flyingEverything I feared the game would become - Dragon Effect is in da house. It's like EA took the worst parts of both games and put it into one awful game. Simplied, linear gameplay. Way too many recycled maps. It feals like I'm playing someone else's character in someone else's game. Story is not epic, I mean why do I even care about "The Champion"? Combat is inspid. Rogues flying 30 feet through the air. Warriors flitting around as if they had a rocket up the arse. Enemies exploding with one hit from a dagger. Super Jedi ninja combat. Dumb. It's like an interactive movie with some random things to do in between scenes. There is no challenge at all. Endless waves of cartoonish enemies that simply pop up out of nowhere. Everything that made DA:O good was stripped out. No redeeming qualities. A turd foisted upon the gaming public by EA. Expand
  41. Mar 11, 2011
    3
    It shouldn't be titled DA2, for it is Mass Effect: Dragon Age Mod. You can easily see how rushed the game is and each area is recycled over and over again.
    As a sequel to DAO, the game SERIOUSLY disappointed me.
    Sadly, BioWare chose to rush out a mediocre action RPG instead of further enhancing DAO cRPG elements. I hope that they have not fully forsaken Classic PC RPGs altogether, for
    It shouldn't be titled DA2, for it is Mass Effect: Dragon Age Mod. You can easily see how rushed the game is and each area is recycled over and over again.
    As a sequel to DAO, the game SERIOUSLY disappointed me.
    Sadly, BioWare chose to rush out a mediocre action RPG instead of further enhancing DAO cRPG elements. I hope that they have not fully forsaken Classic PC RPGs altogether, for easily forgettable mediocre Action console gaming.
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  42. Mar 11, 2011
    0
    Looks like AE game, plays like EA game, smells like EA game. Seems like EA in their infinite wisdom finally managed to kill their golden goose. Probably the last BioWare game I ever pre order, they lost my trust.
    I don't care if its similar to DAO or not. Its simply not fun. I got bored out of my mind 10 hours into the game. In the first 30 min of the game play you see everything there is
    Looks like AE game, plays like EA game, smells like EA game. Seems like EA in their infinite wisdom finally managed to kill their golden goose. Probably the last BioWare game I ever pre order, they lost my trust.
    I don't care if its similar to DAO or not. Its simply not fun. I got bored out of my mind 10 hours into the game. In the first 30 min of the game play you see everything there is to see and than you get approx 70 more hours of the same. Their main selling point was alway a story telling, well 10 hours in and there is still no story to be found. The myriads of side quests the keep spamming the player blur into one monotonous meaningless mass. Most of the time you mindlessly run from quest marker to quest marker without even realising which quest you are on.
    There will be nothing to remember this game by and I shiver just thinking about replaying it as I dont think I can stand to see the same narrow city streets again.
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  43. Mar 11, 2011
    0
    Bioware has stooped to the lowest of the low. Lower than even Ubisoft. In DA2, SecuROM DRM is stealth installed on your system, without telling you and with no way to completely remove it. I mean... just... wow. I never would've thought Bioware would stoop to that level.

    Unfortunately, it has become a dishonest and deceitful company. Very much reminds me of Infinity Ward before its
    Bioware has stooped to the lowest of the low. Lower than even Ubisoft. In DA2, SecuROM DRM is stealth installed on your system, without telling you and with no way to completely remove it. I mean... just... wow. I never would've thought Bioware would stoop to that level.

    Unfortunately, it has become a dishonest and deceitful company. Very much reminds me of Infinity Ward before its collapse. But is the game good?

    No, it's not. The game is grossly repetitive. Same locations, same bland textures, same trash mobs over and over and over. There are driver issues. There are clipping issues. There are story issues. There are combat issues. Sure, it's playable. But ever single facet of the game is sub-par.

    Normally, I would've rated this a 4. But because of the DRM lies, I have to rate it with a 0. And anyone with half a conscience for game should rate it a 0, as well. Avoid this game and everything this company represents.
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  44. Mar 11, 2011
    2
    WTF BioWare? What happened between Baldur's Gate and Dragon Age? This is no longer an RPG in any sense, but a hack-n-slash action clone. Close up shop, BioWare you are dead to me.
  45. Mar 11, 2011
    0
    This game is a shadow of its former self. The graphics look 5 years old and the gameplay is an absolute downgrade from the previous. The power tree is absolutely stupid. There is no way to change companion outfits. The story is lame and feels like a drag. There is also no toolset available at the moment and there is a very small chance they will ever release it as they want to go the ME2This game is a shadow of its former self. The graphics look 5 years old and the gameplay is an absolute downgrade from the previous. The power tree is absolutely stupid. There is no way to change companion outfits. The story is lame and feels like a drag. There is also no toolset available at the moment and there is a very small chance they will ever release it as they want to go the ME2 route and cash in on the DLCs rather than letting us create community content. If you were a DAO fan stay away from this absolute crappy excuse of a sequel. Expand
  46. Mar 11, 2011
    0
    Stay away. This game is a failure of epic proportions. The game re-uses environments so every dungeon you visit is exactly the same. The entire game takes place in 1 tiny city, it would be like playing all of DA:O in Denerim or playing all of Mass Effect on the citadel and never being able to leave. The city is lifeless, you can't talk to anyone or do anything, the people just stand thereStay away. This game is a failure of epic proportions. The game re-uses environments so every dungeon you visit is exactly the same. The entire game takes place in 1 tiny city, it would be like playing all of DA:O in Denerim or playing all of Mass Effect on the citadel and never being able to leave. The city is lifeless, you can't talk to anyone or do anything, the people just stand there lifeless. This game is beyond epic fail, if I were president of bioware I would fire the entire DA:II design team for this disgrace. It's a sad day for games. Expand
  47. Mar 11, 2011
    4
    Dragon Age 2 is a fun and accessible game but at the expense of many of the qualities that made Dragon Age: Origins such an engaging experience. Being the 2nd release in the franchise, many of the changes are disappointing if you're expecting a game with as much depth as the first. It stands strongly enough on it's own but for fans of the first it feels like a watered down, rushed sequel.Dragon Age 2 is a fun and accessible game but at the expense of many of the qualities that made Dragon Age: Origins such an engaging experience. Being the 2nd release in the franchise, many of the changes are disappointing if you're expecting a game with as much depth as the first. It stands strongly enough on it's own but for fans of the first it feels like a watered down, rushed sequel. Taken on its own, it's an enjoyable game if you can look past all the stripped out features (or if you didn't care for them in the first place).

    Highs:
    -fun
    -smoother, faster combat
    -good level of polish

    Lows:
    -lack of content: if DA:O was a full course meal, DA2 is from the fast-food menu
    -recycled environments: the same maps are used over and over again with no changes, yet the player is supposed to believe they are completely new locations. Some areas sealed off with magic concrete slabs filling an open doorway. Serious deja-vu from Oblivion's cookie cutter dungeons, however Oblivion's at least had some different layouts, these are EXACTLY the same
    -enemy mobs now respawn in multiple waves during combat, including respawning out of thin air in the middle of your party making tactical party placement an exercise in futility
    -weak loot (lack of armor pieces, generic item names: "ring" "amulet" with no flavor text)
    -lack of armor customization for party members
    -lack of unique/relationship dialogue between main character and party members
    -conversation options are often misleading or unpredictable based on the summarized text shown
    -voiced main character dialogue undermines roleplaying experience and pigeon-holes your character into playing one of 3 stereotypes: pretentious do-gooder, sneery jokester or belligerent bad-ass.
    -lack of customization for PC interface (ie. font size, resizable GUI windows that use all of the screen instead of a tiny window that you have to scroll through, etc.)
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  48. Mar 11, 2011
    0
    I'm extremely disappointed in DA II. I expected more from the successor of DA:O. Bioware has done great things in the past, such as ME I and II, and DA:O, among other games, but this is terrible. The dialog options suck, the gameplay is simple hack n' slash, and the story line is cheap. The game feels rushed, and, although I'm no graphics whore (SC:BW is one of my favorite games, up thereI'm extremely disappointed in DA II. I expected more from the successor of DA:O. Bioware has done great things in the past, such as ME I and II, and DA:O, among other games, but this is terrible. The dialog options suck, the gameplay is simple hack n' slash, and the story line is cheap. The game feels rushed, and, although I'm no graphics whore (SC:BW is one of my favorite games, up there with Wind Waker, STALKER SoC, etc etc), the graphics are terrible. I think they put very little effort into this game, and just pumped it out for the money. Speaking of money, all of the reviews are paid off. They even paid the NEW YORK TIMES to review their game. NEW YORK TIMES.
    Heh.
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  49. Oct 7, 2011
    0
    I LOVED DAO. It was a masterpiece. DA2 is garbage well-described in many earlier reviews. My purpose in writing this review is to bring to your attention the fact that at gamestop.com Morrowwind:GOTY costs $19.99 while DA2 costs $19.95. Bioware's tour-de-farce is less marketable several months after its release than a game that came out in 2002. If that doesn't clue you in, go ahead andI LOVED DAO. It was a masterpiece. DA2 is garbage well-described in many earlier reviews. My purpose in writing this review is to bring to your attention the fact that at gamestop.com Morrowwind:GOTY costs $19.99 while DA2 costs $19.95. Bioware's tour-de-farce is less marketable several months after its release than a game that came out in 2002. If that doesn't clue you in, go ahead and waste your money. I wish I could sell you my copy for the $60 I paid for it. :) Expand
  50. Mar 11, 2011
    2
    This review contains spoilers, click expand to view. epic fail. game is really stupid and knee-made. The recipe is simple: copy-past and nothing more. No more story, no more characters. Just simle lots of neverendin' respoun Expand
  51. Mar 14, 2011
    1
    This game, is the worst game....EVER.

    Basically you take a decent game like Dragon Age: Origins, then rub Electronic Arts **** all over it. Then you hired **** developers that cater to casual 12 year olds. THEN you only worry about sales, and not the quality of the product.

    Thats how you make a **** game. Thats how you kill a good developer like Bioware. 4.0? 4.0.
  52. Mar 11, 2011
    4
    Bring me the head of the guy who sanctioned the release of this one. A rush job and not much more. How some supposed professional reviewers are giving this game scores in the 80s or 90s is beyond me. I spent several hours doing tedious quests in order to fund an expedition to get......some more money. I think. Whilst doing said quests I was interrupted on a far too regular basis by hordesBring me the head of the guy who sanctioned the release of this one. A rush job and not much more. How some supposed professional reviewers are giving this game scores in the 80s or 90s is beyond me. I spent several hours doing tedious quests in order to fund an expedition to get......some more money. I think. Whilst doing said quests I was interrupted on a far too regular basis by hordes of easily despatched nobodies whose time would have been better employed raging against whoever dared call this an RPG. My character, his mind numbed by such repetitive combat, was then bamboozled by several overpowering outbreaks of deja vu, before being seduced by a rather bizarrely rendered elf who had pipe cleaners where her arms should have been. My character shrugged all this off, after all he had free will didn't he? He didn't have to do this. But some guy and some woman kept telling him how his life was planned out from the start and what will be, will be. Somehow he made some friends and they wanted to come along for the ride for no particular reason at all (maybe they thought I would be able to get them out of Kirkwall or perhaps even get them some new armour - sorry about that). Let's plod on. Or maybe let's not eh? This game fails to deliver on many things. It's biggest fans will be people who aren't legally old enough to play it. That's your choice Bioware. Fair enough. Goodbye. Expand
  53. Mar 11, 2011
    0
    The combat in Dragon Age 2 was actually a lot more fun than the original. But the gameplay, story, atmosphere, music, and just about everything else made this game a steamy pile of **** compared to the original. You stay in one area for the ENTIRE game and environments are recycled 5-10 times, holy **** The characters are decent, but it's hard to get attached to them like you could inThe combat in Dragon Age 2 was actually a lot more fun than the original. But the gameplay, story, atmosphere, music, and just about everything else made this game a steamy pile of **** compared to the original. You stay in one area for the ENTIRE game and environments are recycled 5-10 times, holy **** The characters are decent, but it's hard to get attached to them like you could in Origins. Now as a modern game it was mediocre, but for a Dragon Age successor it was a huge disappointment... I think I beat the game 100% in a little over 9 1/2 hours, Dragon Age: Origins took me over 60 hours to fully complete it, huge step backwards. The story was a mess, serious **** mess, I won't spoil it for anyone but no connections are made and it's a huge cluster **** of nothing. The game has polish, but it doesn't have that epic feel like Origins did. Oh well, maybe Dragon Age 3 will be a little different. Expand
  54. Mar 11, 2011
    4
    Dragon Age II plays like WOW in sigleplayer. that is, it is a completely nobariner, there are no need to apply tactics, skills or or any thing like that. so if you are in for some point and click action, it looks good and plays well, if you were hoping for a great story, intelligent gameplay and a level of sofistication beyond tetris, then you would be wasting your money.
  55. Mar 11, 2011
    0
    It's a big shame to see a studio that was responsible for legendary titles like Baldur's Gate or Neverwinter Nights releasing such a disgraceful title called Dragon Age 2. Generic combat, annoying cutscenes with cheesy dialogs, limited role-playing elements, closed maps - where is freedom I ask? I can't believe that major gaming sites rated this game so well. I can only think of sponsoringIt's a big shame to see a studio that was responsible for legendary titles like Baldur's Gate or Neverwinter Nights releasing such a disgraceful title called Dragon Age 2. Generic combat, annoying cutscenes with cheesy dialogs, limited role-playing elements, closed maps - where is freedom I ask? I can't believe that major gaming sites rated this game so well. I can only think of sponsoring articles... Game just got released and we have DLC already - laughable. Making money on well-known IP, that's all. It's sad. Expand
  56. Mar 11, 2011
    3
    The only honest review I saw of this game from a pro was Adam Sessler (THANK YOU ADAM.) He kept it honest that it has a great story but the combat ruined it. Between the flashy animations that looked like the damn Power Rangers fighting grey faced goons to (speaking of the Power Rangers) how about that Rita Repulsa...I mean newly designed Flemeth?

    Even past the initial stage its just
    The only honest review I saw of this game from a pro was Adam Sessler (THANK YOU ADAM.) He kept it honest that it has a great story but the combat ruined it. Between the flashy animations that looked like the damn Power Rangers fighting grey faced goons to (speaking of the Power Rangers) how about that Rita Repulsa...I mean newly designed Flemeth?

    Even past the initial stage its just Kirkwall...and limited dialog that does have some impact on the game...but the damn thing isn't long enough to really make you get into it. Only in the 3rd act does the story pick up.

    We expect more from developer Bioware. The publisher EA? Not so much.
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  57. Mar 11, 2011
    4
    Pretty much stripped everything out of DA:O that I liked,

    I actually do like the reactivity of the combat now ( it feels much faster and smoother), but outside of that it feels like a downgrade in everyway. Basically they decided to limit my choices in every avenue that they should have been expanding them. I actually like equipping my companions and choosing what they are using in order
    Pretty much stripped everything out of DA:O that I liked,

    I actually do like the reactivity of the combat now ( it feels much faster and smoother), but outside of that it feels like a downgrade in everyway. Basically they decided to limit my choices in every avenue that they should have been expanding them.

    I actually like equipping my companions and choosing what they are using in order to tailor the party to my needs.

    I enjoy picking crafting classes.

    Not having the isometric pullback camera is just a freaking joke.

    Using the same "cave" for every mission, or the same layout of every building is just pathetic. Gaming should be about options. If you wanted to make a game that was more "Accessible" that is fine, create toggle switches. Let those of us who actually enjoy the details have them, let people who don't want to worry about it turn those options off. Seriously this feels like a step backward in so many areas it is hugely disappointing.
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  58. Mar 11, 2011
    1
    It's a flat game. Boring. No emotion. Missing RPG character. the style of game has been completely changed. It has now become a simple game console. the characters are graphically rough. total disappointment.
  59. Mar 11, 2011
    1
    I'm just so disappointed after loving Origins very much. The game was hasted and you can see that at every part of the game. EA should be ashamed of ruining such a fantastic brand like Bioware.
  60. Mar 12, 2011
    3
    As an old school crpg player I originally bought Dragon Age Origins due to Biowares steadfast mantra that the Dragon Age franchise will be a resurrection of the crpg genre. So I bought Origins, it was pretty good with some flaws. Figuring Biowares next entry in the series would clean it up and be at BG NWN levels of quality I continued to support them. Then DA2 was announced and the firstAs an old school crpg player I originally bought Dragon Age Origins due to Biowares steadfast mantra that the Dragon Age franchise will be a resurrection of the crpg genre. So I bought Origins, it was pretty good with some flaws. Figuring Biowares next entry in the series would clean it up and be at BG NWN levels of quality I continued to support them. Then DA2 was announced and the first game play was shown. From the increasingly Dynasty Warriors esq combat, to the unbelievably horrible graphics and art style changes. We were told to wait by Bioware and their more rabid fanbase, that I couldn't form an negative opinion because I haven't played it. Well its out now, and its just as big a pile of mediocrity as I suspected it would be. The Dialog is for one, is utterly terrible. Some of the best gems are "Im Hungry" and "I want to be the Dragon!". The Dialog wheel is also another terrible "INNOVATION!" thrown into Dragon Age due to the success of MICHAEL BAY PRESENTS MASS EFFECT! Not only do you not know what you will say with the wheel sometimes what you say is not at all what the words are on the wheel. With the addition of only 3 options with Upper Right being NOBLE GOOD BRIGHT, middle JOKE LOL JOKE JOKE JOKE. and bottom I KILL PUPPIES FOR SATAN BECAUSE!. To go along with that you have tiny pictures of the tone of what you will say. Red for Renegade....errr, green for good, and purple for idiot. The graphics and art style. While im not one to put much in graphics a game needs to at least have a good art style and use its assets well. I actually wouldn't care about this if the game had any GOOD aspects. Sadly it does not. Bioware said that the original Dragon Age didn't have an art identity and for the sequel they wanted to make it so different that you would immediately say THATS DRAGON AGE! Good idea right? Certainly. Except they already accomplished this. Very few games do Dark Medieval Fantasy anymore. DAO was one who did and it looked gorgeous on the PC. Which is where the game belongs. So now DA2 gets a new art style ok im down with it until. Its generic WOWesq light colors with terrible terrible exaggeration and jaggies. Combat. One look on youtube for Dragon Age 2 Combat will show you what I mean. lets just say AWESOME BUTTON is not awesome. This is just scratching the surface. All this combined with EA banning people from even playing because of posting negatively about DA2 on Biowares forums, along with Biodevs saying any negative review is some magic **** raid, along with EA slipping in securom on your machine without telling you "which is highly illegal I might add" along with constant locks and bans for anyone who post constructive criticism. All makes for one sour second entry into the series. OH GOD NO! STANLEY WOO HAS FOU This meta critic review is inappropriate. lock down End of Lineâ Expand
  61. Mar 11, 2011
    2
    This game is extremely disappointing. They have removed so much of what made Dragon Age great. There is no longer a branching storyline. It doesn't even matter what dialogue options you select anymore. The characters act as if they're living a giant joke.

    The graphics are mediocre in most areas of the game, and absolutely horrible in others. I haven't seen such blocky character
    This game is extremely disappointing. They have removed so much of what made Dragon Age great. There is no longer a branching storyline. It doesn't even matter what dialogue options you select anymore. The characters act as if they're living a giant joke.

    The graphics are mediocre in most areas of the game, and absolutely horrible in others. I haven't seen such blocky character models since the playstation 1. It feels extremely rushed and I am sad to have paid for it.
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  62. Mar 11, 2011
    1
    As has been said time and time again, Bioware have screwed up this one. And boy, did they screw it up good...
    I've rarely been so disappointed by a game, and I blame that on the fact I enjoyed the the first one in the series so much that I had quite the expectations for Dragon Age II. NOTHING came true, unfortunately.
    Everything is worse... the story, the characters, the world, the
    As has been said time and time again, Bioware have screwed up this one. And boy, did they screw it up good...
    I've rarely been so disappointed by a game, and I blame that on the fact I enjoyed the the first one in the series so much that I had quite the expectations for Dragon Age II. NOTHING came true, unfortunately.
    Everything is worse... the story, the characters, the world, the graphics, the interface, the animations. It's... astounding, outraging. They actually managed to ruin a promising franchise even before it fully bloomed.
    You could write a book on what's wrong with Dragon Age II, but I'm just going to give it a 1 and move on. I have lost a great deal of respect for Bioware.
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  63. Mar 11, 2011
    2
    DA2 has value as a game. That value, however, is heartbreakingly destroyed when viewed in light of it being a sequel to DAO. Others have listed its faults, but I would like to point out that the game makes the most rookie DM mistake there is; it *tells* you instead of *showing* you.
    EA may have ruined Bioware. I hope not, but I will not buy another Bioware product without first checking
    DA2 has value as a game. That value, however, is heartbreakingly destroyed when viewed in light of it being a sequel to DAO. Others have listed its faults, but I would like to point out that the game makes the most rookie DM mistake there is; it *tells* you instead of *showing* you.
    EA may have ruined Bioware. I hope not, but I will not buy another Bioware product without first checking the reviews.
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  64. Mar 11, 2011
    0
    Compared to DA:Origins this game is a great disappointment.
    Compared to Baldur's Gate it's a mere insult.
    Even if you take it for what it is without comparing it to the greatness of former Bioware games, you end up with a not much of a game at all. The art work is sloppy, the gameplay lacks depth, the moral choice system is a joke and the story is cliché on cliché
    Compared to DA:Origins this game is a great disappointment.
    Compared to Baldur's Gate it's a mere insult.
    Even if you take it for what it is without comparing it to the greatness of former Bioware games, you end up with a not much of a game at all.
    The art work is sloppy, the gameplay lacks depth, the moral choice system is a joke and the story is cliché on cliché on cliché.
    Adding to that the story is so blatantly cut off to provide them with content for the mandatory launch day DLC. I never pirated a Bioware game out of respect for they great games they made.
    This ends now.
    This game is bad enough to end more than a decade of loyalty.
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  65. Mar 11, 2011
    0
    Dragon Age II sees a grand overhaul of the series' underlying systems, and the game benefits greatly as a result. The class system in particular is much improved. It revolves around the three roles you remember from the first game, but the level of distinction between variants within each class is much more defined. Your sword-and-shield warrior, for instance, will play quite differentlyDragon Age II sees a grand overhaul of the series' underlying systems, and the game benefits greatly as a result. The class system in particular is much improved. It revolves around the three roles you remember from the first game, but the level of distinction between variants within each class is much more defined. Your sword-and-shield warrior, for instance, will play quite differently from one wielding a burly two-hander. By the same token, Dragon Age II dives headlong into MMO conventions more avidly than its predecessor did, so if you've yet to internalize the concepts that drive those games, it might all be a little overwhelming. Though there's more than one way to skin a cat--sword-and-board warriors aren't the only viable tanks, for instance--the fact that the game is built around these notions puts some soft limits on your choices when it comes to party composition. You wouldn't dream of going into one of the key boss battles without a mage specced for healing. Expand
  66. Mar 11, 2011
    0
    Completely awful in every way imaginable. Avoid like the plague. And yes, I have beaten it, and it is an experience I am not likely to ever repeat. Please bring on Witcher 2 to wash this nightmare from my mind.
  67. Mar 11, 2011
    2
    BioWare seems to be trying to go green with Dragon Age 2. Most of DA2's art assets, character design, item design are reused from Dragon Age: Origins. The game's level design is reused to the point that repetitious doesn't even begin to describe it. The combat is maybe the single saving grace this game has but even it starts to get tedious after an hour. Rushed, unfinished, released with DLC, $60.
  68. Mar 11, 2011
    2
    Where to begin?

    Dragon Age 2 is a rushed game. That's not an opinion, the game released in a ridiculously short amount of time, and Bioware staff have commented on the rush (look for articles on Kotaku and elsewhere about this). To put this in perspective though, a little bit about the first game: Dragon Age: Origins was Bioware's atttempt to create a new fantasy IP which they could
    Where to begin?

    Dragon Age 2 is a rushed game. That's not an opinion, the game released in a ridiculously short amount of time, and Bioware staff have commented on the rush (look for articles on Kotaku and elsewhere about this). To put this in perspective though, a little bit about the first game:

    Dragon Age: Origins was Bioware's atttempt to create a new fantasy IP which they could control. Meant to be a spiritual successor to Baldur's Gate (a Forgotten Realms property, Dungeons and Dragons/alignments/classes/etc.), they stated upfront their desire to have a grittier, darker, and less fantastical fantasy. They spoke influence by George R.R. Martin's series (A Song of Ice and Fire), and said they didn't want it to be the sort of the world where things can be explained away in a "a wizard did it" sort of fashion (avoid death not being permanent, have magic grounded as far as what it makes possible.. and relatively more rare).

    The game they released was solid, and went on to be very popular. Bioware has typically been known for strong stories, and the tale in DA:O succeeded greatly on a few levels. The titular origins allowed players to start their PC among any of three races, with a possible three different classes. The origins stories were all different, and served to personalize the world for the player - tell what being a "city elf" or a "dwarven noble" is about. The story itself was reasonably flexible about where and what order you did things, with every area having at least one major choice that would have "some" impact on later events. The characters were both well-voiced and written.

    The game was iffy in some aspects too. The origin stories, while fantastic, often were poorly followed-up on in the remaining story. For instance, a betrayal of your family might amount to little when you return home later, making being "blase" your only "choice" about something like... murder, when the game regularly lets you kill people for very petty reasons. In the end, they just weren't as integrated as they could've been. The combat attempted to replicate the feel of commanding multiple units in a similar fashion to Baldur's Gate on the PC, however this wasn't practical for non PC players. So, the combat on consoles wound up more bastardized with awkward bits like repeated pathing errors and a seemingly slow pace for something that had an "action-type" camera. It was a still a good game, the dark atmosphere was well-done, and the world was realized.

    DA:2 would ideally have fixed and expanded on the first game (isn't that what we all hope for in a sequel?). Indeed, there seems to have been attempt to rectify the combat, but the result was not to make it more tactical or responsive - rather, they attempted to speed things up and make it more Action RPG, more "extreme". Difficulty in the 2nd title seems to be more about throwing massive numbers of troops at you, rather than better scripted encounters (ergo: rushed in both planning and balancing). The pathing frustration is removed, but the resulting combat is mindless and dull.

    The earlier complexity of the origins has been dropped altogether, the player is given exactly one "origin": you will always be a human member of a specific family; with your class playing little role in your background. To be clear, they went from 6 possible starting stories to 1. You can change your gender and class.

    Aside from the origins, the world and story are just generally more shallow and less-developed. The darker more detailed graphics of the first title have been traded for a more cartoonish style this time around, which gels poorly with the gritty world they attempt to convey. The Darkspawn (a series bogeyman) manage to look LESS menacing, dropping pointed teeth for flat ones, and getting a more even skintone. The story-telling is more trite and less-engaging. The magic and abilities have been made more ridiculous and over the top; a far cry from the "realism" that was seemingly championed in the first title. The ability to customize your companions has been dramatically restricted. You no longer outfit them. They removed the ability to talk to your companions at any time, inquiring about their past.. it only happens at set points now. You revisit the same areas over and over again, with the same map even. The maps wind up being pointless as what is currently the "visitable" area in the "new" area is never marked off.. you always see the same map. Your character simply lacks the agency they seemed to in previous game. In opting for a voiced Main Character, they seemed to have restricted your conversation options, relatively.

    This game isn't the worst game ever, but it's horribly shoddy for a huge budget studio known for great RPGs. It's a slap in the face to the lore and world created the first time as well.
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  69. Mar 11, 2011
    0
    Dragon Age 2 recycles the same environments over and over to artificially inflate the game's length. You play a static character devoid of personality, an abrupt change from the engaging Shepherd character from Mass Effect fame. I hate comparing a new release to a developer's previous output (preferring to judge exclusively based on the game in question), but this game is a completeDragon Age 2 recycles the same environments over and over to artificially inflate the game's length. You play a static character devoid of personality, an abrupt change from the engaging Shepherd character from Mass Effect fame. I hate comparing a new release to a developer's previous output (preferring to judge exclusively based on the game in question), but this game is a complete insult to any game Bioware has previously done. The company turned from an elite CRPG powerhouse to another corporate whorehouse developer with this title, and it really hurts. I am hoping that Dragon Age 2 is an aberration, and the Old Republic/Mass Effect 3 sustain Bioware's typically high degree of quality. Expand
  70. Mar 11, 2011
    0
    My review? Recycled characters ( no more than 5 models for each race) , like 3 types of caves , 1 interesting boss fight , empty city , only ONE city , unidimensional characters ( the whore , the innocent , the brave ). MOST **** RPG EVER , whoever gives this piece of **** more than 5 most be paid by Bioware . I WANT MY MONEY BACK.

    OOO , and you call the blood bath gore and realism? You
    My review? Recycled characters ( no more than 5 models for each race) , like 3 types of caves , 1 interesting boss fight , empty city , only ONE city , unidimensional characters ( the whore , the innocent , the brave ). MOST **** RPG EVER , whoever gives this piece of **** more than 5 most be paid by Bioware . I WANT MY MONEY BACK.

    OOO , and you call the blood bath gore and realism? You must be **** kidding me , you don't blood all over your body when you kill a SKELETON , you retards .

    Don't buy it , if you did , try to get your money back . You sold yourself to Ea , bioware , **** YOU
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  71. Mar 12, 2011
    0
    This review contains spoilers, click expand to view. Dragon Age II is everything DA: O should have been... if BioWare had intended to make Origins a complete and horrible failure. Bethesda really should have known better with titles under their belt such as Mass Effect, in the end their sequals fall short such as prequels to sequels generally do. In retrospect I would actually give this game a 5.5/10 but I'm taking a stand they must have spend 2 days developing this game I'm taking a stand no more bad games! Expand
  72. Mar 12, 2011
    1
    "As a Player of Baldurs Gate 1 &2 , Planescape Torment , Morrowind and all the other RPGÃ
  73. Mar 12, 2011
    1
    The game simply awful. When compared to the first part of the second and next to it is not necessary, the first part, I took just 8 and a second difficulty was the first time. The game is almost nothing more than me is not caught, no atmosphere, the action takes place in a city that for all time never changed, and several completely identical areas, so the dialogues in general was killed,The game simply awful. When compared to the first part of the second and next to it is not necessary, the first part, I took just 8 and a second difficulty was the first time. The game is almost nothing more than me is not caught, no atmosphere, the action takes place in a city that for all time never changed, and several completely identical areas, so the dialogues in general was killed, two characters copy the characters from ME2, terrible job, no goals in the first part had a goal to collect an army against the plague, but now everything is happening as a matter of old friends, Anders, Alistair, Zevran them that all these years of booze from morning to night? End so do what you cut. I think one that is very similar to DA2 was in ME2? Expand
  74. Mar 12, 2011
    0
    This review contains spoilers, click expand to view. The game kept hardly anything from original origins... there just seemed to me more awakening, but not even awakening solved alot of questions in origin. theres also the fact that you only see flemeth twice in the whole game, why is she even in the game? (aside from travel twards kirkwall) What was the point in the long run??? What of morrigan's child and my warden? Seeing alistar was about the only satisfying thing in the game.

    Then theres just only Kirkwall?? In first da there was much more cities and places to go to... limiting everything to kirkwall just seemed so stale. I half expected they would keep that map or at least make traveling seamless but guess not.

    Also the major thing that bothered me was how during import it said all of these things, shale recovered, amaranthine saved, urn of sacred ashes, connor's status, and most importantly my warden went threw the portal with morrigan... yet in NONE of this changed anything in da2. Flemeth only seen twice... pitiful. She seemed like a major story element too. saved by her, then released from amulet then thats it??

    The game should not even be called dragon age 2. Should just be called "game #456: hawke" because it has nothing to do with dragon age.
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  75. Mar 12, 2011
    1
    Oh my... I have never thought I had to write that...

    RPGs... I did em all... from the first days with my Commodore Amiga (Bard's Tale, some AD&D RPGs), to PC games (also AD&Ds, Might and Magics, Ultima Underworld, those from Interplay, and all the classic Biowares, and Elder Scrolls Arena, Daggerfall and so on...), so I claim to have a vast knowledge about how RPGs were and how they are
    Oh my... I have never thought I had to write that...

    RPGs... I did em all... from the first days with my Commodore Amiga (Bard's Tale, some AD&D RPGs), to PC games (also AD&Ds, Might and Magics, Ultima Underworld, those from Interplay, and all the classic Biowares, and Elder Scrolls Arena, Daggerfall and so on...), so I claim to have a vast knowledge about how RPGs were and how they are now. I found some better, some not so good, but most of them were quite solid RPGs.

    It's of course a matter of taste, but to me, RPG means story, interactions and customizing the characters. DAO is already streamlined compared to the Elder Scrolls Universe, but still classic RPG because of all those things that are still possible, and probably one of the best story and especially dialogues (which results in a great overall atmosphere) I have ever seen in an RPG.

    Although, even in DAO I miss being able to jump, or to access all those places that can be seen, from that point it's a bit limited, but still acceptable to me as there are other unique features.

    Now DA2... I decided to first have a look, so visited a friend, and had a look, and have to say, I won't buy that game. I don't hate it, but I am not into Action-Adventures. Opponents spawning out of nowhere, 2 metres jumps in full armor, no thank you... to me that is more comic style gaming, jump and run even a bit... no, that's not RPG anymore to me.

    Flemeth designed like a mixture of Manga and Domina, no, not my taste.

    Not being able to equip my party... that is a no go for me in an RPG. I mean, I love to spend hours with so callled unimportant details like trying out clothes, armors, crafting, making potions... whatever. DA2 delivers nothing. A fast paced action game, not bad by itself, but not worthy of being named Dragon Age or even being regarded as its successor.

    Some good things still, some nice dialogues, but it feels more like an interactive movie... hey of course not to the extent I had with Dragon's Lair on my good old Amiga... but still, too dictated for me. Everything is kind of chewed before we get it to eat.

    I don't hate this game, but I don't think it is wise to distribute it as the successor of DAO, and besides, Bioware to me was a synonym for great RPGs. Now, that does not seem to apply anymore. A pity.

    Per se there is nothing wrong in offering variations or different style games within the same universe... other companies did that in the past too, Bethesda had some spin-offs (Elder scrolls series vs Battlespire, Redguard), 3DO had them (Might and Magic series vs Heroes), Origin (Ultima, and then Ultima underworld was different), and some more.

    They could have opened a new spin off series, like DA Action Adventures or whatever, then the players can decide for themselves whether to try it out or not, without being fooled with wrong expectations, rising up when hearing the name Dragon Age, or even Dragon Age 2, which implies the continuation of the 1st game.

    Dragon Age, to me, stood for RPG, like Elder Scrolls does, different, but great. I don't want to see an action adventure under the Elder Scrolls series label, and I didn't want to see that with DAO.

    It happened, and I think they didn't do themselves a favour. For me, this series ended with DAO, and will start again, when they pick up on what they built with DAO. Whether it was Bioware's fault, or EA's, it is an enourmous damage that has been done to Bioware's reputation, in rushing out such a game, and pretending it is the successor of DAO.
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  76. Mar 12, 2011
    4
    This review contains spoilers, click expand to view. I won't go into details about the "technical" parts of the game (UI, combat, graphics, etc.) some were fine, some weren't. What disappointed me more was the story. It seemed...vague and vain to say the least. A lot of things left unanswered in DA:O which I was expecting to be answered in DA II. Yet they remained as vague as they were. Maybe it was wrong of me to expect something like that...The only way to be pleased by DA II is to see it like an expansion of DA:O, a story that is preparing you for what is coming next. Expand
  77. Mar 15, 2011
    0
    OK so I left a review of this awful game, and Meta critic went and deleted it.

    Seriously this is starting to get seriously out of hand. I left my review so that people would be aware of how much of a boring crass waste of time this game is, and I get censored? LOL Gaming has hit an all time LOW guys, seriously. EA have taken one of the last bastions of hope in gaming (Bioware) and
    OK so I left a review of this awful game, and Meta critic went and deleted it.

    Seriously this is starting to get seriously out of hand. I left my review so that people would be aware of how much of a boring crass waste of time this game is, and I get censored? LOL

    Gaming has hit an all time LOW guys, seriously. EA have taken one of the last bastions of hope in gaming (Bioware) and turned them into a driveling group of money sucking leeches.

    If you want the depth generally assumed in an RPG, then you will be disappointed. This is action rpg at best, with rpg being used very loosely here. for me that is not good enough OK. It was marketed as a sequal to DA:O, an RPG. That is what I expected.

    What I got was linear corridors, poor graphics in terms of immersion, weak plot and paper thin characters and dialog. This is not the game I was expected. Please stop telling me that I should change my point of view or call me a troll because I feel totally ripped off here. My GS user name is the same for those curious. Cheers.
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  78. Mar 12, 2011
    0
    Game is rushed from beginning to the end. New dialog wheel locks you in with 3 basic options, which are basically good, funny/neutral, angry but good options. No matter what you select, game moves forward, your companions loves you for it.

    Quests are just MMO rehashes. Collect 50 golds, go there, do this and that. There's no driver for doing quests other than "YOU HAVE TO MAKE MONEY!"
    Game is rushed from beginning to the end. New dialog wheel locks you in with 3 basic options, which are basically good, funny/neutral, angry but good options. No matter what you select, game moves forward, your companions loves you for it.

    Quests are just MMO rehashes. Collect 50 golds, go there, do this and that. There's no driver for doing quests other than "YOU HAVE TO MAKE MONEY!" line. There are no moral dilemmas, everything is overly simplified.

    Combat is both better and worse than the Origins. Better because it is overall more responsive. Worse because of the design choices. Enemies ALWAYS attacks you in waves. When you engage a group, there's usually a trigger mob, once this mob is killed, another wave that is generally at least as big as the original group appears out of thin air. All combat has at least 2 waves that includes 5+ mobs at least. Some mobs have ridiclous powers to mark up the difficulty. NPC Assassins for example, will literally disappear for a while, and then backstab one of your characters, no matter what they are doing. You cannot attack assassins while they are invisible, they are invulnerable, even though official guide says you can hit them with areal attacks, but you cant. Their attacks hit for at least 75% damage on your tank.

    Area you play the game gets rehashed to death. On act 1, you run around to make money, on act 2, you run around doing a different thing, in the same area. Slightly different quests, slightly different loot. Caves are all identical, at most they'll have some other texture pack on them to disguise this fact.

    You cannot talk with ANY OF YOUR COMPANIONS. Only way to talk to them is when they have a quest available. Even then, you can only get that quest from their own house/bar/keep/whatever. Most of them just utter 3 lines and give you +5 reputation. There's absolutely no character development.

    Because of the limited dialog wheel, your character falls short on any kind of development. Your character either becomes extremely naive, annoying or childishly unfunny. Worse part is, no one seems to notice your characters character traits, they make a 1 line comment at most and thats it.

    Graphics while better than Origins, is still leagues behind any competent game. High res texture pack is simply mandatory, its a wonder how the game got shipped without it. Directx 11 options are mostly jokes. Tessellation is minimal and game has the worst SSAO effect I've ever seen. Blur is simply over the top. Even with minimal effects directx 11 causes too much of a performance drop.

    Animations are just blatant attempt at capturing "cool" kids. Characters swing heavy 2 handed swords like its a small twig. 2 handed swords really become over the top in this game, every 2 handed weapon has the "GIANT F**ING WEAPON" syndrome. Stinks of anime in a western cRPG is worst of both worlds.

    I wasn't surprised when the lead designer of Bioware quit his job because of the direction Dragon Age 2 was going.

    This simply isn't a Bioware game. Its a mediocre attempt at miking Dragon Age name.
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  79. Mar 12, 2011
    1
    i must confess i played only 2 hours and after that i uninstalled the game, reasons:
    -u cant equip ure teammates
    -the potion system is f*cked up, i liked it when i had 234234234 items in my inventory and it was hard to manage it, its how its supposed to be in an rpg -and the whole story is in 1 city? come on!!! -too linear story (i want a huge world to explore as i wish like in fallout 3)
    i must confess i played only 2 hours and after that i uninstalled the game, reasons:
    -u cant equip ure teammates
    -the potion system is f*cked up, i liked it when i had 234234234 items in my inventory and it was hard to manage it, its how its supposed to be in an rpg
    -and the whole story is in 1 city? come on!!!
    -too linear story (i want a huge world to explore as i wish like in fallout 3)
    when i played it it felt like prince of persia or assasins creed only worse. i want a normal rpg not an action game.
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  80. Mar 12, 2011
    1
    How could Bioware have got Dragon Age 2 so very very wrong? Performance is terrible even if you are fortunate enough to be able to get the game running, and forget about it running in anything greater than DX9! And then on to of that Bioware have wormed their way through our collective back doors and inflicted us with securom. I honestly couldn't recommend anything more than a rental ofHow could Bioware have got Dragon Age 2 so very very wrong? Performance is terrible even if you are fortunate enough to be able to get the game running, and forget about it running in anything greater than DX9! And then on to of that Bioware have wormed their way through our collective back doors and inflicted us with securom. I honestly couldn't recommend anything more than a rental of this deeply flawed abortion, or perhaps picking it up on the cheap ... :( Expand
  81. Mar 12, 2011
    0
    This is a hack & slash console action game. If you're looking for an RPG game, look elsewhere. If you like arcady-console-street fighter-action-games, then this is it. The original DA game was a lot more RPG and more similar to the BG saga. To even compare this game against older RPG games such as BG and Planescape is crazy because it would be like comparing a shooter against Civ5.
  82. Mar 12, 2011
    1
    This game is a complete disappointment considering the high hopes of the original DAO fans.
    The plot is transparent and boring, the companions are wooden puppets with no real emotion, the dialogues are as bad as if somebody intended them to be this way, and the maps are no more than an afternoon's boring copy-past work,the quests are horrendous repetitive errands in the same damn bland
    This game is a complete disappointment considering the high hopes of the original DAO fans.
    The plot is transparent and boring, the companions are wooden puppets with no real emotion, the dialogues are as bad as if somebody intended them to be this way, and the maps are no more than an afternoon's boring copy-past work,the quests are horrendous repetitive errands in the same damn bland city,the humour present in the original DAO is nowhere to be found,and the ending will make you punch your screen and then your face for being an naive idiot enough to give over 50euro for this piece of rushed ****
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  83. Mar 12, 2011
    1
    I give it a 1 for the effort. The rest is honestly a typical and shallow console game. This doesnt even deserve to be called an RPG. On top of it the DX11 support is a draconic way to get people with a DX9 or DX10 card to buy a DX11 card. Why else would the textures (amongst many other things) be extremely bad with DX9?

    Im not even starting on gameplay because it is what I already said.
    I give it a 1 for the effort. The rest is honestly a typical and shallow console game. This doesnt even deserve to be called an RPG. On top of it the DX11 support is a draconic way to get people with a DX9 or DX10 card to buy a DX11 card. Why else would the textures (amongst many other things) be extremely bad with DX9?

    Im not even starting on gameplay because it is what I already said. Shallow and boring with console controls and gameplay. This is BioWare now? I am pretty pissed how the gaming culture is being dragged down by corrupt developers and publishers who dont even know their own product.
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  84. Mar 12, 2011
    1
    I expected much more from Bioware... DAO was a great RPG, i've finished it 8 times, but DA2 - this is miscarriage from game industry. So, we have a stupid boring hack'n'slash (it's enough to press 1,2,3,4,5 on 'nightmare' difficulty - no tactics at all!) with some castrated rpg elements. Locations are absolutely dead - a labyrinths with couple of boxes containing trash and some uselessI expected much more from Bioware... DAO was a great RPG, i've finished it 8 times, but DA2 - this is miscarriage from game industry. So, we have a stupid boring hack'n'slash (it's enough to press 1,2,3,4,5 on 'nightmare' difficulty - no tactics at all!) with some castrated rpg elements. Locations are absolutely dead - a labyrinths with couple of boxes containing trash and some useless neutral npc's. Additional quests are awful - 'go there, kill somebody, come back', repeat couple of hundred times or until uninstall the game. Battles become schizophrenic because of respawn - killing last enemy from previous wave - a new wave appears just from air. There's also still a lot of bugs. This game is the biggest disappointment of the year. Possible target audiens - kids 8-12 years old for not to overstrain their fragile brains.
    I've bought DAO, but i already regret a lot of times about downloading this cracked "game" from torrents. The only thing it's worthy - uninstallation as soon as possible.
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  85. Mar 12, 2011
    1
    I should have waited for the reviews. However I have been counting down the days for this release and didn't think twice about buying the game. I agree with the users they have strayed from the original game and the negative reviews are going to be pouring in!!! Wish they stuck to what made DAO great!!
  86. Mar 12, 2011
    0
    The game is a major disappointment compared to the original. Dragon Age I felt at least somewhat close to the Baldur's Gate it claimed to be the spiritual successor to. On the other hand, DA2 imitates Baldur's Gate: Dark Alliance, the ugly action RPG stepchild. Note: action RPGs suck when you have a party of four PCs with braindead AI. Just awful. I'm done with Bioware.
  87. Mar 12, 2011
    0
    Having played Dragon age origins I'm sorry to say that this game is shockingly bad. Dragon age 2 is a game without a soul. It drops all pretense as a rich, character driven RPG in exchange for needlessly flashy combat animations.

    The game is enjoyable if you want to watch endless waves of goons explode for 40 hours. Otherwise you might as well use the DA2 cd as a very expensive drinks
    Having played Dragon age origins I'm sorry to say that this game is shockingly bad. Dragon age 2 is a game without a soul. It drops all pretense as a rich, character driven RPG in exchange for needlessly flashy combat animations.

    The game is enjoyable if you want to watch endless waves of goons explode for 40 hours. Otherwise you might as well use the DA2 cd as a very expensive drinks coaster.
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  88. Mar 12, 2011
    0
    A rushed out game with tons of recycling and poor game design. Bioware is only trying to milk the franchise with this botched dung of crap.
    Running 4 times the same dungeon?
    2/3 of the game taking place in the same city?
    No crafting system?
    Who are you kidding, Bioware?
  89. Mar 12, 2011
    3
    Only went half through the game and already lost interest. Can't believe this game comes from bioware and is entitled "DA". The plot is not even decent, and all dialogues are plain & boring. Staring to worry the trend bioware is adopting and the future of DA series.
  90. Mar 13, 2011
    0
    http://www.videogamessuck.com/review437.html

    ^BESTREVIEW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  91. Mar 12, 2011
    4
    This game in crap. No exploration, tons of bugs, tons of more bugs, awful difficulty calibration, crappy graphics. They made this game in few months just because EA command it!
    It's turned to a great rpg to a casual action rpg.
  92. Mar 12, 2011
    0
    I wrote a detailed review about all the things wrong with the game earlier, and gave it a score of three. This is a revision to balance out the bioware employees and shills giving it 10s.
  93. Mar 12, 2011
    4
    Shortly summed up, i thought DA2 was awful.

    To go a little more indepth, Bioware has done away with things like companion equipment (apart from accessories), changed the camera to an "up your butt" forced view, and max zoomout isnt far at all, its extremely difficult to see much if you are playing a ranged character (like a mage). To top the insult off, they have introduced spawning
    Shortly summed up, i thought DA2 was awful.

    To go a little more indepth, Bioware has done away with things like companion equipment (apart from accessories), changed the camera to an "up your butt" forced view, and max zoomout isnt far at all, its extremely difficult to see much if you are playing a ranged character (like a mage).

    To top the insult off, they have introduced spawning waves of enemies, and lots of "flashy" deathmoves with gore whipping all over the place. This has a lot more in common with an action game than it does a role playing game. Definitely the low point of Bioware's career :/
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  94. Mar 12, 2011
    1
    It's pretty and thats just about all it's got going for it. Have been playing it on normal difficulty and it's like a damp firework pfffft. If you do buy it chuck it on the hardest setting and maybe you'll get some satisfaction from it. Shame I've been waiting ages for this sequal.
  95. Mar 12, 2011
    1
    Casual game for casual players. Less races, less skills, less hours of gaming, but more speed, more jumping, more killing. Seems to be a game for people who like to run amok.
  96. Mar 12, 2011
    3
    Listen, I have never taken the time to actually sit down and write a review for a game before, and I've been playing both PC and consoles for years. This game actually pissed me off to the point that I'm going to say something. I am actually angry I paid 60 bucks for this game. I have never complained about spending money on a game... even bad ones... ever.... and I bought NFL HeadListen, I have never taken the time to actually sit down and write a review for a game before, and I've been playing both PC and consoles for years. This game actually pissed me off to the point that I'm going to say something. I am actually angry I paid 60 bucks for this game. I have never complained about spending money on a game... even bad ones... ever.... and I bought NFL Head Coach! Who thought it was a good idea to make a sequel to a game by REMOVING content from it? Am I crazy? The story is fine, and just like Mass effect 2, I will finish the thing and just chalk it up to an expensive day at the movies, which this has basically been. I will not however play the game again. Once I know what happens in DA2, I will go back to Origins and start a new game, or maybe dig Neverwinter Nights out of a closet.
    A couple of bullets:
    + I am not an RPG purist. The new talent trees is fine, I could care less about the DPS of a dual wield warrior vs Dual wield Rogue. The new COMBAT however, is ridiculous. Why does everyone turn to red jello? Why do I feel like im fighting waves of Foot Soldiers from the Teenage Mutant Ninja turtles arcade game? I thought the final battle of ME2 was stupid, but there isnt a single fight in this whole game that wasnt retarded. Why are people repelling from the rooftops? Why am I fighting random gangs of people every time I walk around at night? Who are these people? why are they angry? Why do they insist on fighting me if they are all dead after two swings of the sword?
    +Why is every environment I walk through identical to the last one? I actually read a forum post where a Dev said they removed the overhead view to allow for more detailed environments... ALL THREE OF THEM! WHAT A LOVELY WAREHOUSE! WHAT A LOVELY STREET! WHAT A LOVELY CAVE! I swear to god, on my last run through the same exact cave in the mountain I swear I saw Hawk yawn.
    +Why have three conversation options if they all have the same result? Why talk at all? chances are the person im talking to will be red pudding after one hit with the boom stick.
    +Why cant I choose my race? why cant I dress my team in the stuff I want? Better Question, WHY AM I PICKING UP LOOT THAT NO ONE CAN USE?!?! Just have everyone drop coin! why am I carrying junk?!!?
    +These things wouldnt bother me if the game title didnt have a "2" at the end of it. Why would you remove content from a game in the sequel? Why would you limit the options and level of involvement in a game THAT HAD IT IN THE FIRST INSTALLMENT. I heard the Dev's were streamlining the game because it sold well on consoles and they were appealing to that group. Did the console people ask for less of a game? Did anyone ever consider that the console people bought DAO because it had a lot of immersive elements that other games didnt have? again

    I PAID MORE MONEY FOR LESS GAME. I would have posted this review on Biowares social site, but I dont want to have my accounts locked and game accounts voided for daring to criticize my betters.

    the three points I gave this game are out of loyalty to the Bioware I once knew.
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  97. Mar 12, 2011
    0
    Dragon Age 2 is one of the worst sequels I have played in a long time. Laidlaw should be fired for this terrible mess of a game. He claims he is aiming to make the game more accessible to a wider audience but has instead alienated the original fanbase. Bioware will not get another $ from me until they prove themselves as a tier one developer again and not some EA lackey churning out cashDragon Age 2 is one of the worst sequels I have played in a long time. Laidlaw should be fired for this terrible mess of a game. He claims he is aiming to make the game more accessible to a wider audience but has instead alienated the original fanbase. Bioware will not get another $ from me until they prove themselves as a tier one developer again and not some EA lackey churning out cash grabbing **** Expand
  98. Mar 12, 2011
    4
    Dragon Age Origins = RPG Masterpiece Dragon Age 2 = Casual Action RPG

    Do not say a bad game, it is not, but compared with its predecessor is casual garbage. Maybe if not take the name of Dragon Age would be a good idea.
    Anyway, Bioware you went to the dark side of force.

    Greetings.
  99. Mar 16, 2011
    4
    I suggest you don't buy this game. It does so many things wrong it actually damages the rpg genre.
    The game consists in following yellow markers on the mini map to complete "quests", knowing how to read is not really necessary to complete the game.
    The story is very underwhelming and never motivates the player to keep going on. And it's quite short. Aside from the deep roads and the city
    I suggest you don't buy this game. It does so many things wrong it actually damages the rpg genre.
    The game consists in following yellow markers on the mini map to complete "quests", knowing how to read is not really necessary to complete the game.
    The story is very underwhelming and never motivates the player to keep going on. And it's quite short.
    Aside from the deep roads and the city all game quests are done in the same 4-5 ambients recycled over and over again (A abandoned mansion, A creepy cellar, A natural cavern (the most used by far). and so on). It's a fraud.
    The combat system is not too bad on hard difficulty if you cripple your party enough (i've played with no belts rings and amulets) and if you have a bad party setup. Otherwise it's too easy. Nightmare mode is not well though out and it's just annoying.

    What I like about the game is the quest system. There should be more varied quests, but the fact that during the second act you face the consequences of the choices you made during act 1 is nice.
    Companions are ok i guess, but I never cared much for any of them.

    Suggestions for the future: - Playing an rpg should not be like walking along a corridor, it should be more open ended.
    - Combat doesn't need to be frenetic. It can also be tactical or it can be both. Just no one wants a lackadaisical button-pressing. Gamers just need to have a fun and hard "nightmare mode".
    - Final bosses should be more varied. For God sake there are billions of really original and fun fights in WoW's dungeons. Is it so hard to get some ideas from there? I liked the boss of the deep roads though.
    - Itemization is not too bad, personally I like it if it's less streamlined with just a few really powerful items (not gamebreaking but with particular properties, like the "immune to flanking" amulet) dropped by really hard to beat enemies (think Final Fantasy secret bosses like Ozma, Dark Eons, Omega Weapon).
    - Some say that a complex level-up and party personalization system scares away non-rpg players. There doesn't need to be one. The game can also be completely skill based.
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Metascore
82

Generally favorable reviews - based on 45 Critics

Critic score distribution:
  1. Positive: 38 out of 45
  2. Negative: 0 out of 45
  1. PC PowerPlay
    Apr 18, 2011
    90
    Moving even further from the classic RPG, strong story and clever combat are nonetheless still found within Dragon Age II. [May 2011, p.52]
  2. Apr 12, 2011
    58
    Despite some advancement in storytelling approach and liberal borrowing from Bioware's Mass Effect approach to gameplay, Dragon Age 2 on the PC has a lot of bugs and is populated with re-used settings that make this feel like a play performed on a stage with two sets.
  3. Apr 11, 2011
    85
    For a rushed product that is still battling bugs, the currently offered product still provides 40 hours of challenging and engaging gameplay. This combines to provide a good, but not great gaming experience.