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Universal acclaim- based on 70 Ratings

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  • Summary: Create your own dungeon empire! Dig out your underground kingdom. Populate your dungeon with a variety of beasts - such as the Skeletons, Dark Elves, Trolls and evil Warlocks. Prepare them for battle with training rooms, workshops and magical libraries. Command your hordes in frenzied battles against the invading forces of heroic good. Summon the dreaded Horned Reaper to deliver the final knockout blow to help complete your evil quest. Expand
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Score distribution:
  1. Positive: 9 out of 12
  2. Negative: 0 out of 12
  1. Nov 1, 2012
    Sim city in underground...plus humor and playing as evil character...just amazing. Perfect game for "sims players" who love to watch, how live your little dungeon. Only bad thing with this game is multiplayer...the good side of heroes is terribly missing so you can play only against another evil keeper...so pity Expand
  2. Feb 6, 2014
    After that incredible awful remake of the game in 2014 from EA I just thought how cool this game was. Damn you, moneymakers, Blizzard, EA, you simplify games over and over, you only think of profits, not of games. Expand
  3. Jul 28, 2012
    In the last 15 years I enjoyed this game the most. It was such a cozy world underground with a lot of unique species and the game was just always happy that you were there to play it. It shines of good humor. The bile demon was my favorite creature followed by the mistresses who gain level by training them in their torture chamber where they punish each other by using a whip on the other's ass or even by frying the other on a electric chair.... what a unique game this was ... I still think about every now and then...15 years after....... Expand
  4. Oct 28, 2013
    Dungeon Keeper 2 was such a unique and fun game for it's time. It has aged well. The characters are well thought out, the gameplay is still fun and the level design is inspired.

    I think this franchise is the first one to put you in the role of the bad guy. It also is the first game to concentrate on castle defense as a gameplay mechanic (other than I guess stronghold). That along with interesting resource management with a twisted sense of humor makes this game a must play for any old school game enthusiast. I wish the remade this game (but not with the "fremium" model EA did for the iOS, a real full game sequel for this great franchise.
  5. Apr 21, 2012
    In skirmish and multiplayer modes the only creature you ever need to have in your army is the black knight. Would it have killed them to add a rock-paper-scissors mechanic? Apparently there's a bug that causes creatures attacking from the south to have an advantage. Campaign levels are repetitive: start small, get big army, destroy enemy. Combat strategy consists of picking your army up, dropping them somewhere, casting call to arms then spamming heal until you run out of mana. The stun-after-drop mechanic is irritating; you can see why the developers put it in, to slow reinforcements down, but it makes the game less fun all the same. The imp AI is annoying; imps will ignore dying creatures in favour of going to claim some territory or reinforce a wall halfway across the map.

    For all its flaws, though, this game still manages to be entertaining. The humour is brilliant, and while it's easy to pick holes in the gameplay, it's by no means unbearably bad. I've had plenty of fun with it, and the fact I still want to finish the campaign is testament to its charm. The fundamental mechanics are very solid; they are reasonably similar to those of Sierra's City Building series (Pharaoh, Caesar). You can also see where Dwarf Fortress got much of its inspiration. Dungeon Keeper 2 has its minor annoyances, but by no means do they ruin the experience.
  6. Oct 25, 2011
    OK, they made some improvements/additions on the original ( My Pet Dungeon, better traps and some interesting level objectives) - but this was more than offset by a total ruination of the most important element - the basic game play. This is slow, slow, slow. I don't want to drop my creatures and watch them lie on the floor for a minute. I don't want to build my dungeon like an ailing octogenarian would. I don't want to watch my creatures shuffling around as if it's a Sunday afternoon stroll. One of the best features about the original was that (mostly) you had to play fast, think fast and act fast. And what's with the stupid buggy cut scenes? Absolutely pointless. The new creatures didn't do much for me either. The basic excellent concept is still there though and the voiceover and music is once again very entertaining. Regardless, still a big disappointment and I couldn't be bothered crawling through the main campaign a second time. Expand
  7. Sep 11, 2013
    Just not as good as the first one. The rough "3D-ish" graphics just make it ugly. Everything I liked about the first game was either gone or changed so much that it just didn't feel as good. The game does have some redeeming points, like it does a decent job capturing the atmosphere and tone of the first game and levels can be a little fun.

    Dungeon Keeper 2 was just a major disappointment when held next to the first game. It tries too hard to capture what made the first game good, but goes to far with its liberties and artistic licenses. If I had not played the first game, I might have enjoyed this more. But since I did, it was a let down for me.

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