Metascore
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No score yet - based on 0 Critics

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User Score
7.8

Generally favorable reviews- based on 12 Ratings

User score distribution:
  1. Positive: 6 out of 7
  2. Negative: 0 out of 7
  1. Oct 14, 2011
    8
    On launch, D&D online was a lesser game but was vastly improved with Eberron Unlimited. Dungeons & Dragons is unique and pure fun. TabletopOn launch, D&D online was a lesser game but was vastly improved with Eberron Unlimited. Dungeons & Dragons is unique and pure fun. Tabletop D&D 3.5 rules make a great MMO, for some reason; After playing Dungeons & Dragons online, I realize that most MMOs are WoW clones, even those games I wouldn't normally think of that way. D&D online can be soloed, but puts a strong emphasis on party play. However with it's incredible character generation & level up systems soloing multiplayer content is a challenge anyone can take on with a little research. PCs can multi-class their builds & players can make utterly unique characters DDO's system allows players to take one level of wizard and one of rogue, for example. Dungeon crawls, enhanced by the skill system, put PCs against complex traps, finding secret doors to extra bosses, surviving long drops & obstacles, and picking locks. Different classes have unique approaches to survivability: a rogue will be squishy in combat but can dodge or disable a nasty trap. A meat wall in plate will survive heavy melee, but is not as mobile or cannot jump well. It's hard game to explain and these are simple examples; One potential drawback of DDO is its complexity. Without a bit of research (I recommend the DDO forums) it's easy to put too much time into a character who just doesn't survive later levels. If you are familiar with traditional Dungeons and Dragons, this will help you, although there important differences. DDO has unique & useful UI features but suffers from also being rough around the edges. Inventory management is amazing, a searchable tabbed interface, among other things. Movement controls and action bar management are very clunky. Despite issues this is my MMO of choice right now. Full Review »
  2. Mar 31, 2012
    10
    This game has turned itself around, and now that there's plenty of players- it's a lot of fun. The action aspect of it makes it very differentThis game has turned itself around, and now that there's plenty of players- it's a lot of fun. The action aspect of it makes it very different from other mmos. Personally, this is my favourite F2P by a long shot, and the only time I put it down is to try out a new mmo or to play through a console game that came out- and since I'm not paying I can put it down and not worry at all. This game is just awesome, and I'll be playing it for years. Full Review »
  3. Feb 1, 2012
    9
    Well. What do you say about a game based off of a cherished pen-and-paper system that was so tweaked out the wazoo that they have toWell. What do you say about a game based off of a cherished pen-and-paper system that was so tweaked out the wazoo that they have to constantly rebalance everything with every content patch? Either that's dedication or insanity. I'm inclined to believe the former, though. Because the amount of work that is constantly poured into this game via Turbine is amazing. The game is already based off of what is undoubtedly one of the greatest RPG systems ever created, so it would make sense that Turbine would go the extra mile, and for that I salute them. Oh, and did I mention that the game is an action MMO with actual challenge, with deep and involving party-based gameplay? Or that there is soooo much content for both free-to-play players AND subscribers? And that the DDO store prices are very reasonable? I have played many a bad and good MMO in my life, and let me tell you: DDO: EU is the BEST MMO out there right now, hands down. Not even SWTOR can steal its thunder in my book. Check it out if you're into MMO's, you might be surprised. Full Review »