Echelon PC

Metascore
70

Mixed or average reviews - based on 16 Critics

Critic score distribution:
  1. Positive: 5 out of 16
  2. Negative: 0 out of 16
Buy On
  1. The game is really not helped by slightly confusing controls, and it will take a few premature deaths before you really get the hang of them but once you do, the excellent nature of the audio-visuals really draws you into the game and leaves you absolutely hooked.
  2. I enjoyed playing Echelon. The environments look great, the action is fast, and most of the missions can be taken on the third or fourth try.
  3. Despite the disappointing AI and intense, at times unfair difficulty levels, it is a fun game. However, it's barely playing the same sport, never mind in the same league as "FreeSpace 2."
  4. Whether trying to negotiate a canyon under fire at a high speed in a tutorial, or trying to target without flying in a straight line for too long least you get blown from the sky, Echelon is simply superb graphically.
  5. GamePower
    88
    Echelon is as beautiful as it is thrilling. No virtual space jock should be without it.

Awards & Rankings

User Score
6.8

Mixed or average reviews- based on 12 Ratings

User score distribution:
  1. Positive: 0 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 1 out of 1
  1. PaulC.
    Jan 25, 2010
    4
    Well I bought this game a long time ago and I was going through my CDs looking for something to play I noticed this CD. If I have to Well I bought this game a long time ago and I was going through my CDs looking for something to play I noticed this CD. If I have to summarize it in one word it would be: disappointing. This game had a lot of potential but none of it was realized. The concept is interesting, as you fly a hovercraft. They control much like a helicopter would. You can customize your weapons a little bit and then take to the skies. Single player was again, disappointing. It was short and rather hard at times. Multiplayer is just deathmatch or lousy coop against bots that respawn. The problem is you can't control how many of them spawn, which are far too few and it too easy. If the devs put CTF modes, a centralized server listing system, and further support for the game it would have held better but none of that was ever realized. I think even the devs "Baka" forgot about their own game a month after it was released. There is little to any info about this game on the internet. What a pity. Full Review »