Echelon Image
Metascore
70

Mixed or average reviews - based on 16 Critics What's this?

User Score
4.3

Generally unfavorable reviews- based on 4 Ratings

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  • Summary: Russia's Buka Entertainment developed this space/air-combat game which combines elements from filght sim and science-fiction action games, and which pits young hotshot fighter pilots against an alien race of Velians in a series of fast-paced battles.
Score distribution:
  1. Positive: 5 out of 16
  2. Negative: 0 out of 16
  1. Echelon is as beautiful as it is thrilling. No virtual space jock should be without it.
  2. I enjoyed playing Echelon. The environments look great, the action is fast, and most of the missions can be taken on the third or fourth try.
  3. Whether trying to negotiate a canyon under fire at a high speed in a tutorial, or trying to target without flying in a straight line for too long least you get blown from the sky, Echelon is simply superb graphically.
  4. 70
    There is some good fun to be found in Echelon, but it's hidden behind too many problems and unpolished gameplay.
  5. It looks as though the programmers just rushed to wrap the game up, eliminating any possibility to get a good background story, and incorporating only the basic Multiplayer options (LAN or Internet, but you'll have to set the IP addresses manually).
  6. Echelon didn’t live up to its hype, and although the graphics can keep your eyes interested, the shallow entertainment of air combat will not.
  7. A disappointment. I expected your character to play a more integral role in the story. No such luck. I expected better AI from a game that has been in development for this long. Nope.

See all 16 Critic Reviews

Score distribution:
  1. Positive: 0 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 1 out of 1
  1. PaulC.
    Jan 25, 2010
    4
    Well I bought this game a long time ago and I was going through my CDs looking for something to play I noticed this CD. If I have to summarize it in one word it would be: disappointing. This game had a lot of potential but none of it was realized. The concept is interesting, as you fly a hovercraft. They control much like a helicopter would. You can customize your weapons a little bit and then take to the skies. Single player was again, disappointing. It was short and rather hard at times. Multiplayer is just deathmatch or lousy coop against bots that respawn. The problem is you can't control how many of them spawn, which are far too few and it too easy. If the devs put CTF modes, a centralized server listing system, and further support for the game it would have held better but none of that was ever realized. I think even the devs "Baka" forgot about their own game a month after it was released. There is little to any info about this game on the internet. What a pity. Collapse