It’s not a particularly good horror, but if you’re not fed up with zombies, you can download the first episode for free and spend a reasonably enjoyable evening with it. [03/2014, p.75]
It's one of the best Half-Life 2 mods ever made, without doubt. It's also a great game on it's own. When I was first downloading it, I wasn't expecting a lot, I thought it was just an ordinary Half-Life 2 mod, but hell, it was lot better than I expected.
9/10
Kudos to Alan Edwardes for producing a great little mod that’s both polished and enjoyable. The source engine has been used well to create a good-looking game that ran without a glitch except for one problem with an achievement which I managed to fix but was a little annoying. The voice acting is pretty good. The mix of simple problem solving and combat is just right, giving the game a nice balanced feel. Overall this is a fun way to spend a few hours and it’s free, so what more could you want?
This short mod using the source engine is a great game. The story is fairly simple, but engaging, and I believe it will grow with the acts to come. The gun play is solid and the puzzles are challenging but not **** is a free game so I do not see a reason giving it a try. I am very excited to see what the following acts have in store.
From my brief play through so far, I've been very impressed with the story, puzzles and gun fights. I look forward to seeing the Acts that are still to come.
I've downloaded this game because it had a lot, generally positive review.
I think it's a very "thin" game, and I don't recommend it.
The problem is that it feels more like a technical exercise than a game.
It fails as an action game, as the fighting itself is very limited; there is no strategy or variety.
It also fails as an expressive medium, as there is no real story; only a very generic and derivative plot (corporation X caused a zombie outbreak and it's covering it up). The characters are paper-thin and purely functional; the locations are quite interesting, but again, there is no depth; the puzzles are [very often] of the type "stack the boxes" or "push the lever and disable the electricity".
The game has a very distinct Half life 2 feeling. It's not about the engine though; it's about the game as a whole: it feels very much 2004; even the name is a reference to it. People who enjoy retrogaming may like it, but by today's standards, it would have been much more effective to make a shorter but deeper game, than a longer and shallower one.
Based on the website informations, the creators seem more technically than artistically minded - I think they're not going into an interesting direction with the Act 2, which I'll likely not play.
SummaryEstranged tells the story of a lone fisherman, whose ship is stranded on a mysterious island during a violent storm. Explore the rich environments and meet the curious inhabitants of the island as you find a way back to the mainland. Face both danger and intrigue in this perilous adventure, where you will soon find that not everything is...