• Publisher: Atari
  • Release Date: Mar 10, 2009
Metascore
88

Generally favorable reviews - based on 9 Critics

Critic score distribution:
  1. Positive: 9 out of 9
  2. Mixed: 0 out of 9
  3. Negative: 0 out of 9
  1. EVE Online: Apocrypha brings more territory to discover and explore and a softer learning curve.
  2. 90
    If you prefer to play solo like in WoW, or WAR, then this is not going to be the game for you. But if you enjoy PVP, and grouping up with a team to take down another team then this game is meant for you. But be warned, it is very easy to lose track of time in this game as the universe is so big you will quickly find yourself saying "Just one more planet to explore…then I'll go to bed".
  3. Apocrypha, as an expansion, brings so many improvements to the table that it would be, going forward, impossible to imagine the game without them.
  4. This new expansion makes it easier to get in to the game, but it is still a gigantic learning curve for some people and that is my only gripe as people without patience will not play it so you may be forced to find in-game friends to play with. This game was a must buy for MMORPG fans who are looking for a truly deep and expanding space based science fiction universe and after spending the last couple of weeks with it again I have to say it is a better buy today.
  5. Here’s the thing: it’s not for everybody. Every major game design decision is a double-edged sword – cleaving a path for novelty and free-form fun on one side, and slashing down potential subscribers with the other.
  6. Despite some partially unfinished features and a few annoying balance issues, EVE Online is greater than the sum of its parts and the best "sandbox" MMO in a market cluttered by canned content. Still a bit harsh to newbies, but with the release of Apocrypha more accessible than ever before. If you can get over the initial hurdles, potentially more addictive than World of Warcraft - you have been warned.
User Score
7.8

Generally favorable reviews- based on 342 Ratings

User score distribution:
  1. Positive: 97 out of 134
  2. Negative: 25 out of 134
  1. KyleA
    Apr 21, 2010
    10
    This game is beastly. It provides everything I want in an MMO. 1.Hard learning curve, so that basically means the chances of meeting douche little ten year-olds is rare. 2.Instant gratification doesn't exist. no everyday noob can have a bad-ass capital ship ship given to them. type of ship reflects experience of the pilot well. 3.Loads of different career paths. You can be a multi-Millionaire industrialist, 0.0 sec pirate, Bounty hunter, miner, the list goes on. 4.Player driven economy. When i say player driven I aint kidding, NPCs don't take part of the trading system AT ALL. 5.PvP. If you like pvp this game is your holy grail. whether your a pirate or bounty hunter, theres no greater feeling than sitting in a low sec area waiting for an unlucky sucker to warp in and have their ass jammed and blown to kingdom-kom. 6. Lots of motivation. their are always bigger and better ships out there you're just dying to get. 7. Repetitiveness doesn't exist. Every enemy you face, whether it be player or NPC, will be outfitted differently to take you out. 8.Consequences. If your the kinda guy who wants to screw with people and keep killing them over and over expect them to get back at you in the future because they'll gather a fleet up, have an agent locate where you are, set an ambush for you, and kill your ass. It's that simple. Yes the game is not new user friendly, it takes a long time to get used to, and if you have the attention span of a gnat this is NOT the game for you. Once again don't expect instant gratification, it takes months to train in the stuff you want to do. Full Review »
  2. Sep 13, 2010
    4
    If you enjoy scamming people, playing highly unrealistic space battles where you can't have any real degree of control over your ship navigation, and stuffing around with the 'Market' then give EVE a try. You'll likely be taken in for at least a year if you are anything like me. But underneath it all EVE is actually a pretty poor vehicle covered in shiny paint. What you most likely won't realise for some time is the level of permanence individual events have. Make bad choices early on in your skill training and you'll be screwed for some time if not permanently. Want to pilot one of the best ships in the game? Setup your skill queue and you'll be up and running in about 365 days.... and a few thousand dollars of real money. Sure you can earn the money in game if you like. Hopefully you are also the sort of person that likes Farmville, or repetitive tasks like sorting 1000 kilograms of peanuts and into 5 different grades... if that sounds boring to you I encourage you to try EVE's ice mining and compare the difference. Everything EVE appears to be in the first six months gives way to what EVE actually is. Not a sandbox, not the messiah, and a fairly average space shooter, with some decent game economics. If you're the sort of person who might rupture a blood vessel should you lose a ship that took you about 90 days of game time to pay for in one 2 minute session where you lag out and DC, don't play this game. If you're the sort of person who thinks star wars x-wing/tie fighter when you think space combat do not play this game. If you're the sort of person who has any degree of trust in people you've never met, well play the game, but prepare to be ripped off and blasted into shrapnel with great frequency. It's EVE the sandbox! and just below the surface it's full of turds. Full Review »
  3. BJH
    Mar 10, 2012
    3
    This game was a fail. It is a pity, as I really like games like X. The first thing that happened with this game was it shut down my computer due to overheating the cpu (no other games do this and the housing/fans are not dirty). This was resolved by turning due the graphics settings-- which I don't mind, but no other game I've ever owned has to overheat the cpu to figure this out. WTF?!? Anyway, so then I get into the game. Most of the controls are okay, but the text is irritatingly small until the resolution is turned down. Trying to figure out where you are going in the tutorials is easy once you know what you are looking for, but the tutorials don't inform you of that kind of stuff. The game is not particularly complex in most respects, but has such awful navigation that what could be straight-forward becomes a pain in the @ss-- hence the steep learning curve. Steep learning curve is fine for the right reason, but this is the wrong reason. Example: I was unable to complete the mining tutorial. Something must have gone wrong, but how to resolve it is not clear. The agent continued to demand I complete the mission. I had the appropriate amount of material mined from the correct location, but it wouldn't let me complete the mission. I moved the materials around, and even got 3x the amount required so I could have some in my items and my cargo hold. Nothing worked. Finally I looked up the tutorial online-- and everything appeared exactly the same (correct amount in hold), and the game accepted that guy's mission completion. Again, wtf. The problem is, if this was a singular incident, it would be okay, but the other missions had analogously stupid impediments. Fail. Full Review »