Fallen Earth has done its homework on post-apocalyptic worlds. It really captivates the player, assuming he isn't scared away by steep learning curve. The game has a lot of potential, let's hope the masses realize it too. [Jan 2010]
The game itself is like nothing else on the market. The steep initial learning curve will filter out all but a certain type of player. Those who give the game a chance and can handle being completely in control of their character's destiny will find a deeply nuanced and rewarding play experience that is unique among its competitors.
No other game out there like Fallen Earth. You have character building, crafting from armor, bladed weapons, guns, mutation skills, medical, science, construction and nature. You can not play the way you want, there is no P2W. The game is 8 years old now and I doubt there will be another like it again.
The game is like fallout, But the downside is it's a little sluggish in the combat. The plus is it's free! you can play with friends. Get a group and go kill some bandits or some weird chickens. The crafting is great. Many things to craft and you also have to craft your ATV which is pretty cool
Fallen Earth doesn’t exude the polish witnessed in recent MMOs. It’s barely adequate in terms of visuals, excruciating stretches of nothing are common, and I have never encountered so many bugs in a launch-product. And yet, it’s crawled beneath my skin.
Ok first of all disclaimer, the game is about an 8, but i gave it a 10 to balance the totally **** ZEROES out there.
Zero? Seriously?
Onto the game. Fallen Earth let's you take on the consciousness of a clone ( hence why you don't die, you just..respawn into a new life pod ).
Graphics: 7/10 If you tweak them properly and your rig can hold they can even reach 8/10. it's an old game i guess, so one can't fault it for that. Animations are solid if repetitive, plenty of emotes, shadows, sun reflections and all that.
Sound: Fallen Earth has no continuous music. From time to time or on random events a really nice soundtrack comes out but too rare to make an impact. I usually just use the Fallout 3 exploration soundtrack in the background: so i guess 7/10 here.
Atmosphere and gameplay:
By far the strongest point of this game. The feeling is that of mad Max combined with Fallout. There is a bit of realism added as your vehicles don't go into magi space once you don't ride them anymore but need to be parked in garages - or they remain where you left them. They also use FUEL which is - sadly - too abundant for my taste.
All this, the vehicles, gear on you, weapons can be crafted. There are no "full drops" ever. Just materials.
Your gear also has two levels of wear and tear, one that can be repaired and one that cannot, requiring you to simply replace the gear altogether which is quite nice.
Ammo is also limited and must be crafted.
A nice part of the game are the multi-leveled free-roam secret locations/dungeons, some of which are very VERY complex and have a boss mob at the end with good (material ) loot.
Some of these dungeons require you to solve some puzzles in order to open the door, activate elevators, restore power, etc
Everything you did in Fallout in a pre-war facility you can pretty much do here too.
There is humor and it is hilarious sometimes, sometimes it's not. They are trying i guess. There are a few quests which offer you a sot of "choice dialogue" in which you choose replies and based on them the guy attacks you, sends you to kill someone else or hands over the item peacefully - which is what MMOs today LACK SO BADLY.
Choice. You are definitely not railroaded here. I suddenly dropped my main quest out of focus and went exploring randomly and discovered some huge antennas with a bunker below them that can be explored.
And there are probably many others that i missed. There are nuclear silos, abandoned farms, science labs and many many towns overrun by monsters for you to explore.
10/10
Crafting: As i said anything can be crafted. Getting the recipe? Why you crafted them of course, unless you buy them ( quite expensive at one point ) or get them from quests.
From the simple 9mm pistol to the rocket launcher ( yes, there is one and yes it is as cool as you think ), everything is crafted, uses up ammo and eventually breaks down.
Components drops from mobs, are harvested from plants or are mined from special nodes.
While the crafting is amazing the downside is the time to craft anything serious is measured in HOURS to DAYS. The devs must have figured this one out so they let you play while you craft ( crafting is done in the background ) and if you make a one time purchase ( highly recommended as it's just 5$ for cheapest ) you get a queue for crafting up to 3 items ( premium gets 20 or more ) and a removal of money limitations.
There is no "pay to win" in this game. Let me repeat myself to any morons who might try to lie about it - THERE IS NO P2W in this game.
First of all EVERYTHING is craftable. Everything.
Second, the shop has mostly "wardrobe" stuff ( vanity items, no stats ) and/or cooler looking ( again "looking" ) vehicles.
There is no "I win" purchase, there is no "give me advantages in pvp" purchase. I can't stress this enough.
Crafting gets complicated and a bit crazy sometimes but is usually rewarding - the vehicle research is the most notorious, last 2-4 days for one book. Damn.
General issues:
Ok there are things to complain. One of the biggest problem - at higher lvls anyway - is the insane respawn rate of mobs.
To explain: i killed a whole batallion of raiders before reaching the objective 20 meters away and completing it took another 30 raiders to kill, they just kept coming and coming !
Worse, there is no aggro wait table. They spawn with an axe into your skull - literally ( fire axe is a weapon in game ).
There are some geodata bugs here and there - mobs get stuck in walls and can't move/hit you, or you can't hit them but they can, etc
But these are rare there are so far only 3 areas in 3 sectors ( maps ) that i have found to be bugged like this ).
Overall the game is DEFINITELY worth a shot, being F2P and all. It's the only "fallout-ish" mmo out there so it gets bonus points for effort in being original and i recommend it.
This game is really refreshing and enjoyable, after feeling bored and disappointed with the same old MMO type. The best f2p game I've ever played. I enjoy the different feel to the world, the feeling of grittiness. Since Iam a fan of post apocalyptic games, this one really appeals to me.
Iam a craftaholic and love that I have to craft everything. The graphics are old but that does not affect the enjoyability of the game for me even though a lot of the animations seem awkward like a horse running looks very strange and wonky looking from behind. I recommend this game for anyone who loved Fallout.
I think this game has a great theme to it. It also has pretty good PvP (because of the first-person). It also has a pretty good game-play, crafting, and economy. So I give this game a 7.
The game is now new again, the setting is fantastic and the graphics are now at least enjoyable. The crafting ideas are fantastic but a bit ****; your bags now fill even more horrifically full with random beast parts and foods well before you know what to do with it all. Easily the worst aspect of the game is combat; there seems to be no real 'moves' system, the AI is stupid and can see through walls, stone and the planet itself sometimes... and nothing kills the atmosphere worse than humanoids randomly appearing out of thin air, usually quite literally and with zero aggro wait table. Very bad combat (ranged, melee, so-called mutagen skills, pick any) is frustratingly clunky and poorly animated. Think Jeremiah meets helbreath and you will have a good idea of what this is. The ambiance is fantastic but devs still do not take clues from the playerbase; on any given night you can read 5-10 messages a minute regarding people losing their horses... yes the solution is simple but really, would a whistle be too much to ask for?
Two years in and it is still very much a jagged unfinished work, one that has/had a sick amount of potential and will now go absolutely nowhere. A pure shame and an embarrassment ****, even after they managed to fix almost all of the ridiculous glitches and lag that the game suffered from for.. two... years.
Ugh. Just... ugh.
I logged 40 hours on this game and finally gave up.
Lets see, it's like a Fallout MMMO right? What a fantastic idea! The truth is, the mechanics are B-R-O-K-E-N. You can't loot/gather from a mount, you'll randomly get stuck in walls, there are different types of "banks" you can store in but not every town has all types so you'll end up having go back to one town to get the crap you stored so you can turn it in at another town. There aren't any "classes" and the faction system initially designed for classes was ripped apart and is now useless to the player. Oh, and it's pay-to-play essentially. Really a great concept but the devs obviously stopped caring years ago and have yet to fix many of the broken mechanics or even respond to help requests. SKIP THIS
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